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Made in us
[MOD]
Madrak Ironhide







Laughing Man wrote:They've done that to an extent with last year's league. It had fairly mixed results, with the Skorne league model being utterly broken (whoever thought giving Immortals the ability to buy more attacks was a good idea needs to be smacked). So they'd have to do a hell of a lot more playtesting to ensure it'd be balanced. That, and you get into complicated legal issues with using someone else's ideas.


Was this the one they workshopped at Lock and Load? I never paid attention
to the result of that. Sounded like a cool idea at the time.

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in au
Devestating Grey Knight Dreadknight





Australia

Noisy_Marine wrote:I'd publish a book that consolidates all the background from Mk I and Mk II to date in one place. I'd also include background from the No Quarters. It might be a big book ...


Yeah, it'd probably be a couple of volumes.

"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" 
   
Made in us
[MOD]
Madrak Ironhide







Ravanar wrote:I'll second customisable casters, I guess the easiest way to do it would be the caster gives you "X" WJ points and can have different weapons/skills/spells etc slotted in as modules rather then paid for abilities. It's the one thing which irks me about this game, I have to play with someone else's toys rather then making my own mark.

My Space marine captain always has place in my heart for example, Bolt pistol, power weapon, nothing else... damn sod took down 30 orks with a klaw in there on his own. Makes him feel more special to me.

It'd also mean we could ask for warcaster kits an get some spare components for conversion work from them.


I don't want to see customizable 'casters. The game is balanced around fixed
templates that you can swap in and out at will. I'd rather not have to guess at
a model's rules.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Master Tormentor





St. Louis

malfred wrote:
Laughing Man wrote:They've done that to an extent with last year's league. It had fairly mixed results, with the Skorne league model being utterly broken (whoever thought giving Immortals the ability to buy more attacks was a good idea needs to be smacked). So they'd have to do a hell of a lot more playtesting to ensure it'd be balanced. That, and you get into complicated legal issues with using someone else's ideas.


Was this the one they workshopped at Lock and Load? I never paid attention
to the result of that. Sounded like a cool idea at the time.

It was, but it suffered from the problem of A) being FA:2, and B) being in Zaal's theme list. Basically, you just took two units of Immortals with UA, fill out the theme list, and fill both to 4 souls on the top of turn 1 (Soulwards + Zaal's ability). Then just wait until something interesting is within charge range, cast Last Stand on the relevant unit, and watch as you kill heavy Warbeasts at the low low cost of 1 Immortal and a few souls. I one-shotted more Warcasters with that trick during that league than I can count, and I've got the medal to prove it.

So yeah, it was cool, it was fluffy, it was awesome fun to play with. However, given how absolutely ridiculous they were with Zaal, I'd hardly call them fun to play against, let alone well balanced.

IIRC, this was also the league where the Choir became an offensive unit. So yeah.
   
Made in us
Crafty Bray Shaman




NOVA

Kaldor wrote:
Noisy_Marine wrote:I'd publish a book that consolidates all the background from Mk I and Mk II to date in one place. I'd also include background from the No Quarters. It might be a big book ...


Yeah, it'd probably be a couple of volumes.


That would be nice to have, though. I'm still a lil fuzzy on some of it.

 
   
Made in au
Devestating Grey Knight Dreadknight





Australia

spyguyyoda wrote:
Kaldor wrote:
Noisy_Marine wrote:I'd publish a book that consolidates all the background from Mk I and Mk II to date in one place. I'd also include background from the No Quarters. It might be a big book ...


Yeah, it'd probably be a couple of volumes.


That would be nice to have, though. I'm still a lil fuzzy on some of it.


Definitely. I first got into Warmachine when it was released (what is that, 2004? I don't remember) before any of the subsequent rulebooks came out. I then dropped it until last year, and now I have no idea what parts of the back-story I've missed or where to find them all, and I certainly don't want to buy 3 or 4 now-defunct rules manuals to get the background material out of them.

"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" 
   
Made in ca
Jealous that Horus is Warmaster





I would create a unit of dawnguard that have a spray gun...3/5 unit size, 7/9 pts - 5 hit boxes each...kind of like Men-O-War but able to deal with stealth...

That would probably re-inspire me to continue with them. And a couple more epic casters like Rahn, and Garryth, or Kaelyssa. And a different/cheaper arc node...the Chimera is way overpriced :(
   
Made in us
Longtime Dakkanaut





Chimera is priced about the same as the other similar chassis size arc nodes out there (Renegade, Revenger, Lancer), and other than the Renegade, I think the Chimera is more useful (free placement in Control phase, 2 open fists), and slightly more sturdy than the others with it's field. Besides the only ones I can remember getting them cheaper is Cryx.

   
Made in gb
Paladin of the Wall






I would make an order of the fist unit or paladin unit.
Maybe more solos for menoth that aren't support.

thornfall alliance: 30pts bringing home the bacon
menoth: 134pts "burn heretics, BURN!" 
   
Made in ca
Jealous that Horus is Warmaster





derek wrote:Chimera is priced about the same as the other similar chassis size arc nodes out there (Renegade, Revenger, Lancer), and other than the Renegade, I think the Chimera is more useful (free placement in Control phase, 2 open fists), and slightly more sturdy than the others with it's field. Besides the only ones I can remember getting them cheaper is Cryx.


That's what I was comparing it to, I just like the option of having a ranged attack as well. I think they could scrap the Chimera and put the Node onto the Gorgon, or the Griffon...done.
   
Made in us
Longtime Dakkanaut





Yeah, that was one of the things I learned when I first started playing again in MK2, if you decide to compare something side by side to a similar thing in Cryx you're likely to be disappointed.

   
Made in de
Dominating Dominatrix






Piercing the heavens

I think Hordes needs more cats.
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Anung Un Rama wrote:I think Hordes needs more cats.


Skorne riding them isn't enough?

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in ca
Jealous that Horus is Warmaster





And jumping over you to pounce your warlock

Speaking to this...I would love a unit of Tuffalo...without the riders being hearded by a massive troll...essentially a unit of Squigs for Trollbloods

This message was edited 1 time. Last update was at 2012/06/25 16:46:56


 
   
Made in us
[MOD]
Madrak Ironhide







The Warwagon is pulled by two beefalos.

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Longtime Dakkanaut





More cats and more dinosaurs. I totally had hopes that the Skorne gargantuan was a triceratops, then I read the words mammoth and made a sadface.

   
Made in ca
Jealous that Horus is Warmaster





malfred wrote:The Warwagon is pulled by two beefalos.


I don't know how I feel about the warwagon...it's so much like the Khador one...they should have done a Mammoth or something - aka Squiggoth, lol
   
Made in us
[MOD]
Madrak Ironhide







theQuanz wrote:
malfred wrote:The Warwagon is pulled by two beefalos.


I don't know how I feel about the warwagon...it's so much like the Khador one...they should have done a Mammoth or something - aka Squiggoth, lol


Nah, the beefalo are perfect.

You get beefalo, a Scattergunner, Pygs loading ammunition and
a troll manning a cannon. It's a sweet model.

The Khador one is very Khadoran. It's a box. With rivets.

The troll one is literally a platform. With a turret.

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Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Crafty Bray Shaman




NOVA

It is a sweet model. Also, I agree that there are not enough cats.

 
   
Made in us
Automated Rubric Marine of Tzeentch






Epic Xerxis.

Flesh out gatormen more.

Make a UA for every unit that does not have one so far.


   
Made in us
Nihilistic Necron Lord






I'd say make TWO UAs for every unit, and make them share the same FA or be otherwise mutually exclusive.

 
   
Made in ca
Scrap Thrall



Canada

Well since I'm a Cryx player,

1. Make a better battle engine that doesn't suck: don't get me wrong I like the Wraith (I own one just because just haven't found a good use for it) Either change it stats to make it less squishy and more useful, or make another battle engine to take it's place. Maybe Necrotech moving factory that turns out Thralls of all sorts based on the type of unit you kill.

2. Build another Collossal, maybe DJ's big brother, or a dragon type Collossal, ties in with the Dragon father. I'm not a fan of the crab style jacks.

3. Pretty happy with the WC's we have already so I wouldn't put as much effort into this area, as well we have some prety solid solo's as it is.
   
Made in au
Longtime Dakkanaut




Squatting with the squigs

INcrease the sculpts for 10 man units from the usual 3 x 3 sculpts +1 sculpt style they have now to 2 x 4 sculpts +1 +1. I don't mind having duplicates, i just want less duplicates per unit. I'd also like an avatar style jack for khador, to open up playing more jacks, so i am not "forced" to buy rorsh and brine for more heavy goodness. meh, i'll probably buy rorsh and brine anyways, once i figure out how i'm sposed to keep the little fella alive. i know i'll never get that avatar style jack, but i can dream.

My new blog: http://kardoorkapers.blogspot.com.au/

Manchu - "But so what? The Bible also says the flood destroyed the world. You only need an allegorical boat to tackle an allegorical flood."

Shespits "Anything i see with YOLO has half naked eleventeen year olds Girls. And of course booze and drugs and more half naked elventeen yearolds Girls. O how i wish to YOLO again!"

Rubiksnoob "Next you'll say driving a stick with a Scandinavian supermodel on your lap while ripping a bong impairs your driving. And you know what, I'M NOT GOING TO STOP, YOU FILTHY COMMUNIST" 
   
Made in us
[MOD]
Madrak Ironhide







AduroT wrote:I'd say make TWO UAs for every unit, and make them share the same FA or be otherwise mutually exclusive.


UAs are already mutually exclusive. If a Sea Dogs have Mr. Walls, they can't have
a Ranking Officer, for example.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in de
Dominating Dominatrix






Piercing the heavens

You know what would be an awesome expansion? Ships.
   
Made in us
Longtime Dakkanaut





As a Menoth player.


*Paladin Warcaster

*Cinerator UA

*Bastion Senny

*Order of the Fist character Unit

*Solo "Flame Priest" - 14DEF/14ARM CMD9 - Choir Stats, Battle Staff
Special Action: Place Firewall
-Fire Immunity
-Grants +2 POW to Fire Damage rolls on enemy models in CMD (8, 9?).
PC:? FA: 2

This message was edited 2 times. Last update was at 2012/06/29 20:07:53


 
   
Made in us
Necrotech





malfred wrote:
Ravanar wrote:I'll second customisable casters, I guess the easiest way to do it would be the caster gives you "X" WJ points and can have different weapons/skills/spells etc slotted in as modules rather then paid for abilities. It's the one thing which irks me about this game, I have to play with someone else's toys rather then making my own mark.

My Space marine captain always has place in my heart for example, Bolt pistol, power weapon, nothing else... damn sod took down 30 orks with a klaw in there on his own. Makes him feel more special to me.

It'd also mean we could ask for warcaster kits an get some spare components for conversion work from them.


I don't want to see customizable 'casters. The game is balanced around fixed
templates that you can swap in and out at will. I'd rather not have to guess at
a model's rules.


They could do it if they made the casters fairly vanilla, say- not much in the way of special rules, everyone gets 4 spells that typify the faction, then pick 1 of 4 packages of a single additional spell and attached feat, and pick from4ish weapon/weapons (nothing to fancy on the weapons should make balance straight forward, a khador infantry buff caster with a big reach axe, really wont play all that different from a khador infantry buff caster with two swords). The selection of feat/spell could be made aparent to your oponent via style of arcane generator and/or shoulderpads.
A selection of heads and some fashion accesories and bam- yah got customizable warcaster that doesn't break the game.

Now with so limited a choice not every kinda caster idea would be able to be brouth to the table, but its important you keep the number of choices small or you'd never be able to balance all the combinations. Soooooo..... I'd imagine each faction would need two kits like this, one for squishier casters and one for more melee caster types (say magister/dawngaurd , inquisitor/paladin, greylord/man-o-war, nyss/ogrun, gunmage/stormblade, warwitch/Ironlich, druid/tharn, shaman/fellcaller etc.) .

Having enjoyed converting 40k commanders, I gotta tell you, it really doesn't take much more than some modeling options and being able to pick his equipment to make a model feel like it's yours. I mean when you really look at most 40k command units they really don't do all that much to change how thier army plays(they generally just soak up alot of points and are neat in hand to hand), but you still get that sense of ownership So while the 3 simple choices of- what kind of caster, a spell/feat combo, and weapon wont create an infinite variety of warcasters that feel completely and absolutely differently from one another...they don't really need to.

This message was edited 5 times. Last update was at 2012/06/30 08:04:11


 
   
Made in us
Fixture of Dakka






On a boat, Trying not to die.

Let's see...

- Lesser Warbeasts for each faction. Give Orobos some normal wolves or man sized wolds, Skorne can have Komodo-Dragon like spitting lizards to give them the range they need, Trollbloods can get... Baby Trolls? Who knows. Pigs get suicide pig bombers, and Gatormen can take dwarf gator swarms or something.

-Legion of Everbligt gets a dedicated Warbeast Caster (Not counting Belphagor/Bethayne, as they're really just half 'Beast casters.)

-Skorne gets a T-Rex. Simple as that.

-Khador gets a horde troop unit. They're craptastic, but they would be half a point each. (10 points for 20!)

-Cygnar gets a lightning cannon, somewhat like the Jezzails from WHFB.

-Pirates get a Pirate Ship with legs as a unit.

-Have a new caster get a average gun, then give them a spell that allows them to keep shooting if they boxed a model with the weapon last shot. Should be fun.

-Finally, someone please give Khador a unit that gets absolutely plastered on "Wodka". Please.

Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. 
   
Made in gb
Paladin of the Wall






Khadorian Molotov throwers!

thornfall alliance: 30pts bringing home the bacon
menoth: 134pts "burn heretics, BURN!" 
   
Made in us
[MOD]
Madrak Ironhide







CorvidMP wrote:

They could do it if they made the casters fairly vanilla, say- not much in the way of special rules, everyone gets 4 spells that typify the faction, then pick 1 of 4 packages of a single additional spell and attached feat, and pick from4ish weapon/weapons (nothing to fancy on the weapons should make balance straight forward, a khador infantry buff caster with a big reach axe, really wont play all that different from a khador infantry buff caster with two swords). The selection of feat/spell could be made aparent to your oponent via style of arcane generator and/or shoulderpads.
A selection of heads and some fashion accesories and bam- yah got customizable warcaster that doesn't break the game.

Now with so limited a choice not every kinda caster idea would be able to be brouth to the table, but its important you keep the number of choices small or you'd never be able to balance all the combinations. Soooooo..... I'd imagine each faction would need two kits like this, one for squishier casters and one for more melee caster types (say magister/dawngaurd , inquisitor/paladin, greylord/man-o-war, nyss/ogrun, gunmage/stormblade, warwitch/Ironlich, druid/tharn, shaman/fellcaller etc.) .

Having enjoyed converting 40k commanders, I gotta tell you, it really doesn't take much more than some modeling options and being able to pick his equipment to make a model feel like it's yours. I mean when you really look at most 40k command units they really don't do all that much to change how thier army plays(they generally just soak up alot of points and are neat in hand to hand), but you still get that sense of ownership So while the 3 simple choices of- what kind of caster, a spell/feat combo, and weapon wont create an infinite variety of warcasters that feel completely and absolutely differently from one another...they don't really need to.


But the point is, there will still only be one or two "worth the
price" 'casters. That's not how this game works. The game is
balanced and balanced well around templates and characters.

You customize your force by customizing the choices int he army.

I think that that works great how it is. I don't want bland vanilla
choices. I want WWF, over-the-top brawls with a story.


Automatically Appended Next Post:
Chowderhead wrote:Let's see...


-Legion of Everbligt gets a dedicated Warbeast Caster (Not counting Belphagor/Bethayne, as they're really just half 'Beast casters.)


Absylonia, eThagrosh, eLylyth and the Vayls not enough for you?


-Skorne gets a T-Rex. Simple as that.


Word. Though I'm one of the few that like the Anklyosaur.

-Khador gets a horde troop unit. They're craptastic, but they would be half a point each. (10 points for 20!)


Lol. That would be something. Though for 12 points you can have two
full units of Kossites...

-Cygnar gets a lightning cannon, somewhat like the Jezzails from WHFB.


Stormgunner and Stormtowers are not enough.

-Pirates get a Pirate Ship with legs as a unit.


The...Galleon?

-Have a new caster get a average gun, then give them a spell that allows them to keep shooting if they boxed a model with the weapon last shot. Should be fun.


I think ESorscha has Quadfire...

This message was edited 3 times. Last update was at 2012/07/01 02:44:48


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