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Made in us
2nd Lieutenant




San Jose, California

The original Deadlands RPG where you used a deck of playing cards to generate your stats and had a forward written by Bruce Campbell.

Solve a man's problem with violence and help him for a day. Teach a man how to solve his problems with violence, help him for a lifetime - Belkar Bitterleaf 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

If we're talking ones I've played, them Necromunda certainly. It's my fav GW game of all time, followed by Warhammer Quest, which is an awesome game.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Wrathful Warlord Titan Commander





Ramsden Heath, Essex

I agree with Necromunda and would follow it with Epic (in any iteration) though I suppose neither is really dead. A lack of fresh new miniatures does limit them a bit.

I'd also pitch in with Advanced Heroquest and Bloodbowl 1st Edition.

This message was edited 1 time. Last update was at 2013/04/06 14:25:33


How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " 
   
Made in gb
Rampaging Reaver Titan Princeps





Earlobe deep in doo doo

Epic is Dead!
All hail Net Epic!
http://www.netepic.org/
Long live Net Epic!!!

For me Confrontation. I really enjoyed the skirmish scale and had 6 of the 12 factions I was planning to do a force for each faction.......

"But me no buts! Our comrades get hurt. Our friends die. Falkenburg is a knight who swore an oath to serve the church and to defend the weak. He'd be the first to tell you to stop puling and start planning. Because what we are doing-at risk to ourselves-is what we have sworn to do. The West relies on us. It is a risk we take with pride. It is an oath we honour. Even when some soft southern burgher mutters about us, we know the reason he sleeps soft and comfortable, why his wife is able to complain about the price of cabbages as her most serious problem and why his children dare to throw dung and yell "Knot" when we pass. It's because we are what we are. For all our faults we stand for law and light.
Von Gherens This Rough Magic Lackey, Flint & Freer
Mekagorkalicious -Monkeytroll
2017 Model Count-71
 
   
Made in ca
Growlin' Guntrukk Driver with Killacannon





Owen Sound, ON. Canada

The card game Spellfire will always be a favorite of mine!

Waaagh! Skarshak - Back after being lost in the Warp, an' ready to Krump sum 'eads!  
   
Made in pt
Tea-Kettle of Blood




Zond wrote:
I miss Vampire: The Eternal Struggle.


V:tES isn't dead, it still has organized events and expansions were still being released AFAIK.
   
Made in eu
Longtime Dakkanaut



Scotland

It may have events somewhere, however I'm pretty sure it stopped in 2010.
   
Made in us
Longtime Dakkanaut





 FacelessMage wrote:
Star Wars CCG by Decipher.

We played that one for years.

I know for a fact that I still have several thousand cards in a box in a closet.


Probably one of my favorite games of all times, same with their Star Trek(both 1st and 2nd edition), and LOTR CCGs (at least through the Return of the King block). Decipher was one of the most supportive CCG companies out there, and they always made World's and Gen Con a lot of fun.

   
Made in us
Shas'la with Pulse Carbine




New Bedford, MA

For minis, it would have to be ShockForce and MechWarrior clix. I always wanted to get into MechWarrior but no one in my area played it.

For CCGs, it would have to be the original DBZ card game, Digimon, and few other anime based ones.

Dark Angels- 7500 pts
Tau- 5000pts
Chaos Daemons- 3000/2000 pts
Dark Eldar(allies)- 1500 pts
Zoom, Zoom, Iyaan.
 KalashnikovMarine wrote:
I just watched a battleship falling in love with a man.... yep. That's enough anime for the day.
 
   
Made in si
Foxy Wildborne







Monsterpocalypse. Easily the best ruleset anywhere ever. Killed by being marketed to the CMG kiddies instead of to wargamers.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in us
Heroic Senior Officer





Western Kentucky

 AegisGrimm wrote:
Wow.... it never ceases to amaze me that when someone else or myself mentions how they really like Confrontation: Age of Ragnorok, soon somehow a player of the older editions of Confrontation always shows up to be bitter and mean like players like us "helped kill their favorite game".

Hell, the best part about the PPP version Confrontation is that is did away with the horrid pewter blend rackham used. Seriously, the sculpting was hugely awesome, but the models were cast from such a horrible, fragile blend of metal, that I think for many sculpts resin would have been sturdier, and that takes a lot.

Used to run a stormtrooper army in that collectible miniature game for starwars. I don't think I ever played it correctly, but running an army full of useless stormtroopers was always fun and amusing.


Did that too. I never got into the "mainstream" version of the game, where players just used a couple of super-elite named characters. Storm Troopers rock. I mean, you gotta love an army where nearly every model will die from the most basic attack, if successful, lol. The coolest thing is that with an exchange of character models, you can have a fluffy Stormtrooper army from every main time period in the Expanded Universe.

I always thought battles between lots of low cost Rebels and Stormtroopers felt like Star Wars: Battlefront on a tabletop.

Yeah. My favorite part was that you could make them better with officers, some giving them better aim, others higher damage, etc. Plus their armor save was pretty good considering how cheap the little boogers were. My little brother ran this weird hodgepodge of mercs and rebels and that stupid preying mantis of death thing from the second movie, and my little stormtroopers would crush everything but the mantis before getting torn to ribbons.

Then I got an AT ST and some of those Dark Troopers with the handheld missile launchers and all was well

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 lord_blackfang wrote:
Monsterpocalypse. Easily the best ruleset anywhere ever. Killed by being marketed to the CMG kiddies instead of to wargamers.


Yeah what happened to Monsterpocalypse. It looked like it was going great guns and then it just kinda vanished.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Master Tormentor





St. Louis

 H.B.M.C. wrote:
 lord_blackfang wrote:
Monsterpocalypse. Easily the best ruleset anywhere ever. Killed by being marketed to the CMG kiddies instead of to wargamers.


Yeah what happened to Monsterpocalypse. It looked like it was going great guns and then it just kinda vanished.

Legal issues having to do with it being licensed by DreamWorks, IIRC. From what I've heard, sloppy work by their lawyer lead to DreamWorks having rights to movie-related toy lines, or at least keeping PP from publishing movie related toy lines until after the movie aired.

This message was edited 1 time. Last update was at 2013/04/08 06:10:22


 
   
Made in us
Hellish Haemonculus






Boskydell, IL

Fuzzy Heroes! It was a miniature wargame where your mini was a toy. (Pretty much any toy.) Its stat's were generated by its physical properties (each appendage gave it an attack, size and color determined the number needed to hit it, size also determined hit points, etc) so not all toys were created equal. (Nothing defeats a full set of KISS action figures, by the way. Nothing.)

If we aren't just talking about mini games, and are including RPG's or CCG's then I submit the following as well:

Deadlands! Best system I've ever played with. A system that managed to work role-playing into the game, make character flaws both harmful as well as beneficial, and which was complex enough to satisfy the gamers who crave intricate games while at the same time being intentionally designed with a dozen shortcuts to make it a snap to run, all combined to make this the most enjoyable game I've ever experienced.

SLA Industries! Wacky game in a dystopian future setting. Sci-fi action in a hive-world setting, with Jedi elves, drugged up juicers, and genetically modified superfreaks, all killing innocent civilians just to make a quick buck for the almight corporation. Great stuff.

Call of Cthulu! When run well, this system was everything RPGs were supposed to be. The ability to tell a story through the RPG medium, with the characters playing their roles, many times unsure of just how in control of their own actions they really are, made this game unforgettable when administered by someone who knows their craft. (Someone with a...love...for the craft? )

And of course we can't forget the card games, since I loved those too.

Star Trek! The Decipher CCG was dynamite. If you enjoy mathammer, then this was the game for you. Never have I seen a game based on an existing franchise where the gameplay so closely meshed with the feel of the show. Except for one...

Highlander! This CCG was how I misspent the better part of my formative years. One of its strengths was that you didn't need to spend a fortune to play, since you could build powerhouse decks without the need to drop hundreds of dollars on formulaic builds. There were so many options to choose from, all of which could prove viable, that it made this game a real joy, with each tournament bringing new and fresh ideas. (Also, I've never seen a game with so many crazy variants, including the Pseudo-Q tournaments, the K-Tournaments, and the brutal all nighter 'Gathering' tournaments.

Well, those are my pics at any rate.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
Made in si
Foxy Wildborne







 Laughing Man wrote:
 H.B.M.C. wrote:
 lord_blackfang wrote:
Monsterpocalypse. Easily the best ruleset anywhere ever. Killed by being marketed to the CMG kiddies instead of to wargamers.


Yeah what happened to Monsterpocalypse. It looked like it was going great guns and then it just kinda vanished.

Legal issues having to do with it being licensed by DreamWorks, IIRC. From what I've heard, sloppy work by their lawyer lead to DreamWorks having rights to movie-related toy lines, or at least keeping PP from publishing movie related toy lines until after the movie aired.


That's just a cover story invented by rabid fanbois desperate to make excuses for PP.

PP never divulged anything about their reasons to discontinue the game (in fact, it is not even officially discontinued), but I honestly don't see many movie companies intentionally trying to kill their licensed franchise before the movie even launches.

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
Made in ca
Dakka Veteran






Canada

I'm a fan of Car Wars (basically cars with guns against each other) and Silent Death (spaceship dogfighting game). Both were dead and both have sort of come back to being available for sale. Luckily in this day and age of electronic rules it's getting easier to find or buy old copies, as compared to actually having to track down a physical rulebook that might have gone out of print 20 years ago.

Author of the Dinosaur Cowboys skirmish game. 
   
Made in us
Wraith






Salem, MA

 bosky wrote:
I'm a fan of Car Wars (basically cars with guns against each other) and Silent Death (spaceship dogfighting game). Both were dead and both have sort of come back to being available for sale. Luckily in this day and age of electronic rules it's getting easier to find or buy old copies, as compared to actually having to track down a physical rulebook that might have gone out of print 20 years ago.


Isn't Car Wars due to be kickstarted after Ogre ships? (Whenever that is)

No wargames these days, more DM/Painting.

I paint things occasionally. Some things you may even like! 
   
Made in ca
Dakka Veteran






Canada

That's the hope!
They definitely flip flop from being available (and semi-popular) to being dead in the water. Take a look at 5th edition as an example, which had a big release, went unavailable, and only recently started being sold again as PDFs.

Author of the Dinosaur Cowboys skirmish game. 
   
Made in us
Posts with Authority






For board games - Civilization by Avalon Hill. Gods above and below, I miss this game.

Trenchfoot by GDW. (Don't get too attached to your P.B.I.)

Rivets, by Metagaming. (What the third world nations were fielding as the OGREs dominated the field.)

The Auld Grump

This message was edited 2 times. Last update was at 2013/04/10 00:48:26


Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.

The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along.
 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 TheAuldGrump wrote:
For board games - Civilization by Avalon Hill. Gods above and below, I miss this game.

Trenchfoot by GDW. (Don't get too attached to your P.B.I.)

Rivets, by Metagaming. (What the third world nations were fielding as the OGREs dominated the field.)

The Auld Grump


Advanced Civilization is one of the greatest games I have ever played. My group busts it out about once a year and tries to do a 12 hour session. Sometimes we make it to the early iron age.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Fresh-Faced New User




Kansas

Villains and Vigilantes... Many a day making our own superheros to battle it out. Very open game system. Had a blast with my buddies.
   
Made in us
Battlefield Tourist




MN (Currently in WY)

I love dead games, because then you can take them where you want to go. Sadly, I rarely had the time/money/group to get into too many games.

GW Games:
- Aeronautica Imperialis- You can still technically get the books and the models, but almost no one actually plays it anymore.

-Trafalgar- Yeah, yeah, yeah. it was totally flawed, but fun to play.

Non-GW Games
-CAV 1st Edition- Reapers mech game. The Dicatator 70 was/is just a sweet model.





Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing 
   
Made in au
Longtime Dakkanaut




Squatting with the squigs

Necromunda is and always will be awesome.

It wasn't really a game but i used to make many many chaos champions using the old realm of chaos books, "oooh i rolled a 555 on the table , I'm up to 10 gifts what did i get? ooooh chaos spawn again......ok start again!"

Is this confrontation the really really complex game that they printed the rules for in WD? I remember seeing necromunda come out and thought "it loooks like confrontation...BUT IT's FUN!"

My new blog: http://kardoorkapers.blogspot.com.au/

Manchu - "But so what? The Bible also says the flood destroyed the world. You only need an allegorical boat to tackle an allegorical flood."

Shespits "Anything i see with YOLO has half naked eleventeen year olds Girls. And of course booze and drugs and more half naked elventeen yearolds Girls. O how i wish to YOLO again!"

Rubiksnoob "Next you'll say driving a stick with a Scandinavian supermodel on your lap while ripping a bong impairs your driving. And you know what, I'M NOT GOING TO STOP, YOU FILTHY COMMUNIST" 
   
Made in us
Sniping Hexa





Some small city in nowhere, Illinois,United States

This might be pretty obscure but Anachronism. Me and a few of my friends used to loved playing the hell out of that game....

If you ask, it was a kind of CCG where players play as warriors and leaders from historical periods in a one-on-one fight to the death scenario.

My personal blog. Aimed at the hobby and other things of interest to me

The obligatory non-40K/non-Warmahordes player in the forum.
Hobby Goals and Resolution of 2017: Paint at least 95% of my collection (even if getting new items). Buy small items only at 70% complete.
 
   
Made in au
Regular Dakkanaut






Battle Master (might not have a space etc) was a game a bit like warhammer (in fact it had citadel figures) but it had movement tray's instead of individual bases. it had x2 armies one chaos one "imperial". had a cannon, archers, crossbow men, chaos knights beastmen etc. however i think it was a seperate game system (or even a predated version of warhammer/cheap imitation). also included was a large hex map about the size of a large dining room table. that and Warhammer Quest (and space crusade, and, and, and)
   
Made in us
Screaming Shining Spear





Central Coast, California USA

7th Sea
1rst Ed BattleTech
Twilight 2000

Therons in AT 43, I loved the Tiamat model, wish I would have picked one up.
Confrontation, I loved, absolutely loved their miniatures. I'd make stories for each of the models and itegrate them into games I was running.

I loved the first ed L5R RPG too.

THE FUN HAS BEEN DOUBLED!!! 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 Orkimedes1000 wrote:
Battle Master (might not have a space etc) was a game a bit like warhammer (in fact it had citadel figures) but it had movement tray's instead of individual bases. it had x2 armies one chaos one "imperial". had a cannon, archers, crossbow men, chaos knights beastmen etc. however i think it was a seperate game system (or even a predated version of warhammer/cheap imitation). also included was a large hex map about the size of a large dining room table. that and Warhammer Quest (and space crusade, and, and, and)


Battlemasters was a Games Workshop/Milton Bradley game from 1992 http://en.wikipedia.org/wiki/Battlemasters
It's still quite a good game and wish it was still in production as it's a great way to get kids into wargaming and painting figures.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Skink Chief with Poisoned Javelins






 Howard A Treesong wrote:


The Decipher Star Wars CCG was great but it became massively over burdened with rarely used rules. The fact I had a house rule that meant we agree before hand which card sets to use, rather than a mass free for all, to make the games themed and slim down the rules we are likely to need to look up, probably proves the point. It was a good game and the cards were lovely, but it was such a casual game which felt more like story telling than competitive play.


We did similar.

Primarially designing Space or Ground decks.

Although we do tell the epic story of the time a rebel soldier on a tauntaun made a daring rescue of Luke Skywalker form the detention block of the Death Star after his capture by Boba Fett. Moments before Bo Shek in a Y-Wing sucessfully preformed an attack run on the trench and destroyed it.

Sir Isaac Newton may be the deadliest son-of-a-bitch in space, but John von Neumann is the logistics officer that eats your problems and turns them into kit.  
   
Made in us
Furious Fire Dragon




In my game room playing Specialist GW games

My favorite dead games are

1st edition Dungeons and Dragons.
2nd edition 40k
6th edition Warhammer Fantasy
Epic Space Marine 2nd edition
Man o War

I have two most favorite games out of that list. I like them both the same.

The first is Man o War.

The second is Epic Space Marine 2nd edition. Both of those games were just so much fun and I've got all of the models for both of them. Who knew Epic sized miniatures could take up so much space! ? !

"Khorne is a noble warrior who respects strength and bravery, who takes no joy in destroying the weak, and considers the helpless unworthy of his wrath. It is said that fate will spare any brave warrior who calls upon Khorne's name and pledges his soul to the blood god. It is also said that Khorne's daemons will hunt down and destroy any warrior who betrays his honour by killing a helpless innocent or murdering in cold blood..."

from the Renegades supplement for Epic Space Marine, page 54-55
 
   
 
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