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Made in us
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Beijing, China

 generalchaos34 wrote:
 Exergy wrote:
 generalchaos34 wrote:


So it would appear that you can DS them in a raider, but you wont be DSing them in a raider with an attached archon for that non scatter


yes, so you DS them on foot with the WWP


Well yes, but without the raider as cheap armor and mobility


If you really want the Raider for later, you can always DS an empty raider nearby to pick them up after the first flaming. Frankly sounds a little involved for a suicide unit. You could also just flat out a raider to go pick them up.

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 Exergy wrote:

As for D-scythes, is anyone all that worried about 3 D-scythes that you know are coming 1-4 turns ahead of time?

3? Isnt the minimum wraithguard size 5?

How is your base-contact circle of Wraithguard firing more than 3 flamer templates at the same target?

Wraithguard don't come with Battle Focus, though there are ways to give it to them. However, Dark Eldar can never gain Battle Focus so it wouldn't matter if the Wraithguard had it or not.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


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On the bright side, fewer wave serpents.
   
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Do we know if the wwp allows a unit to ds without scatter or just allow a unit that can already ds to not scatter?

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Chicago, Illinois

Well I mean from what I understand Raiders get some sort of intertial guidance similar to Drop Pods, so yeah. I don't think DSing is a issue.

We don't know yet though, but man I hope there's a restriction.

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USA

This is going to be frustrating to deal with, but, live and learn I guess.

Might sell my Guard for some anti-deepstriking Tau now, lol.

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 Frankenberry wrote:
This is going to be frustrating to deal with, but, live and learn I guess.

Might sell my Guard for some anti-deepstriking Tau now, lol.
Early warning override is great but it is by no means perfect. Drop down 2 inches away from your opponent with no scatter and see if a riptide wants to chance putting a pie plate on your head, 2d6 - 3 scatter over your own troops might not be worth it. Also you can always avoid line of sight from the riptide and not have to worry. Broadsides are not always taking EWO in favor of target locks and skyfire. But if a broadside unit does have EWO, they would only kill 2 wraith guard and then you would burn them to a crisp. Whats more, if braodsides are pointed at wraiths, they are not pointed at those paper airplane venoms, allowing you more time to move up the field.
   
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Warrington, UK

You don't need to get out the raider to shoot so who cares if they blow the raider up? The wg just disembark and fire normally.

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UK

Is this all confirmed? It sounds like Eldar are going to town with being topdog.

I'd like at least some restriction, say only Codex.DE models may embark on Raiders and Venoms...not ideal and defies the point of battle brothers (I mandate that the Allies Matrix should have never been made, certain armies just get shafted - especially if an army does not allow CtA allies) but it would put a damper on Eldar plans.

Then again, if it is all confirmed, as someone said earlier, fewer Wave Serpents to deal with..

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So only a couple Scytheguard can fire if they deepstrike with a character (as, even if they get battlefocus, they can't use it with a DE character in their unit).

If they drop in a Raider, they scatter (can't have a Character, unless Riaders have 11 Transport Capacity or more).

And this combo comes in on normal reserves, t2 at the earliest.

Ugly, but doesn't seem to be meta-changing. Scytheguard can already deepstrike similarly using Corsairs.
   
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Hirtshals, Denmark

Fluff-wise, why are Eldar and DE even battle brothers at all? I've never understood that.

The fluff I've read indicates they have developed as seperate races since the fall, which is a long old time. It's a bit like mixing lawful/neutral good and chaotic evil together and saying "yeah, this'll work!" - just feels weird.
   
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Warrington, UK

Read the valador book and you'll see they work together quite happily albeit the dark Eldar laughing at their expense a lot.

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Indiana

I love how this is being talked about as if it is more powerful than wave serpent spam. It is not, it just means we might possibly see more variety from eldar/dark eldar players than we have in the past.

People who stopped buying GW but wont stop bitching about it are the vegans of warhammer

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Grand Rapids Metro

30 fire dragons in raiders only means 3 really dead units...and 30 dead fire dragons.

This message was edited 1 time. Last update was at 2014/10/01 12:33:38


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Indiana

 ductvader wrote:
30 fire dragons in raiders only means 3 really dead units...and 30 dead fire dragons.


Not even that if they are in cover.

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Grand Rapids Metro

 Leth wrote:
 ductvader wrote:
30 fire dragons in raiders only means 3 really dead units...and 30 dead fire dragons.


Not even that if they are in cover.
True, statistically, 30 fire dragons only puts about 11 wounds on "any T6- unit" in 5+ cover

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Beijing, China

Delakar wrote:
Fluff-wise, why are Eldar and DE even battle brothers at all? I've never understood that.

The fluff I've read indicates they have developed as seperate races since the fall, which is a long old time. It's a bit like mixing lawful/neutral good and chaotic evil together and saying "yeah, this'll work!" - just feels weird.


but both are extremely xenophobic and are the members of the proud, arragant eldar race/legacy. There is lots of fluff of them working together, so while they might not like each other so much they seem to be happy to work together.


Automatically Appended Next Post:
Frozocrone wrote:
Is this all confirmed? It sounds like Eldar are going to town with being top dog.


Arent they already topdog? Losing the possibility to take an allied baron and beast star will probably hurt them a bit, but they will probabably gain some junk they can use.

In any event it is looking like DE will be about where they were or worse. A weak codex with a few choices that make eldar more interesting.

This message was edited 1 time. Last update was at 2014/10/01 13:13:55


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Warrington, UK

 ductvader wrote:
 Leth wrote:
 ductvader wrote:
30 fire dragons in raiders only means 3 really dead units...and 30 dead fire dragons.


Not even that if they are in cover.
True, statistically, 30 fire dragons only puts about 11 wounds on "any T6- unit" in 5+ cover


And then charges and metla bombs them.

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I think this would be an interesting strategy but not impossible to get around. Looks like my Incinerators will have to put in their time even more. I expect to see more a rise in flamer use since Raiders are open topped. Hello S6 Flamers!

 
   
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Grand Rapids Metro

Shingen wrote:
 ductvader wrote:
 Leth wrote:
 ductvader wrote:
30 fire dragons in raiders only means 3 really dead units...and 30 dead fire dragons.


Not even that if they are in cover.
True, statistically, 30 fire dragons only puts about 11 wounds on "any T6- unit" in 5+ cover


And then charges and metla bombs them.
Causing one more wound.

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UK

 Exergy wrote:
Frozocrone wrote:
Is this all confirmed? It sounds like Eldar are going to town with being top dog.


Arent they already topdog? Losing the possibility to take an allied baron and beast star will probably hurt them a bit, but they will probabably gain some junk they can use.

In any event it is looking like DE will be about where they were or worse. A weak codex with a few choices that make eldar more interesting.


Oh, well what I meant by that was what can Eldar do with the DE Codex to make them even more powerful xD I'm not sure about Eldar being the 'best' army, IMO I would probably give that to DropPod armies, but we can have our different opinions.

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Buffalo, NY

 Desubot wrote:
[D-cannons and vibro cannons are heavy no?

Moving passed 6" in a venom would make em snap which is a slight bit usless.


Yes they are Heavy.

Hollismason wrote:
They're relentless.

No, they do not.

Since this never got addressed properly.

D-Cannons and Vibro Cannons are Artillery, so cannot embark into Transports. I don't know if the WWP has any permission/denial regarding Artillery units.

This message was edited 1 time. Last update was at 2014/10/01 13:55:28


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Beijing, China

 Happyjew wrote:


D-Cannons and Vibro Cannons are Artillery, so cannot embark into Transports. I don't know if the WWP has any permission/denial regarding Artillery units.


We dont know much, the WWP might just be a rumor. But can an IC join an Artillery unit?

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Grand Rapids Metro

Yeah, I join my farseer to Vaul's Wrath all the time.

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Indiana

Shingen wrote:
 ductvader wrote:
 Leth wrote:
 ductvader wrote:
30 fire dragons in raiders only means 3 really dead units...and 30 dead fire dragons.


Not even that if they are in cover.
True, statistically, 30 fire dragons only puts about 11 wounds on "any T6- unit" in 5+ cover


And then charges and metla bombs them.


If they survive a turn of close range shooting since they cant assault the turn they arrive from reserves.

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Come on, stop talking about this bs combo already.

It's worse than 3 Falcons, get over it already.
   
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The WWP is definitely not BS, if you work an army around it.
   
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UK

Delakar wrote:
Fluff-wise, why are Eldar and DE even battle brothers at all? I've never understood that.

The fluff I've read indicates they have developed as seperate races since the fall, which is a long old time. It's a bit like mixing lawful/neutral good and chaotic evil together and saying "yeah, this'll work!" - just feels weird.


IIRC the fluff depicts the Eldar and Dark Eldar considering themselves above the other species, they only disagree with the other Eldar's methods.

YMDC = nightmare 
   
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I think this is a bad tactic, and a waste of points.

1 if rumors are correct you do not need the transport to deepstrike, as the transports went up in cost why bother taking the transport?

2 wraithguard are probably being taken for d-scythes or the 1 shot distort, waste of points. You can take medusa which have rumored str4 ap 2 templates for 25 points each, or scourges with heatlances for 31pts each. No idea why you would take wraithguard. Aren't 5 wraithguard with d-scythes around 210 pts by themselves? archon w/ WWP is at least 105pts without anything else... sounds pretty bad.

artillery cannot move and shoot, so they would sit there a turn before firing...

And for the points you can probably do more just sticking to wave serpents with FD, or DA, seer councils, bladestorming jetbikes, wraithknights..

honestly I don't see how people think this is better, is it newer? yes, is it better? no.

This message was edited 1 time. Last update was at 2014/10/01 15:43:17


 
   
 
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