Switch Theme:

Which Army Deserves the Next Model Wave?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Ancient Venerable Dreadnought





The Beach

Deserve's got nothin' to do with it

I'd like to see, in no specific order:
A new Chaos Marine box. The current one is atrocious. I bought a bunch of them thinking I'd make some Tall Scale adversaries for my Spess Mahreens. Nope. I made one, and I realized how ugly the kit is. Including those awful belt-fed bolters.

New plastic IGuard. Again, the current models are atrocious. Thick and blocky with terrible proportions, even for heroic scale. I'd love to do some IGuard conversions, but not with those models.

Plastic Aspect Warriors. Jebus, these are way overdue. Seems like with Eldar being a current Flavor of the Month, the time is right too.

Sisters of Battle. Lots of fun conversion possibility. That said...

 Hybrid Son Of Oxayotl wrote:
Mine. Because it would be the first new model release for the eleven years I have played the army.
For reference :
- It took three years for the Manhattan project to create an atom bomb
- It took seven years between when Grumman Aircraft was chosen to design the Apollo Lunar Module and when said Lunar Module landed on the moon.
- It took two years to build the Eiffel Tower, or the Empire State Building

Well, to be fair, people wanted to build all those things.

It's been fairly clear for a while that Games Workshop has almost no interest in expanding the Sisters of Battle line.
 MWHistorian wrote:
 Accolade wrote:
Ehh, I think Sisters of Battle still have everyone beat.

I'm assuming the reason not everyone is agreeing with that is because they simply don't see GW doing the release no matter what.

At this point we could probably do a fundraiser, get the money for the machinery for GW, work out the designs, kidnap their children and blackmail them and they'd still not do a SOB release. It's past the point of comical. Either kill the line or do something with it. Even purgatory has an end.
Why? They're doing the right thing. They continue to release rules so that your models aren't completely invalidated.

The other option is that they don't continue to make rules, and your army is now worthless.
MWHistorian wrote:
And so on and so on. Look, I say give them a DE style re-release and see if they sell.
Easy to say when it's not your capital being invested in that release, lol.


And since we're in fantasy land with new Sisters, I'll add Squats and Zoats to the list too, lol.

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

True Scale Space Marines: Tutorial, Posing, Conversions and other madness. The Brief and Humorous History of the Horus Heresy

The Ultimate Badasses: Colonial Marines 
   
Made in au
Missionary On A Mission





Australia

 Cothonian wrote:
My vote goes to the Sisters of Battle.

First off start converting to models to plastic, and reduce the price to something that I can at least pretend is affordable (as currently standard squad of Battle Sisters cost $80...)

Then add a bunch more units. Personally I feel that the Sisters of Battle army has the potential for a much wider variety of legitimately cool units.

-Praise The Emperor-


Ha I laugh at that here in Australia 3 sisters alone are $30AUD so to even get a decent sized squad you're looking at nearly $100 little lone the special weapon models that are $20AUD each

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in au
Infiltrating Broodlord





Brisbane

 MWHistorian wrote:
But GW won't because they can't be bothered.


Can't be bothered / They know they won't sell as well as other armies. Sisters may be popular on these forums but that doesn't mean they're popular. Sisters were new once and it was at a time when GWS was doing a lot better (middle of the LOTR craze), they didn't sell well then and they probably wouldn't sell well now.

This message was edited 1 time. Last update was at 2014/11/11 06:07:16


 
   
Made in il
Warplord Titan Princeps of Tzeentch






They were never at any point acessible other than the times everything was metal.
And the "all metal" ages were long, long ago-when the community was very different.

Sisters are easily one of the more desired armies. I suspect a real release will sell better than the 6th edition tau one (who took them completely by surprise as everything sold out quickly)

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Cosmic Joe





 Zande4 wrote:
 MWHistorian wrote:
But GW won't because they can't be bothered.


Can't be bothered / They know they won't sell as well as other armies. Sisters may be popular on these forums but that doesn't mean they're popular. Sisters were new once and it was at a time when GWS was doing a lot better (middle of the LOTR craze), they didn't sell well then and they probably wouldn't sell well now.

"Know" is a strong word. DE didn't sell until they got re-released.
They did the scions and Taurox, I think they could do some plastic sisters.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in us
Automated Rubric Marine of Tzeentch





So many good choices. Of course the most obvious one is Sisters of Battle. No one can really argue that, but since they're basically not a part of the update cycle anymore I'm going with:

CHAOS SPACE MARINES

They need a larger and more comprehensive CSM kit, a MUCH more comprehensive Terminator kit, they need a cultists box that can be bought separately from Dark Vengence with more options (ala the Helbrute release) and not to mention plastic Thousand Sons, plastic Noise Marines, plastic Plague Marines, plastic Dark Apostle, plastic Havocs!! God-specific Chaos Lords would be nice to see again. God-specific Sorcerers as well. And how could I forget the fact that the codex clearly states that Sorcerers of Tzeentch can ride Discs while Chaos Lords of Khorne can ride Juggernauts, and don't forget to update the models of Ahriman, Abbadon, Kharn and Lucious!

This is part of why I hated the 6E CSM update. The entire model range is in desperate need of an update, the models really haven't aged well. Instead we got a wave of uninspired new units for undivided armies that they put on the front page while all of the older models get thrown into the backdrop. They put makeup on a pig and called it a day! The model range doesn't just need an update, IT NEEDS SURGERY. It's going to be a long and quiet road until we see all of the units given the treatment they deserve.


IG and Chaos Daemons follow as closer seconds, IG has more of an infantry crisis than anything.

This message was edited 2 times. Last update was at 2014/11/11 07:43:32


 
   
Made in il
Warplord Titan Princeps of Tzeentch






There is nothing wrong with the CSM base kit and the CSM termi kit. they both serve their purpose, and got pleny of bitz to customize with. expecially when you can chaosify every loyalist marine (be its codex, DA, BA, SW or GK) with ease with some spare bits, making their options actually the widest selection around, and with a bit of work and ingenuity you can have a wide verity of CSM styles.
Looking at basic marines-say you need 20, you can get two boxs of CSM, or a box of CSM and a box of codex marines or grey hunters, and mix the two up to get a wide pool of unique looking guys.
40 guys? get two CSM boxes, a codex box and a GH box-and mix around.
Furthermore, you can get DA veterans/GKSS/death company for your awesome looking team leaders (once a few chaos bitz off the CSM box are added) later on (or right on the start)

Cultists are something worth having, and there is the 5-model clamp-pack, not a great thing, but an existing thing.
And yet again, they are the core of "make your own dudes" type of models, given how much of a mishmash they are. here is a short list of GW products you can use to make your own cool cultists:
IG squads (all the variety of), wytches (some work required), empire militia (best there is), flagellant warband (for a bit more crazy style), epire gunners (for shooty cultists), chaos marauders, even beastman units if you want to get a bit crazy. tahn you got the whole FW renegades range.
Cultists should be kitbashed and built off random stuff, not have a single unified kit-it beats the purpose!
And when you need large numbers, you get several DIFFERENT kits, so you can create a mishmash of them, further diversifying your troopers.


1k sons and noise marines got upgrae packs, not perfect-but its something. and the packs are decent enough.
Plague marines got the finecasts, again not perfect-but something.
All of can be also converted with relative ease with bitz in the base CSM box, though it will require getting your hands on some more of the god-spesific bitz.

Apostle is an HQ, it really does not matter if finecast or platic given how static they tend to be even when in plastic. he is fine.
And you can make your own out of chaplins, SM "masters" (personally love the master of marches, rites also good for this)

Havoks are basic CSM with more specials/heavies. you don't need a havok kit, you need a guns kit. because that's what the havok kit will be, five marines and absurdly too many guns. even if a real havok kit existed, you would probably be better off just getting more gun bits taken from spares of other kits and making your own with a CSM kit.


Honestly, chaos is even bigger than orks when it comes to conversions and making your own. heck, its practically "Codex:conversions".
CSM is the LAST thing in need of a update, as anything you might be missing-can be easily made by "corrupting" space marines. and you got tons of choices for that.


This message was edited 1 time. Last update was at 2014/11/11 08:54:16


can neither confirm nor deny I lost track of what I've got right now. 
   
Made in se
Hardened Veteran Guardsman




Sweden

Sisters. What else?

I just hope that they DONT update CSM. The new look where traitors have sausages wrapped around them... what was GW thinking?

7002 points. Rozth 9th/9th Siege Infantry. CO: Fältöverste Karl Hagan
4000 points. Order of the true Voice. Cult Leader: Sorcerer Ziyad Un-Nefer #AvengeProspero
Praetorian Guard/ Lascari Light Brigade: 2000 points, Huzzah!
Bretonnia: 2000 points (Forever WIP)
[Hey, you! Check out ProHammer Classic] 
   
Made in us
Automated Rubric Marine of Tzeentch





 BoomWolf wrote:
There is nothing wrong with the CSM base kit and the CSM termi kit. they both serve their purpose, and got pleny of bitz to customize with. expecially when you can chaosify every loyalist marine (be its codex, DA, BA, SW or GK) with ease with some spare bits, making their options actually the widest selection around, and with a bit of work and ingenuity you can have a wide verity of CSM styles.

Cultists are something worth having, and there is the 5-model clamp-pack, not a great thing, but an existing thing.
And yet again, they are the core of "make your own dudes" type of models, given how much of a mishmash they are. here is a short list of GW products you can use to make your own cool cultists:
IG squads (all the variety of), wytches (some work required), empire militia (best there is), flagellant warband (for a bit more crazy style), epire gunners (for shooty cultists), chaos marauders, even beastman units if you want to get a bit crazy. tahn you got the whole FW renegades range.
Cultists should be kitbashed and built off random stuff, not have a single unified kit-it beats the purpose!

1k sons and noise marines got upgrae packs, not perfect-but its something. and the packs are decent enough.
Plague marines got the finecasts, again not perfect-but something.
All of can be also converted with relative ease with bitz in the base CSM box, though it will require getting your hands on some more of the god-spesific bitz.

Apostle is an HQ, it really does not matter if finecast or platic given how static they tend to be even when in plastic. he is fine.
And you can make your own out of chaplins, SM "masters" (personally love the master of marches, rites also good for this)

Havoks are basic CSM with more specials/heavies. you don't need a havok kit, you need a guns kit. because that's what the havok kit will be, five marines and absurdly too many guns. even if a real havok kit existed, you would probably be better off just getting more gun bits taken from spares of other kits and making your own with a CSM kit.


Honestly, chaos is even bigger than orks when it comes to conversions and making your own. heck, its Codex:conversions.
CSM is the LAST thing in need of a update, as anything you might be missing-can be easily made by "corrupting" space marines. and you got tons of choices for that.


"You don't need a havoc kit, you just need guns." In other words, a new havoc kit.
"1k sons and noise marines got upgrade packs ... the packs are decent enough." The Noise Marine pack is what you would call "decent enough". Because it doesn't do anything wrong. The 1k sons upgrade pack is not "decent enough" because when you actually convert the plastic CSM with that kit what you get are dynamically-posed, alive-looking rubric marines. I don't think you spend a lot of time reading chaos fluff because they're actually very mechanical and more importantly unified in thought and action. They have no will beyond their sorcerer's. So that rubric marine that looks ready to roll for cover doesn't look right, nor does the "I have something in my sights" rubric marine, nor do almost all of them if you actually give a shirt about it. In fact it's for this reason why the Thousand Sons, out of all of the cult units, deserve to have a plastic kit the most.

And by the way, your argument of kit bashing may work with the CSM kit, but much less so the Terminator kit. For starters, they suffer from the lack of guns issue the havoc box has. Secondly, they only fit in with certain armies aesthetically. For example, I *think* the Thousand Sons have rubric terminators. The issue has never been brought up but it stands to reason a few of them exist. And surely they'd look as distinct from other CSM as the Rubric Marines themselves look. Also, thanks to Forgeworld I don't need to bring up the fact that they're not Nurgley or Khorne-y enough, but that still leaves Slaaneshi terminators. I don't think those big tusks fit the Slaaneshi aesthetic, and without even having to explain why I think most people will agree with me.

Also, as smoothly as some people manage to convert khorne lords on juggernauts, there's still no way around those fantasy legs. It might not be a big deal to you, but how would you like for your space marine captain to be wearing pants and boots?

And it's hard to convert a sorcerer to be god-specific when he's just a collage of stars of chaos. Painting him a different color doesn't magically cover up all those stars of chaos undivided.

This message was edited 6 times. Last update was at 2014/11/11 09:24:27


 
   
Made in us
Stealthy Space Wolves Scout






Sisters need the next model wave.


DR:80-S++G+M-B---I+Pw40k#10++D+A++++/cWD-R+++T(T)DM+
(Grey Knights 4500+) (Eldar 4000+ Pts) (Tyranids 3000 Pts) (Tau 3000 Pts) (Imperial Guard 3500 Pts) (Doom Eagles 3000 Pts) (Orks 3000+ Pts) (Necrons 2500 Pts) (Daemons 2000) (Sisters of Battle 2000) (2 Imperial Knights) 
   
Made in au
Infiltrating Broodlord





Brisbane

 MWHistorian wrote:
 Zande4 wrote:
 MWHistorian wrote:
But GW won't because they can't be bothered.


Can't be bothered / They know they won't sell as well as other armies. Sisters may be popular on these forums but that doesn't mean they're popular. Sisters were new once and it was at a time when GWS was doing a lot better (middle of the LOTR craze), they didn't sell well then and they probably wouldn't sell well now.

"Know" is a strong word. DE didn't sell until they got re-released.
They did the scions and Taurox, I think they could do some plastic sisters.


The difference between DE and SoB is that DE sold when they were first released back in 2nd, Sisters did not when they were released back in 3rd. Admittedly if they made new Sisters kits they would probably look pretty good and wouldn't do too bad, but just not as well as some of the more popular ones.

This message was edited 1 time. Last update was at 2014/11/11 09:48:39


 
   
Made in dk
Bonkers Buggy Driver with Rockets




Denmark.

 MWHistorian wrote:
 jasper76 wrote:
 MWHistorian wrote:
But how many people believe that GW will actually update the sisters? I used to think so but now I doubt it.


One has to wonder if they have the player-base to make it worthwhile for them....I imagine they would have done something for them in the last decade if they thought it would make them money.

Oh, no. There's the beginning of the circular argument.

There's not player base for SOB, so GW don't make them!
Because GW don't make them, there's no player base!

And so on and so on. Look, I say give them a DE style re-release and see if they sell. Outdated, blocky and super expensive models aren't going to win a lot of customers. Make them cheaper, in plastic and with options and you'll see them sell. At least more than the Scions did.


GW? ARE YOU LISTENING? IF YOU MAKE PLASTIC SISTERS, I WILL BECOME A SISTER PLAYER!
   
Made in fr
Hallowed Canoness





 captain bloody fists wrote:
 Hybrid Son Of Oxayotl wrote:
Mine. Because it would be the first new model release for the eleven years I have played the army.
For reference :
- It took three years for the Manhattan project to create an atom bomb
- It took seven years between when Grumman Aircraft was chosen to design the Apollo Lunar Module and when said Lunar Module landed on the moon.
- It took two years to build the Eiffel Tower, or the Empire State Building


I laughed way to hard at this one that everyone at work was looking at me weirdly.

Sorry .
I just gathered a few facts from Wikipedia, but I am sure I could have a long and impressive list of incredible things that were made in less than 11 years.


Automatically Appended Next Post:
 Veteran Sergeant wrote:
Well, to be fair, people wanted to build all those things.

It's been fairly clear for a while that Games Workshop has almost no interest in expanding the Sisters of Battle line.

That is what I would say too, but some very optimistic Sisters players are positive that GW actually wanted to do them the whole time, but could not because of hairs and robes (and those problems are solved now, and we should see Sisters coming out any minute, and all that…).

This message was edited 1 time. Last update was at 2014/11/11 10:40:23


"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
Made in gb
Regular Dakkanaut




My GKs would like Mordrak, ghost knights, Thawn and the real purgation squad back please :(
   
Made in il
Warplord Titan Princeps of Tzeentch






 Quarterdime wrote:
 BoomWolf wrote:
There is nothing wrong with the CSM base kit and the CSM termi kit. they both serve their purpose, and got pleny of bitz to customize with. expecially when you can chaosify every loyalist marine (be its codex, DA, BA, SW or GK) with ease with some spare bits, making their options actually the widest selection around, and with a bit of work and ingenuity you can have a wide verity of CSM styles.

Cultists are something worth having, and there is the 5-model clamp-pack, not a great thing, but an existing thing.
And yet again, they are the core of "make your own dudes" type of models, given how much of a mishmash they are. here is a short list of GW products you can use to make your own cool cultists:
IG squads (all the variety of), wytches (some work required), empire militia (best there is), flagellant warband (for a bit more crazy style), epire gunners (for shooty cultists), chaos marauders, even beastman units if you want to get a bit crazy. tahn you got the whole FW renegades range.
Cultists should be kitbashed and built off random stuff, not have a single unified kit-it beats the purpose!

1k sons and noise marines got upgrae packs, not perfect-but its something. and the packs are decent enough.
Plague marines got the finecasts, again not perfect-but something.
All of can be also converted with relative ease with bitz in the base CSM box, though it will require getting your hands on some more of the god-spesific bitz.

Apostle is an HQ, it really does not matter if finecast or platic given how static they tend to be even when in plastic. he is fine.
And you can make your own out of chaplins, SM "masters" (personally love the master of marches, rites also good for this)


Havoks are basic CSM with more specials/heavies. you don't need a havok kit, you need a guns kit. because that's what the havok kit will be, five marines and absurdly too many guns. even if a real havok kit existed, you would probably be better off just getting more gun bits taken from spares of other kits and making your own with a CSM kit.


Honestly, chaos is even bigger than orks when it comes to conversions and making your own. heck, its Codex:conversions.
CSM is the LAST thing in need of a update, as anything you might be missing-can be easily made by "corrupting" space marines. and you got tons of choices for that.


"You don't need a havoc kit, you just need guns." In other words, a new havoc kit.
"1k sons and noise marines got upgrade packs ... the packs are decent enough." The Noise Marine pack is what you would call "decent enough". Because it doesn't do anything wrong. The 1k sons upgrade pack is not "decent enough" because when you actually convert the plastic CSM with that kit what you get are dynamically-posed, alive-looking rubric marines. I don't think you spend a lot of time reading chaos fluff because they're actually very mechanical and more importantly unified in thought and action. They have no will beyond their sorcerer's. So that rubric marine that looks ready to roll for cover doesn't look right, nor does the "I have something in my sights" rubric marine, nor do almost all of them if you actually give a shirt about it. In fact it's for this reason why the Thousand Sons, out of all of the cult units, deserve to have a plastic kit the most.

And by the way, your argument of kit bashing may work with the CSM kit, but much less so the Terminator kit. For starters, they suffer from the lack of guns issue the havoc box has. Secondly, they only fit in with certain armies aesthetically. For example, I *think* the Thousand Sons have rubric terminators. The issue has never been brought up but it stands to reason a few of them exist. And surely they'd look as distinct from other CSM as the Rubric Marines themselves look. Also, thanks to Forgeworld I don't need to bring up the fact that they're not Nurgley or Khorne-y enough, but that still leaves Slaaneshi terminators. I don't think those big tusks fit the Slaaneshi aesthetic, and without even having to explain why I think most people will agree with me.

Also, as smoothly as some people manage to convert khorne lords on juggernauts, there's still no way around those fantasy legs. It might not be a big deal to you, but how would you like for your space marine captain to be wearing pants and boots?

And it's hard to convert a sorcerer to be god-specific when he's just a collage of stars of chaos. Painting him a different color doesn't magically cover up all those stars of chaos undivided.


No, you don't need a new havok kit. you got the dev kit-is THAT any good? because that's how it will be, but worse. as loyalists got 5 gun choices, and CSM has 7.
CSM havocs go SO many weapon options, that having 4 of each will result in a massively bloated kit. even 2 of each like devs will be a bloated kit. scavanging off other kits is really better.
And come to worst, you can always get devs and chaos them up if oyu want to. as stated, its almost like an assumed method of operations in chaos.
If you just need more weapons, you can get plasmas and meltas as stand-alones. heavy weapons are a bit harder to get, but are bound to be lying around in masses in the hands of fellow players. after all you get a few spare ones in every kit (you cant possibly use them all after all)

Rubrics-if what you want is a static team of single-pose models in than you can get them in snap-fits. just chop off the heads and insert the upgrade kit ones. 3 sets of snap-fits and an upgrade kit is a 10-man squad. (9+sorcerer), even cheaper than getting it done with a standard box too. though far less bitz will be lying around after, and using the chests will require some work.
Honestly wanting to dumb down appearance is one of the oddest things I've heard, even rubrics, being mindless automations and all, walk around and take aim. and using the standard kit you can pose their guns and head n boring "all eyes forward, all guns sideways" poses if you want, getting the results of a mindless automation group. heck you can do it with loyalists too and get the same results, though I'd reccomend using the chaos kit to get more parts for chaos conversions.

As for the termie kit, rubric termies as a unit, does not exist in the game, and never had. its not a new kit-its a whole new model. just like there is theoretically plague marine termies, beserker termies and noise marine termies.
But that's not what the unit is, so its rational the kit does not build these.
The lack of guns they suffer from is again a necessity, you CANT have x5 of each combi and x5 of each power weapon in a kit, its absurd. you got a few of each, and enough to set up A team without converting/modfing/trading anything, but getting the specifics you want would probably require to do so. and its alright.
Yes, GK and SW termies got a better weapon selection, and the style is not for everyone but the things that are missing can be easily leeched off other chaos kits or converted, and other styles can be acquired by chaosifying codex, SW, DA or GK terminators. again leading us to the "convert your own as you wish, the kit is just a base" situation.
Once again, chaos reigns supreme in having the most stylistic options, you just need to wor a little for those beond the most simple ones.

Using forgeworld to show "better khorne" and "better nurgle" marines is silly, as its an option you can get! these are liturally kits for khorne marines and plague marines if the GW ones are not to your taste.
Sure these conversion kits on top of the base will cost alot, but you CANT have that many kits around. the base kits are just that-BASE. in an army designed to be converted they also got a number of unique kits of their own that easily competes with any of the armies that has no such option.

As for juggerlords-its entirely possibly to have CSM legs on it, its just easier to use the fantasy one so most does that.

And sorcerers can be god spesific WITH chaos stars. there is no rule that marked dudes don't have chaos stars as well, the stars represent chaos in general, not undivided specifically-and odds are they didn't start out as dedicated to one god, but began going chaos first, and dedicated themselves later.
And even if there was a rule, its chaos-who cares about rules?



EDIT:
Damn, just listing all these conversion options makes me wish I went with CSM instead of tau.
I got nothing to work with there :\ only kroot has room for serious conversions, and I hate kroot.

This message was edited 2 times. Last update was at 2014/11/11 11:28:20


can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Automated Rubric Marine of Tzeentch





They don't have to look deactivated, they just need to all be doing the same thing. I'd like to refer you to Forgeworld's Death Korps of Krieg infantry, where you actually have a selection of 3 different infantry styles: Running, Firing, and Idle. All I'm asking for for any Thousand Sons kit is one unified action. I think that idle would be the most convenient all things considered but that's reeeally getting into personal preference. You got me good on the terminators part, but you're still writing off the thousand sons, the juggerlord, and of course I forgot to affirm the special character models. The only ones that actually look like they still match the current standard are Huron Blackheart, Fabius Bile, and maybe Typhus if he scales with current terminators. Also, I didn't bring this up earlier for the sake of focusing on the thousand sons, but the Khorne Berserkers, even though they're in plastic, still look like crap. They're in that boat with the Catachans, which is why I put IG in for second place. That and the fact that they haven't given any plastic kits to any guardsmen aside from cadians and catachans. And I think the reason why that is is because they're competing units and they're too corporate now to actually provide that kind of service at their own expense. But I digress.

While you haven't really convinced me that CSM shouldn't be the first (Sisters don't count) army to be focused on right now, you have managed to burn down my argument to what's wanted vs. what's needed. So here's what's needed.

The list of things that can't be beaten with conversions and have no forgeworld alternatives:

-Thousand Sons (see above)
-Juggerlords (The fact that almost everyone who has thus far attempted the conversion made the decision to leave the fantasy legs intact is all the evidence needed to show that it's not worth it)
-The named characters (see above)

This message was edited 1 time. Last update was at 2014/11/11 12:07:22


 
   
Made in il
Warplord Titan Princeps of Tzeentch






I actually like the berserkers look. the GW painting of them is terribad, but the models themselves are decent enough.

And as said, doing "monopose" for the 1k sons is as easy as it gets, you just take the same bits over and over again, but it will look horrible on the tabletop. and its easy to do with existing kits if you actually want to.
They are not as monotone as you suggest. they all follow a single directive, but do not all take the exact same pose, as the are a bit different, by the mere fact they stand in different places.
They all shoot at the same target, they all go in the same direction, but they each got its own adjustments of HOW the job is done, to fit his slightly different conditions.
Uniform stance makes sense in a flat table, not in a warzone.


Named characthers, going one by one:
Abbadon-decent, and has a forgeworld variant too.
Typhos-great.
Ahriman-great.
Bile-great.
Huron-thats the one I'd remake first.
Lucius-creepy, but fits right in.
Kharn-pretty cool.

And the reason they stick with fantasy legs, is not only the fact its not an easy leg pose to make, its the fact its also nearly unnoticeable. power armor resembles knight armor to begin with, and a mere leg swap is not worth the trouble.


Really, more chaos figures will be nice, and eventually will come.
But can you compare this to the need of the sisters?
Or even if you ignore them, the needs of non-cadian IG?
The fact the tau empire that is a "coalition of races", has only 2 non-tau units? (one of wildly considered unplayable)
The DA who are basically SM-1 and require to get some new stuff, and patching of the old stuff (well, the need new rules more than new models)
Inqusition henchmen, who are 80% metal, 15% finecast and the acolytes non-existing?
Eldar with finecasts in all their aspect warriors>

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Automated Rubric Marine of Tzeentch





I even referred to the Forgeworld DKoK models. Of course I don't want them all to be the exact same, I want them to be performing the same action, as opposed to some aiming, some looking to the right, some in motion, etc. Also, even though your opinion is that they're fine, in terms of proportions they are in the style of the original GW minis, which are even less realistic than the current ones. There is an objective difference here.

And I notice the legs. I bet the people who own those conversions notice the legs, too.
   
Made in il
Warplord Titan Princeps of Tzeentch






If you want them all to do the same action, pose the base CSM kit in the same action.
Honestly its not even hard, or require anything special. the legs will stand slightly different, but "sideways gun" is the most common pose as it is, just DONT pose some as aiming/looking sideways/whatever.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in de
Decrepit Dakkanaut





Necrons. Because Necrons.

   
Made in no
Dakka Veteran




ELdar Jetbikes and regular soldiers (Guardians?)

That Ork vehicle that's been around since Gorka Morka

Abaddon, CSM squads, multi-part plastic Chosen and Cultists.

Sisters of Battle of course (I will start an army if you make them plastic, GW!)

Some Inquisition models in plastic would be neat.

Plastic Greater Daemons.

Vect and Mordrak
   
Made in gb
Hallowed Canoness





Between

Zande4 wrote:
The difference between DE and SoB is that DE sold when they were first released back in 2nd, Sisters did not when they were released back in 3rd. Admittedly if they made new Sisters kits they would probably look pretty good and wouldn't do too bad, but just not as well as some of the more popular ones.


Um, what?

Sisters were released towards the end of 1997. They didn't sell well because shops were badly stocked with them, and the Necrons were released five months later. Dark Eldar didn't come out until five months after that when third dropped.

This message was edited 1 time. Last update was at 2014/11/11 14:49:21




"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Pariahs. Give me back my sons!




Automatically Appended Next Post:
 Hybrid Son Of Oxayotl wrote:
Mine. Because it would be the first new model release for the eleven years I have played the army.
For reference :
- It took three years for the Manhattan project to create an atom bomb
- It took seven years between when Grumman Aircraft was chosen to design the Apollo Lunar Module and when said Lunar Module landed on the moon.
- It took two years to build the Eiffel Tower, or the Empire State Building


Modelling plastic hair is super hard tho.
Srsly

This message was edited 1 time. Last update was at 2014/11/11 14:48:32


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

I would love to see Dark Eldar get another wave of minis, with a new plastic Vect and plastic Incubi. It is really a shame that they didn't make a new model for Vect.

Sisters need to be done in plastic.

Chaos Space Marines could certainly use a few new models as well. Same with Dark Angels. They need a rules refresh more though.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Stoic Grail Knight





Raleigh, NC

Well, going off the fact that I don't see Sisters being updated under even optimal circumstances, I'm going to have to go with Eldar in terms of updating the old jetbikes, Vypers, Warpspiders, guardian squads.

Them or Orks, whom GW seemed to think it was more important to make a stompy robot rather than to update models from 2nd-3rd edition (deffkoptas, warbuggies, and wartrakks).

Maybe after we get all of these ancient kits resolved, we can start talking about the poor thousand-and-one variations of power armor guys.
   
Made in us
Ancient Venerable Dreadnought





The Beach

 BoomWolf wrote:
There is nothing wrong with the CSM base kit
Stopped reading here.

That's madness. If this were Sparta, you'd have been kicked into a hole.

The existing Chaos Marines kit is perhaps one of the worst plastic troops kits in 40K. Really only rivaled by the Catachans and Cadians.

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

True Scale Space Marines: Tutorial, Posing, Conversions and other madness. The Brief and Humorous History of the Horus Heresy

The Ultimate Badasses: Colonial Marines 
   
Made in gb
Road-Raging Blood Angel Biker






Surrey, UK

I think we can all agree that it's space marines who need more models. I mean, with such little attention given to them over the last couple of years, all the other armies are becoming so overpowered and way more viable
   
Made in au
Missionary On A Mission





Australia

what annoys me at the moment about the sisters is that a few of the models you can't even get off GW because they've stopped making them.

: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in ru
!!Goffik Rocker!!






GK. This darn alpha-strike list time and again makes them the most boring army to play with and against. Just cause it's always the same.
   
Made in ca
Dakka Veteran




Victoria, BC, Canada

Necrons need new models!!!!!

40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points


 
   
 
Forum Index » 40K General Discussion
Go to: