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![[Post New]](/s/i/i.gif) 2016/04/13 23:49:06
Subject: New Geokinesis Terrain Moving Power Tactics
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Hierarch
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oh god no, not the castellum. Though, to be fair, I don't think you can actually PLACE the Castellum after you pick it up on most tables... Honestly, that's the main limitation of this power. On a table with a good amount of existing terrain, it will be hard to actually PLACE the moved terrain\fortification, as you have to keep an inch away from both existing terrain and enemy models...
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/04/14 00:19:35
Subject: New Geokinesis Terrain Moving Power Tactics
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Rotting Sorcerer of Nurgle
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H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
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![[Post New]](/s/i/i.gif) 2016/04/14 00:43:49
Subject: New Geokinesis Terrain Moving Power Tactics
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Pious Palatine
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Skyshield landing pad. Having my whole army able to move 24inches per turn with a permanent 4++.Throw in a libcon with Tiggy and now you have centurion star reborn, better than ever.
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![[Post New]](/s/i/i.gif) 2016/04/14 01:25:43
Subject: New Geokinesis Terrain Moving Power Tactics
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Tunneling Trygon
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WHAT I wouldn't give.....for Tyranids to be able to slingshot into combat as described by the OP. Literally nothing. Only hope is that there will be some awesome assault goodness when the new dex drops (whenever that is). The amount of first turn assault potential in the game is nuts and if tyranids get left off the board entirely in that regard.....well.....I will be very sad
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![[Post New]](/s/i/i.gif) 2349/04/14 01:09:14
Subject: New Geokinesis Terrain Moving Power Tactics
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Trustworthy Shas'vre
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I feel like GW has been pranking us and feel the need to go to increasingly obvious lengths to make an unbalanced game because somehow we didn't get it when they handed out D weapons to an entire army...
So lets think about some of the fun we can have with this:
1: Void shield generators that move with your army.
2: Entire army on a Skyshield for mobile 4++.
3: Move terrain (Aegis?) in front of your army to force enemies to assault through cover.
4: Army embarked on an Aquila Strongpoint Assault Transport. Any hill or crater is now a 24" move assault transport, but you may as well do it in AV15 D-Blast toting style.
5: Make your enemies run towards you as if they're on a treadmill. Cycle their assault units towards the backfield every turn.
6: Just move the terrain 6" in front of him every turn. Make his infantry spend the entire game embarking & disembarking from that terrain piece to chase the objective.
7: Is an enemy unit safe behind some BLOS terrain? Not for long!
8: Is your unit looking down the barrel of some Riptides? Not for long - move that BLOS piece in.
EDIT: 9: Pull your opponent's models in to first turn charge range with you.
Couple this with the other two movement blessings in Fulmination...
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This message was edited 1 time. Last update was at 2016/04/14 02:00:08
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![[Post New]](/s/i/i.gif) 0005/04/09 22:44:31
Subject: New Geokinesis Terrain Moving Power Tactics
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Resolute Ultramarine Honor Guard
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Pull the Ruins/Forest the opponent is standing in to you. Charge.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/04/14 01:49:09
Subject: New Geokinesis Terrain Moving Power Tactics
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Here's my thoughts for the moment, strictly in terms of my Guard and Raptors/Raven Guard force.
Allied Detachment
(HQ)
Deathwatch Librarian
(Troops)
Deathwatch Kill-Team
Librarian, according to the card we've seen photos of, has access to the new Lores.
Give him Geokinesis and hope for #4(Ignores LOS and Cover power) and #6(Shifting Worldscape).
?????
Profit!
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![[Post New]](/s/i/i.gif) 2016/04/14 01:49:32
Subject: New Geokinesis Terrain Moving Power Tactics
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Hierarch
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again, only if one model isn't sitting outside of the terrain, which honestly should be the plan if your up against the power.
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/04/14 01:55:51
Subject: Re:New Geokinesis Terrain Moving Power Tactics
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Ultramarine Librarian with Freaky Familiar
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This has quite possibly the dumbest thing GW has ever put out. And now people are trying to break the dumbest thing GW has ever put out. Oh, what times do we live in!
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2016/04/14 01:58:43
Subject: Re:New Geokinesis Terrain Moving Power Tactics
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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TheCustomLime wrote:This has quite possibly the dumbest thing GW has ever put out. And now people are trying to break the dumbest thing GW has ever put out. Oh, what times do we live in!
Why do you hate fun?
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![[Post New]](/s/i/i.gif) 2016/04/14 01:59:43
Subject: Re:New Geokinesis Terrain Moving Power Tactics
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Hierarch
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Kanluwen wrote: TheCustomLime wrote:This has quite possibly the dumbest thing GW has ever put out. And now people are trying to break the dumbest thing GW has ever put out. Oh, what times do we live in!
Why do you hate fun?

Seriously, I'm glad that the broken thing this time around is at least funny enough to be fun in a casual setting  .
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/04/14 02:01:20
Subject: Re:New Geokinesis Terrain Moving Power Tactics
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Ultramarine Librarian with Freaky Familiar
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Kanluwen wrote: TheCustomLime wrote:This has quite possibly the dumbest thing GW has ever put out. And now people are trying to break the dumbest thing GW has ever put out. Oh, what times do we live in!
Why do you hate fun?

I don't hate fun! I just think it's hilarious (And very, very stupid) that GW has given a new meaning to the term "Flying Fortress".
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2016/04/14 02:27:57
Subject: New Geokinesis Terrain Moving Power Tactics
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Resolute Ultramarine Honor Guard
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Kanluwen wrote:Here's my thoughts for the moment, strictly in terms of my Guard and Raptors/Raven Guard force.
Allied Detachment
( HQ)
Deathwatch Librarian
(Troops)
Deathwatch Kill-Team
Librarian, according to the card we've seen photos of, has access to the new Lores.
Give him Geokinesis and hope for #4(Ignores LOS and Cover power) and #6(Shifting Worldscape).
?????
Profit!
The Librarian currently only has access to the Biomancy power, as that card says 'Deathwatch' says he has access to everything.
I'm more betting they are leaving the door open to add an actual Deathwatch faction later, rather than giving it to the Blood Raven.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/04/14 02:32:30
Subject: New Geokinesis Terrain Moving Power Tactics
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Crazyterran wrote: Kanluwen wrote:Here's my thoughts for the moment, strictly in terms of my Guard and Raptors/Raven Guard force.
Allied Detachment
( HQ)
Deathwatch Librarian
(Troops)
Deathwatch Kill-Team
Librarian, according to the card we've seen photos of, has access to the new Lores.
Give him Geokinesis and hope for #4(Ignores LOS and Cover power) and #6(Shifting Worldscape).
?????
Profit!
The Librarian currently only has access to the Biomancy power, as that card says 'Deathwatch' says he has access to everything.
I'm more betting they are leaving the door open to add an actual Deathwatch faction later, rather than giving it to the Blood Raven.
They're likely going to have a caveat somewhere that "Models that can usually only choose X, Y, or Z can instead choose to take from these new Psyker Disciplines."
I'm pretty positive at this point we're getting a Deathwatch faction, buuuuuuuuuuuuuuut they wouldn't be showcasing it to us just yet. As of right now, the stuff from Deathwatch: Overkill is the Deathwatch faction.
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![[Post New]](/s/i/i.gif) 2016/04/14 02:39:19
Subject: New Geokinesis Terrain Moving Power Tactics
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Resolute Ultramarine Honor Guard
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They also used to have the Space Marine faction listed as having Divination on the cheat sheet card back in the days when it didn't have access to it, so, unless it's written somewhere that he has access somewhere, he doesn't.
I mean, I'm not going to object if someone takes it if they actually play with him, just means he's some random Librarian and not in a Conclave. I'm more arguing from a RAW standpoint.
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This message was edited 1 time. Last update was at 2016/04/14 02:39:31
warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2016/04/14 02:59:02
Subject: Re:New Geokinesis Terrain Moving Power Tactics
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RogueSangre
The Cockatrice Malediction
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It's a good thing they didn't let Hounds of Abaddon use "Let Slip the Hounds" on turn 1. Because that would be unbalanced.
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![[Post New]](/s/i/i.gif) 2016/04/14 05:58:15
Subject: New Geokinesis Terrain Moving Power Tactics
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Discriminating Deathmark Assassin
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Does an escape hatch move with the Terrain associated with it?
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![[Post New]](/s/i/i.gif) 2016/04/14 14:58:28
Subject: New Geokinesis Terrain Moving Power Tactics
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Regular Dakkanaut
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The best thing about this is that it will give you the ability to steal fortifications from the enemy. This should lead to a reduction in the number of void shield generators and will also reduce the need for ignores cover relics/powers. Lastly, it will make warp spiders easier to deal with.
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![[Post New]](/s/i/i.gif) 2016/04/14 15:29:03
Subject: New Geokinesis Terrain Moving Power Tactics
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Shas'la with Pulse Carbine
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OH, you brought the nice tidewall formation from the tau codex, how sweet. just gonna pop that a deployment range difference closer, and turn 1 charge from our own deployment zone.. yes. our hellhounds on terrain to get some nice flame templates going..
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![[Post New]](/s/i/i.gif) 2016/04/14 15:53:46
Subject: New Geokinesis Terrain Moving Power Tactics
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Khorne Veteran Marine with Chain-Axe
Bodt
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Desubot wrote:killerdou wrote: Nevelon wrote:killerdou wrote: Nevelon wrote:killerdou wrote:Dreadsock your opponent untill he is no longer physically able to pick up the piece of terrain?
Could one argue that built-in terrain is 'modeling for advantage'? As it is not how GW sells their products?
I think the built in terrain thing is to stop people shuffling around realm of battle boards. Just scatter terrain.
You can physically pick up a realm of battle board and place it in a different location though...
While true, I think they should be considered part of the table, rather then terrain features. There is also the clause that you need to place it more then 1” away from other models/terrain after moving. I guess you could take one of the end ones and move it back.
And then get hit with the dreadsock.
"The surface of the realm of battle gameboard is considered open ground" p108
Meh just get buff and flip the whole table upside down.
Now no one can play  best warp power ever.
Depending on how tall the tables is, this is still within the realm of the power. Does it say anything about terrain having to stay on the table? Imagine if you could just shunt some ruins off the battlefield and immediately destroy whatever was standing on it.
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4000 pts
4700+ pts
2500 pts Hive Fleet Gungnir
St. Peter don't you call me 'cause I can't go. I owe my soul to GW's store. |
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![[Post New]](/s/i/i.gif) 2016/04/14 16:25:31
Subject: New Geokinesis Terrain Moving Power Tactics
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Blood-Drenched Death Company Marine
Little Rock, Arkansas
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I can't wait for a TO/judge to walk by part way through a game and see all the pre-set terrain jumbled up in front of one deployment zone.
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20000+ points
Tournament reports:
1234567 |
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![[Post New]](/s/i/i.gif) 2016/04/14 16:32:24
Subject: New Geokinesis Terrain Moving Power Tactics
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Tzeentch Veteran Marine with Psychic Potential
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Is there at least a piece of rules text preventing you from moving terrain off the board?
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7500 pts Chaos Daemons |
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![[Post New]](/s/i/i.gif) 2016/04/14 17:05:40
Subject: New Geokinesis Terrain Moving Power Tactics
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Hurr! Ogryn Bone 'Ead!
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This is a late april fools prank right?
... Right?
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![[Post New]](/s/i/i.gif) 2016/04/14 19:17:43
Subject: New Geokinesis Terrain Moving Power Tactics
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Fixture of Dakka
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Just ask one simple question. Would GW give powers and decurions to one faction and ignore all others even those with outdated rules?
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2016/04/14 19:23:58
Subject: New Geokinesis Terrain Moving Power Tactics
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Chaplain with Hate to Spare
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Yes, you have to move it somewhere on the board.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/04/14 19:39:44
Subject: New Geokinesis Terrain Moving Power Tactics
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Gun Mage
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Stack all of the terrain into a corner to make a couch fort!
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![[Post New]](/s/i/i.gif) 2016/04/14 19:47:57
Subject: New Geokinesis Terrain Moving Power Tactics
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Pious Palatine
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Also it specifically says terrain so I don't think anything that can be shot at can be moved. So no pushing Void Shield generators into your own lines. Can yank a skyshield across the board no problem though.
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![[Post New]](/s/i/i.gif) 2016/04/14 19:54:11
Subject: New Geokinesis Terrain Moving Power Tactics
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Regular Dakkanaut
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Buildings are terrain according to the rulebook, though it only mentions terrain features after it referred to the buildings section and continues on difficult terrain, so who knows (the psychic power specifically mentions terrain features, not terrain)
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![[Post New]](/s/i/i.gif) 2016/04/14 20:04:54
Subject: New Geokinesis Terrain Moving Power Tactics
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Hierarch
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niv-mizzet wrote:I can't wait for a TO/judge to walk by part way through a game and see all the pre-set terrain jumbled up in front of one deployment zone.
as I said before, Dorn would be proud
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/04/14 20:44:15
Subject: New Geokinesis Terrain Moving Power Tactics
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Trustworthy Shas'vre
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How would tournaments with replaced terrain work? Would the terrain be replaced in its original position or left in the new positions for the concurrent games?
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'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
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