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Made in us
Regular Dakkanaut




Indiana

Here's some apparently leaked list of the new tzeentch discipline:

Successfully harnessing your warp charges forces opponents to re-roll successful deny the witch.

Primaris: +2 to invulns, passed saves reflect s3 ap3 blind hits back
1: reroll all to hit rolls for one unit for one turn
2: pick the result of one dice in your turn
3: a unit's weapons gain Force
4: 3d6" S: d6 AP: d6 Assault d6 Witchfire
5: you an opponent roll off and add the number of WC you want to spend, loser takes the difference in totals in Perils rolls
6 - 12" S: D AP- line, starts at -2 on the D table but you can spend extra warp charges to offset this

Magnus gets the Rubric too, 12" Nova that works like Mind War and transforms things it kills into new 1kSons/Spawn
   
Made in us
Warning From Magnus? Not Listening!





IL

Mr ghoti wrote:
Here's some apparently leaked list of the new tzeentch discipline:

Successfully harnessing your warp charges forces opponents to re-roll successful deny the witch.

Primaris: +2 to invulns, passed saves reflect s3 ap3 blind hits back
1: reroll all to hit rolls for one unit for one turn
2: pick the result of one dice in your turn
3: a unit's weapons gain Force
4: 3d6" S: d6 AP: d6 Assault d6 Witchfire
5: you an opponent roll off and add the number of WC you want to spend, loser takes the difference in totals in Perils rolls
6 - 12" S: D AP- line, starts at -2 on the D table but you can spend extra warp charges to offset this

Magnus gets the Rubric too, 12" Nova that works like Mind War and transforms things it kills into new 1kSons/Spawn
Where is this leak? Because this sounds incredibly wish-listy.

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Yea, that has whishlisting written all over it. Not buying it.
   
Made in us
Furious Fire Dragon




A forest

 Slayer le boucher wrote:
 Backspacehacker wrote:
My wrath of magnus predictions

-Dark angels bomb the ever loving gak outta Fenris
-Wolfen come up and kick the gak outta the dark angels
-Russ is finally announced, and goes aboard the rock himself to punch Azrial in the dick for getting tricked to bomb the planet.
-russ punches Azrial in the dick
-Russ then becomes the only actual person to check the broom closet aboard to rock and finds lion and wakes him up
-Punches the lion in the dick
-Russ gets punched in the dick by lion
-They have a bro moment
-All this time Magnus has been setting fire to fenris.
-Lion El, and Russ team up and tell the dark angels and wolves to stop fighting like a bunch of nobs and kick the book worms ass.
-While thats going on, Magnus manages to bring his brother outta the warp, and fulgrim shows up with his legion in tow.
-under the combined might of 2 legions, fenris falls
-The space wolves escape with the dark angels, and become a fleet based chapter that travels with the dark angels from then on out.

And queue start of the end times with russ and lion on the IoM side, and Fulgrim and Magnus on the traitor side.

OH! and when russ came back, it turns out his rumored quest really was true. He dipped into the warp to try and find Isha's tree of life. Did not find the tree, so instead he rescued her from nurgal with the deal that she would heal his brother primarch and the big E soon.


Laughed my arse out at this one.


I did as well, but I wouldn't mind this storyline.
   
Made in us
Longtime Dakkanaut




Ute nation

I'm just waiting to see the look on the wolves faces when they look up see the dark angels and think "we are saved" and then the DA and crew virus bomb the planet. Sadly though, since they brought a sizeable ground contingent, I doubt planet scale exterminatus from space is their goal. Instead I think they plan on capturing the wolves and checking for corruption. Which will inevitably lead to a tense moment, some casualties, and then all of the imperial forces singing kumbaya and finally getting jumped by the T-Sons and armies of demons.

I expect fenris to fall, because that is a nice counter point to the burning of prospero. I also expect another primarch will return, Russ or the Lion would be the obvious choices since we are pretty sure they are there or near by. Though both of them showing up to fight the now monstrously strong Magnus has some appeal as well. Especially since the two of them could lead to a civil war in the imperium.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
Ultramarine Chaplain with Hate to Spare






 Grimgold wrote:

I expect fenris to fall, because that is a nice counter point to the burning of prospero.


I definitely do not expect Fenris to fall.

Likely there will be a lot of dramatic storytelling, but not so much will change in the Imperium.

And They Shall Not Fit Through Doors!!!

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Made in us
Longtime Dakkanaut




Ute nation

I think that's the plan, mix up 40k by changing some of the details, because in the end the wolves being fleet based isn't a big deal, but chaos getting a tic mark in the W column is. Chaos needs victories to be perceived as a threat, and they have precious few of those. Taking a fight to the Wolves, beating one of the strongest chapters on their home turf, and burning the world to the ground is exactly the kind of thing to give Chaos some street cred.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
Khorne Rhino Driver with Destroyer






Bringing Magnus back only to be stopped and Fenris saved would be a buzzkill. Hoping that they instead choose to advance a more interesting storyline that maybe ties into the Black Crusade supplement.

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Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 Freytag93 wrote:
Mr ghoti wrote:
Here's some apparently leaked list of the new tzeentch discipline:

Successfully harnessing your warp charges forces opponents to re-roll successful deny the witch.

Primaris: +2 to invulns, passed saves reflect s3 ap3 blind hits back
1: reroll all to hit rolls for one unit for one turn
2: pick the result of one dice in your turn
3: a unit's weapons gain Force
4: 3d6" S: d6 AP: d6 Assault d6 Witchfire
5: you an opponent roll off and add the number of WC you want to spend, loser takes the difference in totals in Perils rolls
6 - 12" S: D AP- line, starts at -2 on the D table but you can spend extra warp charges to offset this

Magnus gets the Rubric too, 12" Nova that works like Mind War and transforms things it kills into new 1kSons/Spawn
Where is this leak? Because this sounds incredibly wish-listy.

Apparently it was posted as a leak on 4chan. Make of that what you will.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Warning From Magnus? Not Listening!





IL

Based on primaris power alone, I'm calling BS. I guess we'll see in a few weeks. But I am taking that leak with heart-attack levels of salt.

This message was edited 1 time. Last update was at 2016/11/22 22:06:42


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Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 Freytag93 wrote:
Based on primaris power alone, I'm calling BS. I guess we'll see in a few weeks. But I am taking that leak with heart-attack levels of salt.

It doesn't seem too believable does it? That primarise alone would be Grimoire but for everything and without a downside!
If this leak is true, by that primaris alone, I can tell you exactly what the new cheese powerlist will be.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Pulsating Possessed Chaos Marine




 mrhappyface wrote:
 Freytag93 wrote:
Based on primaris power alone, I'm calling BS. I guess we'll see in a few weeks. But I am taking that leak with heart-attack levels of salt.

It doesn't seem too believable does it? That primarise alone would be Grimoire but for everything and without a downside!
If this leak is true, by that primaris alone, I can tell you exactly what the new cheese powerlist will be.


It would be fun to see the Tz disp be the top end of the 40k psychic phase for a little while. After spending 4 years as the worst.
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

But, muh Doombolt!

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Since everyone is being down with guesses, ill make a few predictions on the big red man.

BS-7
WS-8
S-8
T-7
W-9
I-9
A-5
LD-10
SV-2+/3++

Type: FGMC

650 points

Will have access to all Tz powers, including one which will be S-D


I'd love to sy 9's all over his stats for 999 points, but thats taken already and i doubt they will copy it.

Thats just my guess anyway, based purely on thoughts.



I'll call severe BS though if he isnt a GMC due to his size.

   
Made in au
Liche Priest Hierophant







If MoT keeps the 'to a maximum of a 3++' and the Primaris only effects the caster, not his unit, it wouldn't actually be broken at all.

Depending on the WC cost, #1 is just the Divination Primaris.
#2 really isn't that big of a deal, it's 1 dice roll per cast for 1 turn. Thet really isn't many re-rolls.
#3 you still need to cast Force to get instant death, so it's only useful if you have a HQ in the squad (unless GW allows the Aspiring Sorcerers to be ML2). If it's at least WC2 it won't be that broken.
#4 randomness everywhere. Could be really strong one turn or really weak the next. Honestly looks to be a pretty naff power imo.
#5 on second read this power doesn't sound as bad as I thought it would be, as it can backfire and cause the cast to perils multiple times if you roll low. It also sounds like you choose the WC cost of the power. So if you make it WC3 you get +3 to your roll. Still powerful, but it can backfire.
#6 a short ranged D beam. again looks like it has a variable cost. That initial -2 means it'll fail to do damage 1/2 the time and it can't get that all-powerful 6 result. Honestly not as broken as it initially seemed to be because of that short range and it being AP-. It'll destroy vehicles, but that's about it. MCs still get an armour save against it.
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

For number 3, depending on how it is worded that could be pretty nasty. If it gives a unit's weapons force and activates it you could be looking at a 10 man unit of TS with either ID flamers or ap3 ID bolters which will decimate any multiwound models. (Besides your extremely high toughness models like WK)

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in gb
Swift Swooping Hawk





That primaris power seems tailor-made to try and counter scatterbikes. Hmm.

This message was edited 1 time. Last update was at 2016/11/22 23:54:55


 
   
Made in lu
Rampaging Khorne Dreadnought






Well if we're discussing those whishlist powers, here's my take.


Primaris: +2 to invulns, passed saves reflect s3 ap3 blind hits back
Considering this is from a tzeentch supplement, it is to be expected that virtually all units should have a at least a 4++. Thus limiting it to 3++ makes little sense, then again, MoT has it too , so maybe. This is basically a better, free grimoire that even blinds stuff. so even with a 3++ limitation this is just too good.

1: reroll all to hit rolls for one unit for one turn
This is straight up prescience. That to me is another sign that this is fake.

2: pick the result of one dice in your turn
This isn't just a re-roll. This is crazy strong. With that you need a single D-hit to delete any vehicle in the game short of actual titans.
It guarantees at least a 7 inch charge distance. It guarantees you get supercharged when "suffering" perils of the warp(provided you pass a ld 10 test).
It removes all kind of randomness from csm/daemon charts, which is pretty much the opposite of what GW as been doing.

3: a unit's weapons gain Force
Even if their not activated, it only takes one psyker to activate all of the units weapons. And force works on ranged weapons too. Instant death rending assault cannons anybody?
Talk about deathstars. I don't see them doing this but I suppose this is in the realm of possibility.

4: 3d6" S: d6 AP: d6 Assault d6 Witchfire
This feels like somebody thought tzeentch and cranked random up to 11. Rubbish power, but we've seen similar stuff.

5: you an opponent roll off and add the number of WC you want to spend, loser takes the difference in totals in Perils rolls
Prescience and grimoire wasn't enough? They get a pseudo Psychic shriek as well? I suppose this depends on how many WC you get to spend on this.
The power on it's own is decent and possible, but with the other powers it makes this leak seem more fake than anything.

6 - 12" S: D AP- line, starts at -2 on the D table but you can spend extra warp charges to offset this

So 3 WC for a 12 inch D-line? I could see something like this. It's not as strong as invisibility or soulswitch and friends. Although now that Ahriman as a disc it could get ugly.

Magnus gets the Rubric too, 12" Nova that works like Mind War and transforms things it kills into new 1kSons/Spawn

lol, sure. Although some form of rapid mutation to create spawn would be fluffy. But a 12 inch nova that turns everything it kills into spawn? no way.

This message was edited 1 time. Last update was at 2016/11/23 01:26:04


 
   
Made in ca
Automated Rubric Marine of Tzeentch





 Freytag93 wrote:
Mr ghoti wrote:
Here's some apparently leaked list of the new tzeentch discipline:

Successfully harnessing your warp charges forces opponents to re-roll successful deny the witch.

Primaris: +2 to invulns, passed saves reflect s3 ap3 blind hits back
1: reroll all to hit rolls for one unit for one turn
2: pick the result of one dice in your turn
3: a unit's weapons gain Force
4: 3d6" S: d6 AP: d6 Assault d6 Witchfire
5: you an opponent roll off and add the number of WC you want to spend, loser takes the difference in totals in Perils rolls
6 - 12" S: D AP- line, starts at -2 on the D table but you can spend extra warp charges to offset this

Magnus gets the Rubric too, 12" Nova that works like Mind War and transforms things it kills into new 1kSons/Spawn
Where is this leak? Because this sounds incredibly wish-listy.


Its on Bell of the Lost Souls no source is given though

 
   
Made in us
Decrepit Dakkanaut




You can tell it is fake because Doombolt isn't on it

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

 Grimgold wrote:
I think that's the plan, mix up 40k by changing some of the details, because in the end the wolves being fleet based isn't a big deal, but chaos getting a tic mark in the W column is. Chaos needs victories to be perceived as a threat, and they have precious few of those. Taking a fight to the Wolves, beating one of the strongest chapters on their home turf, and burning the world to the ground is exactly the kind of thing to give Chaos some street cred.


While it would be narratively awesome if that were to happen, I don't expect the Wolves to actually suffer any real loss. They're almost as poster-boy as the UM, except they have the '90's Image Comics "edgy cool" thing going for them as well.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in be
Khorne Chosen Marine Riding a Juggernaut





Belgium



he's a LoW for CSM.

Knows 15 POWERS!!, one of them is the Gaze of Magnus, powerful Laser Eyebeam.

As a 4++, Deamon of Tz

   
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In My Lab

 Slayer le boucher wrote:


he's a LoW for CSM.

Knows 15 POWERS!!, one of them is the Gaze of Magnus, powerful Laser Eyebeam.

As a 4++, Deamon of Tz


Do you have any more information, and a source?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in lu
Rampaging Khorne Dreadnought






GW itself from the community site.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Link?

Clocks for the clockmaker! Cogs for the cog throne! 
   
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Rampaging Khorne Dreadnought






https://www.warhammer-community.com/2016/11/23/wrath-of-magnus-the-big-guy-himself/
   
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Humming Great Unclean One of Nurgle





In My Lab

Thanks Roknar!

Clocks for the clockmaker! Cogs for the cog throne! 
   
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Rampaging Khorne Dreadnought






You're welcome lol

This message was edited 1 time. Last update was at 2016/11/23 19:07:21


 
   
Made in us
Khorne Rhino Driver with Destroyer






The GW community site notes that the 4++ "can be bolstered further when included as part of a dedicated Thousand Sons Detachment..." And as a Daemon of Tzeentch, rerolls of 1.

Whoah!

I can see a many CSM lists making room for this.

This message was edited 2 times. Last update was at 2016/11/23 20:03:14


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A forest

Why does a Daemon Prince get WS 9 but a Daemon Primarch gets WS 7?
   
 
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