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![[Post New]](/s/i/i.gif) 2018/09/05 06:16:09
Subject: Two new Codices, but nothing original.
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Loyal Necron Lychguard
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All these people complaining about "no love for Xenos"... do know about the Speed Freeks box, right? And the new Aberrants coming out later this year?
Like, I really feel like this is the least appropriate time to be complaining about Xenos getting no love, unless you're a pointy eared degenerate that doesn't care about any of the other factions.
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![[Post New]](/s/i/i.gif) 2018/09/05 06:31:18
Subject: Two new Codices, but nothing original.
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Commander of the Mysterious 2nd Legion
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Arachnofiend wrote:All these people complaining about "no love for Xenos"... do know about the Speed Freeks box, right? And the new Aberrants coming out later this year?
Like, I really feel like this is the least appropriate time to be complaining about Xenos getting no love, unless you're a pointy eared degenerate that doesn't care about any of the other factions.
yeah but Imperium's getting something too so.. they gotta complain!
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2018/09/05 12:46:49
Subject: Re:Two new Codices, but nothing original.
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Horrific Hive Tyrant
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Maybe a lot of people prefer the Nurgle aetheric though? Maybe that's why they keep releasing it, because it's going well.
And let's not make it political, that's a whole rabbit hole that we don't need on Dakka (yet again). It's not about that.
Automatically Appended Next Post:
Also the reason mainline Chaos is lacking in releases (in my opinion) is because they aren't ready to release Chaos Primaris yet. But they'll get there for sure.
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This message was edited 2 times. Last update was at 2018/09/05 15:47:04
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![[Post New]](/s/i/i.gif) 2018/09/05 12:49:06
Subject: Two new Codices, but nothing original.
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Arachnofiend wrote:All these people complaining about "no love for Xenos"... do know about the Speed Freeks box, right? And the new Aberrants coming out later this year?
Like, I really feel like this is the least appropriate time to be complaining about Xenos getting no love, unless you're a pointy eared degenerate that doesn't care about any of the other factions.
At this point in time nobody can say that they aren't receiving something. Chaos Demons, Chaos Marines, Non- SM Imperial Factions (Rogue Traders, Admech, SoB), Space Marines, Xenos (Orks, Genestealer Cultists), all are receiving miniatures in the present or in the near- close future (5-8 months from now).
But people has still the mentality of 5 years back where model releases where 6 months appart minimun.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/09/05 13:32:58
Subject: Re:Two new Codices, but nothing original.
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Courageous Space Marine Captain
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Well, I agree and disagree on the Nurgle popularity. GW seem to produce more stuff the more something sells. However, they don't seem to calculate it relative to the products they already have. They continually release more and more space marine stuff because Space Marines sell the most - but don't take it relative to the fact Space Marines make up the largest section of the range and also the box sets. Similarly they keep releasing Imperial stuff, not considering that the Imperium is more than half the entire range.
Nurgle is likely getting the focus because of how well it sold, but they are not taking into consideration that Nurgle is the box set baddy, so sells more, and releasing plastic models for another Primarch, plus new kits and FINALLY a plastic replacement for the old metal/Finecast kits (which lead to many either replacing old models or finally starting after being discouraged by metal/finecast).
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This message was edited 1 time. Last update was at 2018/09/05 15:47:25
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2018/09/05 14:07:14
Subject: Two new Codices, but nothing original.
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Oozing Plague Marine Terminator
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Nurgle is just the easiest to accommodate in a Gellar field accident.
Maybe Tzeentch to represent rampant mutations, but that would just be the same bird feathers and tentacles.
Khorne would be bloodthirsty Possessed. And Slaanesh? Well... Rhymes with Grape.
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![[Post New]](/s/i/i.gif) 2018/09/05 14:20:01
Subject: Two new Codices, but nothing original.
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Regular Dakkanaut
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Nightlord1987 wrote:Nurgle is just the easiest to accommodate in a Gellar field accident.
Maybe Tzeentch to represent rampant mutations, but that would just be the same bird feathers and tentacles.
Khorne would be bloodthirsty Possessed. And Slaanesh? Well... Rhymes with Grape.
Crepe?
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![[Post New]](/s/i/i.gif) 2018/09/05 14:47:46
Subject: Two new Codices, but nothing original.
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Longtime Dakkanaut
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Nightlord1987 wrote:Nurgle is just the easiest to accommodate in a Gellar field accident.
Maybe Tzeentch to represent rampant mutations, but that would just be the same bird feathers and tentacles.
Khorne would be bloodthirsty Possessed. And Slaanesh? Well... Rhymes with Grape.
These kind of associations are responsible for the lack of new Slaanesh minis. There are numerous other war crimes to consider such as mass executions or mutilations but everybody in the 40K universe get´s a free pass except the minions of the Dark Prince.
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![[Post New]](/s/i/i.gif) 2018/09/05 14:54:00
Subject: Two new Codices, but nothing original.
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Longtime Dakkanaut
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Nightlord1987 wrote:Nurgle is just the easiest to accommodate in a Gellar field accident.
Maybe Tzeentch to represent rampant mutations, but that would just be the same bird feathers and tentacles.
Khorne would be bloodthirsty Possessed. And Slaanesh? Well... Rhymes with Grape.
While sex is a part of Slaanesh's wheel house, cutting it down to just that does not do the background justice. Slannesh is about excess and pushing the limits, not just orgies. That said, i've always found it odd that people are fine with mass murder but show a model with a boob and people come down like a hammer.
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![[Post New]](/s/i/i.gif) 2018/09/05 14:55:02
Subject: Two new Codices, but nothing original.
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Regular Dakkanaut
Whiterun
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Yeah, its unfortunate that Slaanesh has been incessantly meme'd to be nothing but sex and drugs.
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Full of Power |
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![[Post New]](/s/i/i.gif) 2018/09/05 15:46:27
Subject: Two new Codices, but nothing original.
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Oozing Plague Marine Terminator
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Is that so really wrong though? Lets try to find admirable attributes to fictional daemonic entities.
Posession of Slaanesh PC: The Gellarfield breaks and suddenly, all the crew members enticed by the sweet perfumed unearthly scents in the air, minstrel vigorously on their electric violins, then try to better themselves in all learning by reading a really big book.
Armoxl'a, the former deck porter, has her head spin 360 degrees and after the bones snap back into place with a sickening crunch, she exclaims
"Instead of being all "For the Emperor, I'm going to express my willingness for ambitions and self expressive purpose by working out more, and continuing a higher education".
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This message was edited 1 time. Last update was at 2018/09/05 17:31:03
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![[Post New]](/s/i/i.gif) 2018/09/05 15:46:45
Subject: Re:Two new Codices, but nothing original.
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Virulent Space Marine dedicated to Nurgle
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IMHO it's pretty cool that GW are putting out rules for people to use miniatures from a skirmish expansion in their main 40k armies if they'd like.
Strg Alt wrote:
I agree. Choosing Nurgle for another release run was dumb and shows lack of imagination. It is just more of the same. I was hoping that they would show Slaanesh some love but he/she is sidelined for the rest of GW´s existence.
Or maybe they just wanted to do a Kill Team expansion that was humans vs zombies in space? Nurgle makes the most sense if that's the basic idea. Despite my username, I haven't played any DG in 8th ed so far or picked up (many  ) miniatures from the new range, but I'm excited about getting stuff to run a game in the vein of Mayhem At Lesotho 2-12. I'm also glad the humans are something different from the mainline Imperium armies.
As for GW showing Xenos some spaceship based skirmish love, maybe they'll re-release Space Hulk again
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![[Post New]](/s/i/i.gif) 2018/09/05 16:26:11
Subject: Two new Codices, but nothing original.
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Dakka Veteran
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Arachnofiend wrote:All these people complaining about "no love for Xenos"... do know about the Speed Freeks box, right? And the new Aberrants coming out later this year?
Like, I really feel like this is the least appropriate time to be complaining about Xenos getting no love, unless you're a pointy eared degenerate that doesn't care about any of the other factions.
All these people who know about the Speed Freeks box... do know that Orks have gotten no love for the last 18 years, right? It's not like they even specifically called that out in the announcement where they previewed "Dakka Dakka Dakka".
Second, it's not like the ONE time that Xenos got three codecii announced in a row [Necrons/Tyranids/Dark Eldar] (the only time with a non-imperial dex in the lineup immediately); they just ALSO had to announce "Look at this new Imperial Titan model!" - couldn't let them have one moment in the sun, one announcement free from Imperium or Chaos. Just wait a day, then make a new announcement.
No, always need to have something for an Imperial.
Honestly - count the number of Imperial/Chaos releases, then compare them to the amount of Xenos releases. The difference is staggering.
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![[Post New]](/s/i/i.gif) 2018/09/05 16:36:59
Subject: Two new Codices, but nothing original.
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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fe40k wrote:
No, always need to have something for an Imperial.
Honestly - count the number of Imperial/Chaos releases, then compare them to the amount of Xenos releases. The difference is staggering.
Because Imperium alone has more factions than Xenos, or the same if you mix all flavours of SM into one? Space Marines (I'll even be a good guy to us Xenos and put all SM here), Adeptus Mechanicus, Adeptus Custodes, Imperial Knights, Imperial Guard, Sisters of Battle, Grey Knights (They are different enough), Inquisition (I'll put SoS and Assasins here) vs Dark Eldar, Craftworld Eldar, Ynnari, Orks, Genestealer Cultists, Tyranids, Necrons, Tau.
9 factions vs 9 factions. Add another 2 for Chaos (Demons and CSM)
Thedifference in number is bigger if you fact each faction as a army with a Codex/Index because they you add Dark Angels, Deatwatch, Blood Angels, Space Wolves to Imperium and Thousand Sons and Detah Guard to Chaos.
My biggest and primary army is Tau, but is clear that:
-The new way of GW for doing releases is making big thematic releases: We had Primaris Space Marines, then Death Guard, then Nurgle Daemons, then Adeptus Custodes, Imperial Knights, now we'll have Orks and Genestealer Cults.
-Imperial players outnumber Xenos player by a great margin. Just Space Marine players of all flavours are much more numerous than all Xenos players combined. You can't fault GW for making releases for whats sells best.
The reality is that Nu- GW is putting out a enormous number of products in ultra-fast way, bot for 40k, AoS, and now LoTR, Necromunda, Adeptus Titanicus, Blood Bowl, etc... and even with that marathon they are doing, they have been adding a ton of variety to their releases.
Before people complained about "Is always Space Marines!". Now, the complaint is "Is always Imperials!". The reality is that no matter what people would complaint that it is not their thing. Get over it, people, you'll have your turn. Even SoB will have theirs next year.
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This message was edited 1 time. Last update was at 2018/09/05 16:37:19
Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/09/05 17:29:45
Subject: Re:Two new Codices, but nothing original.
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Longtime Dakkanaut
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nurgle5 wrote:IMHO it's pretty cool that GW are putting out rules for people to use miniatures from a skirmish expansion in their main 40k armies if they'd like.
Strg Alt wrote:
I agree. Choosing Nurgle for another release run was dumb and shows lack of imagination. It is just more of the same. I was hoping that they would show Slaanesh some love but he/she is sidelined for the rest of GW´s existence.
Or maybe they just wanted to do a Kill Team expansion that was humans vs zombies in space? Nurgle makes the most sense if that's the basic idea. Despite my username, I haven't played any DG in 8th ed so far or picked up (many  ) miniatures from the new range, but I'm excited about getting stuff to run a game in the vein of Mayhem At Lesotho 2-12. I'm also glad the humans are something different from the mainline Imperium armies.
As for GW showing Xenos some spaceship based skirmish love, maybe they'll re-release Space Hulk again 
There are already zombies in the DG roster. Just release several different space ship board tiles like they did for N17 (Badzone-Delta 7) and you are ready to go. There was absolutely no need to introduce another nurgle faction to the setting.
I own a nurgle CSM, renegade and daemon (proxied with Doom demons) force and considered purchasing the new DG codex. But the inability of their terminators to equip power fists thus invalidating my vintage 2nd chaos models and stupid name conventions for units and weapons put me off. And the icing of the cake is the atrocious new grinning aesthetic. Who thought that was a great idea? At first the Gellerpox incident and the resulting mutations on the space ship reminded me a little bit of Dead Space and the truly horrific necromorphs. But the Gellerpox mutants are just inferior in every way when compared to the video game monsters.
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![[Post New]](/s/i/i.gif) 2018/09/05 18:17:29
Subject: Re:Two new Codices, but nothing original.
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Virulent Space Marine dedicated to Nurgle
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Strg Alt wrote:
There are already zombies in the DG roster. Just release several different space ship board tiles like they did for N17 (Badzone-Delta 7) and you are ready to go. There was absolutely no need to introduce another nurgle faction to the setting.
I own a nurgle CSM, renegade and daemon (proxied with Doom demons) force and considered purchasing the new DG codex. But the inability of their terminators to equip power fists thus invalidating my vintage 2nd chaos models and stupid name conventions for units and weapons put me off. And the icing of the cake is the atrocious new grinning aesthetic. Who thought that was a great idea? At first the Gellerpox incident and the resulting mutations on the space ship reminded me a little bit of Dead Space and the truly horrific necromorphs. But the Gellerpox mutants are just inferior in every way when compared to the video game monsters.
So would you be happier if GW just reboxed the 13 or so poxwalker miniatures that exist already for this?  They're new miniatures for a skirmish game expansion that GW almost certainly decided to release 40k rules for as an afterthought, I think it's a bit odd that people are talking about them as proper 40k releases.
As for the rictus grinning thing, it's fair enough if you don't like it, but I thought it was quite a good way of splitting the difference between Nurgle's jovial personality and the rotten physical features of his followers.
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![[Post New]](/s/i/i.gif) 2018/09/05 18:43:54
Subject: Re:Two new Codices, but nothing original.
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Regular Dakkanaut
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nurgle5 wrote:As for the rictus grinning thing, it's fair enough if you don't like it, but I thought it was quite a good way of splitting the difference between Nurgle's jovial personality and the rotten physical features of his followers.
Personally I don't like the rictus grin on things that still have a mind of their own. I think suits poxwalkers but I feel like someone like felthius should have either a more sinister or more jovial grin. With his current grin he looks like he's mindless to me.
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![[Post New]](/s/i/i.gif) 2018/09/05 18:53:15
Subject: Re:Two new Codices, but nothing original.
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Virulent Space Marine dedicated to Nurgle
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IronBrand wrote: nurgle5 wrote:As for the rictus grinning thing, it's fair enough if you don't like it, but I thought it was quite a good way of splitting the difference between Nurgle's jovial personality and the rotten physical features of his followers.
Personally I don't like the rictus grin on things that still have a mind of their own. I think suits poxwalkers but I feel like someone like felthius should have either a more sinister or more jovial grin. With his current grin he looks like he's mindless to me.
Yeah, that chap has a bit of a weird looking head in general -- reminds me of the goombas from the Mario Bros. movie  :
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![[Post New]](/s/i/i.gif) 2018/09/06 17:36:36
Subject: Two new Codices, but nothing original.
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Powerful Ushbati
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Haha, well could say the same for Orks too, the idea isn't perfect. But it's 999% more perfect than GW's plan of just releasing nothing but new Imperial units for eternity.
So all those new Ork models, the new Chaos Space Marines coming in Blackstone, the new Necron Cryptek, the Ynnead models for Eldar, the new Genstealer Cult kits from Tooth and Fang, all count as "imperials for eternity" ? Automatically Appended Next Post: fe40k wrote: Arachnofiend wrote:All these people complaining about "no love for Xenos"... do know about the Speed Freeks box, right? And the new Aberrants coming out later this year?
Like, I really feel like this is the least appropriate time to be complaining about Xenos getting no love, unless you're a pointy eared degenerate that doesn't care about any of the other factions.
All these people who know about the Speed Freeks box... do know that Orks have gotten no love for the last 18 years, right? It's not like they even specifically called that out in the announcement where they previewed "Dakka Dakka Dakka".
Second, it's not like the ONE time that Xenos got three codecii announced in a row [Necrons/Tyranids/Dark Eldar] (the only time with a non-imperial dex in the lineup immediately); they just ALSO had to announce "Look at this new Imperial Titan model!" - couldn't let them have one moment in the sun, one announcement free from Imperium or Chaos. Just wait a day, then make a new announcement.
No, always need to have something for an Imperial.
Honestly - count the number of Imperial/Chaos releases, then compare them to the amount of Xenos releases. The difference is staggering.
Sex Sells.
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This message was edited 2 times. Last update was at 2018/09/06 17:39:35
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![[Post New]](/s/i/i.gif) 2018/09/06 17:48:39
Subject: Two new Codices, but nothing original.
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Longtime Dakkanaut
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Togusa wrote:Niiru wrote: SHUPPET wrote:Niiru wrote:
I dunno, maybe I'm just jaded and cynical, but I saw the Rogue Trader models and thought "awesome, GW could release these as a new codex supplement of mercenaries, and have them available to every army! That would be amazing and original!".
Haha, well could say the same for Orks too, the idea isn't perfect. But it's 999% more perfect than GW's plan of just releasing nothing but new Imperial units for eternity.
So all those new Ork models, the new Chaos Space Marines coming in Blackstone, the new Necron Cryptek, the Ynnead models for Eldar, the new Genstealer Cult kits from Tooth and Fang, all count as "imperials for eternity" ?
The ork models aren't out yet, and so far there's only like 3 new models. That's 3 new models, replacing models that haven't had an update in 20 years.
The Ynnari models were new, that was pretty good. That was last year. How many new Imperial models were released since then?
Genestealer cults run with Imperial Guard, so you could easily argue that they're yet another ally option for IG players lol. Though I like Genestealer Cults, have done for many years, so I'm not going to complain about those.
So yeh, ok, GW have released a handful of non-Imperial models. Some of them were even pretty good. But that doesn't counter the fact that they've released way more new models/units/rules for the Imperium. It'll always be the case, because the Imperium is so popular, just a shame they can't balance things a little better.
Also... Chaos in Blackstone? I haven't seen that yet, and when I search for it on WC it doesn't seem to come up with any articles? I must be missing something.
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This message was edited 1 time. Last update was at 2018/09/06 17:49:05
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![[Post New]](/s/i/i.gif) 2018/09/06 19:15:23
Subject: Two new Codices, but nothing original.
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Powerful Ushbati
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Niiru wrote: Togusa wrote:Niiru wrote: SHUPPET wrote:Niiru wrote:
I dunno, maybe I'm just jaded and cynical, but I saw the Rogue Trader models and thought "awesome, GW could release these as a new codex supplement of mercenaries, and have them available to every army! That would be amazing and original!".
Haha, well could say the same for Orks too, the idea isn't perfect. But it's 999% more perfect than GW's plan of just releasing nothing but new Imperial units for eternity.
So all those new Ork models, the new Chaos Space Marines coming in Blackstone, the new Necron Cryptek, the Ynnead models for Eldar, the new Genstealer Cult kits from Tooth and Fang, all count as "imperials for eternity" ?
The ork models aren't out yet, and so far there's only like 3 new models. That's 3 new models, replacing models that haven't had an update in 20 years.
The Ynnari models were new, that was pretty good. That was last year. How many new Imperial models were released since then?
Genestealer cults run with Imperial Guard, so you could easily argue that they're yet another ally option for IG players lol. Though I like Genestealer Cults, have done for many years, so I'm not going to complain about those.
So yeh, ok, GW have released a handful of non-Imperial models. Some of them were even pretty good. But that doesn't counter the fact that they've released way more new models/units/rules for the Imperium. It'll always be the case, because the Imperium is so popular, just a shame they can't balance things a little better.
Also... Chaos in Blackstone? I haven't seen that yet, and when I search for it on WC it doesn't seem to come up with any articles? I must be missing something.
Check the NOVA thread, in the Q&A it was revealed that the old Chaos Marine sculpts will be replaced with new ones. We get three in the BL game, and the other 7 will be in the stand alone kit a little later. We have a huge AoS/ 40K crossover between Khorne and Slannesh coming soon that will undoubtedly bring Fulgrim, Angron and codexes for World Eaters and Emperors Children out and into the fray, along side a host of new deamon models.
As for the Orks, I believe there is a new Gaz and Boys coming? We also saw the release of Death Guard, and it looks like in the GW preview pictures we've seen what are most-likely new tyranid kits.
Also, again, Sex sells.
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This message was edited 2 times. Last update was at 2018/09/06 19:17:08
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![[Post New]](/s/i/i.gif) 2018/09/06 19:51:56
Subject: Two new Codices, but nothing original.
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Fixture of Dakka
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We got a Rouge Trader gang usable in 40K.
While, yes this is a tiny bit Imperial/Nurgle overkill, it gives me hope.
Exodites
Kroot Merc army
Dare I say, Squats?
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![[Post New]](/s/i/i.gif) 2018/09/06 20:06:53
Subject: Two new Codices, but nothing original.
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Longtime Dakkanaut
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cuda1179 wrote:We got a Rouge Trader gang usable in 40K.
While, yes this is a tiny bit Imperial/Nurgle overkill, it gives me hope.
Exodites
Kroot Merc army
Dare I say, Squats?
I think Squats might be a little unlikely... possible, but unlikely. But then, they could base the models on the Kharadrons, so they may do it because it'll be easy...
Kroot Mercs I think are likely.
Exodites I'm not sure, because they are more 'Eldar on dinosaurs etc' kind of a thing, and the kill teams are more single-character infantry based. An individual exodite Eldar person would be very similar (pretty much identical) to a craftworld one, other than throwing rocks instead of grenades.
Corsairs though, I think are possible. A corsair captain and a band of reaver pirates would fit the kill team standard quite nicely, and you get some cool fluffy characters out of it too.
Heretics and Renegades could be done well too.
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![[Post New]](/s/i/i.gif) 2018/09/06 20:15:32
Subject: Two new Codices, but nothing original.
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Regular Dakkanaut
Whiterun
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Impeial stuffs popularity is a merry-go-round , it sells well, so it gets more attention which only makes it sell better, which only gives it even more attention - fading the rest into a bit of a limbo and dooming potentially interesting ideas like the mercenaries into obscurity.
I'd rather see more non-imperial and non-chaos stuff. Hopefully this Rogue Trader encourages GW to try more varied things in the future. Like em Squats, or mercs, or Exodites, or aliens uplifted by Triarch Pretorians, or Hrud, or Tarellians… at least something that's not some shade of power armored human.
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![[Post New]](/s/i/i.gif) 2018/09/25 16:56:53
Subject: Two new Codices, but nothing original.
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Longtime Dakkanaut
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Little update after reading the new codices for the Starstriders and the Gellerpox.
Pretty much as expected. Nurgly nurgle stuff for the gellerpox, with nothing that stands out as particularly good or interesting. Standard fare for a non-imperial codex.
Starstriders? Well I'm only on the first few pages, but I immediately see that they can take any imperial transport they wish, just like a new Inquisition squad. Which immediately gives them infinitely more potential than the gellerpox does.
Will have to go through the rules to see if any of them are worth taking, but they seem to be at least as good as the gellerpox, but gellerpox are footslogging and therefore slow and easy to pick off.
At first glance, the Imperials once again have gotten the better end of the stick.
Second glance though, their units are flimsier. Toughness 3 with a 5+ invulnerable. So fairly decent for standard humans. Not expensive either. I do think the ability to take any transport still brings them ahead, but maybe that's because I was already a fan of the Inquisition retinue from back in the good old days when that was a thing.
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![[Post New]](/s/i/i.gif) 2018/09/26 07:47:36
Subject: Two new Codices, but nothing original.
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The Dread Evil Lord Varlak
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I am sorry but in what world in 8th does the ability to take any transport, mean the Imperials got the better end of the deal?
Chimera: Overpriced IFV, better yet, at it's basic pricepoint you can field a charadon, a medium battletank that is more durable and field smore dakka.
Rhino: Overpriced APC.
Drop pods: Overpriced, period, (A moment of respect from a heretic astarte to you loyalists out there)
Land Raider: price of knight, no capability close to a knight, not even funny at that price point. Not even usefull as an assult vehicle since moving into 1" makes it unusefull. Huray for 300pts of your army doing nothing.
Valkyries: Alpha strike capability, OK decentish, do you have a unit for an alpha strike? Ehhhh debatable. Also again atleast 120 pts+ for the most basic loadout. Atleast it flies.
Razorback: APC with guns. Still overpriced but more workable then the other stuff.
Summa sumarum: Huray you can take transports, to bad 80% are useless since they are groundbound, overpriced and or terribly armed.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2018/09/26 08:06:56
Subject: Two new Codices, but nothing original.
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Towering Hierophant Bio-Titan
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I was with you till you started crapping on the Valk and the Razorback. Those units are fine. Hell even the Rhino is alright. Not that I'm saying Imperium got the better thing I dunno, but you're really trying to downplay what they did get.
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This message was edited 1 time. Last update was at 2018/09/26 08:19:27
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. |
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![[Post New]](/s/i/i.gif) 2018/09/26 08:17:42
Subject: Two new Codices, but nothing original.
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Mekboy on Kustom Deth Kopta
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Togusa wrote:
As for the Orks, I believe there is a new Gaz and Boys coming? We also saw the release of Death Guard, and it looks like in the GW preview pictures we've seen what are most-likely new tyranid kits.
Source for either new Boys, new Ghaz or new Nid models?
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![[Post New]](/s/i/i.gif) 2018/09/26 09:48:51
Subject: Two new Codices, but nothing original.
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The Dread Evil Lord Varlak
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SHUPPET wrote:I was with you till you started crapping on the Valk and the Razorback. Those units are fine. Hell even the Rhino is alright. Not that I'm saying Imperium got the better thing I dunno, but you're really trying to downplay what they did get.
I actually didn't on the valkyrie. I would not dare for i use them regularly.
Fact remains that you need a unit capable of posing a threat to get max use out of it and I don't think that they have one that can be used for such a strike. Well a good one at that.
The Rhino at over 50pts is not well placed. It does not Fly and it is not durable enough, dakka is also non existent on it. Also why pick a rhino when razorbacks exist?
Razorback: decent but still to much pts invested in it. (durability is also not really there but atleast the Dakka options. The smaller transport capacity is however potentially an issue, especially since t3 models generally come in bigger numbers and armored fist units are now normally 2 squads with as much special weaponry as possible which don't fit into one razorback, also theres the issue that you want to move the content of the Razorback but not the Razorback itself since -1 to hit applies.)So usability for the agents seem limitited no?
Those are the remaining 20% of somewhat decent transports.
And both the Razorback aswell as the Rhino can't Fly, are not durable and either have too small transport capacity (for a t3 army) or irrelevant weaponry.
I play nearly all of those vehicles, compared to other transports imperial ones (and or Chaos ones suck) comparativly to the only regularly fielded transports which, surprise, have Fly and are darkeldar . Which are open for passengers to fire out off them and have the units good enough for such a playstyle and are faster overall whilest beeing cheap.
8th generally has severly gimped transports and it does not help that you need Fly to stop beeing tarpitted and useless for the better armed transports.
If the next ca fixes transports ( especially Ork ones) then yes that turns into a plus, but so long that does not happen so long i don't particulary view it as such a huge advantage.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2018/09/26 15:17:10
Subject: Two new Codices, but nothing original.
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Longtime Dakkanaut
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Not Online!!! wrote:I am sorry but in what world in 8th does the ability to take any transport, mean the Imperials got the better end of the deal?
Chimera: Overpriced IFV, better yet, at it's basic pricepoint you can field a charadon, a medium battletank that is more durable and field smore dakka.
Rhino: Overpriced APC.
Drop pods: Overpriced, period, (A moment of respect from a heretic astarte to you loyalists out there)
Land Raider: price of knight, no capability close to a knight, not even funny at that price point. Not even usefull as an assult vehicle since moving into 1" makes it unusefull. Huray for 300pts of your army doing nothing.
Valkyries: Alpha strike capability, OK decentish, do you have a unit for an alpha strike? Ehhhh debatable. Also again atleast 120 pts+ for the most basic loadout. Atleast it flies.
Razorback: APC with guns. Still overpriced but more workable then the other stuff.
Summa sumarum: Huray you can take transports, to bad 80% are useless since they are groundbound, overpriced and or terribly armed.
List of transports the Geller can take - none.
List of transports Chaos can take - Rhino, Land Raider. So less than Imperials have, and both awful according to you. (Actually Rhinos are fine, they're only outmatched by Razorbacks really if you don't need the capacity, but again only Imperials have that extra option).
Also, manoeuvrability is a big deal. Being able to take even a bad transport is an advantage. Not only that though, but you don't even need to with the Starstriders, as they can all be put into reserves for a single CP. So the entire transport debate is immediately moot.
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