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Made in nz
[MOD]
Villanous Scum






Nah its just the boat keeps on getting Ioned, takes along time going from China to the USA only doing one forwards...

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
 
   
Made in pt
Deathwing Terminator with Assault Cannon




Lisbon, Portugal

 ingtaer wrote:
Nah its just the boat keeps on getting Ioned, takes along time going from China to the USA only doing one forwards...


don't forget outmaneuvering the TIE fighters near Somalia

This message was edited 1 time. Last update was at 2019/05/28 07:37:11


40k Dark Angels
BFG Tau

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in gb
[DCM]
Heroic Senior Officer





Gone-to-ground in the craters of Coventry

 Mathieu Raymond wrote:
Anyone want to theorycraft as to why the wave is delayed? Usual FFG shenanigans, or something more ominous?
It is probably stuck in the same log-jam as GW's Sylvaneth release.
Watch the "Potting Shed" clip on GW's community site for that announcement:
https://www.warhammer-community.com/2019/05/08/a-late-bloom-for-the-sylvaneth/

This message was edited 1 time. Last update was at 2019/05/28 09:23:53


4000 pts - 3500 pts - 3500 pts - Harlies: 1000 pts - 1000 pts DS:70+S+G++MB+IPw40k86/f+D++A++/cWD64R+T(T)DM+
IG/AM force nearly-finished pieces: http://www.dakkadakka.com/gallery/images-38888-41159_Armies%20-%20Imperial%20Guard.html
"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
Clubs around Coventry, UK 
   
Made in us
Douglas Bader






 Mathieu Raymond wrote:
Anyone want to theorycraft as to why the wave is delayed? Usual FFG shenanigans, or something more ominous?


Designers committed honorable suicide after the shame of producing prequel trash, sinking the boat to purge all evidence of their failure from the universe? One can only dream...

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 Mathieu Raymond wrote:
Anyone want to theorycraft as to why the wave is delayed? Usual FFG shenanigans, or something more ominous?


There a lot of real world tensions going on with China right now. But that would involve getting into politics to discuss it.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

That's what my wife thought as well, but a few containers of gaming material hardly seem like the first things you'd hit, or even single out. I'd assume car part, building supplies, electronic widgets and foodstuff would have been hit much more broadly than they have already.

Unless Xi Jinping really wanted to field a full flight of N1s before anyone else?

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in nz
[MOD]
Villanous Scum






As its just a couple of weeks delay (apparently) it seems more likely that a container got caught up in customs somewhere. Apparently the points rebalancing is going to happen at the end of next month now as well. That could be interesting, glad its earlier as I will have plenty of time to adjust before SoS.

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
 
   
Made in us
Willing Inquisitorial Excruciator





Lincolnton, N.C.

Points decrease on Tie Defenders *fingers crossed* (yeah it probably won't happen)

My beloved 40K armies:
Furry Emperor's Children
Order of Saint Pan Thera


DR:80S+++G+M+B++IPw40K(3)00-D++A+++/cWD233R---T(M)DM+ 
   
Made in us
Fixture of Dakka





Bathing in elitist French expats fumes

Points increase on Wedge, please?

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in nz
[MOD]
Villanous Scum






Rather have a points increase on Leia, she is stupidly cheap/broken at the moment in Beef lists.
If we are wish listing;
AS and Juke to be scaled in points by initiative.
Generic Republic Arcs to be made slightly cheaper.
Grappling struts to be made cheaper.
Generic Phantoms to be made more expensive.
All Scum ships to be made cheaper as well as their upgrades and get an extra attack and two extra defence... Seriously though something needs to happen with Scum as there are currently 2 good lists now that Boba has been nerfed (well and 0-0-0 and Han gunner). Cheaper Lancers maybe? Though I expect the M3A to get something as they are very rarely seeing play and are about to be rereleased.
Feel like FO need something as well.

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

Cheaper Lancers would be ace, love that ship.

Regarding Wedge, I played him plenty, I still think that for 52 points, he's very efficient. Too much, maybe.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in us
Willing Inquisitorial Excruciator





Lincolnton, N.C.

Cheaper Tie Defenders so Tripfenders can be done again.

Lower the cost for HTD and Upsilons FFG really overswung on the points change here.

Lower points on Auzitucks, HWKs (or at least the moldy crow title), YT-2400, and Tie Aggressors.

And give Scruggs their ordnance back.


My beloved 40K armies:
Furry Emperor's Children
Order of Saint Pan Thera


DR:80S+++G+M+B++IPw40K(3)00-D++A+++/cWD233R---T(M)DM+ 
   
Made in us
Douglas Bader






Never thought I'd see people complaining that Wedge is overpowered...

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in ca
Regular Dakkanaut




 ingtaer wrote:
Rather have a points increase on Leia, she is stupidly cheap/broken at the moment in Beef lists.
If we are wish listing;
AS and Juke to be scaled in points by initiative.
Generic Republic Arcs to be made slightly cheaper.
Grappling struts to be made cheaper.
Generic Phantoms to be made more expensive.
All Scum ships to be made cheaper as well as their upgrades and get an extra attack and two extra defence... Seriously though something needs to happen with Scum as there are currently 2 good lists now that Boba has been nerfed (well and 0-0-0 and Han gunner). Cheaper Lancers maybe? Though I expect the M3A to get something as they are very rarely seeing play and are about to be rereleased.
Feel like FO need something as well.


Why scale Juke to initiative? And generic Arcs to be cheaper?! They’re a steal at 42...

This message was edited 1 time. Last update was at 2019/05/31 22:48:10


 
   
Made in us
Fixture of Dakka





Bathing in elitist French expats fumes

 Peregrine wrote:
Never thought I'd see people complaining that Wedge is overpowered...


He's not overpowered per se, he's just incredibly efficient, especially in a format that limits your choices like Hyperspace does.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in nz
[MOD]
Villanous Scum






Vargas79 wrote:
 ingtaer wrote:
Rather have a points increase on Leia, she is stupidly cheap/broken at the moment in Beef lists.
If we are wish listing;
AS and Juke to be scaled in points by initiative.
Generic Republic Arcs to be made slightly cheaper.
Grappling struts to be made cheaper.
Generic Phantoms to be made more expensive.
All Scum ships to be made cheaper as well as their upgrades and get an extra attack and two extra defence... Seriously though something needs to happen with Scum as there are currently 2 good lists now that Boba has been nerfed (well and 0-0-0 and Han gunner). Cheaper Lancers maybe? Though I expect the M3A to get something as they are very rarely seeing play and are about to be rereleased.
Feel like FO need something as well.


Why scale Juke to initiative? And generic Arcs to be cheaper?! They’re a steal at 42...


Juke gets more valuable at higher initiative (more likely to still have your evade token) so I reckon it should cost more for higher and less for lower. Yeah the Initiative 2 Arc is good at 42, the initiative 3 is a joke at 47.

Points change is confirmed for the 25th of this month if no one noticed. looks like FFG are doing a live broadcast of it so that could be fun.

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
 
   
Made in us
Douglas Bader






 ingtaer wrote:
Juke gets more valuable at higher initiative (more likely to still have your evade token) so I reckon it should cost more for higher and less for lower.


But the same is true for pretty much any upgrade. Torps are more valuable if you're more likely to be alive to use them and can get a target lock at higher PS, anything with an arc restriction is easier to use when you can boost/BR last, etc. The advantage of high PS is already built into the base ship cost, screwing around with variable upgrade costs should be a last resort thing for upgrades that obviously have a massive difference in power on different ships/pilots and risk creating major balance issues at a fixed cost.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in nz
[MOD]
Villanous Scum






 Peregrine wrote:
 ingtaer wrote:
Juke gets more valuable at higher initiative (more likely to still have your evade token) so I reckon it should cost more for higher and less for lower.


But the same is true for pretty much any upgrade. Torps are more valuable if you're more likely to be alive to use them and can get a target lock at higher PS, anything with an arc restriction is easier to use when you can boost/BR last, etc. The advantage of high PS is already built into the base ship cost, screwing around with variable upgrade costs should be a last resort thing for upgrades that obviously have a massive difference in power on different ships/pilots and risk creating major balance issues at a fixed cost.


Absolutely and the inherent cost of the higher initiative, pilot ability and seemingly paying for options does balance that to a great degree, especially things like torps. This bit "screwing around with variable upgrade costs should be a last resort thing for upgrades that obviously have a massive difference in power on different ships/pilots and risk creating major balance issues at a fixed cost." is why I think AS and Juke need to be variant cost. Currently you pretty much only see Juke on Phantoms (occasionally A Wings) but if they drop the price of the Defender it may be viable and I don't doubt we will be seeing it on the N1. Those three ships (Phantom/Def/N1) all gain an evade as a free action under very easy to get circumstances so Juke just seems like an auto take, its a powerful ability and if you have a free evade there is no opportunity cost (like torps needing a lock to fire when you may be better served to take a focus).

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
 
   
Made in ca
Regular Dakkanaut




 ingtaer wrote:
 Peregrine wrote:
 ingtaer wrote:
Juke gets more valuable at higher initiative (more likely to still have your evade token) so I reckon it should cost more for higher and less for lower.


But the same is true for pretty much any upgrade. Torps are more valuable if you're more likely to be alive to use them and can get a target lock at higher PS, anything with an arc restriction is easier to use when you can boost/BR last, etc. The advantage of high PS is already built into the base ship cost, screwing around with variable upgrade costs should be a last resort thing for upgrades that obviously have a massive difference in power on different ships/pilots and risk creating major balance issues at a fixed cost.


Absolutely and the inherent cost of the higher initiative, pilot ability and seemingly paying for options does balance that to a great degree, especially things like torps. This bit "screwing around with variable upgrade costs should be a last resort thing for upgrades that obviously have a massive difference in power on different ships/pilots and risk creating major balance issues at a fixed cost." is why I think AS and Juke need to be variant cost. Currently you pretty much only see Juke on Phantoms (occasionally A Wings) but if they drop the price of the Defender it may be viable and I don't doubt we will be seeing it on the N1. Those three ships (Phantom/Def/N1) all gain an evade as a free action under very easy to get circumstances so Juke just seems like an auto take, its a powerful ability and if you have a free evade there is no opportunity cost (like torps needing a lock to fire when you may be better served to take a focus).


Juke gets better the more times it is taken in a single list. That’s where the issue lies, not with initiative.

 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

Actually, ships that get a free evade on a rather simple condition (Defender, Phantom, N1) get stupidly good with Juke. So maybe not scale with initiative, but maybe those three ships should pay more for it? Maybe?

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in nz
[MOD]
Villanous Scum






Resistance crew leaked;





This message was edited 1 time. Last update was at 2019/06/06 08:40:14


On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
 
   
Made in nz
[MOD]
Villanous Scum






New rules reference released;
https://images-cdn.fantasyflightgames.com/filer_public/14/68/146862ef-287f-47d9-955d-50e1c324c92b/swzrulesreference_v104-compressed.pdf?fbclid=IwAR1-a8CO5U8tVQScbjiTFCM8DlgrfzOtwq_R2xTF8BjnlaWgoqQwRCMf40M

Mostly clarifications of the new wave stuff and some tided up wording (also now allows Proach and Yushun to work as everyone thought was intended).

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

And still no points for Wave 4.

How are you enjoying the Quick Build format?

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in nz
[MOD]
Villanous Scum






Quickbuild… Quickbuild… That's the format where you use the cards to stop table legs from wobbling isn't it?

Never actually played it nor seen it played, yourself?

So points for the wave have been announced as being released on the same day as the wave, July 11th. The rebalance is still on for the 25th of this month.

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

Didn't they used to release points a few days early?

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in nz
[MOD]
Villanous Scum






Or on time, or a couple of days late...

I think the best bet is to buy a magic 8 ball and go with whatever answer you get from that!

On parle toujours mal quand on n'a rien à dire.
Keeping the flame of Babylon 5 A Call to Arms alive, check it out;
Babylon 5 ACTA campaign log
Babylon 5 ACTA Painting log
 
   
Made in us
Willing Inquisitorial Excruciator





Lincolnton, N.C.

You mean June 11th? Cause I know some youtubers especially Hairy Nick in Australia already got his wave 4 content and did unboxing. It can't be that long of a wait for us in the States.

My beloved 40K armies:
Furry Emperor's Children
Order of Saint Pan Thera


DR:80S+++G+M+B++IPw40K(3)00-D++A+++/cWD233R---T(M)DM+ 
   
Made in pt
Deathwing Terminator with Assault Cannon




Lisbon, Portugal

It will be JULY 11th.



also


40k Dark Angels
BFG Tau

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Willing Inquisitorial Excruciator





Lincolnton, N.C.

Well...fudge.

My beloved 40K armies:
Furry Emperor's Children
Order of Saint Pan Thera


DR:80S+++G+M+B++IPw40K(3)00-D++A+++/cWD233R---T(M)DM+ 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

Time enough for all those beautiful repaints to be done for day 1.

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
 
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