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Made in gb
Shas'ui with Bonding Knife






 CrownAxe wrote:
 Wolfblade wrote:
 Matt.Kingsley wrote:
They were, however, the go-to Troop choice.

Indeed, they've actually lost utility. Without summoning, they're just an Objective-scoring Mana battery.


Has anything said they lost summoning? If not BRB says they have Malefic iirc.

The Magnus FAQ


Ahhhh ok. Well, considering summoning is built into them now, its not a huge nerf.

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bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
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Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

It's ok. Do a 9 herald formation added to 9 screamers, give them IWND and just clown around for a while. Have Fateweaver, Be'Lakor and a LoC running around with em, throwing out aerial tactical nukes and pink horrors as the batteries.

Reality is a nice place to visit, but I'd hate to live there.

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Let's also not forget that the lore of Change does have a Conjuration power, so Horrors can still summon Screamers or Tz Chariots. Not great, but still useful and annoying.

Plus imagine the look on an opponent's face when he kills the Blue Horror unit in his phase, only for the Brimstone Horror unit created to generate Gaze and subsequently blow up his Knight. Priceless

   
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Grim Dark Angels Interrogator-Chaplain





Earth

So reading this thread all I can think is .... chaos finally.... for the first time in 15+ years, get a single op unit.... and people start crying? Whut???
   
Made in gr
Longtime Dakkanaut




Halandri

 Formosa wrote:
So reading this thread all I can think is .... chaos finally.... for the first time in 15+ years, get a single op unit.... and people start crying? Whut???
no, no. Not OP. Chaos finally get a P unit.


Edit: well, okay it remains to be seen

This message was edited 1 time. Last update was at 2016/12/04 14:55:46


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

nareik wrote:
 Formosa wrote:
So reading this thread all I can think is .... chaos finally.... for the first time in 15+ years, get a single op unit.... and people start crying? Whut???
no, no. Not OP. Chaos finally get a P unit.


Edit: well, okay it remains to be seen



Haha true true
   
Made in nl
Automated Rubric Marine of Tzeentch



Netherlands

Magnus IS strong. Very strong. First of all, he knows enough blessings alone to get himself to godmode. Siphon magic first, force second, there you have your 2++ rerollable save with two WC1 powers out of the 6 he can cast. He also has two str D shots, not just one, and one of those is a beam. And he has more goodies in the form of infernal gateway, doombolt and bolt of change. He can have a very terrifying mid-range psychic dakka phase. That being said, he DOES cost two wraithknights worth of points, therefore he should be twice as terrifying as a wraithknight. And I believe he is where he should be. Playing him as a mid-range/melee threat, maybe as a shield in front of your more frail units will be his natural position. That being said, even with a 2++ rerollable, I would not send him against a D-thirster or a str D melee gargantuan. Regardless of what the fluff says, he cannot "rip a wraithknight to shreds" and all it takes is a lucky 6 roll on a D table to remove him from the game.

Magnus is a force to be reckoned with in the Thousand Son list, but not because of his stats or his str D attacks but by the way he binds the army together and enables combos. One of the strongest things TS lists can do now is cast 2-3 "Siphon Magic" powers at the beginning of the psychic phase. Once you get to three casts, you enjoy your practically unlimited warp charges, as any spell cast with 3 dice will refresh its charges to the other wizards. And having mr Magnus start this kind of dance with his standard known Siphon magic on a 2+ is the best way to make your opponents miserable.

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topaxygouroun i wrote:
Magnus IS strong. Very strong. First of all, he knows enough blessings alone to get himself to godmode. Siphon magic first, force second, there you have your 2++ rerollable save with two WC1 powers out of the 6 he can cast... One of the strongest things TS lists can do now is cast 2-3 "Siphon Magic" powers at the beginning of the psychic phase. Once you get to three casts, you enjoy your practically unlimited warp charges, as any spell cast with 3 dice will refresh its charges to the other wizards. And having mr Magnus start this kind of dance with his standard known Siphon magic on a 2+ is the best way to make your opponents miserable.


First, Blessing of Tzeentch is a Special Rule, as such it cannot stack with itself. So if Magnus uses Force then Siphon Magic he only gets the +1 to his invul save from Force not Siphon Magic.

Second, Siphon Magic can cascade as you said, but you are still limited by your ML and all of your Sorcs can perils. It can make for a nice "reserve" for Magnus or Arhiman but other units (Rubrics and Scarab Occult Terminators specifically) wont benefit as much from this power if at all. If you run the TS Grand Coven you do get the extra power attempt and it should ALWAYS be used for Force or some other Blessing that effects the unit. I can see HQ Sorcs using Siphon Magic but only under certain conditions. Personally not really too impressed with it, but I would totally take it over Boon of Mutation any day.
   
Made in nl
Automated Rubric Marine of Tzeentch



Netherlands

BomBomHotdog wrote:
topaxygouroun i wrote:
Magnus IS strong. Very strong. First of all, he knows enough blessings alone to get himself to godmode. Siphon magic first, force second, there you have your 2++ rerollable save with two WC1 powers out of the 6 he can cast... One of the strongest things TS lists can do now is cast 2-3 "Siphon Magic" powers at the beginning of the psychic phase. Once you get to three casts, you enjoy your practically unlimited warp charges, as any spell cast with 3 dice will refresh its charges to the other wizards. And having mr Magnus start this kind of dance with his standard known Siphon magic on a 2+ is the best way to make your opponents miserable.


First, Blessing of Tzeentch is a Special Rule, as such it cannot stack with itself. So if Magnus uses Force then Siphon Magic he only gets the +1 to his invul save from Force not Siphon Magic.

Second, Siphon Magic can cascade as you said, but you are still limited by your ML and all of your Sorcs can perils. It can make for a nice "reserve" for Magnus or Arhiman but other units (Rubrics and Scarab Occult Terminators specifically) wont benefit as much from this power if at all. If you run the TS Grand Coven you do get the extra power attempt and it should ALWAYS be used for Force or some other Blessing that effects the unit. I can see HQ Sorcs using Siphon Magic but only under certain conditions. Personally not really too impressed with it, but I would totally take it over Boon of Mutation any day.


Limited to ML+1 in a grand coven. I was thinking of Rehati War Sect to be honest. Forgo all non character units, purchase an msu War Cabal and go full sorcerers with spell familiars harnessing on a 3+. Therefore I would have enough spells to keep the Siphon magic cascade going. Even with only rolling the "mandatory" tzeentch spell, with 6-7 sorcs rolling I would get at least one more Siphon magic to keep it going. Then choose telepathy and ectomancy powers for the awesome primaries. I would then proceed to one die cast most of the stuff on a 3+ rerollable. Stack up dice on magnus, get your double D attacks going. Maybe add a cyclopia cabal in grand games for more free dice.

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So if we did boycott Magnus from chaos armies, what will we also boycott from marines, eldar, and tau? Free transports? Wraithknight? Taunar?
   
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Darkmind wrote:
So if we did boycott Magnus from chaos armies, what will we also boycott from marines, eldar, and tau? Free transports? Wraithknight? Taunar?
"That ship has sailed" - said Traditio.

But of course, now the Magnus ship has sailed, too, so Traditio, is, in a word, screwed.
   
Made in ca
Elite Tyranid Warrior





Or you know, don't get super salty when CSM finally get something to help against GMC and FMC. It's both super fluffy and a truckload of points.

People like to whine way to much. I don't even have a real Chaos army yet and I'm just so damn excited for all the chaos players I know!

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Made in gb
Regular Dakkanaut





I agree with the above post , also the thing with power creep is the models that used to get stick for being used, now arnt as bad so can be used more without getting stick.

its really down to the comunity to balance games if it was as balanced as chess there would be a whole new thing created that would be handicaps . Because some people will dominate your local club and always win .then the only way he will get games is if he gives his opponate more points ect . Which will create whole threads on whats aceptable and how do you measure your own handicap .

The game can be massivly unblanced just talk about the list you have before the game and make adjustments .
Again i do relise that some people will cling to the rules and not allow extra points to be used and its a big part the hobby building the strongest list .

I would really like to see threads giving army list ratings so we can see good match ups. And if your playing a top tier army against a bottom tier army just dont be that guy or at least be humble about it . Theres nothing worse than being beaten by somebody useing an op list against a fluffy one and the op guy saying its not op all you have to do is ........
   
Made in ru
!!Goffik Rocker!!






ian wrote:

I would really like to see threads giving army list ratings so we can see good match ups. And if your playing a top tier army against a bottom tier army just dont be that guy or at least be humble about it . Theres nothing worse than being beaten by somebody useing an op list against a fluffy one and the op guy saying its not op all you have to do is ........

They'd also require a lot of detalisation cause tourney eldar would smash fun eldar for half the cost. And tourney CSM (magic deathstars) would murderise 5 times it's cost in fluffy csm.
   
Made in gb
Regular Dakkanaut





I agree but if at least its more of a known thing then hopfully people can reference there list against it and think hang on mybe a grav heavy list against nids with monsters creatures is way to strong . And i should save my grav list for wraithknights
   
Made in us
Omnipotent Necron Overlord






Reavas wrote:
 CrownAxe wrote:
 JohnHwangDD wrote:
Yeah, I see that a lot of people are (finally?) getting wound up over the Pink - Blue - Brimstone thing. Heh. I doubt the hard counter comes out immediately. Gotta let Chaos have a day in the sun.

Daemons are one of the best armies in the game. they didn't need a buff


Daemons in general are good, horrors were always lacking in regards to their usefulness

You've got to be kidding. They are a troop infantry unit that is hard to destroy with shooting that puts out more than decent psychic shooting or generates tons of warp-dice for other units that need them. Statwise they apear to be quite tame but when you load them into daemon lists - they are the most useful support unit in the game.

Let’s also not forget people. Magnus might make CSM competitive but what he does to daemon list is what you should be concerned about. With the amount of WC dice Daemon lists put out – it well within reason that Magnus will be able to cast 5 offensive spells a turn (and since he gets spells off on a 2+ there will still be WC dice left over to do daemon housekeeping spells like cursed earth and summon some units.) This will be comparable to an anchored flying stormsurge moving over your army – obliterating gak at will with no chance at retaliation (lets just hope you don’t actually have a storm surge in you list because then it will be comparable to 2 of them.) With my experience fighting daemons – if your strategy is to destroy his horrors in a few turns – you have already lost the game. Horrors are actually really hard to kill and they have only become better in this regard.

This message was edited 1 time. Last update was at 2016/12/05 13:48:40


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 JimOnMars wrote:
. . . Traditio, is, in a word, screwed.


If that were the case, maybe he'd be a little less whiny.

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I just think it's amusing that he's gone from hating on everything he's already lost against, to hating on things that he's going to lose against.

   
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I like how he's flipped from demanding that FMC's get armour capped at 4+ to nerf them to complaining that it's unfair.

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Darkmind wrote:
So if we did boycott Magnus from chaos armies, what will we also boycott from marines, eldar, and tau? Free transports? Wraithknight? Taunar?


He gets it.

 stealth992 wrote:
...
Or you can just keep buying chaos everything, and not play them. Just sit alone in your room for years, painting and detailing, and detailing some more. Then keep doing that for years until you own upwards of 10000 points of chaos. Keep shining their swords and sharpening their knives. Then some day, some wonderful day, when a new book comes out that will realize your armies' potential, come out from hiding. Everyone will have thought you had left warhammer 40k for good, but no, you had been training, preparing, and brooding for this moment. Return with such vengeance and hatred that you will not hold back, and you will destroy everything in your path. Like a true chaos crusade, wait for the right moment, then burst forth from the Eye of Terror and unleash your pain on the whole universe. And when they cry and complain that you are OP and that it's not fair. Reassure them that it's true. It isn't fair, but it's what they DESERVE. All of them, each and every one of them deserve to be obliterated into oblivion. And if they ask you to play with a fluffy army, tell them you will do so. But on game day bring the meanest nastiest, ugliest army you can. Give them no opportunity for victory, give them no opportunity for enjoyment. Your only goal is to inflict as much pain and suffering as possible. And when they cry, and they will cry, laugh at them, drink their salty tears, and bath in their sweet, sweet blood.

 
   
Made in gb
Shas'ui with Bonding Knife






So, long ago it hit that critical point where Traditio refuses to admit he's wrong, and everyone disagreeing with him, so he just stops posting. Any guesses on how long until a lock comes along? I'm guessing by the 23rd page.

This message was edited 1 time. Last update was at 2016/12/05 21:04:31


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bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
Made in au
Liche Priest Hierophant







 Wolfblade wrote:
So, long ago it hit that critical point where Traditio refuses to admit he's wrong, and everyone disagreeing with him, so he just stops posting. Any guesses on how long until a lock comes along? I'm guessing by the 23rd page.

Should we make a poll for it?
   
Made in us
Auspicious Aspiring Champion of Chaos






 Matt.Kingsley wrote:
 Wolfblade wrote:
So, long ago it hit that critical point where Traditio refuses to admit he's wrong, and everyone disagreeing with him, so he just stops posting. Any guesses on how long until a lock comes along? I'm guessing by the 23rd page.

Should we make a poll for it?


Only if its worded in such a way as to confuse others into selecting the option that supports my stance. If it doesn't work, I'll make a new poll with even more confusing wording.

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Do we get to ignore the majority of votes if they don't vote the way that we want them to? OMG, the majority is trolling....

   
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At least I've never made a BA poll.
   
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 Wolfblade wrote:
So, long ago it hit that critical point where Traditio refuses to admit he's wrong, and everyone disagreeing with him, so he just stops posting. Any guesses on how long until a lock comes along? I'm guessing by the 23rd page.


If only he were the only one. I can name 5 other users who do the exact same thing.

OT, I agree, we should only boycott Magnus if we boycott Wraithknights, Stormsurges, and all the other crazy batgak that gets put out. That, or roll with the new nonsense.

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 EnTyme wrote:
 Matt.Kingsley wrote:
 Wolfblade wrote:
So, long ago it hit that critical point where Traditio refuses to admit he's wrong, and everyone disagreeing with him, so he just stops posting. Any guesses on how long until a lock comes along? I'm guessing by the 23rd page.

Should we make a poll for it?


Only if its worded in such a way as to confuse others into selecting the option that supports my stance. If it doesn't work, I'll make a new poll with even more confusing wording.


Of course, and just make sure there's like 8 poll options, and 5 of them favor your side, 2 are neutral positions, and then one that mildly disagrees with you for a small reason (but otherwise agrees with you). Obviously leave out the option most people might select.

 JohnHwangDD wrote:
Do we get to ignore the majority of votes if they don't vote the way that we want them to? OMG, the majority is trolling....

Well obviously. And even if they weren't the minority is a large minority that still needs to be catered to!

This message was edited 2 times. Last update was at 2016/12/05 22:54:31


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bittersashes wrote:One guy down at my gaming club swore he saw an objective flag take out a full unit of Bane Thralls.
 
   
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Martel732 wrote:
At least I've never made a BA poll.


You won a decurion with angel's blade. Got no right to complain now.
   
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 koooaei wrote:
Martel732 wrote:
At least I've never made a BA poll.


You won a decurion with angel's blade. Got no right to complain now.


(For the curious and as a point of curiosity out of (theoretically) 22 standalone 40k Codexes three (SM, CSM, Daemons) have multiple meta-detachments, nine (Eldar, Guard, BA, DA, Wolves, Necrons, Deathwatch, Genestealer Cult, Tau) have one meta-detachment, and ten (GK, Inquisition, Cult Mechanicus, Skitarii, MT, Sisters, Orks, DE, Harlequins, Tyranids) have no meta-detachments.)

(Imperial Knights and Renegade Knights have been excluded because cost-wise giving them a meta-detachment would amount to giving each single Knight an extra special rule, Thousand Sons and KDK have been excluded as special cases of CSM/Daemons, and the Assassinorium has been excluded because nobody in their right mind would try to field them as a stand-alone army. Fifteen FW lists have been excluded, since FW designs their armies to work without meta-detachments including them would skew the data without giving any information.)

This message was edited 2 times. Last update was at 2016/12/06 14:37:25


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