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2019/04/14 19:25:58
Subject: Conquest! The Last Argument of Kings! (Lastest: release schedule announced pg19)
That deal through MM is too good. I decided not to wait for a more local supplier and preordered the starter. It's a more than fair bet that the game will be more expensive here even with the cost of shipping from MM.
2019/04/18 03:04:40
Subject: Re:Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
I'm just sore I missed the super duper cheap phase of the preorder. Ah well. I'll be stuck in Japan when it launches anyways. I guess I shouldn't be in that big of rush.
Poorly lit photos of my ever- growing collection of completely unrelated models!
Yeah, it's clear to me they won't keep that price discount on long term. Unless they get funded by a billionaire straight up.
Otherwise, it has fair appeal. But it's another wargame, clearly asking for lots of miniatures again and well the scale means it will take lots of space on the shelves too. Not even speaking about spreading the word, building a new gamer community for this game and following on long term while buying all proprietary game material that is needed.
2019/04/18 22:45:59
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
Those models are beautiful. Sorry if I missed it, but I seem to recall somewhere that they're considerably bigger than 30mm. Are there any scale photos out there of them next to Reaper, Mantic, old GW, or other 28-30mm figures?
I play...
Sigh.
Who am I kidding? I only paint these days...
2019/04/19 03:42:03
Subject: Re:Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
I'll take some pictures next to my son's warhammer later for you all (I don't play it myself) but the infantry are on 25mm bases if that helps for the moment.
Automatically Appended Next Post:
Sarouan wrote: Yeah, it's clear to me they won't keep that price discount on long term. Unless they get funded by a billionaire straight up.
Otherwise, it has fair appeal. But it's another wargame, clearly asking for lots of miniatures again and well the scale means it will take lots of space on the shelves too. Not even speaking about spreading the word, building a new gamer community for this game and following on long term while buying all proprietary game material that is needed.
There is no proprietary gaming material to buy.
It's all free. Rules, army builder, lore, art, all on the website free. A you need to buy is the models!
This message was edited 2 times. Last update was at 2019/04/19 07:18:08
Man, with release incoming, I am so eager for more Battle Reports. I've watched the BoW ones, but as usual they're only modestly satisfying as those guys are so very oddly bad at gaming. :-p
11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted)
2019/04/19 16:47:42
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
It's all free. Rules, army builder, lore, art, all on the website free. A you need to buy is the models!
And their cards. And their unit bases. Which come of course with their miniatures. Saying everything you need to play is free and you just have to use your miniatures is a lie.
They're proprietary gaming material, made so that if you buy their miniatures, you have everything you need to play them right out of the box - if you buy miniatures from other sellers, you'll need to get the cards and unit bases separately in some way. Which will be more difficult, of course.
This game is indeed well thought, from a marketing point of view.
This message was edited 1 time. Last update was at 2019/04/19 16:56:25
2019/04/19 17:22:34
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
I don't think it is too unreasonable for them to expect you to buy their miniatures in order to play their game?
But even if you don't want to buy their miniatures, to have you buy some supplementary materials in order to play their game?
I never said it was unreasonnable, just pointing out how good they thought about it. And it's not innocent, to me - they're clearly trying to get their place on the market first, with a stunningly good starter for the price asked. And it is on purpose, I believe. Once they are established, have their loyal community and got their web of retailers/clubs backing them, then they can come with other prices and shenanigans. But we aren't there yet, far from it ! Let"s see first if they will manage to succeed and prosper.
Rules being free is, to me, an obvious move to seduce the new players. Let them see how the game is good, show them a solid universe with awesome artwork and interesting background and of course sell great miniatures. Preparation is the key for first impression, and so far ? Yes, I say they really did their homework here. It's a very different feeling from the swarm of Kickstarter projects, an "old school" feeling, and I love it.
But alas, I really don't have time for another time and money sinking wargame at the moment...I'm already taken in way too many projects already. Wish them good luck, though.
This message was edited 1 time. Last update was at 2019/04/19 19:14:12
2019/04/19 20:46:29
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
I feel your pain there - I don't know that I *want* to start another game system, especially with so many of my favorites being either no longer supported or not easy to find opponents for.
Outside of GW's efforts, it isn't always easy to find a game for...other games.
But this one looks good - both in terms of miniatures and the game itself.
And that starter box set is priced to move!
2019/04/19 21:31:12
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
It's okay son, show us on the doll where GW touched you! XD
the team behind this know that the business practice you've described is not long term sustainable. They've grown up playing the same games as us, reading the same books, watchingvthr same films and being disappointed by the same bs business practices of certain market leaders. They know they can do better than that! It must just be my word on it but watch this space.
You know what's really sad ? If this project was made twenty years ago, I'm sure it wouldn't be the same. But now the wargame market is so crowded...it's becoming more and more difficult for new games with interesting universes and game systems to have their spot under the sun. And yeah, I'm speaking for myself, but frankly I believe we will eventually have a problem. New games constantly keep talking to the same kind of people, and the most important ressource is the same for everyone, even those with money : time. Where can we find the time to play them all ? To collect them all ? To paint them all ? To build a community, find players to play, and so on. It's really becoming an issue, I feel. That's what I'm afraid with this project that I really like, but know I will not be able to support...that eventually, I will not be alone in the same situation.
2019/04/19 22:08:46
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
Looking forward to those scale shots Davidian. I kept on hoping that some sprue shots from their US tour would pop up online but so far I haven't seen anything...
2019/04/19 23:05:29
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
Gallahad wrote: Looking forward to those scale shots Davidian. I kept on hoping that some sprue shots from their US tour would pop up online but so far I haven't seen anything...
Gallahad wrote: Looking forward to those scale shots Davidian. I kept on hoping that some sprue shots from their US tour would pop up online but so far I haven't seen anything...
I'm loving everything i'm seeing here, but as i've been tapped to demo the game for a few local stores i'm not excited about trying to speed-assemble/paint two full demo armies. One forgets how high model counts can go in rank+flank games. :-p
11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted)
2019/04/24 01:22:10
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
NewTruthNeomaxim wrote: I'm loving everything i'm seeing here, but as i've been tapped to demo the game for a few local stores i'm not excited about trying to speed-assemble/paint two full demo armies. One forgets how high model counts can go in rank+flank games. :-p
I am going to demo a 5 stores. I will use my own armies. I have assembled one of most of the starter units, only the knights are not really fast. The knights take patience but they are really nice. Being larger makes things less fiddly.
Automatically Appended Next Post: A small note to those trying to build a community. Offer to split boxes with anyone if you can. I am splitting boxes with nine people who would not have pre ordered a whole set yet. 5 Humans 4 clones. So basically they are splitting with each other but I am paying upfront and collecting the money just to get the community growing and letting the stores see there is interest. May not work for you but it’s working here.
This message was edited 1 time. Last update was at 2019/04/24 01:29:04
2019/04/24 07:08:02
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
Thanks for the size comparisons. These guys are really big...yeah, it will be difficult to use other miniatures to play the game, this is not a common scale. For a rank and file wargame, the numbers seem to be lower indeed (don't forget though that demo armies tend to be smaller than those in standard games), but since the miniatures are bigger and apparently quite detailed, that means you can't skip the same on painting details because it will be easier to see even from a distance. So yeah, I think you'll spend more time than usual.
Wondering what the other factions will look like.
2019/04/24 18:34:26
Subject: Re:Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
Sarouan wrote: Thanks for the size comparisons. These guys are really big...yeah, it will be difficult to use other miniatures to play the game, this is not a common scale. For a rank and file wargame, the numbers seem to be lower indeed (don't forget though that demo armies tend to be smaller than those in standard games), but since the miniatures are bigger and apparently quite detailed, that means you can't skip the same on painting details because it will be easier to see even from a distance. So yeah, I think you'll spend more time than usual.
Wondering what the other factions will look like.
During one of the BoW videos a Parabellum rep said the "standard" sized game was roughly 2x the starter box and an extra unit per player. While not OG Fantasy peasant hordes... we're still talking a healthy 150+ models per side... That's fine, mind you as I badly want this game to be a huge success, but still not a quick weekend's worth of assembly/painting either. :-p
11527pts Total (7400pts painted)
4980pts Total (4980pts painted)
3730 Total (210pts painted)
2019/04/25 03:21:15
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
The sizes actually sound similar to what earlier editions of Warhammer Fantasy had. It was quite common to have units of 20-25 infantry in 6th-7th ed, iirc, instead of the 40+ monster blocks you needed to field in 8th to get the most out of steadfast.
This message was edited 1 time. Last update was at 2019/04/25 08:43:52
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
2019/04/25 13:07:43
Subject: Conquest! The Last Argument of Kings! (Army builder preview video on page 20)
CthuluIsSpy wrote: The sizes actually sound similar to what earlier editions of Warhammer Fantasy had.
It was quite common to have units of 20-25 infantry in 6th-7th ed, iirc, instead of the 40+ monster blocks you needed to field in 8th to get the most out of steadfast.
Dovetailing off of that, I LOVE how this game uses morale/resolve. The slight abstraction works, with every single death in close combat potentially being just as devastating to the unit "psychologically".