Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/12/31 01:08:03
Subject: Invisibility hammer
|
 |
Guard Heavy Weapon Crewman
|
I played a game the other day against my friend who was using GKs and an Imperial Knight. He fished for invisibility and got it. I could never deny it and he cast it on the Dreadknight a few times and then on the IK. I emptied my entire army shooting at the damn knight no avail as it teleported across the board and flamed my inquisitorial acolytes and monkeys to death. This is not the first time I've had to play against this absurd psychic power. Makes the game stupid. It's cast this on my rape unit and watch it destroy. We we're playing Purge, which I can't stand to begin with, so I couldn't just focus on objectives. Anyone else fed up with this broken psychic power?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 01:11:57
Subject: Invisibility hammer
|
 |
Legendary Master of the Chapter
|
Fight stupid with stupid. or mr culexus and watch them gak there collective baby carrier.
|
Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 01:20:48
Subject: Re:Invisibility hammer
|
 |
Hellish Haemonculus
|
What army do you play?
The easiest solution is usually to kill the Invis capable psyker.
|
This message was edited 1 time. Last update was at 2014/12/31 01:21:45
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 01:40:47
Subject: Invisibility hammer
|
 |
Stealthy Grot Snipa
|
Don't shoot at an invisible unit when you can instead shoot at the visible psyker casting the power, silly.
|
"The Emporer is a rouge trader."
- Charlie Chaplain. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 01:41:20
Subject: Re:Invisibility hammer
|
 |
Guard Heavy Weapon Crewman
|
I was using SM and Inq. I wasn't going to try for invisibility until he did. I was unable to get it. His librarian was hidden I cover amongst a 10 man squad of termies so not so easily killed. Being GKs he had way more dice to throw than me. I feel like I'm going to have to go full cheese with Tiggy and go for invisibility as well. I had forgotten about the. Calluxus sp? But would rather not have to spend points to fight cheese.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 01:41:27
Subject: Re:Invisibility hammer
|
 |
Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
|
You play a henchmen army? Solution is easy! Buy a culexes assassin
|
"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 01:42:48
Subject: Invisibility hammer
|
 |
Loyal Necron Lychguard
Netherlands
|
Culexus is your friend! He ignores armour, has Instant Death to Psykers and can shoot a gigantic amount of AP1-shots. He stops Psykers from generating Warp Charges and is completely immune to Psychic Powers. Think that is great? Wait for the best thing: He stops all blessing and maledictions within 12" But what if he gets attacked? Well, Psykers do not gain Attack-bonuses and enemy units hit him as if they had WS1 (against his 8) and he has PE(Psykers) They also shoot at him with BS1. We like to name him Culexus, destroyer of Invisibility-cheese. And you don't have to spend points to fight cheese, you just have to field him once and tell him you will do this every time he goes for Invisibility-tricks. He will most likely stop it
|
This message was edited 1 time. Last update was at 2014/12/31 01:44:04
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 01:46:07
Subject: Invisibility hammer
|
 |
Guard Heavy Weapon Crewman
|
Sounds like Mr. C is the way to go because killing the enemy pysker is sometime easier said than done. Thanks.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 06:34:54
Subject: Invisibility hammer
|
 |
Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
|
The thing I like is where I play people actively avoid that power because it makes the game so much less fun when it is used. Also not a lot of the power units, most people would rather just have fun.
|
This message was edited 1 time. Last update was at 2014/12/31 06:35:52
Blood for the bloo... wait no, I meant for Sanguinius! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 07:29:35
Subject: Invisibility hammer
|
 |
Gore-Soaked Lunatic Witchhunter
|
The only counter to people throwing all their dice at Invisibility is a Culexis, there's nothing else that actually interacts with it. It's a tremendously bad piece of rules writing; if you think an invisible Dreadknight is bad, just wait until you've seen an invisible Imperial Knight or an invisible Brass Scorpion tearing up the battlefield. I've stopped fielding Be'lakor simply because 350pts to reliably get Invisibility is impossibly, hilariously underpriced, that's how broken the power is.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 08:00:19
Subject: Invisibility hammer
|
 |
Devestating Grey Knight Dreadknight
|
Lets not forget Sevrin Loth now either.
|
SHUPPET wrote:
wtf is this buddhist monk ascendant martial dice arts crap lol
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 08:53:22
Subject: Invisibility hammer
|
 |
Unrelenting Rubric Terminator of Tzeentch
|
Thunderfire Cannons vs Psycher with Invis. Jobs a good'un. Doubly good with precience.
Wounds come from the centre of the template and will be wounding on 2's. He's got to fail LOS and armour saves eventually
Sternguard in a drop pod with Psyocculam Inquisitor. 10x BS 10 plasma guns in rapid fire range? Yes please.
Tie up dreadknight with small units of crusaders. They're there to tarpit, not to kill. Extra lols if you bring a priests for a re-rollable 3++ in combat.
|
Peregrine wrote:What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 09:06:45
Subject: Invisibility hammer
|
 |
Imperial Guard Landspeeder Pilot
On moon miranda.
|
Invisibility is simply a failure of game design that was neither thought out nor tested. It's unfortunately not the only such mechanic.
That said, as others have noted, if possible, deal with everything that isn't invisible (not always possible as it's often the biggest threat), and kill the psyker at all costs. Also, again, Culexus assassins will shut down invisibility instantly.
|
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 11:38:19
Subject: Invisibility hammer
|
 |
Infiltrating Broodlord
|
Drasius wrote:Thunderfire Cannons vs Psycher with Invis. Jobs a good'un. Doubly good with precience.
Wounds come from the centre of the template and will be wounding on 2's. He's got to fail LOS and armour saves eventually
Sternguard in a drop pod with Psyocculam Inquisitor. 10x BS 10 plasma guns in rapid fire range? Yes please.
Tie up dreadknight with small units of crusaders. They're there to tarpit, not to kill. Extra lols if you bring a priests for a re-rollable 3++ in combat.
Thunderfire Cannon might not be the best solution against a 10 man GK Termie blob with a GK Libby. Libbys have 3 wounds and are in Terminator armour. I can't see the TFC killing one anytime soon. If those Termies are Paladins then the TFC is even more useless.
Even if you hit the Libby with all 4 shots and caused 4 wounds odds are he's going to save all 4.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 12:22:15
Subject: Re:Invisibility hammer
|
 |
Wing Commander
|
The Vindicare Assassin also wouldn't be an awful choice; -2 to look out sir, can ignore invulns and is AP2 on BS Stupid.
He's a bit more general in use than the Celuxus, who while is the bane of psykers (whom I loathe in the current edition) really only has the one applicaton.
I do enjoy blowing up Monoliths with a Vindicare.
|
Therefore, I conclude, Valve should announce Half Life 2: Episode 3.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 12:44:13
Subject: Invisibility hammer
|
 |
Loyal Necron Lychguard
Netherlands
|
Vindicare would be best to take out the Invisibility-casting Psyker.
I am glad that the latest version is less overpowered against vehicles.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/12/31 17:04:56
Subject: Invisibility hammer
|
 |
Unrelenting Rubric Terminator of Tzeentch
|
Zande4 wrote:Drasius wrote:Thunderfire Cannons vs Psycher with Invis. Jobs a good'un. Doubly good with precience.
Wounds come from the centre of the template and will be wounding on 2's. He's got to fail LOS and armour saves eventually
Sternguard in a drop pod with Psyocculam Inquisitor. 10x BS 10 plasma guns in rapid fire range? Yes please.
Tie up dreadknight with small units of crusaders. They're there to tarpit, not to kill. Extra lols if you bring a priests for a re-rollable 3++ in combat.
Thunderfire Cannon might not be the best solution against a 10 man GK Termie blob with a GK Libby. Libbys have 3 wounds and are in Terminator armour. I can't see the TFC killing one anytime soon. If those Termies are Paladins then the TFC is even more useless.
Even if you hit the Libby with all 4 shots and caused 4 wounds odds are he's going to save all 4.
The thing is though, you're going to tag multiple models, especially if they're cowering together in cover. Since it's barrage, ALL hits come from the centre of the template, so if you manage to do 12 hits on the squad, all 12 get allocated from the centre of the blast marker that you made sure to direct so the the libby is closest. He must then LOS or save every wound. God forbid that he deepstrikes and doesn't run, cause then you're going to be doing up to 28 hits, wounding on 2's, all targetting the libby.
But yes, I'd be investing in a combi plas sternguard with pod and psyocculam inquisitor if he's sunk almost 500 points into the unit. That way, if he wants to not die, he'd best cast invis on himself, meaning you can wander around dealing with the rest of his army and you can shoot his dreadknights freely.
The question then becomes how you deal with the libby and his unit. As I suggested, feeding them small units of crusaders with a priest could be useful, but certainly not always something to rely on.If he gets Invis and GoI, then yeah, you're probably going to struggle, but that's pretty unlikely.
|
Peregrine wrote:What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/01 19:21:38
Subject: Invisibility hammer
|
 |
Infiltrating Broodlord
|
It would take 21 hits to kill Libby not factoring LoS or the TFC Missing. So 21 hits with best case scenario is err... not great. Factor in that you're not getting 4 scatter dice direct hits every turn without some major luck and that the Libby is most likely going to be able to LoS a lot of those wounds onto what may potentially be 2W Paladins and the TFC is not looking so great.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 01:32:56
Subject: Invisibility hammer
|
 |
The Hammer of Witches
A new day, a new time zone.
|
Yeah, invisibility is awful, and I prefer it when it's taken off the table completely (although I've been playing a lot of Necrons lately, so its a particularly tough road if someone is planning for the invisible beat stick).
|
"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..." Thought for the Day - Never use the powerfist hand to wipe. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 02:04:32
Subject: Invisibility hammer
|
 |
Proud Triarch Praetorian
|
AS Necrons I find the invisible units are so easy to laugh at
"Go ahead, make me re-roll everything not 6s. My tesla weapons don't mind"
I have actually only had the misfortune to play against Invis once as Marines. My answer was Cleansing Flame, as it doesn't target, only burns the psyker to death.
|
Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 02:34:51
Subject: Re:Invisibility hammer
|
 |
Longtime Dakkanaut
|
Hammer of Wrath is pretty decent on invisible Daemons, or at least helped me slaughter an invisible Keeper of Secrets once. Not so amazing on things with a 2+ save, mind.
Honestly, just be glad he didn't go for double invisible max size paladin squads with the librarian hiding in the unit. Short of Culexus, there's basically no counter to that.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 02:49:21
Subject: Invisibility hammer
|
 |
Grim Dark Angels Interrogator-Chaplain
|
Drasius wrote:Thunderfire Cannons vs Psycher with Invis. Jobs a good'un. Doubly good with precience.
Wounds come from the centre of the template and will be wounding on 2's. He's got to fail LOS and armour saves eventually
Sternguard in a drop pod with Psyocculam Inquisitor. 10x BS 10 plasma guns in rapid fire range? Yes please.
Tie up dreadknight with small units of crusaders. They're there to tarpit, not to kill. Extra lols if you bring a priests for a re-rollable 3++ in combat.
your gonna target a unit that cannot be targeted by templates as they can only be snap shotted?
As to the vindicare assassin, that's even worse, bs8 bla bla hitting on a 6.
Invisibility is insanely broken, wait till your on the receiving end of lorgar and 10 gal vorbak with it
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 05:28:01
Subject: Invisibility hammer
|
 |
Decrepit Dakkanaut
|
Title unclear, hit invisible Be'Lakor with sledgehammer.
|
This message was edited 1 time. Last update was at 2015/01/02 05:28:26
Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 05:42:34
Subject: Invisibility hammer
|
 |
Stubborn Dark Angels Veteran Sergeant
|
Formosa wrote:Drasius wrote:Thunderfire Cannons vs Psycher with Invis. Jobs a good'un. Doubly good with precience.
Wounds come from the centre of the template and will be wounding on 2's. He's got to fail LOS and armour saves eventually
Sternguard in a drop pod with Psyocculam Inquisitor. 10x BS 10 plasma guns in rapid fire range? Yes please.
Tie up dreadknight with small units of crusaders. They're there to tarpit, not to kill. Extra lols if you bring a priests for a re-rollable 3++ in combat.
your gonna target a unit that cannot be targeted by templates as they can only be snap shotted?
As to the vindicare assassin, that's even worse, bs8 bla bla hitting on a 6.
Invisibility is insanely broken, wait till your on the receiving end of lorgar and 10 gal vorbak with it
I believe he means target the psyker who has the invisibility power, rather than one effected by it.
Usually invisibility is cast on the biggest or nastiest thing in an army, and not on the psyker itself.
In this case, TFC or wyverns can work pretty well, being the accurate assassination weapons that they are.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 09:01:22
Subject: Invisibility hammer
|
 |
Warplord Titan Princeps of Tzeentch
|
Assassins as a whole are a "no more one-model trick army" sort of solution, as they easily brake armies based on such tricks.
Vindi kills the invis caster, Cule renders all psyker tricks in his area moot and turns it against the user by eatng warp dice, calli takes out lynchpin models before they get a chance to act and eversore is the "what melee specialist?" answer.
Seriously, if you ever find yourself in an issue cause by a single unit/model, you just need to think "what assassin is going to brake THIS one?"
|
can neither confirm nor deny I lost track of what I've got right now. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 09:16:14
Subject: Invisibility hammer
|
 |
Thunderhawk Pilot Dropping From Orbit
|
Formosa wrote:Drasius wrote:Thunderfire Cannons vs Psycher with Invis. Jobs a good'un. Doubly good with precience.
Wounds come from the centre of the template and will be wounding on 2's. He's got to fail LOS and armour saves eventually
Sternguard in a drop pod with Psyocculam Inquisitor. 10x BS 10 plasma guns in rapid fire range? Yes please.
Tie up dreadknight with small units of crusaders. They're there to tarpit, not to kill. Extra lols if you bring a priests for a re-rollable 3++ in combat.
your gonna target a unit that cannot be targeted by templates as they can only be snap shotted?
As to the vindicare assassin, that's even worse, bs8 bla bla hitting on a 6.
Invisibility is insanely broken, wait till your on the receiving end of lorgar and 10 gal vorbak with it
Oh dear, Vulkan and 10 Firedrakes and a medicae with invisibility? That would be even worse.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 09:25:04
Subject: Invisibility hammer
|
 |
Ladies Love the Vibro-Cannon Operator
|
Well, not everybody can bring an Assassin.
Nids and Orks can swamp them, while Necrons have tesla weapons to inflict enough wounds.
|
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 11:24:59
Subject: Invisibility hammer
|
 |
Infiltrating Prowler
|
Meh, I even consider you lucky that he used IK. I played vs GK with SM allies. Invisible, gating, presciencing, split firing, hit&running Centurions of doom. I actually nominate that phenomenon as being even more stupid than the re-rollable 2++ stars from 6th.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 12:03:35
Subject: Invisibility hammer
|
 |
Unrelenting Rubric Terminator of Tzeentch
|
Zande4 wrote:It would take 21 hits to kill Libby not factoring LoS or the TFC Missing. So 21 hits with best case scenario is err... not great. Factor in that you're not getting 4 scatter dice direct hits every turn without some major luck and that the Libby is most likely going to be able to LoS a lot of those wounds onto what may potentially be 2W Paladins and the TFC is not looking so great.
"Only" ~14 actually, since he's only got 2 wounds, which is achieveable in a single round with a single TFC. Though you are correct he'd have to fail LOS's, but you can also have 3 thunderfire cannons, so it's not that bad.
In response to the people who use crons, just point a doomscythe at him. Beams don't roll to hit, so simply state where your Str 10 AP1 line goes and collect tears.
|
Peregrine wrote:What, you don't like rolling dice to see how many dice you roll? Why are you such an anti-dice bigot? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/02 12:44:40
Subject: Invisibility hammer
|
 |
Infiltrating Prowler
|
Drasius wrote:
In response to the people who use crons, just point a doomscythe at him. Beams don't roll to hit, so simply state where your Str 10 AP1 line goes and collect tears.
Good point, but it does come at the cost of less annihilation barges.
|
|
 |
 |
|