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Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






2nd Ed ones were £12 or £15 from memory. Making the 3rd Ed ones notably cheaper. Usually because they’d chopped out most of the background.

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The Marine Standing Behind Marneus Calgar





Upstate, New York

 Mad Doc Grotsnik wrote:
2nd Ed ones were £12 or £15 from memory. Making the 3rd Ed ones notably cheaper. Usually because they’d chopped out most of the background.


The 2nd ed. SoB one was $20 per the new release WD list when it dropped.(which is as far back as my WD collection goes to check)

This message was edited 1 time. Last update was at 2025/09/09 17:21:10


   
Made in gb
Sadistic Inquisitorial Excruciator





Exeter, UK

 Nevelon wrote:
 Mad Doc Grotsnik wrote:
2nd Ed ones were £12 or £15 from memory. Making the 3rd Ed ones notably cheaper. Usually because they’d chopped out most of the background.


The 2nd ed. SoB one was $20 per the new release WD list when it dropped.


The Sisters of Battle codex was £3 cheaper than the standard as it had a lesser page count, detailing only a handful of models.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Shakalooloo wrote:
 Nevelon wrote:
 Mad Doc Grotsnik wrote:
2nd Ed ones were £12 or £15 from memory. Making the 3rd Ed ones notably cheaper. Usually because they’d chopped out most of the background.


The 2nd ed. SoB one was $20 per the new release WD list when it dropped.


The Sisters of Battle codex was £3 cheaper than the standard as it had a lesser page count, detailing only a handful of models.


I edited my post, but I can only personally search that far back. The 2nd edition assassins codex was $10, but it was extra thin, so I knew it was less. I also recall that we knew 3rd was dropping at that point, so not a lot of desire to drop cash on rulebooks.

Although with the change in 3rd, investing in 2nd edition codexes was a good call.

   
Made in us
Arch Magos w/ 4 Meg of RAM






The Land of Humidity

 Nevelon wrote:
 Shakalooloo wrote:
 Nevelon wrote:
 Mad Doc Grotsnik wrote:
2nd Ed ones were £12 or £15 from memory. Making the 3rd Ed ones notably cheaper. Usually because they’d chopped out most of the background.


The 2nd ed. SoB one was $20 per the new release WD list when it dropped.


The Sisters of Battle codex was £3 cheaper than the standard as it had a lesser page count, detailing only a handful of models.


I edited my post, but I can only personally search that far back. The 2nd edition assassins codex was $10, but it was extra thin, so I knew it was less. I also recall that we knew 3rd was dropping at that point, so not a lot of desire to drop cash on rulebooks.

Although with the change in 3rd, investing in 2nd edition codexes was a good call.


Are you sure the Assassins codex cost money? Mine came in a White Dwarf.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Lathe Biosas wrote:
 Nevelon wrote:
 Shakalooloo wrote:
 Nevelon wrote:
 Mad Doc Grotsnik wrote:
2nd Ed ones were £12 or £15 from memory. Making the 3rd Ed ones notably cheaper. Usually because they’d chopped out most of the background.


The 2nd ed. SoB one was $20 per the new release WD list when it dropped.


The Sisters of Battle codex was £3 cheaper than the standard as it had a lesser page count, detailing only a handful of models.


I edited my post, but I can only personally search that far back. The 2nd edition assassins codex was $10, but it was extra thin, so I knew it was less. I also recall that we knew 3rd was dropping at that point, so not a lot of desire to drop cash on rulebooks.

Although with the change in 3rd, investing in 2nd edition codexes was a good call.


Are you sure the Assassins codex cost money? Mine came in a White Dwarf.


IIRC the 2nd edition assassins codex cost money, but the 3rd edition one was bundled free with WD.

   
Made in us
Arch Magos w/ 4 Meg of RAM






The Land of Humidity

 Nevelon wrote:
 Lathe Biosas wrote:
 Nevelon wrote:
 Shakalooloo wrote:
 Nevelon wrote:
 Mad Doc Grotsnik wrote:
2nd Ed ones were £12 or £15 from memory. Making the 3rd Ed ones notably cheaper. Usually because they’d chopped out most of the background.


The 2nd ed. SoB one was $20 per the new release WD list when it dropped.


The Sisters of Battle codex was £3 cheaper than the standard as it had a lesser page count, detailing only a handful of models.


I edited my post, but I can only personally search that far back. The 2nd edition assassins codex was $10, but it was extra thin, so I knew it was less. I also recall that we knew 3rd was dropping at that point, so not a lot of desire to drop cash on rulebooks.

Although with the change in 3rd, investing in 2nd edition codexes was a good call.


Are you sure the Assassins codex cost money? Mine came in a White Dwarf.


IIRC the 2nd edition assassins codex cost money, but the 3rd edition one was bundled free with WD.


I stand corrected.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...

 
   
Made in ru
Hardened Veteran Guardsman






Buying IG codex every edition to get it outdated day zero and see exactly same lore again and again(well with some new additions, but very small) isn't fun at least for $80 how they selling here. Wish GW make rules and lore separately.

This message was edited 1 time. Last update was at 2025/09/09 23:29:59


My IG strugles feel free to post your criticism here 
   
Made in gb
Decrepit Dakkanaut




UK

 kabaakaba wrote:
Buying IG codex every edition to get it outdated day zero and see exactly same lore again and again(well with some new additions, but very small) isn't fun at least for $80 how they selling here. Wish GW make rules and lore separately.


GW will never do that fully. Lore+Rules is a such a powerful combo.

Consider how many people don't real Black Library compared to those who buy codex and models. As soon as GW makes lore an optional purchase they create a ticking time-bomb whereby new gamers will prioritise rules over lore purchases again and again. Steadily this will erode their awareness and connection to the lore and that means they are much more apt to drift to other games or away from GW.

Humans love stories and lore is basically elements, foundations and building blocks of stories. Cut the lore out and you cut out a huge segment of engagement.

This is why even when GW makes a compressed version of the rules only, they still launch with the Big Rule Book on its own for a good while before the smaller format comes out.


Pairing lore and rules is powerful and an important tool. Sure experienced gamers know most of it off by heart; but there's still new bits that slip in. Honestly I was very sad to see that the last rounds of codex had cut the page or so of lore and artwork for each unit entry on everything. I was looking forward to digging into the background of a new army and reading about all their units. Instead if I want that I have to go hunt for it.

Honestly what we might see one day if lore and rules continue to grow is GW doing double-book bundles. Lore and Rules in one purchase but split into two publications within that. That could be possible - then you keep the best of both worlds; the joint purchase and the easier to carry rules. Though I suspect GW really expects experienced games to just sign up to Warhammer+ and use the app if they just want rules.

A Blog in Miniature

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Made in jp
Boosting Space Marine Biker





Stuck in the snow.

Overread wrote:Eg how Imperial Agents and Harlequins both splintered out and then merged back into core factions. Or how GW has broken Chaos demons into 4 subfactions and paired them up with the space marine counterparts for them.

Not a rumor (more just pattern guesswork), but given how GW is trying to keep ranges confined to single games, I really do think Daemons will come back as a fully replaced range in the future with a more Doom inspired medieval/cybernetic fusion. Similar to the Gellerpox.

Overread wrote:
Spoiler:
I honestly can't see GW doing TWO additional full subfactions of Eldar at the same time.

Exodites at least have the potential to be a dramatic visual difference from both Craftworld and Dark Eldar with their wild nature, more ancient style weapons and the beasts and reliance on knight classes and such.

Corsairs are often described as a general eldar grab-bag of units from different backgrounds. I'd honestly see them more like Harlequins - a good idea that can work as a subfaction with a handful of models; but not quite enough to stand on their own.



Who knows perhaps GW will make it work; there's no reason that they can't give each group their own strong visual identity so that they can carve out a niche. Technically Mechanicus, Imperial Guard and Space Marines are all the same faction and yet each one is very visually different. True one of those is Marines who have a load of subfactions where most of the difference is a few unique models and then alternative bling on the same models (with a lot of shared core models); but they are an exception. Most armies can't do what marines do.



Even so I can't see them doing it at the same time. Sure a 3-5 year gap between them sure, but at around the same time makes me think killsteam squads rather than actual armies. Unless its a combined force - the Exodites hiring Corsairs to help them travel and bring armies to war. However you can then run the risk of what happened ot the Tau - two very distinct visual designs and one dominates.

Codex: Aedari Agents featuring Harlequins, Exodites, Corsairs, and Ynnari?
   
Made in gb
Decrepit Dakkanaut




UK

I can see GW replacing all the demonic models over time - perhaps excluding the Greater Demons for a bit.

That said part of me is excited to see them do it - there's a LOT of awesome art of demons and having fantasy and sci-fi ones means we could see them divide; having demons holding cool demonic infused weapons for fantasy and sci fi in the separate lines.

Plus a few things - like the Slaanesh Chariot - always seemed a bit out of pace in 40K. Very cool models but I'd love to see a new kind of 40K chariot

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Moustache-twirling Princeps




United Kingdom

 kabaakaba wrote:
Wish GW make rules and lore separately.
They've done rules-only previously with the Gamers Edition Codex, but IIRC they sold poorly. Can anyone remember if they had physical copies or were they digital only (I know it says exclusive to iBooks, but I've got a funny feeling I've seen a physical copy - might have just been a printout)?

Spoiler:

This message was edited 1 time. Last update was at 2025/09/10 09:10:25


 
   
Made in jp
Boosting Space Marine Biker





Stuck in the snow.

 Overread wrote:
I can see GW replacing all the demonic models over time - perhaps excluding the Greater Demons for a bit.

That said part of me is excited to see them do it - there's a LOT of awesome art of demons and having fantasy and sci-fi ones means we could see them divide; having demons holding cool demonic infused weapons for fantasy and sci fi in the separate lines.

Plus a few things - like the Slaanesh Chariot - always seemed a bit out of pace in 40K. Very cool models but I'd love to see a new kind of 40K chariot


Agreed. It'd also be much easier to fix one of 40k Daemons main problems of being overwhelmingly melee focused due to using Fantasy miniatures.
   
Made in gb
Decrepit Dakkanaut




UK

That might be one thing that doesn't change when you consider that they are now paired up with marine models which in theory bring all the ranged they need.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Longtime Dakkanaut





Or Dark Mech, which might also see more Cyberdeamon type things.
   
Made in gb
Decrepit Dakkanaut




UK

I'm convinced that in the depths of GW there's a plan to make the DemonSmiths into their own army at some point. They've basically given them a "Chaos god in all but name" smith character and model.

So there's the ground work for splintering them off into their own faction of twisted demonic machines at some point .

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in us
Fixture of Dakka






 Overread wrote:
I'm convinced that in the depths of GW there's a plan to make the DemonSmiths into their own army at some point. They've basically given them a "Chaos god in all but name" smith character and model.

So there's the ground work for splintering them off into their own faction of twisted demonic machines at some point .


Maybe early steps to introduce the Hereteks of the Dark Mechanicum.
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

I will be so annoyed if Dark Mech gets a release before traitor guard. I'm still annoyed Dark Eldar got a release before traitor guard.

 
   
Made in us
Scarred Ultramarine Tyrannic War Veteran






Maple Valley, Washington, Holy Terra

It’s been 27 years, man. Let it go, and be free.

"Calgar hates Tyranids."

Your #1 Fan  
   
Made in gb
Decrepit Dakkanaut




UK

Hey the Squats came back!!

And its been 40 years of GW mentioning Exodites and NEVER MAKING A SINGLE MODEL (barring that one bright stallion in titan legions)

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
Using Object Source Lighting







 Overread wrote:
Hey the Squats came back!!

And its been 40 years of GW mentioning Exodites and NEVER MAKING A SINGLE MODEL (barring that one bright stallion in titan legions)


Zoats are first in line.

   
Made in gb
Decrepit Dakkanaut




UK

True we had two years of "Codex Zoats" mentions on the christmas video!

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






It is ludicrous there’s no Traitor Guard/Lost and the Damned.

Just as the Imperial Guard are the backbone of the Imperium’s armed forces, so it is for Chaos. The devoted/deluded who die in their billions every day in praise of the gods. Without whom the paltry numbers of Traitor Astartes wouldn’t stand a chance of overthrowing The Emperor.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in ca
Longtime Dakkanaut





Somewhere in Canada

I don't need a dex, but I'd love a Zoat kill team. I almost bought the Bloodbowl Zoat for a 40k conversion, but I think it's beyond mt skill level, and I don't have a spare 40k Zoat kit to raid for parts.
   
Made in gb
Longtime Dakkanaut





 Overread wrote:
Honestly I'd just say all 3 - Sandman, Omega and Eldar - are all just evolutions of the same idea of a "bug-eyed" helmet.

All three aim for that similar mosquito style of a pointy mouth area and big bug-eyes

It and some lesser known old harlequin models might be Kamen Rider references for all we know, which predates all of the others.

This message was edited 1 time. Last update was at 2025/09/11 12:30:31


hello 
   
Made in us
Utilizing Careful Highlighting





Tangentville, New Jersey

I always thought the "pointy mouth area" was a pharonic beard, since Jes Goodwin put a lot of Egyptian influence in the older Eldar design.

I want to look at all the RT 'quins and see which ones look like Kamen Rider


 
   
Made in gb
Longtime Dakkanaut





 Mad Doc Grotsnik wrote:
It is ludicrous there’s no Traitor Guard/Lost and the Damned.

Just as the Imperial Guard are the backbone of the Imperium’s armed forces, so it is for Chaos. The devoted/deluded who die in their billions every day in praise of the gods. Without whom the paltry numbers of Traitor Astartes wouldn’t stand a chance of overthrowing The Emperor.


I think they really just need a Brood Brothers style Christmas detachment to let them take the tanks.
And/or for Heresy to hurry up and release the Aurox and Carnodons as Counts as Rhinos and Predators in the same 'PDF' style as the Legends Macladors.
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Needs to be so much more.

It’s not just trained Turncoats. It’s the oppressed citizen mob. It’s the outcast mutant. It’s the witches driven out from society, all bearing a grudge. It’s the Abhumans promised a life of vengeance for their third class citizen status foisted upon them through accident of birth.

It’s the inevitable repercussions of The Imperium’s uncaring, unthinking oppression and brutality.

It’s the seeds of its own destruction sown out of its arrogance and aloofness.

The forces which sure, on their own are quite probably too poorly lead and fractious to be a credible threat to most worlds, but which are in constant supply, forcing the Imperium to literal distraction. The little cuts that resolutely refuse to heal, bleeding off ever more of its foe’s potential. The infection vector the Imperium has dug into its own flesh.

And there are many shades. Whilst I consider “Guard but Spiky” the least interesting personally? It’s the amalgam of those forces that had my attention. Not everyone joining in the rebellion will know it’s true aims (you get a daemon, and you get a daemon, and you get a daemon and everyone gets damnation, rrrrraaaaaay!). But that otherwise uncorrupted Imperial citizens will take up arms alongside the rebels is just too interesting a lens on the setting and mankind’s failings to not be well represented on the tabletop.

IA:13 was and is a magnificent incarnation. A list of such mind boggling combinations and possibilities you were well advised to first envisage your renegade force to narrow s down, then go about cobbling it together,

But it shouldn’t just be a convertor and kitbashers dream. Like the GSC, it should be a legitimate force on the shelves.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

Will the coven based Combat Patrol replace the current one? Shame for new players if it does, those Coven models are very ugly and the current Combat Patrol for DE is one of the best ones with all lovely models.

They've never nailed the look of the haemonculus stuff for me, it's too uniform and clean looking. I also don't like how buff the creations all are. I'd expect much more body horror than is on display.

But I suppose I say "They've never", they've had exactly two goes at it since 1998 so it's not that big of a suprise that the concept hasn't been very developed.

I was hoping for a new Talos that looked a bit more like the flying Scorpion thing from 3e but updated, because again I don't really like the 5e update.

Dark Eldar are best Eldar anyway. They've got a great range of plastics and properly deliver on scary space elves from a timeless otherworld for me.

   
Made in de
Oozing Plague Marine Terminator





 Mad Doc Grotsnik wrote:
Needs to be so much more.
Spoiler:

It’s not just trained Turncoats. It’s the oppressed citizen mob. It’s the outcast mutant. It’s the witches driven out from society, all bearing a grudge. It’s the Abhumans promised a life of vengeance for their third class citizen status foisted upon them through accident of birth.

It’s the inevitable repercussions of The Imperium’s uncaring, unthinking oppression and brutality.

It’s the seeds of its own destruction sown out of its arrogance and aloofness.

The forces which sure, on their own are quite probably too poorly lead and fractious to be a credible threat to most worlds, but which are in constant supply, forcing the Imperium to literal distraction. The little cuts that resolutely refuse to heal, bleeding off ever more of its foe’s potential. The infection vector the Imperium has dug into its own flesh.

And there are many shades. Whilst I consider “Guard but Spiky” the least interesting personally? It’s the amalgam of those forces that had my attention. Not everyone joining in the rebellion will know it’s true aims (you get a daemon, and you get a daemon, and you get a daemon and everyone gets damnation, rrrrraaaaaay!). But that otherwise uncorrupted Imperial citizens will take up arms alongside the rebels is just too interesting a lens on the setting and mankind’s failings to not be well represented on the tabletop.

IA:13 was and is a magnificent incarnation. A list of such mind boggling combinations and possibilities you were well advised to first envisage your renegade force to narrow s down, then go about cobbling it together,

But it shouldn’t just be a convertor and kitbashers dream. Like the GSC, it should be a legitimate force on the shelves.


Unfortunately the current 40K style of writing rules is incompatible with that approach. You'd need something like the 30K militia list to do it. 40K though with its no models no rules would be a LatD Codex made of all non-CSM units currently in the CSM + maybe some unit of Beastmen, a sprue of abhumans, some Tank that's strangely unique to LatD and not just a stolen imperial tank and a traitor guard heavy weapons Team that can only take a Lascannon or a bespoke ectoplasmagun and nothing else.
It would suffer from the same problem the current CSM Codex has - very rigid and uniform style of rules/options in a faction that should be about converting.
   
 
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