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![[Post New]](/s/i/i.gif) 2019/11/18 09:35:22
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Master Engineer with a Brace of Pistols
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sadly the vulture was out of position most of the game and when he did get to shoot my dice were mad at me. missed with everything firing in the SM1s but the pulse lasers only needing 9s/7s, I think he hit with a single ATM 12 the entire game.
I didn't get much more out of it due to the headshots. the streak LRMS were doing work though. the ryoken was MVP for ATMs he did a lot of damage with them and I just could not kill the darn thing. . I had stripped the armor off of every location including the head (but not the right torso front  ) before I took the leg off. even though it turned out that way, it was still good to break out something a bit different,.
I normally run a point of enyos in my star instead of the garudas to fit my hells horse combined arms lore. but that's the joy of classic battletech....so many options, so many great units, building and army is easy and relatively cheep, stopping is hard.
Nice to see your still around by the way, after all those posts(and years) in my warseer battletech blog.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP |
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![[Post New]](/s/i/i.gif) 2019/11/18 14:24:07
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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A Ryoken being MVP is stating the obvious IMO. It's the best 'Mech in the whole game.
Enyos are fun, but to be fair I've not mixed Clan tanks and 'Mechs. I could try playing Horses, but I'm so loyal to my green chickens.
And Streak LRMs. Man those are nasty weapons. Like ClanTech couldn't cheat any more, they had to go and invent Streak LRMs.
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![[Post New]](/s/i/i.gif) 2019/11/18 19:22:40
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Decrepit Dakkanaut
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I'm waiting for Streak LB-X tech...
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![[Post New]](/s/i/i.gif) 2019/11/18 21:44:03
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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The ER Streak Pulse LB-X Gauss Rifle 40.
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![[Post New]](/s/i/i.gif) 2019/11/19 07:46:19
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Master Engineer with a Brace of Pistols
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There fixed it for you
I hit you in the right torso, .......naval conversion.......you take 400 damage to that location
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP |
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![[Post New]](/s/i/i.gif) 2019/11/19 14:44:23
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Decrepit Dakkanaut
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Now, if you could bundle a ton of machine gun ammo and throw it at people...
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![[Post New]](/s/i/i.gif) 2019/11/20 10:13:06
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Master Engineer with a Brace of Pistols
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Ah the ammo explosion rules, nothing else quite like a ton of machinegun ammo cooking off. aside from making a suicide mech there is the rapid fire rules in tac ops, but that way MGs generate a ton of heat with increased damage.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP |
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![[Post New]](/s/i/i.gif) 2019/11/20 23:57:05
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Out of curiosity, was anyone aware of them doing a simplified demo box with 2 Mechs in them?
I was at Barnes and Noble today and saw a shelf of them. Was curious if anyone had any experience with them!
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![[Post New]](/s/i/i.gif) 2019/11/21 00:19:41
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Not as Good as a Minion
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Aware, yes. Experience, no.
However I believe it is the only way to get the new model of the Griffon.
It was intended to be a quick buy in and allow people to try it out without dedicating themselves to the larger "A Game of Armored Combat" (AGOAC). It's fully compatible with that larger box, of course, but some beautiful models of the redesigned classic 55 tonners.
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Are you a Wolf, a Sheep, or a Hound?
Megavolt wrote:They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right. |
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![[Post New]](/s/i/i.gif) 2019/11/21 08:00:16
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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It is the only place to get the new Griffon.
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![[Post New]](/s/i/i.gif) 2019/11/21 10:00:29
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Master Engineer with a Brace of Pistols
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yes the quality is great and the re-release of unseen variants is nice to see(I bought the full starter box, it was a great deal to)- ironwind has also released quite a few remakes of the unseen mostly from the dougrams line.
like the new griffin here-
https://ironwindmetals.com/store/images/btmechs/BT-346-BW.jpg
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP |
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![[Post New]](/s/i/i.gif) 2019/11/21 19:57:29
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Yu Jing Martial Arts Ninja
North Wales
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Not only do you get a Griffin, but you also get a single (double sided) mapsheet that matches up with the aGoAC maps and is totally flat terrain as well as another GDL novella.
Rules wise, it strips out a load of stuff to make it an easy entry set: no heat rules, no terrain, no crits, the armour and inner structure are replaced by a single type of structure per location.
I've got no use for those rules and if I was trying to get someone into the game I'd tell them to think harder and use the standard rules.
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![[Post New]](/s/i/i.gif) 2019/11/22 08:53:52
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Master Engineer with a Brace of Pistols
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Are you talking about quick strike
I understand why it exists, but it totally kill the immersion. I want pilot tests, ammo explosions, critical hit rolls etc... that part of the fun of the game.
headcapping happens.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP |
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![[Post New]](/s/i/i.gif) 2019/11/22 13:46:50
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Yu Jing Martial Arts Ninja
North Wales
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aphyon wrote:Are you talking about quick strike
I understand why it exists, but it totally kill the immersion. I want pilot tests, ammo explosions, critical hit rolls etc... that part of the fun of the game.
headcapping happens.
Nope.
Quick Strike was the forerunner to Alpha Strike, which is the higher model count, zoomed out mech game set in the Battletech universe. I love Alpha Strike and it really bugs me when people talk about it as if it's Battletech Lite, it's a different game with a different scope, not a watered down version of BT. It has heat rules, crits, different ammo types etc. whilst letting you plop down a dozen mechs on the table.
The rules in the Beginners Set really are a watered down set of the main rules, in old terms, I'd describe it as as level 0.5 rules. As I said, don't really care for it, but if it gets people itching to PPC something in the head, then it's a good thing
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![[Post New]](/s/i/i.gif) 2019/11/23 07:02:11
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Master Engineer with a Brace of Pistols
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there it is, alpha strike is what I was thinking about. not that it really mattered I only bought the box set for the minis. I gave away all the other rules, map sheets and stuff, not really useful since I already own the rules books and we only play 3d terrain rules.
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GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP |
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![[Post New]](/s/i/i.gif) 2019/11/26 08:05:48
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Inspiring SDF-1 Bridge Officer
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Alpha Strike is kind of a hybrid between the old Battleforce and the miniatures rules from back in the day. It works pretty well, but it's a beast of its own, no doubt.
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![[Post New]](/s/i/i.gif) 2019/11/26 23:49:19
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Some of us don't like it because we prefer our BTech to be super-crunchy and also quite binary (mapsheets remove the ambiguities of movement, range and LOS).
Anyway, as we wait endlessly for our oodles of plastic 'Mechs to show up (March is so far away!  ) I've jumped back into HBS's BattleTech PC game.
There are a lot more 'Mechs in it these days (52 in total, with 15 added since launch), and it makes combat far more varied. Took on 10 'Mechs at once without a single duplicate among them, which was quite rare.
Still fighting too many Locusts and Spiders though.
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![[Post New]](/s/i/i.gif) 2019/11/27 11:14:03
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Inspiring SDF-1 Bridge Officer
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H.B.M.C. wrote:Some of us don't like it because we prefer our BTech to be super-crunchy and also quite binary (mapsheets remove the ambiguities of movement, range and LOS).
Anyway, as we wait endlessly for our oodles of plastic 'Mechs to show up (March is so far away!  ) I've jumped back into HBS's BattleTech PC game.
There are a lot more 'Mechs in it these days (52 in total, with 15 added since launch), and it makes combat far more varied. Took on 10 'Mechs at once without a single duplicate among them, which was quite rare.
Still fighting too many Locusts and Spiders though.
There are "Total 3025" and "Total 3065" mods out there that add dozens of mechs, open the whole innes sphere and add many quality of life additions. Now that HBS has added mod support officially, I'm sure they'll getr even handier.
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![[Post New]](/s/i/i.gif) 2019/11/27 12:59:15
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Master Engineer with a Brace of Pistols
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I've jumped back into HBS's BattleTech PC game.
I prefer playing MWLL (MechWarrior living legends) MechWarrior-by fans for fans-mechearrior 3/4 style MMO, free to play with all aspects of BT to use from battle armor to aerospace and artillery, sadly since it is a fan project it has no advertising so the servers are usually only busy on weekends (they do sanctioned chaos march events) and evenings (US timezones).
they even got Duncan fisher to come in and do the voiceovers for the solaris arena maps.
https://mechlivinglegends.net/
Ya know you wanna click it!
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This message was edited 2 times. Last update was at 2019/11/27 13:00:51
GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear/MCP |
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![[Post New]](/s/i/i.gif) 2019/12/09 19:42:39
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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If anyone wants a picture of the Griffin, let me know...I caved today while doing some Christmas shopping for family and got myself the box.
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![[Post New]](/s/i/i.gif) 2019/12/10 02:30:55
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Clousseau
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Waiting for the next kickstarter to ship. My BT collection has gotten massive.
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![[Post New]](/s/i/i.gif) 2020/06/13 01:13:20
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Osprey Reader
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So I've been plotting how I'm going to paint up all my new KS mechs. I don't really know/care about the clan stars so am going to leave them how they are:
Clab Invasion Box Star: Jade Falcon (delta galaxy)
Clan Command Star: Ghost Bear (omicron galaxy)
Clan Heavy Striker Star: Wolf (beta galaxy)
Clan Fire Star: Smoke Jaguar (alpha galaxy)
The IS mech lances look stupid to me so am breaking them up. I got the Command Lance, Direct Fire Lance, and Comstar Command. Those plus a loose Griffin, Wolverine, and Warhammer will be parsed out into Wolf's Dragoons-Black Widow Company Command Lance (circa 3025), and a lance each of Waco Rangers, 1st Lyran Guard, and Death Commandos
The Exterminator, Urbanmechs and random omni-mechs are all unassigned as of this moment. I was wondering if anyone else had started planning out their new lances/stars and if so, what directions they were leaning?
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![[Post New]](/s/i/i.gif) 2020/06/13 12:03:06
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Longtime Dakkanaut
Maryland
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When I made my purchases from the kickstarter, I wanted to get enough both for some variety in Classic BattleTech and have enough to field an Alpha Strike force. My IS Merc force is currently made up of the AGOAC boxset with two lists - pre/post Helm Data Core - to either play during the Succession Wars or to face the Clans. I'll be adding the IS Battle Lance to that to make a full company. I'll swap the Battlemaster with the Warhammer in the lances to make a Command Lance, which will work with a Heavy Battle Lance and a Recon Lance. For the Clans, I purchased the Clan Invasion boxset, the Clan Command Star, and the Clan Fire Star. These will be a Trinary of Jade Falcon (gotta have a force of the bad guys!). I got the Comstar Command and Battle Level IIs to make a Level III, for use with the Tukayyid maps. There's the Urbie pack, a Salvage pack, and a Legendary Salvage pack in my pledge, so I'll have to wait and see what that makes. Either they'll be random paint jobs or I can try to grab a loose Griffin from the Beginners box and make a Salvage Lance for my Mercs. Also, I've been enjoying the Dark Age/IlClan transition novellas and novels, so I'm looking to get myself a 3145 lance made up of disgruntled RAF mechwarriors who went rogue after the Wall went up. I'm thinking a Gauntlet (B configurtation), a Kheper, a Carronade, and a Lament. I like mixing and playing with Mediums and Heavies. Lights don't have enough punch for me, but games with too many Assault mechs get boring.
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This message was edited 6 times. Last update was at 2020/06/15 13:51:06
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![[Post New]](/s/i/i.gif) 2020/06/15 09:49:23
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Purposeful Hammerhead Pilot
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So I recently got myself an Audible account and realized that this probably the only way I will ever actually read the Battletech books (despite the glut of ebooks they gave us in the Kickstarter. I can't read off my iPad at work). What are some "must reads" from the fiction I should start with?
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![[Post New]](/s/i/i.gif) 2020/06/15 13:49:18
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Longtime Dakkanaut
Maryland
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Unfortunately a lot (if not most of) the Battletech stuff on Audible are abridged versions.
Right now the only fully unabridged Battletech novels on Audible are Embers of War by Jason Schmetzer, which is about mercenaries in 3067, and Forever Faithful by Blaine Lee Pardoe, which covers what happens to the Smoke Jaguars after they're defeated in 3060.
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This message was edited 2 times. Last update was at 2020/06/15 13:58:02
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![[Post New]](/s/i/i.gif) 2020/06/15 14:26:00
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Inspiring SDF-1 Bridge Officer
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Oh, nice... all the Battletech stuff have been Ceased & Desisted from Thingiverse... >_>
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![[Post New]](/s/i/i.gif) 2020/06/16 09:51:19
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Purposeful Hammerhead Pilot
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infinite_array wrote:Unfortunately a lot (if not most of) the Battletech stuff on Audible are abridged versions.
Right now the only fully unabridged Battletech novels on Audible are Embers of War by Jason Schmetzer, which is about mercenaries in 3067, and Forever Faithful by Blaine Lee Pardoe, which covers what happens to the Smoke Jaguars after they're defeated in 3060.
Are those two beginner-friendly or do they rely on knowing what came before?
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![[Post New]](/s/i/i.gif) 2020/06/17 15:39:14
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Longtime Dakkanaut
Maryland
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Unfortunately they're not super beginner friendly (at least I know Forever Faithful isn't because it depends on you knowing both Clan Invasion era stuff and Dark Age stuff). If you're looking for something to listen to, I can recommend Tex Talks BattleTech on youtube. His recent videos (The Amaris Civil War/Fall of Star League and Exodus to Elements: A Primer on the Clans) are great listens and don't need to be watched since the visuals are just mostly just battletech art. I think they would set you up pretty nicely to be able to check out other BattleTech stuff.
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This message was edited 1 time. Last update was at 2020/06/17 15:39:24
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![[Post New]](/s/i/i.gif) 2020/06/17 15:39:55
Subject: Classic Battletech Is Awsome: the Thread!!!!!
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Purposeful Hammerhead Pilot
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Sounds like a plan. Thanks!
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![[Post New]](/s/i/i.gif) 2020/07/21 15:52:57
Subject: Re:Classic Battletech Is Awsome: the Thread!!!!!
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Abel
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The Clan Invasion Kickstarter shipments have been delayed again. Catalyst has a nice write up:
Hey Backers,
Video update is about nothing to report! As what is written down below speaks for itself! Enjoy the update guys and Ill see you next week!
-Talon
In our ongoing efforts to keep all our awesome backers informed, here is the latest update on what we are hearing out of China.
The limiting item(s) for Wave 1 remain the Clan Invasion box set and all of the ForcePacks. You know, all those items with plastic figures that China promised would NOT have delivery issues like the last time when we did a major box set (11 months late on A Game of Armored Combat “new plastics” revision).
Why did we go back to this company? Because their plastics are really good! Until we decide if we want to go full HIPS (High Impact Polystyrene) then Liya will remain a go-to manufacturer for us.
But, they are freaking late. Terribly late. Beyond Covid-issues late.
Yes, it’s upsetting.
No, there isn’t a lot we can do but stay on their case about it, and make sure in their rush to catch up they don’t allow any new errors to creep into our designs. On that subject they’ve been really good. We have a dedicated rep who’s job it is to give us the ongoing bad news but to also take our concerns back to the factory and make certain in the end we get what we want. Even if it isn’t when we wanted it.
After blowing the June 20th deadline, China did a serious self-assessment and came back with a new date. Well, to be fair, first they said “It’s going to be July.” That was as close to a deadline as they’d commit. July. We spent a few conversations after that demanding a real deadline. That took a few weeks to get, but we got one. Ready for this?
July 31st.
Yep. As late in July as they could manage without totally breaking their most recent change of timing. Even better, though, they would only commit to the “original order” from 2019, and not the expanded order we asked for…mmm…sometime around March? Because of the success of the late pledge campaign that kept running in the background while we worked on getting the product out, we’ve added nearly 4000 new backers, and so—get this—we have to print 82,000 Salvage Boxes! Which is great for BattleTech. Which sucks for trying to get China to deliver everything we need on a decent timeline.
However, our rep went to bat for us and got the factory on board to get the expanded order to us within two weeks of the initial delivery. So at the moment, our delivery schedule looks like this:
80% of what we need on July 31st.
20% of what we need on August 15th.
That isn’t too bad, considering how the world shut down. After all, it takes two weeks longer in shipping time to get all the product we need to our EU Hub. So what we are hoping is that on July 31st, we can begin staggered shipping to our five logistics Hubs around the world in order to have the product arrive more-or-less at the same time and prep and begin fulfilling to you, our backers, about the same time.
After talking with Quartermaster Logistics, the fulfillment company that is helping us keep all this on track and will be responsible for the final delivery to you, we are looking at the following revised schedule:
August 1st: start shipping to the logistics Hubs
August 16th: final shipment to the logistics Hubs.
September 1-15th: all product arriving in all logistics Hubs.
September 15th-30th: all product collated and beginning to ship to backers.
September 21st - October 31st: Backers receiving Wave 1 worldwide!
As Hubs will be operating on their own schedules to make this happen, there is about a 2-week window where some Hubs may get an early start, and that leads to a 5-week window thanks to actual shipping and delivery times where product will be arriving to our Wave 1 backers worldwide.
Hopefully all that made sense.
So what does that mean for Wave 2? We are working to answer that question. While this has been going on, our team has not been idle. There are fifteen ForcePacks in Wave Two. Six of them are already with the manufacturer and initial prototype printing is already under way there, in preparation for the creation of the master molds. And we’ve another large batch of STL files heading to them shortly; there is actually only two designs left of the entire nearly 100 that have not had an initial sketch approved. While all of that is encouraging for moving into the start of Wave 2 production shortly after Wave 1 is done, we have not been given any new/revised schedule that we can bank on for sharing specifics at this time.
When we know more, you will know more.
Thank you for your patience and your amazing support.
-The Catalyst Team
We're now looking at October for our new plastic mechs.  Wave 2.... well, no news is good news, right? I won't hold my breath that we'll see it by the end of the year. As an aside, it really, really irks me how much game companies outsource model production to China, as they have proven again and again to be unreliable, poor craftsmanship, or not meeting expectations, and companies still go back to them.
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Kara Sloan shoots through Time and Design Space for a Negative Play Experience |
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