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![[Post New]](/s/i/i.gif) 2019/10/24 14:07:37
Subject: Re:Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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i just need a date
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![[Post New]](/s/i/i.gif) 2019/10/24 14:09:42
Subject: Necromunda Underhive - Dark Uprising
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Cackling Chaos Conscript
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Apologies if this has been explained elsewhere, but lore-wise.what exactly are Corpse Guild has gw explained?
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![[Post New]](/s/i/i.gif) 2019/10/24 14:15:49
Subject: Necromunda Underhive - Dark Uprising
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Glad I waited with picking up Enforcers, as I had a feeling an upgrade pack with shields would happen sooner or later. Just glad it's not a FW upgrade pack, but instead a proper plastic kit.
edit.
And the extra armour makes the breachers(?) look a whole lot better than the first wave of Enforcers IMHO.
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This message was edited 1 time. Last update was at 2019/10/24 14:20:00
Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2019/10/24 14:17:43
Subject: Necromunda Underhive - Dark Uprising
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Inquisitorial Keeper of the Xenobanks
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Yeah I agree with HMBC, the cultist don't fit the aesthetic of Necromunda to me. They look VERY MUCH 40k and are a step back in the wrong direction for me. They do look like a Chaos army militia but absolutely not like an angry worker or inhabitant of the hive world. Idk...
But the set is a good news !
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![[Post New]](/s/i/i.gif) 2019/10/24 14:23:56
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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The Phazer wrote:As much as I think I like the Corpse Grinders more than a lot of people here, it is a bit of a shame that there aren't any female models in them. Necromunda was getting better there.
Honestly, given that the game is primarily about customization, I'd rather get a full all-female box rather than a single female model that can't use very much of the customization options, like heads or weapons/arms, or put in a singular pose than can't be easily converted into a different one. Compare what you can do with the Eschers to the lone Van Saar lady. Automatically Appended Next Post: godardc wrote:...the cultist don't fit the aesthetic of Necromunda to me. They look VERY MUCH 40k...
But Necromunda IS 40k, just at a lower power rank. You can even have GSC and chaos cultists gangs.
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This message was edited 1 time. Last update was at 2019/10/24 14:25:31
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![[Post New]](/s/i/i.gif) 2019/10/24 14:39:57
Subject: Necromunda Underhive - Dark Uprising
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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Cardinal Xaphan wrote:Apologies if this has been explained elsewhere, but lore-wise.what exactly are Corpse Guild has gw explained?
The Corpse Guild are one of the main Guilder merchant factions, their name was pretty self explanatory until they also decided to do...
The Corpsegrinder Cult, which are apparently a Khornate or Khorne-adjacent Chaos cult.
They're not related as far as we know.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2019/10/24 14:41:13
Subject: Necromunda Underhive - Dark Uprising
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Omnipotent Lord of Change
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Put me in the 'buying this box for the chaos bois + terrain then selling the police bois + rules' camp
Like for real. If I can't find someone to split with local I'll post up hereabouts. My CGC is headed to Kill Team as GSC
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![[Post New]](/s/i/i.gif) 2019/10/24 15:34:25
Subject: Necromunda Underhive - Dark Uprising
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Thermo-Optical Hac Tao
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I think everything looks great, and I think this will end up on my Christmas list.
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![[Post New]](/s/i/i.gif) 2019/10/24 15:42:14
Subject: Necromunda Underhive - Dark Uprising
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Fixture of Dakka
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Erren wrote:So the YouTube video has the models standing on a 3D surface, not a flat mat. My question is whether we’re eventually getting a tile to match this stuff up to, or if GW just took like 5 of the sprues that make the second level flooring and made it look like that.
It would fit with the rumor of the zone mortals floor on that shipping list.
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![[Post New]](/s/i/i.gif) 2019/10/24 15:49:55
Subject: Re:Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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Have you considered Tinder?
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![[Post New]](/s/i/i.gif) 2019/10/24 16:17:27
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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Sqorgar wrote:Honestly, given that the game is primarily about customization, I'd rather get a full all-female box rather than a single female model that can't use very much of the customization options, like heads or weapons/arms, or put in a singular pose than can't be easily converted into a different one. Compare what you can do with the Eschers to the lone Van Saar lady. A single female would be fine for both of these gang since they lack weapons choice in the first place. GL is the only (and best) basic weapon subjucator can take, and it wouldn't take much sprue space either if they have the same arm, just different hands (for autopistol, and a shock baton), extra female hands certainly better than the gazillion holster pistols, grenade and pouch bits.
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This message was edited 2 times. Last update was at 2019/10/24 16:22:24
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![[Post New]](/s/i/i.gif) 2019/10/24 16:27:12
Subject: Re:Necromunda Underhive - Dark Uprising
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Experienced Saurus Scar-Veteran
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I like the cultists, just wish they had access to heavier weapons from the get go. Obviously they're supposed to be melee focused but even with their numbers I'm afraid the Enforcers are going to make quick work of them in game.
This release also pretty much guarantees some 3rd party manufacturers are going to ramp up making chaos cultist types for those unhappy with the actual GW offerings.
My money is on seeing Raging Heroes work something up based on some of their current designs.
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![[Post New]](/s/i/i.gif) 2019/10/24 16:30:43
Subject: Re:Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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highlord tamburlaine wrote:I like the cultists, just wish they had access to heavier weapons from the get go. Obviously they're supposed to be melee focused but even with their numbers I'm afraid the Enforcers are going to make quick work of them in game.
Enforcer had advantage but quick work? No. They're BS4+ for everyone.
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![[Post New]](/s/i/i.gif) 2019/10/24 16:32:33
Subject: Necromunda Underhive - Dark Uprising
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Ridin' on a Snotling Pump Wagon
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Cultists could be very, very nasty in Zone Mortalis, where range rarely matters much.
Also, they’ve not Power Saw Flails, and that makes me moist in my special places.
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![[Post New]](/s/i/i.gif) 2019/10/24 16:47:41
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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These aren't exactly the like the old FW ZM since you can stand atop a platform chucking grenade down below. Also under the classic ZM a guy chucking grenade down the hallway (every kind of grenade, not just the damage one) is equally dreadful. Only problem is the door might be close, just have some guy open it beforehand. And of course, Inflitrate + demo charge strat just get 300% more scary in these corridor.
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This message was edited 4 times. Last update was at 2019/10/24 16:50:22
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![[Post New]](/s/i/i.gif) 2019/10/24 16:53:59
Subject: Re:Necromunda Underhive - Dark Uprising
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Fresh-Faced New User
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Grindr might also be an option.
This looks great for Kill Team. Hoping they have terrain packs available separately as well.
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This message was edited 1 time. Last update was at 2019/10/24 16:54:20
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![[Post New]](/s/i/i.gif) 2019/10/24 17:22:14
Subject: Necromunda Underhive - Dark Uprising
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Stubborn Dark Angels Veteran Sergeant
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I like the cultists. They aren't oppressed workers, they're sewer cannibals. I will be giving mine slimy, pasty white skin, accordingly.
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![[Post New]](/s/i/i.gif) 2019/10/24 17:30:32
Subject: Necromunda Underhive - Dark Uprising
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Regular Dakkanaut
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This looks awesome! Probably going to weep at the price but I’m all in on Necromunda. Not bothered at all at zero females in the box. Not sure why it’s necessary for every release to have females. Kind of a weird fixation, given fighting peeps are generally male for reasons that should be obvious. That hot potato aside, really looking forward to the November preorder.
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![[Post New]](/s/i/i.gif) 2019/10/24 17:37:51
Subject: Necromunda Underhive - Dark Uprising
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Regular Dakkanaut
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All looks good.
Going to be expensive though with all that plastic.
£150 box? I would be surprised it its less.
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![[Post New]](/s/i/i.gif) 2019/10/24 17:50:28
Subject: Necromunda Underhive - Dark Uprising
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Terrifying Doombull
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Like the gangs, like the terrain. Not completely sure its worth it, but the combination might have me picking it up.
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2019/10/24 18:03:46
Subject: Necromunda Underhive - Dark Uprising
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Stern Iron Priest with Thrall Bodyguard
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Sqorgar wrote:
godardc wrote:...the cultist don't fit the aesthetic of Necromunda to me. They look VERY MUCH 40k...
But Necromunda IS 40k, just at a lower power rank. You can even have GSC and chaos cultists gangs.
No, you are thinking about kill team. Necromunda is not 40k in small scale. 40k is equiliant of what fantasy genres would call "High Fantasy" while Necromunda is human based low and dirty scavenger pigfarming.
I remember when old Necromunda got an expansion, it was basicly "ok, so now the gangs has even worse equipment, and they starve if they dont win their fights; if they go to the tradingpost they get robbed, oh and they might become zombies".
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![[Post New]](/s/i/i.gif) 2019/10/24 18:05:19
Subject: Necromunda Underhive - Dark Uprising
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Inquisitorial Keeper of the Xenobanks
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Sqorgar wrote: The Phazer wrote:As much as I think I like the Corpse Grinders more than a lot of people here, it is a bit of a shame that there aren't any female models in them. Necromunda was getting better there.
Honestly, given that the game is primarily about customization, I'd rather get a full all-female box rather than a single female model that can't use very much of the customization options, like heads or weapons/arms, or put in a singular pose than can't be easily converted into a different one. Compare what you can do with the Eschers to the lone Van Saar lady.
Automatically Appended Next Post:
godardc wrote:...the cultist don't fit the aesthetic of Necromunda to me. They look VERY MUCH 40k...
But Necromunda IS 40k, just at a lower power rank. You can even have GSC and chaos cultists gangs.
I disagree: Necromunda has / used to have quite a different tone to my mind, a bit closer to Infinity. But it's nothing to be mad about, I'm just a bit surprised / disappointed by ONE warband so far so it's cool
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![[Post New]](/s/i/i.gif) 2019/10/24 19:29:17
Subject: Necromunda Underhive - Dark Uprising
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Ruthless Interrogator
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Oh my. Modular zone mortalis terrain. I’ve got a massive smile! Well done GW cannot wait for this to be released separately. Hopefully we get some plastic tiles for it as well.
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EAT - SLEEP - FARM - REPEAT |
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![[Post New]](/s/i/i.gif) 2019/10/24 20:44:19
Subject: Necromunda Underhive - Dark Uprising
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Dakka Veteran
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godardc wrote: Sqorgar wrote: The Phazer wrote:As much as I think I like the Corpse Grinders more than a lot of people here, it is a bit of a shame that there aren't any female models in them. Necromunda was getting better there.
Honestly, given that the game is primarily about customization, I'd rather get a full all-female box rather than a single female model that can't use very much of the customization options, like heads or weapons/arms, or put in a singular pose than can't be easily converted into a different one. Compare what you can do with the Eschers to the lone Van Saar lady.
Automatically Appended Next Post:
godardc wrote:...the cultist don't fit the aesthetic of Necromunda to me. They look VERY MUCH 40k...
But Necromunda IS 40k, just at a lower power rank. You can even have GSC and chaos cultists gangs.
I disagree: Necromunda has / used to have quite a different tone to my mind, a bit closer to Infinity. But it's nothing to be mad about, I'm just a bit surprised / disappointed by ONE warband so far so it's cool
I agree but you can think about it like this - core Necromunda are the normal gangs that can all be drinking at a bar together one minute and then having a shoot out the next minute.
These guys are like the outcast and the outlanders living a hidden and hunted existence in the shadows beneath "civilization". Hopefully they will get thematic rules like the original outlanders.
I will feel differently if it turns out they act like and interact with people like every other gang.
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![[Post New]](/s/i/i.gif) 2019/10/24 21:26:05
Subject: Necromunda Underhive - Dark Uprising
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Inspiring SDF-1 Bridge Officer
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Dread Master wrote:This looks awesome! Probably going to weep at the price but I’m all in on Necromunda. Not bothered at all at zero females in the box. Not sure why it’s necessary for every release to have females. Kind of a weird fixation, given fighting peeps are generally male for reasons that should be obvious. That hot potato aside, really looking forward to the November preorder.
Take your pick: Half of the human race, liking to be represented, liking women, just because... I mean, it's not like there's only one reason.
As to the other, maybe read a bit? Might as well start with this:
https://en.wikipedia.org/wiki/We_Have_Always_Fought
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![[Post New]](/s/i/i.gif) 2019/10/24 21:26:51
Subject: Necromunda Underhive - Dark Uprising
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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People, not the place for this sort of discussion..
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2019/10/24 21:48:41
Subject: Necromunda Underhive - Dark Uprising
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Sadistic Inquisitorial Excruciator
USA
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You know, this will probably be the same price as the Warcry boxed set. This has about the same number of miniatures (I think 29 for Warcry, 26 for this), about the same amount of terrain, and rules. If that's the case I will definitely pick this up.
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![[Post New]](/s/i/i.gif) 2019/10/24 22:43:49
Subject: Necromunda Underhive - Dark Uprising
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Longtime Dakkanaut
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I was waiting for a gang to really catch my interest, and those Corpsgrinder guys finally did it. I'll be getting this box. Plus the terrain will be great in Kill Team as well, with obvious places to stick high platforms and some fantastic line of sight blocking terrain.
If Arena had terrain like this, it would have sold like hotcakes.
I just hope that when I play, I don't run into people that are like the major complainers here that feel like my Corpsegrinder cultists aren't "in the feel of the game" and make me feel ostracized just for liking something that they don't
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![[Post New]](/s/i/i.gif) 2019/10/25 01:42:43
Subject: Necromunda Underhive - Dark Uprising
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Aspirant Tech-Adept
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Nice terrain. I don't know if I need the gangs, but... maybe I do.
Fayric wrote:I remember when old Necromunda got an expansion, it was basicly "ok, so now the gangs has even worse equipment, and they starve if they dont win their fights; if they go to the tradingpost they get robbed, oh and they might become zombies".
It had also rules for Eldar Scouts, Orks, Chaos Space Marines and Daemons...
drbored wrote:I just hope that when I play, I don't run into people that are like the major complainers here that feel like my Corpsegrinder cultists aren't "in the feel of the game" and make me feel ostracized just for liking something that they don't 
*Go to Ebay (or somewhere else)
*Buy a Cawdor model
*Buy a Van Saar model
*paint both fittingly
*show them your opponent
Problem should be solved.
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![[Post New]](/s/i/i.gif) 2019/10/25 02:47:00
Subject: Re:Necromunda Underhive - Dark Uprising
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Fixture of Dakka
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highlord tamburlaine wrote:I like the cultists, just wish they had access to heavier weapons from the get go. Obviously they're supposed to be melee focused but even with their numbers I'm afraid the Enforcers are going to make quick work of them in game.
This release also pretty much guarantees some 3rd party manufacturers are going to ramp up making chaos cultist types for those unhappy with the actual GW offerings.
My money is on seeing Raging Heroes work something up based on some of their current designs.
I really dig the Ghosts of Mars feel for these guys...
They just dropped weapons welding cultists from the Blackstone fortress game. Just go ahead and budget in a couple of boxes...
Secondly, you can go on and drop a few weapons off of your extra sprues that will fit on the figures. (Unless of course they stay a melee army)
If I were to get these, and make a gang- I would capture enemies, take the sprues of the old weapons not used, and paint them up representing the captured gear.
Than boxed set is damn impressive. The price- Not so much.
PSST- Use the AOS Khorn guys, and old marauder boxed figures.... it will set you back a little less than that hefty price tag. Marauders and 30K and 40K weapons work out pretty well. I've used las guns, Goliath pistols, and hand to hand weapons with little fuss.
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This message was edited 1 time. Last update was at 2019/10/25 02:51:42
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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