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2017/04/03 18:14:06
Subject: Soda Pop Miniatures, (Testudo Tower: A Super Dungeon Boss )
JohnHwangDD wrote: I don't think the SDE 2.0 / Legends minis are the problem. That's relatively easy, as the render work has already been done.
It's more how late they are coupled with it looking like nothing physical has been done. Renders may be done, but there is building the molds, casting samples, vetting samples, modifications to the mold, and then production. It doesn't need to be now, but it seems that nothing is running in parallel and their latest update was a shamless plug for more cash ($90 for 12 minis), of which 2/3rds don't have a prototype or render, for a game they cannot even get out the door. Right now, like NAS, it seems they will try to push it all through at once, and again have delays due to that.
I think it isn't so much the delay (although that is getting a bit daft given we are over a year behind schedule), it's the multiple follow on kickstarters and then the current poor update involving high dollar sets of figures. I previously backed NAS, and it was delayed by 6+ months, and had mediocre to poor customer support when it did launch (the game is fine, I play a simplified version with my daughter and she likes it, but it also was not well planned out). Given a 16 month delay on this one....
Pretty, but highly unreliable. for those who already have/play SDE, this is fine. For those, like me, looking to get into the game it's 'eh'. It's why I did not chip into the Relic Knights set, even if I would have enjoyed painting some of the models. For Sodapop, going forward, I will wait until it hits the shelves.
This message was edited 1 time. Last update was at 2017/04/03 18:49:02
I backed Legends, and that will likely be my last SPM/ND-related purchase. I passed on NAS and RK2 because I thought the underlying game lacking. Based on the rules support, I just can't see myself giving these guys any more money.
I'd guess that if they gave the go ahead for the legends minis now they'd be on the hook for finding and paying for long term storage while the rules were finalised then printed as none of the places that do assembly will want (or have space) for the stuff to hand around for long.
So they'll be waiting to coordinate the printing and mini production
2017/04/08 04:13:51
Subject: Soda Pop Miniatures, (Testudo Tower: A Super Dungeon Boss )
We got some really great feedback last week - and wanted to find a different way to visually share with you our progress week to week. I hope this helps, as always, we are keen to stay as transparent as able. Your love, time, and investment make this all possible! We are working on a visual progress bar for all our working elements that will greatly help you know at a glance what is going on!
Here is the texty version - pretty graphics to come next week:
Super Dungeon Development - 33% (Wave 1 is ready for layout, Wave 2 assets will be ready when Wave 1 of Relic Knights is completed)
Artwork, Sculpting, Layout - 33% (All character, treasure, item, and board art is complete, most of the sculpts are done, waiting to see production samples for the bosses of legends)
Pre-press and Manufacturing - 33% (Most of Wave 1 sculpts are approved, next step after layout is to check Wave 1 eproofs)
Fulfillment - 0% Wave 1 -
SDE 2.0 - 80% (This Wave includes SDE 2.0 Classic, Frostbyte Ravagers, Crownguard, and the two heroes/mini bosses. This stuff just needs to be laid out after Way of the Fighter)
Wave 2 - (x) - 40%
Wave 3 - Legends - 0% (Ninja Deke is hard at work)
It's exceedingly underwhelming.
They don't have anything ready. Legends (and presumably all of the promised campaigns)? 0%
But they're working on Pet Parade!
OMFG. Fail so hard.
Not another fething penny after these fethers deliver Legends.
Rail Raiders Infinite is a chibi sci-fi western board game for 2 to 4 players engaged in a shakedown of the Interstellar Express space-rail. Featuring beautifully illustrated, double-sided traincar tiles and stunningly whimsical chibi Soda Pop Miniatures, Rail Raiders Infinite draws the eyes as players draw their guns in this space-age western stick up. Mixing quick card mechanics and dueling dice battles, players bum-rush the rail to take away the biggest haul of double-dollars in the wildest heist this side of the galaxy!
Rail Raiders Infinite is a rousing railway rummage like no other! Strongly supported with dozens of expansions that extend the game with new raiders, bots, traincar tiles, game cards, and gameplay options, Rail Raiders Infinite is sure to be a staple of game nights worldwide!
Legendary figures created by Edgar Rice Burroughs and Robert E. Howard are brought to life as highly detailed 32 mm resin miniatures, for your Pathfinder Worldscape RPG adventures! Preorder yours today! #gencon #booth2827 (http://sodapopminiatures.com/preorders-21)
*models supplied unassembled. Item will start shipping on 08/21/2017
not terribly keen on anything but the Thark, and that seems too short (I seem to remember the were twice as tall as John Carter?)
This message was edited 1 time. Last update was at 2017/08/02 22:27:41
2017/08/03 21:40:27
Subject: Soda Pop Miniatures, (New 1/7 Scale Relic Knight Minis coming soon)
PS. That Red Sonja is a Roy Thomas creation. Howard's has nothing to do with chain mail bikinis, and is instead a character in an Ottoman siege on Vienna in the 16th century.
This message was edited 3 times. Last update was at 2017/08/04 01:05:46
Bronze Age says they are scaled for 32mm battles, and thus 54mm high. That fits with Burroughs' description of them. I just bought a Carter and a Deja's Thoris stand-in. Both are very well done. Sometime down the road I will get a Thark to paint as Tars Tarkas.
This message was edited 1 time. Last update was at 2017/08/04 01:02:04
INCOMING!
Soda Pop Miniatures and Ninja Division proudly announce the launch of GUTS, collectible tanks and soldiers to enhance your tabletop gaming. GUTS is designed for fans of World War II, and miniature gaming. Making history fun, collectors young and old, will enjoy painting and playing with the expanding line of GUTS miniatures. Cast in high quality metal and resin, these miniatures will be a joy to collect and paint.
Preorder Today!! http://sodapopminiatures.com/guts
Automatically Appended Next Post:
and
Take to the stars in a future full of magic, mystery, and technology in Starfinder, the new Roleplaying Game from Paizo, the creators of Pathfinder. Start your Starfinder adventures off with these iconic heroes, cast in high quality resin, available for the first time at Gencon. Come recruit your crew at the Ninja Division Booth, #2827, we will see you there.
Available for Preorder now:
http://sodapopminiatures.com/starfinder-miniatures
This message was edited 1 time. Last update was at 2017/08/09 07:32:47
2017/08/09 08:02:49
Subject: Soda Pop Miniatures, (Starfinder Minis and Guts, chibi WWII)
They look about right, I am sure there is a market for them out there, Advance wars popularity shows the aesthetic is popular, but they would need an interesting game, probably boardgame, for them to sell, I do not think the market is big enouph for them to stand alone, except ,maybe? if they are targeted for Asian market?
2017/08/09 11:57:58
Subject: Re:Soda Pop Miniatures, (Starfinder Minis and Guts, chibi WWII)
Seneca wrote: Maybe I'm the only one, WW2 chibis seem to me to be in quite bad taste. But again, maybe it is just me.
It's not just you. It's one thing to have 'cute' soldiers and tanks (lord knows I love me some Advance Wars), but to represent the actual war so 'on-the-nose' like this is quite another. By all means have designs inspired by real-world military (case in point, AW does exactly that), but make up your own nations/factions/etc and background, and put some distance between the silly fun miniatures game and a real-life war that remains in living memory for some, else it can come across highly disrespectful.
2017/08/09 13:05:13
Subject: Re:Soda Pop Miniatures, (Starfinder Minis and Guts, chibi WWII)
It's not just you. It's one thing to have 'cute' soldiers and tanks (lord knows I love me some Advance Wars), but to represent the actual war so 'on-the-nose' like this is quite another. By all means have designs inspired by real-world military (case in point, AW does exactly that), but make up your own nations/factions/etc and background, and put some distance between the silly fun miniatures game and a real-life war that remains in living memory for some, else it can come across highly disrespectful.
I don't remember anybody complaining about Heroes of Normandie, Rivet Wars, Hogan's Heroes, little green army men, or any of the thousands of disrespectful toys, games, movies, and tv shows that have happened in the past 70 years. Is it disrespectful to set a comedy in a concentration camp? Is it disrespectful to have games where the allies fight supernatural Nazis, like Achtung Cthulhu!, Zombie Army Trilogy, Hellboy, Shadows Over Normandie, Wolfenstein, or you know, Indiana Jones? I think BattleLore has fairly cute figures (dwarves riding on cows), but there's an Agincourt scenario in it. Is that in bad taste too? Is there a time limit on disrespect?
At some point, we, as a culture, have to move on from the past so that we can learn from it and play with its concepts in order to produce new works of art and commerce. These Guts figures aren't worthy of even the mildest outrage. It's open season on WW2 and has been for quite a while.
2017/08/09 13:06:43
Subject: Soda Pop Miniatures, (Starfinder Minis and Guts, chibi WWII)