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Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

According to FFG, it has been released some time ago and is a smashing success.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in de
Trustworthy Shas'vre





Augsburg/Germany

Some guys already posted an OOB.... so it must be out .

André Winter
L'Art Noir - Game Design and Translation Studio 
   
Made in gb
Wolf Guard Bodyguard in Terminator Armor





Was released in September, it looks like my wife has been trying to find an original boxed set for my xmas presant but to no luck. Looks like its the revised set for me plus some extras


 
   
Made in ca
Plastictrees





Calgary, Alberta, Canada

Daston wrote:Was released in September, it looks like my wife has been trying to find an original boxed set for my xmas presant but to no luck. Looks like its the revised set for me plus some extras


Your wife might want to try amazon.co.uk....
   
Made in de
Trustworthy Shas'vre





Augsburg/Germany

And some shops in Germany definitly have the old big box!

André Winter
L'Art Noir - Game Design and Translation Studio 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Maelstrom might still have a few.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in gb
Wolf Guard Bodyguard in Terminator Armor





plastictrees wrote:
Daston wrote:Was released in September, it looks like my wife has been trying to find an original boxed set for my xmas presant but to no luck. Looks like its the revised set for me plus some extras


Your wife might want to try amazon.co.uk....


Sadly the old core sets on Amazon are £100+

So she is going to try the US as they have a few and will ship to UK


 
   
Made in gb
Longtime Dakkanaut




United States of England

Daston wrote:
plastictrees wrote:
Daston wrote:Was released in September, it looks like my wife has been trying to find an original boxed set for my xmas presant but to no luck. Looks like its the revised set for me plus some extras


Your wife might want to try amazon.co.uk....


Sadly the old core sets on Amazon are £100+

So she is going to try the US as they have a few and will ship to UK


I was up at Maelstrom Games today, they had one on the shelf for sale in the shop! My advice, give them a call and reserve the copy......if you hang about, it will certainly be gone soon!

Man down, Man down.... 
   
Made in us
Powerful Chaos Warrior





Portland, OR

My FLGS has one in stock (for 100 U.S. bux--jeez, in the UK they're 100 pounds? That's double the cost!), but I luckily picked up a used (like new) copy from a friend for $60 (30ish pounds). I'll get the revised eventually, but I'm glad I got my hands on this great deal! If anyone's hot for the big box, let me know and we can arrange something where I'll pick it up for you & send it (my LGS doesn't do online ordering).

This message was edited 1 time. Last update was at 2011/10/16 06:54:02


 
   
Made in us
[DCM]
.







$100 US = around £63!

$60 US = around £38!

$158 US = around £100!

Anyway, the old box is a great deal, IF you can find it for the right price!

I know I'm still looking for one...
   
Made in us
Powerful Chaos Warrior





Portland, OR

Looks like the one @ my FLGS is gone baby gone...
   
Made in gb
Calculating Commissar






Reading, Berks

It's been a while since anyone's posted any of the DT news.

For anyone that ever actually managed to get hold of the Games night kits, there's another one. The characters included in it are Priest and Grenadier-X, so we don't need to worry about missing out on those.

There's a new FAQ out. Seems some of the Revised rules conflicted with the terrain rules in Seelowe. Doh!

There's a step by step painting tutorial for Heavy Grenadiers up form the winner of the painting competition...

The Dust website also has a really nice piece of scenery up for order
Linky


and lastly Maelstrom seems to think that Dust Warfare is available for order... not pre-order... order. They also have Operation Cerberus up for pre-order too.

This message was edited 1 time. Last update was at 2011/10/27 21:18:55


   
Made in us
[DCM]
.







That terrain is nice!

Price, for the work blocked, please?
   
Made in us
Longtime Dakkanaut







Funny you revive this thread today. I just received 7 of the revised core sets today for convention merch next month. I can confirm that DT is coming out with at least 10 new products over the next few months, including a new map pack.
   
Made in gb
Calculating Commissar






Reading, Berks

Alpharius wrote:That terrain is nice!

Price, for the work blocked, please?


It's nice, but is it $40 nice? ($30 plus $10 p&p)

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Truth be told, I'm far more impressed with the painting step by step for the Heavy Recon Grenadiers.

Bookmarked and filed away for my Cadians.
   
Made in gb
Wolf Guard Bodyguard in Terminator Armor





Thanks for the help to the guys who have PM'd me about the Original Dust Core set. Found a shop on Amazon who is willing to ship to the UK Now I just got to wait till xmas :(


 
   
Made in gb
Calculating Commissar






Reading, Berks

Some more updates from http://www.dustgame.com

The site are releasing packs of axis, SSU or allied crates, $7 for 6 crates, which will be useful for Infinity players who need lots more scenery.

They are also releasing an allied walker crew set, which looks rather tempting for $7


I got a copy of the revised core set today (premium no less!). The posters are a little disappointing after all the nice boards that we've had in all the other sets; the mission book is also very very thin... other than that, the models are really good and well worth the cost of the set


Automatically Appended Next Post:
Seems today is a day for Dust Tactics/Warfare updates. Today we get part two of the Warfare designer Diary from Andy Chambers

Welcome to another preview of the intense tabletop miniatures action that awaits you with Dust Warfare! In his first preview, renowned designer Andy Chambers shared some of his inspirations and philosophy for the game’s gritty, alternate-reality World War II battles. Today, Andy discusses what he considered to be the biggest challenge of adapting the streamlined board game mechanics of Dust Tactics to a tabletop miniatures system, the turn sequence…

Looking at the turn sequence

Dust Tactics uses a system where players alternate their unit activations, which is nice and clean and keeps both players engaged at all times. For Dust Warfare, I wanted to create a system that allowed bigger armies to fight with a coordinated battle plan. When it comes to creating the “big tabletop game” tempo, I like to be able to engage with several units at once, using–for example–some to lay down covering fire while others advance. For me, the ability to coordinate units like this really feeds into the idea of playing the role of high commander over a platoon or company in battle and opens up a whole new set of tactics to use in the game. As I felt that scaleability was really key for Dust Warfare, I decided to experiment with the idea of allowing multiple unit activations within the Dust Tactics alternating activation system.

One of my inspirational World War II games featured a semi-simultaneous turn sequence that was new to me at the time (bear skin boxers and flint knives were also very new back then). The phasing player would lay down preparatory fire, then move. Then the non-phasing player could execute defensive fire, and finally the phasing player could take advancing fire with his moving units. It meant defenders were horribly unpleasant to winkle out of their positions unless you had enough preparatory fire to keep their heads down while your assault force closed. It felt very “real” and was something I wanted to refine for Dust Warfare.

Initially, I tried keeping the alternating activations and introducing a system where HQ units could activate several subordinate units at once to get the kind of coordinated effort I wanted. This turned out to be pretty clunky in practice as you always activated your HQ units first, creating a default IGO-UGO sequence with an untidy tail of alternating activations afterwards. It convinced me I needed to have a specific command phase to do clever, command stuff, followed by a unit phase where all your units would activate without prompting from the higher-ups.

Reactions

But all this monkeying with a new turn sequence left out altogether the nice player interaction of Dust Tactics and the idea of defensive fire altogether. Fortunately there was a solution. The basic idea was that units aren’t going to sit still while the enemy attacks them; if they have guns, they’re going to use them. Or they might choose to run away, or charge closer.

Breaking it down, there's basically two situations where this is likely to apply–when a unit gets shot at, or when the enemy gets too close. This works great in an action-based system like Dust Warfare. When each reacting unit is granted a single reactive action, it can choose to shoot at the source of its discomfort or simply move. Reactions work to keep the opposing player involved and rather elegantly handle a lot of the interplay that can be gained from system with straight-up alternating activations.

However, a reaction can’t just be a “freebie” extra action, and clearly a unit should only react once in a turn or it's going to pull off some superhero moves, counter-firing against everything that attacks it. This is solved by placing a reaction marker on the unit to show it can't take any more reactions this turn and that the unit has already “spent” one of the actions available to it later in the turn.

There's another circumstance when a unit can't react–when it's already under fire and pinned down. The military often use “suppressive fire” purely to keep the opposition's heads down, and this seemed like a good tactic to encourage by having suppression prevent reactions.

Suppression, in general, is also something I’m really excited to include, but that's a topic for my next designer diary.

This message was edited 3 times. Last update was at 2011/11/04 21:55:26


   
Made in us
Infiltrating Oniwaban






It's really refreshing to see designers working outside the IGO-UGO box, even if most of them are still digesting the lessons of Advanced Squad Leader. As a fanatical new Infinity player wooed over by the ARO system, I'm intrigued by Dust Warfare as well. Reactive games on a large scale would be really cool. Looks like I'll be figuring out where to pick up a copy of the rules, then.

Glad to see tabletop gaming continuing to evolve (or mine the best materials from the past, or whatever).

Infinity: Way, way better than 40K and more affordable to boot!

"If you gather 250 consecutive issues of White Dwarf, and burn them atop a pyre of Citadel spray guns, legend has it Gwar will appear and answer a single rules-related question. " -Ouze 
   
Made in gb
Calculating Commissar






Reading, Berks

Yesterday the rules for Operation Cerberus went up
The situation is grim for the Allies. The Axis powers have made a another surprise move: an invasion of Southern Britain. If the Brits fall, the allies will be dealt a mortal wound. But there is still hope; in this time of consternation new heroes have arisen to defend the homeland, and new technology has been rushed to the front lines. Now, all eyes are on English Isles, as a new campaign is launched and the war reaches a fever pitch.

Dig in and prepare for a new threat. Axis and Allied commanders alike have a wealth of new intelligence to devour, and any commander worth his salt knows that knowledge is power. The Dust Tactics: Operation “Cerberus” rules are now available for download online (pdf, 7.7 MB) on the support page.

Know yourself, know your enemy

The “Cerberus” rulebook contains exciting new rules for your Dust Tactics games. Large vehicles will soon be leaving their footprints on your matches, NCO command squads will be lending all sorts of expertise to the fray, vehicles will be transporting troops around with the new carry capacity rules, and your Dust games will be expanding vertically with rules for 3D structures. Additionally, “Cerberus” includes descriptions of new units and heroes, as well as more background information to immerse yourself in the world of Dust.

Defend the allied coasts...or invade them if you would prefer. Continue the struggle with the Operation “Cerberus” rulebook. The Operation “Cerberus” expansion hits shores later this quarter. Pre-order this product now at your local retailer.


http://www.fantasyflightgames.com/ffg_content/dust-tactics/support/OpCerberus_Rulebook_sm.pdf
Sadly my internet connection is being pants at the moment, so I can't actually read it :/

This message was edited 1 time. Last update was at 2011/11/16 12:34:48


   
Made in us
Fresh-Faced New User




The stats for the new heavy walkers and a number of the new units are available on Paolo's website: http://www.dustgame.com/products.php?nid=18
If you select each unit, the card will be one of the available pictures. The SturmKonig looks so sweet!
   
Made in gb
Calculating Commissar






Reading, Berks

A nice announcement from Dustgame.com this week.



Dust Studio is very proud to announce that all our model kits from the Deluxe Edition range and the Dust-48 range are now provided with their own gaming stat card for Dust Tactics!

All the rules to play our models kits can be found in Dust Tactics' expansions, mostly Operation Cerberus and on Dust Model website, on each model kit's page. There you will find the description of the unique skills these models can have. All other skills and game rules are within Dust Tactics' booklets.

As many of these new models introduce very new game rules, the cards don't have an Army Point Cost attached: therefore these models are not “legal” to play in Dust Tactics tournaments. But you can surely enjoy them when playing with your friends!

All these new stat cards can be ordered from our web store at www.dust-models.com. If you bought some of our earlier models kits, you'll certainly want them. To keep things simple we've made a pack with all the cards from our earlier models and priced it at 3.99 US$. Quite a bargain!

Happy gaming,

Dust Studio Team.


Sad that they don't have even a rough indication of a point value on them, but at last you can now play with all those extra miniatures from Paolo. I must also be going blind, because I can't see the stats on each model's page yet

   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

You think theres any chance of the Core Set being rereleased? And I mean the original, not the inferior revised one. I have hopes of acquiring 3 of them...

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Zealous Sin-Eater



Chico, CA

chaos0xomega wrote:You think theres any chance of the Core Set being rereleased? And I mean the original, not the inferior revised one. I have hopes of acquiring 3 of them...


Sadly, NO, not a chance. The original core set was done buy a different company. FFG got the rights, slapped a sticker on it with there info and called it a day.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in de
Warning From Magnus? Not Listening!




Berlin

Noir wrote:
chaos0xomega wrote:You think theres any chance of the Core Set being rereleased? And I mean the original, not the inferior revised one. I have hopes of acquiring 3 of them...


Sadly, NO, not a chance. The original core set was done buy a different company. FFG got the rights, slapped a sticker on it with there info and called it a day.

Well...
You can still get the Deluxe edition directly from Paolo:
http://www.dust-models.com/products_d.php?nid=13&id=50
And this pre-painted box is definitely worth the money! (got one..)

cheers and keep on gaming, Agis - http://www.adpublishing.de

 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

The last line of the item description states that its Sold Out

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in de
Trustworthy Shas'vre





Augsburg/Germany

Sadly, NO, not a chance. The original core set was done buy a different company. FFG got the rights, slapped a sticker on it with there info and called it a day.


Well, what would you do with a warehouse full of those boxes?

Also, if AEG would have produced the game and not FFG we would have gotten a much slower release-tact.

The problem with the big box is: Price is a little bit to high for a starter. There are already now more revised sold than the original starter for a reason. The new box contents are also better for learning the game than the old ones (and thats from someone that can give you the page, collim and paragraph when woken up in the night and asked a rules question !).

André Winter
L'Art Noir - Game Design and Translation Studio 
   
Made in us
Nasty Nob on Warbike with Klaw





Buzzard's Knob

endtransmission wrote:A nice announcement from Dustgame.com this week.



Dust Studio is very proud to announce that all our model kits from the Deluxe Edition range and the Dust-48 range are now provided with their own gaming stat card for Dust Tactics!

All the rules to play our models kits can be found in Dust Tactics' expansions, mostly Operation Cerberus and on Dust Model website, on each model kit's page. There you will find the description of the unique skills these models can have. All other skills and game rules are within Dust Tactics' booklets.

As many of these new models introduce very new game rules, the cards don't have an Army Point Cost attached: therefore these models are not “legal” to play in Dust Tactics tournaments. But you can surely enjoy them when playing with your friends!

All these new stat cards can be ordered from our web store at www.dust-models.com. If you bought some of our earlier models kits, you'll certainly want them. To keep things simple we've made a pack with all the cards from our earlier models and priced it at 3.99 US$. Quite a bargain!

Happy gaming,

Dust Studio Team.


Sad that they don't have even a rough indication of a point value on them, but at last you can now play with all those extra miniatures from Paolo. I must also be going blind, because I can't see the stats on each model's page yet


Awesome, I've always wanted to play a wargame where I can field a walking snowplow!

WAAAAAAAAAAAAAAAAAAAAAAAGGGGGHHHHH!!!!!!!!!! 
   
Made in us
Longtime Dakkanaut





New Jersey, USA

Duncan_Idaho wrote:
Sadly, NO, not a chance. The original core set was done buy a different company. FFG got the rights, slapped a sticker on it with there info and called it a day.


Well, what would you do with a warehouse full of those boxes?

Also, if AEG would have produced the game and not FFG we would have gotten a much slower release-tact.

The problem with the big box is: Price is a little bit to high for a starter. There are already now more revised sold than the original starter for a reason. The new box contents are also better for learning the game than the old ones (and thats from someone that can give you the page, collim and paragraph when woken up in the night and asked a rules question !).


Mini wise the old core set box is still one of the best deals in gaming.


 
   
Made in au
Unstoppable Bloodthirster of Khorne





Melbourne .au

I was lucky enough to pick up a pair of the last batch maelstrom had left. I hope to try it out over the Christmas break. Is there somewhere that other unit stats can be found? - as I have some other minis I would be able to induct into games of dust (ww1&2 Germans and Brits, warzone Brits, scots, Germans and Americans...

This message was edited 1 time. Last update was at 2011/12/01 14:03:20


   
 
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