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Made in us
Repentia Mistress





pretre wrote:As much fun as the speculation is, can we wait for the rulebook and not pollute this thread with it? There's like 5 million 6th ed threads to talk about that stuff in.
Yeah, but... but.. new stuff!
   
Made in us
Badass "Sister Sin"






Camas, WA

Once we actually have the book, I'll be all over the new stuff with you.

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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

mmm mmm mmm

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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Made in us
Sister Vastly Superior





Pittsburgh Pa

Dominions are the only ones that get combi-weapons in the list I build. For the most part I wont use them unless I have my Twin-linking faith power go off, Much better chance that It will be worth those 10pnts.

4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

Here's my BR. It is a bit quick and dirty, but you get the idea:

http://www.dakkadakka.com/dakkaforum/posts/list/456661.page

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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA


Game 2, rounds 2-3 you gloss over it but...

I do not understand the Jacobus thing. You left him in the Rhino and brought the Battle Conclave out (fine). later he joins them but the thing is, the unit cannot move AFTER Jacobus joins the squad (by rule). They would have to move first and then Jacobus would have to join them. So how were you able to do this to the Spyders? If the Spyders were that close, why didn't they just charge you?

Pictures were a little blurry so i cannot rightly tell but this was confusing.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Badass "Sister Sin"






Camas, WA

Jancoran wrote:
Game 2, rounds 2-3 you gloss over it but...

I do not understand the Jacobus thing. You left him in the Rhino and brought the Battle Conclave out (fine). later he joins them but the thing is, the unit cannot move AFTER Jacobus joins the squad (by rule). They would have to move first and then Jacobus would have to join them. So how were you able to do this to the Spyders? If the Spyders were that close, why didn't they just charge you?

Pictures were a little blurry so i cannot rightly tell but this was confusing.


Jacobus is in the Rhino. I move the DCA forward to charge range of the spiders and leave a trailing model 10" from the rhino. Jacobus hops out 2", moves 6" and joins the unit. They then charge the spyders.

The Rhino also moved 12" after he got out so that someone else could get in it.

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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

I see. the charge threw me in this description. It did not seem like the Spyders would be that close without charging YOU. Why didn't they?

I guess now that you explain it, it seems like the Spyders just made a fatal mistake in the movement phase. too bad for them (but not really).

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Calm Celestian




Florida, USA

Silly thought, but with the rumored allies, I could ally my SoB with SoB and take St. Celestine, Uriah, and Kirnov as well as four Exorcists?!? Yes please!

There is a fine line between genius and insanity and I colored it in with crayon. 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

wow... it has begun...

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Badass "Sister Sin"






Camas, WA

Jancoran wrote:I see. the charge threw me in this description. It did not seem like the Spyders would be that close without charging YOU. Why didn't they?

I guess now that you explain it, it seems like the Spyders just made a fatal mistake in the movement phase. too bad for them (but not really).

Scarabs charged but spyders didn't have range. I was parked behind vehicles.

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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

K. Well gratz man!

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Badass "Sister Sin"






Camas, WA

Heh thanks! Although I just found out I've been misplaying searchlights :(

Gonna drop a Dozer for some.

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Made in us
Apprehensive Inquisitorial Apprentice




Alachua, FL

Ahhh dozer blades... All this talk about the importance of tank shocking has made me retool my list to include them. It's not fun to try and shock a unit out of a building only to get immobilized on the outside wall.

I did win a practice match yesterday. Funniest thing was watching mepheston lose his last wound on a dangerous terrain test. Whop whop...
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

Evil Lamp 6 wrote:Silly thought, but with the rumored allies, I could ally my SoB with SoB and take St. Celestine, Uriah, and Kirnov as well as four Exorcists?!? Yes please!


What????LOL Hmmmmm That would be interesting.

4000pts






 
   
Made in nl
Confessor Of Sins






OutlawBandit wrote:
I did win a practice match yesterday. Funniest thing was watching mepheston lose his last wound on a dangerous terrain test. Whop whop...


Making Mephiston kill himself is my pride and joy with my Eldar army.

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Grand (little) Army of Chaos, now painting! (Blog
   
Made in ca
Warp-Screaming Noise Marine




Canada!

More dominion squads sounds really cool.
I wonder what armies could provide the strongest support for Sisters in terms of an HQ and a troop slot.

Something particularly long ranged maybe? A tough counter charge unit? Army wide buffs? Something that does a good job of keeping things in melta range safe or more troublesome to charge? I also like the idea of unlocking a potentially useful transport. I always felt like sisters were more in need of land raiders than anyone else.

It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax...  
   
Made in us
Calm Celestian




Florida, USA

Lucre wrote:More dominion squads sounds really cool.
I wonder what armies could provide the strongest support for Sisters in terms of an HQ and a troop slot.

Something particularly long ranged maybe? A tough counter charge unit? Army wide buffs? Something that does a good job of keeping things in melta range safe or more troublesome to charge? I also like the idea of unlocking a potentially useful transport. I always felt like sisters were more in need of land raiders than anyone else.
Ally with SM and take Vulkan and a small Tac Squad or Scout Squad. Maybe grab a Land Raider for Sisters Repentia to ride around in. Twin-linked flamer-y, melta-y goodness for my SoB, while giving Repentia an Assault vehicle. *Drools* All dependent on how allies actually work and whether special rules will carry over or not.

There is a fine line between genius and insanity and I colored it in with crayon. 
   
Made in us
Badass "Sister Sin"






Camas, WA

Yeah, Vulcan is a good choice. CCS with astropath and MOO with a platoon with auto cannons is a good choice. Gives us lr anti transport, a reason for the enemy to spread out and reserve buffs (plus makes outflanking doms reliable).


Automatically Appended Next Post:
Bonus points for Straken. FC conclave? Yes, please.


Automatically Appended Next Post:
My IG force is already a 'inquisition' army and my straken is a counts as inquisitor that was once in my WH.

This message was edited 2 times. Last update was at 2012/06/22 15:00:03


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Made in us
Sister Vastly Superior





Pittsburgh Pa

DCA in a storm raven... or HF Retibutor unit, or just about freaking anything.!!!!!!!!! Lets got 6th Edition!!!!!!!!


Automatically Appended Next Post:
Teleporting a Dominion Squad into the backfield of an IG army LOL.... So if we take Ko-Cheeze does that make our battle conclaves scoring?

This message was edited 2 times. Last update was at 2012/06/22 16:30:12


4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

Really, I don't think we need more transports or choppier units. We just need better LR transport poppers.

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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

well... I am conflicted on this. On one hand it returns the Sisters of Battle ability to take allies. On the other... it lets other races do it. Hmm... Just not entirely sure how I feel about it. That allows for some awful combinations and the feel of the game will be impacted dramatically. So... Just really conflicted about that

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

I still like the Idea of getting a 4th Fast slot or Heavy slot.

LOL or a 3rd Battle conclave. The possibilities are limitless

This message was edited 1 time. Last update was at 2012/06/22 21:50:06


4000pts






 
   
Made in us
Sister Vastly Superior





Pittsburgh Pa

If the Landing pad isn't to crazy in points I Could see a very effective Real Decent of Angles list...

4 full Seraphim Squads, backed by 3 Exorcists. Celestine and Uriah 3 BSS Squads.

Only 1710 pnts, naked that is

4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

I was thinking about one of the bastions with AA guns, myself.

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Made in us
Sister Vastly Superior





Pittsburgh Pa

Not sure I want to tote around a Bastion to Tournies though..

4000pts






 
   
Made in us
Badass "Sister Sin"






Camas, WA

If it gives me non heavy slot 48" guns and the ability to shoot down flyers as well as something to hide my vehicles behind, I'll do it.

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Made in nl
Confessor Of Sins






It makes me wish I didn't glue my bastions to scenic bases, that's for sure.

Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in us
Badass "Sister Sin"






Camas, WA

Iirc, exorcists can see over the walls of one of these. Las cannon wouldn't hurt and who knows what the missile silo does.

http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440312a&prodId=prod340014a

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Made in us
Sister Vastly Superior



Boston, MA

Have any of you folks gotten a chance to look at the most recent WD? My FLGS apparently will not receive them until next week due to some reason I could not make out between the curses the owner was tossing around, lol

I ask because that youtube preview mentioned a few pages dedicated to reviewing how each army was affected by 6th, and I was curious what was written about our ladies, assuming SOB were even included as one of the studio armies

This message was edited 1 time. Last update was at 2012/06/24 03:21:48


 
   
 
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