AnomanderRake wrote: If you want normal Sentinels or Salamanders they're going to have to be from another <Regiment>, but so long as you keep them in a different detachment from your Elysians you'll still get all benefits from each <Regiment> within their own detachment (the Elysians will benefit from their own rules, the Sentinels won't but they'll get the rules for whichever <Regiment> they are).
Hm, so if I wanted to field / collect an army in this style, it would be organized so as to have one
FOC (say, a Battalion) of nothing but explicitly Elysian troops, then a second
FOC (sounds like an Outrider, given I want those Sententials and Salamanders) with my desired non-Elysian units. These would then take something like Tallarn or something for their <Regiment> - they could never get any orders from the Elysian commanders, though.
(We really need lighter command vehicle options :p )
At least that would allow me to field it all jointly - perhaps fluff it up as the two types of units being kept in different command organizations (Elysians as a QRF, rest of them being a follow-on).
As is, it looks like the only thing I lose by calling the "Elysian" models regular Guardsman is the air assault, Elysian orders, and the breaching charge. So stylistically I could still have a type of regular infantry in the same model format to support the non-Elysian units, just using Guardsmen stats.
I can't really speak for Elysians themselves, but these guys are the Atreideoux, hailing from Qualadan
They are big on "light and fast" type units, and serve as a foil to my current guard army, which focuses on the heavy end of the spectrum. Indeed, in my little fluff document (which only matters internally), they skirmish in a sanctioned conflict over control of a basically abandoned world.
Indeed, I may even scratch off the use of Elyisan regiment at all for the first flurry of collecting, as again it's not like they become worse stats or anything (and I've not heard anything about their orders being especially handy). The Alpha Strike potential, eh.
Time will tell!
AnomanderRake wrote: I don't think it'd be much work to build Drop Sentinels with the normal Sentinel kit; give the pilot an Elysian head, trim down the exhaust stacks, and maybe build grav-chute panels out of plasticard or some such and you're ready to go. That said I haven't tried this myself and I haven't built any plastic Sentinels so it may end up being harder than I think.
Aye, and I'd thought about that at first. The only specific guff I have with the Elysian Sentential is lack of weapon options. Regualar / Armored ones have more, and since I intend to make that one of the most common vehicles in this army, it would be nice to break up the monotony. If Elysian drop sentinels had the same variety of options, it wouldn't even be an issue at all (just the Salamanders) Availability and ease of work are just bonuses for those kits.
But, as is it looks like I can have a core of air-assault Elysians (squads of Drop Troops ordinarily riding in on Valks) and then a reinforcement of <Other Guys> anyways.
This is an instance of those "Soups" being pretty handy, though this is only technically one - and for story reasons because I'm a nerd.