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![[Post New]](/s/i/i.gif) 2025/10/23 06:27:00
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Longtime Dakkanaut
St. George, UT
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Da Boss wrote:Every time I see character prices for 40k my jaw drops. It's unbelievable to me that people are buying them at that price. The troops are pricey enough at usually around a fiver a model but 35 to 40 quid for a single infantry model is nuts.
I know right. I bought a box of Space Wolf Headhunters and turned all three into Wolf Guard Battle leaders. It was just a simple head and weapon swap. But yeah, the single model prices are getting out of hand.
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See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:

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![[Post New]](/s/i/i.gif) 2025/10/23 07:55:15
Subject: Re:Warhammer 40k news and rumours - Terminator reveals pg 236
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Cackling Chaos Conscript
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Ohman wrote:
Think more asian than female. there are no female space marines in lore to my knowledge, a few years ago we got brown space marines, now we got asian. That's what I put my 10 cents on.
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![[Post New]](/s/i/i.gif) 2025/10/23 15:13:04
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Fixture of Dakka
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Platuan4th wrote: Insularum wrote:Mozzamanx wrote: Insularum wrote:The customisable unit is still there, this new datasheet is in addition to that. Also, the new unit doesn't actually have the Gravis keyword so is not locked out of any of the no-Gravis vehicles like Impulsors and Drop Pods. Also also, the new unit is effectively T6 all the time so long as you pick up the weakest (Phobos) models first.
They are only T6 if the unit contains as many Gravis as it does T4 goons, so 2/5 for a small squad and 4/10 for the bigger assuming you keep the Gravis until last. I would be incredibly sceptical of the old datasheet surviving into the next edition considering that the models aren't on sale any longer.
Majority toughness is old editions, current rules are highest toughness and is why some models like Ogryn Bodyguards have special rules to prevent the rest of the unit becoming super tough.
Unless it's a Bodyguard unit with attached Leader, in which case you use the highest Toughness of the Bodyguard unit.
Kill Teams have a special rule that overrides this back to majority toughness. Its printed directly on the Agents Datasheet but for the Deathwatch version its part of the army rule in the Index. Automatically Appended Next Post: xttz wrote:
So for anyone who has them, make the most of the small deathwatch dudes in the next few weeks.
Luckily they map pretty cleanly to the new kit. Put your heavy weapons on bigger bases and they still work fine.
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This message was edited 1 time. Last update was at 2025/10/23 15:15:51
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![[Post New]](/s/i/i.gif) 2025/10/23 15:36:36
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Fixture of Dakka
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The new heads pack seems to have some female head options in it.
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This message was edited 1 time. Last update was at 2025/10/23 15:39:16
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![[Post New]](/s/i/i.gif) 2025/10/23 15:46:11
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Humming Great Unclean One of Nurgle
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LunarSol wrote:The new heads pack seems to have some female head options in it.
Hopefully!
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Clocks for the clockmaker! Cogs for the cog throne! |
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![[Post New]](/s/i/i.gif) 2025/10/23 16:09:08
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern
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I’ve popcorn in the cupboard for resulting drama.
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![[Post New]](/s/i/i.gif) 2025/10/23 16:24:01
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Fixture of Dakka
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Well, you can see it in the preview for it:
They have a very scarred and muscle bound aesthetic compared to traditional female heads, but quite a few of the options here appear to be designed with the purpose of providing that option. They're spread pretty evenly throughout, but the upper corners in particular have quite a few.
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![[Post New]](/s/i/i.gif) 2025/10/23 16:45:41
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Longtime Dakkanaut
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I know that we're not exactly renowned for our interactions with women around here but... *squints real hard* ...really?
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![[Post New]](/s/i/i.gif) 2025/10/23 17:49:04
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Towering Hierophant Bio-Titan
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If it wasn't true why would so many brave YouTubers run sponsored videos about this latest controversy?!
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![[Post New]](/s/i/i.gif) 2025/10/23 18:21:09
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Fixture of Dakka
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xttz wrote:If it wasn't true why would so many brave YouTubers run sponsored videos about this latest controversy?!
$
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![[Post New]](/s/i/i.gif) 2025/10/23 18:31:41
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Stealthy Warhound Titan Princeps
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Ethnic features (large lips and almond eyes) that code for female at this scale for anyone motivated enough to see them as such.
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![[Post New]](/s/i/i.gif) 2025/10/23 18:32:01
Subject: Re:Warhammer 40k news and rumours - Terminator reveals pg 236
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Pious Warrior Priest
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As the one who usually repeats himself. I'm glad that I'm not the only one anymore.
Page 244:
Ohman wrote:
Would have been a lot more useful with more "Mk VI & Mk VII" helmets, at least ten each would have been great. 34 unhelmeted out of 51 total? Who needs that many? And yes, we already have lots of heads from other kits. Why not take the opportunity to fill this kit with options we don't already have?
Also:
Is this a female head? If it is, is that a first?

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This message was edited 1 time. Last update was at 2025/10/23 18:32:54
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![[Post New]](/s/i/i.gif) 2025/10/23 19:31:07
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Hurr! Ogryn Bone 'Ead!
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I'd checked again that heads pack and virtually half of head is astarterised(widened, muscular and scarred) women heads... So we have Battle Sisters alongside battle brothers now?
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My Plog feel free to post your criticism here |
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![[Post New]](/s/i/i.gif) 2025/10/23 20:02:26
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Ancient Space Wolves Venerable Dreadnought
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FYI, they finally updated the Necrons faction pack in the WarCom downloads.
Geomancer has Tactical Rocks: the superpower, and the new gun-bots are able to ignore modifiers to hit.
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"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2025/10/23 22:33:36
Subject: Re:Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Pious Warrior Priest
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Imperial Agents and Deathwatch got an upgrade.
Karamazov, the Jokaero and Daemonhost are back along with the Deathwatch Kill Team... Kill Team.
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![[Post New]](/s/i/i.gif) 2025/10/24 00:27:27
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Longtime Dakkanaut
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kabaakaba wrote:I'd checked again that heads pack and virtually half of head is astarterised(widened, muscular and scarred) women heads... So we have Battle Sisters alongside battle brothers now?
Some of the heads do look distinctly feminine, but as a lifelong fan of 80's glam metal, I am skeptical of the concept of "female heads"
CC Deville was a better looking woman than some of the girls I dated in high school.
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This message was edited 3 times. Last update was at 2025/10/24 00:40:01
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![[Post New]](/s/i/i.gif) 2025/10/24 01:15:19
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Fixture of Dakka
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Ziggy Thunderhawk?
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![[Post New]](/s/i/i.gif) 2025/10/24 04:34:08
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Longtime Dakkanaut
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As jwbs points out, they look like Asian men, who stereotypically have features westerners consider more feminine.
Put that model's head on a Shaolin monks body and it looks like a dude to me.
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![[Post New]](/s/i/i.gif) 2025/10/24 05:32:04
Subject: Re:Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Fixture of Dakka
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Lathe Biosas wrote:Imperial Agents and Deathwatch got an upgrade.
Karamazov, the Jokaero and Daemonhost are back along with the Deathwatch Kill Team... Kill Team.
What are you talking about? They never left. They were Legends before this update & they're still Legends.
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![[Post New]](/s/i/i.gif) 2025/10/24 08:18:54
Subject: Re:Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Pious Warrior Priest
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ccs wrote: Lathe Biosas wrote:Imperial Agents and Deathwatch got an upgrade.
Karamazov, the Jokaero and Daemonhost are back along with the Deathwatch Kill Team... Kill Team.
What are you talking about? They never left. They were Legends before this update & they're still Legends.
When the Faction pack first dropped, they were not in it. Now, they are.
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![[Post New]](/s/i/i.gif) 2025/10/24 10:04:35
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Master Engineer with a Brace of Pistols
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Hellebore wrote:As jwbs points out, they look like Asian men, who stereotypically have features westerners consider more feminine.
Put that model's head on a Shaolin monks body and it looks like a dude to me.
Yes it really surprised* me when people started losing the plot about "feminine" heads. I thought they were just using the fact that one of the characters in Space Marine 2 was asian and wanted some minis to support that.
I always prefer helmeted heads for the bulk of my troopers, I think it suits the theme better that Space Marines look like faceless monsters.
*Surprised is the wrong word because I fully understand people are freaks and love to whinge on about things that have zero bearing on anything.
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![[Post New]](/s/i/i.gif) 2025/10/24 12:05:39
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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[DCM]
Tzeentch's Fan Girl
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Olthannon wrote:I always prefer helmeted heads for the bulk of my troopers, I think it suits the theme better that Space Marines look like faceless monsters.
I prefer helmets so I don't have to paint faces. Also, the sheer amount of tech in their helmets makes me wonder why they would ever take them off, short of actual damage/destruction.
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![[Post New]](/s/i/i.gif) 2025/10/24 12:10:30
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Pious Warrior Priest
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BorderCountess wrote: Olthannon wrote:I always prefer helmeted heads for the bulk of my troopers, I think it suits the theme better that Space Marines look like faceless monsters.
I prefer helmets so I don't have to paint faces. Also, the sheer amount of tech in their helmets makes me wonder why they would ever take them off, short of actual damage/destruction.
Rule 1 of 40k: When you remove your helmet, you gain the protection of plot armour.
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![[Post New]](/s/i/i.gif) 2025/10/24 12:13:19
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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The Marine Standing Behind Marneus Calgar
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BorderCountess wrote: Olthannon wrote:I always prefer helmeted heads for the bulk of my troopers, I think it suits the theme better that Space Marines look like faceless monsters.
I prefer helmets so I don't have to paint faces. Also, the sheer amount of tech in their helmets makes me wonder why they would ever take them off, short of actual damage/destruction.
Because it’s science fantasy, not science fiction. Sometimes you need to look your foe in the eye, not via a lens. Or smell the air, as Space Wolves are want to do with their acute senses. To show the distain of their foes. Your attacks are so pathetic we don’t need to take basic precautions.
It’s the crazy stupid over the top zaniness of 40k.
From a game play POV it helps to distinguish characters like sergents, make them stand out from the rank and file so you know where they are in the squad.
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![[Post New]](/s/i/i.gif) 2025/10/24 12:15:58
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Decrepit Dakkanaut
UK
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Yeah in part its the same reason hollywood and film armour is insanely open faced. Most characters ride around wearing insanely open facial armour because otherwise they'd look like everyone else and now your viewers can't tell who the main character is and the producer is wondering why you're paying millions for a superstar who only actually has their face on the screen for 5 seconds and the rest is their stunt double in full plate armour.
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![[Post New]](/s/i/i.gif) 2025/10/24 12:31:35
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Leader of the Sept
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Historically there was the trade off between spatial awareness and protection in a world where projectile weapons were not that accurate and peripheral vision was super important to one’s self preservation. Hence lots of examples of open faced helmets through history. None of this translates through to autosense-equipped power armour. As stated above it’s purely to support individual preferences on army look. Personal aesthetic preferences on this kind of thing can’t be “wrong”
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This message was edited 1 time. Last update was at 2025/10/24 12:33:11
Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2025/10/24 12:51:30
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Posts with Authority
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Thats beyond daft. Everyone knows you can spot the sarge from the grunts cuz he has that shiny thunder hammer. This is post retcon, pre-retcon version was the banner pole every sarge had in the good old days.
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"The larger point though, is that as players, we have more control over what the game looks and feels like than most of us are willing to use in order to solve our own problems" |
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![[Post New]](/s/i/i.gif) 2025/10/24 14:57:53
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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[DCM]
Tzeentch's Fan Girl
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Nevelon wrote:From a game play POV it helps to distinguish characters like sergents, make them stand out from the rank and file so you know where they are in the squad.
Unless you're compliant with the Codex Astartes, in which case the sergeant's helmet is a different color.
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![[Post New]](/s/i/i.gif) 2025/10/24 15:01:43
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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The Marine Standing Behind Marneus Calgar
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BorderCountess wrote: Nevelon wrote:From a game play POV it helps to distinguish characters like sergents, make them stand out from the rank and file so you know where they are in the squad.
Unless you're compliant with the Codex Astartes, in which case the sergeant's helmet is a different color.
If you go by those new fangled codexes. Back when I was setting my paint scheme, we used helmet stripes and liked it! But they are not as distinct at arm’s length.
New Ultra’s rules dropped. Not sure how I feel about them yet. Will need to look at the points and mull things over.
https://www.warhammer-community.com/en-gb/articles/isqbppri/ultramarines-rules-reveal-datasheet-previews-for-the-new-marneus-calgar-cato-sicarius-and-victrix-honour-guard/
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This message was edited 1 time. Last update was at 2025/10/24 15:02:32
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![[Post New]](/s/i/i.gif) 2025/10/24 15:08:32
Subject: Warhammer 40k news and rumours - Christmas Battleforces revealed pg 244
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Fixture of Dakka
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They are VERY powerful unless they're wildly overpriced.
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