Switch Theme:

Custodes, single man units?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Violent Space Marine Dedicated to Khorne






As per the lore, Custodes fight individually, it would be cool being able to have single Custodes acting as a unit. Of course to stop them being OP with objectives you can make it that 2 or 3 of the single units have to take the objective for them to get a victory point. As well for CP they act as single units for game purposes but for detachments they only count as units for every 'lowest unit model count' for creating slots for battle detachments What's peoples opinion?
   
Made in us
Fixture of Dakka





They already have a stratagem that does this.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Stormin' Stompa





 Delvarus Centurion wrote:
As per the lore, Custodes fight individually, it would be cool being able to have single Custodes acting as a unit. Of course to stop them being OP with objectives you can make it that 2 or 3 of the single units have to take the objective for them to get a victory point. As well for CP they act as single units for game purposes but for detachments they only count as units for every 'lowest unit model count' for creating slots for battle detachments What's peoples opinion?
You can take an Aux detachment with an understrength unit.

People who say "People who say "special snowflake" a lot tend to be unpleasant people" a lot tend to be unpleasant people.
Because some people get their knickers in a twist, I'll list these RaW 'oddities' in my sig. Sadly GW's promise of fixing their broken rules has itself been broken.
RaW you cannot advance and then fire assault weapons, you can't shoot pistols if within 1" of an enemy, "minimum" ranges don't work, Seraphim have to re-roll saves that "fail" pre-re-roll, the game simply breaks if you ever have more than one wounded model in a unit, the game also breaks if a single rule ever tries to do multiple things simultaneously, Khârn punches himself in the face if he's not near some meatshields, Librarians on Bikes are locked to the Index power list, Howling Banshees can't declare a charge further than 12", Spore Mines have an infinite range, Shroudpsalm technically doesn't do anything, only enemy models, not friendly models, have permission to move on top of a Skyshield Landing Pad, T'au have access to stackable Ignore Wounds (albeit against Mortal Wounds only), and T'au Early Warning Override Support System only works if a unit is "teleporting to the battlefield", not just arriving mid-battle, Genestealer Cults can no longer move after ambushing, and you can only ever use the Deathwatch Teleportarium Stratagem "once", and then never again in any battle after you use it.
Special Thanks to JohnnyHell for this one: A Tyrant Guard with Lashwhip can absorb an infinite amount of damage via Shieldwall between the time they die and the time they fight.
"I PUNCHED OUT ONE OF HIS HEARTS! WHY DOES NOBODY REMEMBER THAT?!" - Magnus the Red, Primarch of the Thousand Sons
Mathhammer tables for 2D6 and 3D6 Charging with various re-roll abilities - Stylish CSS theme for DakkaDakka forums to hide black avatar background and fully hide ignored users. 
   
Made in gb
Fresh-Faced New User




 DarknessEternal wrote:
They already have a stratagem that does this.


Yes, but that's only for one unit out of like 5. This should have been readily available as a stratagem for every single unit in the custodes codex.
   
Made in us
Witch Hunter Undercover in a Cult







Ainz Sama wrote:
 DarknessEternal wrote:
They already have a stratagem that does this.


Yes, but that's only for one unit out of like 5. This should have been readily available as a stratagem for every single unit in the custodes codex.


Given that it's a 2CP Stratagem in a CP-starved army that doesn't work on the turn you deepstrike (read: you don't really get to use it) I tend to regard Unleash the Lions as a joke that has little to no bearing on the actual game.

If you want to give Custodes single-model units just go ahead and do it, the tradeoffs in the stratagem are steep enough to render it pointless.

Victoria est autem vita.

Stories at https://knightofthegrey.wordpress.com/
Game-related musings at https://thescenicdetour.wordpress.com/
Both updated irregularly 
   
 
Forum Index » 40K Proposed Rules
Go to: