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Made in it
Been Around the Block





Chapter approved 2018 rumors


- Rites of Banishment is getting removed or changed, seems GK are getting the regular Smite power
- armies with -1 to hit are getting changed to +1 cover save

This message was edited 1 time. Last update was at 2018/11/16 14:57:01


 
   
Made in gb
Pyromaniac Hellhound Pilot





Bristol!

Some good looking changes, -1 to hit thing is big, and a move in the right direction.

My combined Macragge PDF Imperial Guard and Ultramarine 3rd Co. Blog Clicky

My WAB Hundred Years War English Clicky


AlexHolker wrote:At this stage, I'm starting to think GW's CEO was just getting ready for the Rapture
 
   
Made in ca
Fresh-Faced New User




Cutlists to 5 is dumb considering they dont have 5+ saves or access to orders/Heavy weapons.
   
Made in gb
Battlefortress Driver with Krusha Wheel






Almost no nerf for IK... yep this sounds about right.

This message was edited 1 time. Last update was at 2018/11/16 15:22:03


 
   
Made in us
Awesome Autarch






If accurate, super happy to see the -1 trait disappear. That's the biggest and best change if it happens.

 
   
Made in us
Slaanesh Havoc with Blastmaster





Where did those last two leak/rumors come from? I don't see them in the image which is a transcript of the French leak.
   
Made in us
Longtime Dakkanaut





 Elbows wrote:
If accurate, super happy to see the -1 trait disappear. That's the biggest and best change if it happens.


Why you wanna nerf Orks already ?
   
Made in gb
Jealous that Horus is Warmaster




Sheep Loveland

Glad to see that (hopefully) GW saw sense and instead of increasing points costs of popular choices instead decreased the costs of unpopular choices.

Glad to see my wish for cheaper Custodian wardens and Allarus terminators was granted. The big one though if true is Trajaan Valoris being 175pts rather than 250pts. That is a MASSIVE reduction but sorely needed as he simply was too expensive to take.

Also good to see named characters getting cheaper. I haven't seen any apart from Rowboat Girlyman twice since I started playing 8th.

Adeptus Custodes 2,000pts 100% painted 
   
Made in us
Decrepit Dakkanaut




Now Gunline players are rejoicing about the removing of the -1 to hit. Worst decision easily so far from these rumors.

I like that Intercessors are getting a slight price cut. That would mean 1-2 points like I predicted.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Glorious Grot Banna Wava




Slayer-Fan123 wrote:
Now Gunline players are rejoicing about the removing of the -1 to hit. Worst decision easily so far from these rumors.

I like that Intercessors are getting a slight price cut. That would mean 1-2 points like I predicted.



I'm fine with them knocking the crutch away if we see 5pt guardsmen and nerfs to other common no-funline elements (venoms, kabs, fire warriors, etc)
   
Made in gb
Numberless Necron Warrior




Not happy about the Vault, but if it's the price I pay for the rest of these changes then so be it.
   
Made in us
Dakka Veteran





no nerfs on the IK is a bit disappointing.
   
Made in us
Glorious Grot Banna Wava




no news on marine chapter tactics on vehicles...man, I am stumped if they don't include that.
   
Made in it
Fresh-Faced New User




As a Gk player im really happy to read this, as a necron player i am speechless
   
Made in us
Decrepit Dakkanaut




the_scotsman wrote:
no news on marine chapter tactics on vehicles...man, I am stumped if they don't include that.

Ignores Cover on Predators is far too broken you know that.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Longtime Dakkanaut





Steelcity

Reduced points won't make marines better.. they need to actually design units and abilities to not be terrible. Quick and dirty cost changes are pretty much the absolute minimum work that could be done (beyond doing nothing).

I personally want marines to be 13-15 pts a model but actually be 4x better than a damn guardsman instead of functionally worse.

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in fr
Snivelling Workbot





 DominayTrix wrote:
Where did those last two leak/rumors come from? I don't see them in the image which is a transcript of the French leak.


It's from the last French Wargame Studio video.
   
Made in us
Awesome Autarch





Dallas area, TX

Slayer-Fan123 wrote:
the_scotsman wrote:
no news on marine chapter tactics on vehicles...man, I am stumped if they don't include that.

Ignores Cover on Predators is far too broken you know that.
So is -1 to hit on a Fire Prism, but that has been a thing. Chapter Tactics absolutely need to apply to vehicles, because other factions' trait do. It's only fair
I also disagree with you that converting -1 to hit traits into +1 Cover save is a bad decision. It will stop stacking -1 penalties from reaching outrageous/unfair levels against armies that aren't pure gunlines

 Kirasu wrote:
Reduced points won't make marines better.. they need to actually design units and abilities to not be terrible. Quick and dirty cost changes are pretty much the absolute minimum work that could be done (beyond doing nothing).

I personally want marines to be 13-15 pts a model but actually be 4x better than a damn guardsman instead of functionally worse.
I agree overall, but that ship has sailed. GW should have made all Marines have the Primaris statline from the start of 8E, but that didn't happen.
We'll have to live with their minimum effort. And if that means hordes get more expensive, while Marines get cheaper, it may balance out to make a Marine better than 2-3 Guardsmen

-

This message was edited 1 time. Last update was at 2018/11/16 16:16:06


   
Made in us
Awesome Autarch






Disclaimer: Conspiracy theory time...

I wonder if we'll see a subtle move to make Primaris units better than normal Marines (which are, admittedly, floundering at the moment). It would serve the greater goal...

PS: I think Space Marines should indeed have their usual Chapter Tactics available on all models. I believe they assumed it would be too powerful when the first codex was being written (same reason they have such limited and expensive stratagems). I think they've seen the absurdity of what came later and should hopefully realize it won't hurt letting the marines benefit a bit more from traits. I'm genuinely curious if we'll see more chapter traits rewritten.

 
   
Made in ca
Regular Dakkanaut





Eastern Ontario

Is anyone else kind of relieved that Sisters are still about a year out?

The more time I have to save, the more likely I'll be able to spring for a brand new army up-front.

Hope is the first step on the road to disappointment. 
   
Made in us
Glorious Grot Banna Wava




 Elbows wrote:
Disclaimer: Conspiracy theory time...

I wonder if we'll see a subtle move to make Primaris units better than normal Marines (which are, admittedly, floundering at the moment). It would serve the greater goal...

PS: I think Space Marines should indeed have their usual Chapter Tactics available on all models. I believe they assumed it would be too powerful when the first codex was being written (same reason they have such limited and expensive stratagems). I think they've seen the absurdity of what came later and should hopefully realize it won't hurt letting the marines benefit a bit more from traits. I'm genuinely curious if we'll see more chapter traits rewritten.


yeah, at this point it's like

Oh no, ultramarine vehicles will be able to fall back and shoot at -1BS...kind of like how my Blood Axe vehicle can fall back, charge or shoot at full bs, and counts as being in cover at 18+".

oh no salamander vehicles will get reroll to hit and wound. Kind of like how my deffskull vehicle gets reroll to hit, wound, and damage, and a 6++.


Automatically Appended Next Post:
I do believe that marine players did empty their clips into their own feet with all the crying that "X faction is just Marines +1 now!!!" in previous eds, and that's pooooossibly why all marine codexes and not just the first one had that stupid rule...but at this point it's just comical.

This message was edited 1 time. Last update was at 2018/11/16 16:26:30


 
   
Made in nl
Blood Angel Terminator with Lightning Claws





The Netherlands

Don't forget Blood Angel vehicles getting +1 to wound in the Fight phase when charging or being charged!

- -  
   
Made in us
Powerful Spawning Champion




Matlacha, FL

mhalko1 wrote:
no nerfs on the IK is a bit disappointing.


Disappointing, but not surprising. That's their shiny new model, and I'm sure they have more variations in the pipeline. IK are probably the hottest seller out there right now as everyone has some sort of imperium or chaos army lying around, and every imperium/chaos army would benefit from bringing some flavor of IK.

Roll Tide! Beat everyone!  
   
Made in us
Decrepit Dakkanaut




 Galef wrote:
Slayer-Fan123 wrote:
the_scotsman wrote:
no news on marine chapter tactics on vehicles...man, I am stumped if they don't include that.

Ignores Cover on Predators is far too broken you know that.
So is -1 to hit on a Fire Prism, but that has been a thing. Chapter Tactics absolutely need to apply to vehicles, because other factions' trait do. It's only fair
I also disagree with you that converting -1 to hit traits into +1 Cover save is a bad decision. It will stop stacking -1 penalties from reaching outrageous/unfair levels against armies that aren't pure gunlines

 Kirasu wrote:
Reduced points won't make marines better.. they need to actually design units and abilities to not be terrible. Quick and dirty cost changes are pretty much the absolute minimum work that could be done (beyond doing nothing).

I personally want marines to be 13-15 pts a model but actually be 4x better than a damn guardsman instead of functionally worse.
I agree overall, but that ship has sailed. GW should have made all Marines have the Primaris statline from the start of 8E, but that didn't happen.
We'll have to live with their minimum effort. And if that means hordes get more expensive, while Marines get cheaper, it may balance out to make a Marine better than 2-3 Guardsmen

-

I was being sarcastic about the Predator.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Awesome Autarch





Dallas area, TX

Slayer-Fan123 wrote:
Spoiler:
 Galef wrote:
Slayer-Fan123 wrote:
the_scotsman wrote:
no news on marine chapter tactics on vehicles...man, I am stumped if they don't include that.

Ignores Cover on Predators is far too broken you know that.
So is -1 to hit on a Fire Prism, but that has been a thing. Chapter Tactics absolutely need to apply to vehicles, because other factions' trait do. It's only fair
I also disagree with you that converting -1 to hit traits into +1 Cover save is a bad decision. It will stop stacking -1 penalties from reaching outrageous/unfair levels against armies that aren't pure gunlines

 Kirasu wrote:
Reduced points won't make marines better.. they need to actually design units and abilities to not be terrible. Quick and dirty cost changes are pretty much the absolute minimum work that could be done (beyond doing nothing).

I personally want marines to be 13-15 pts a model but actually be 4x better than a damn guardsman instead of functionally worse.
I agree overall, but that ship has sailed. GW should have made all Marines have the Primaris statline from the start of 8E, but that didn't happen.
We'll have to live with their minimum effort. And if that means hordes get more expensive, while Marines get cheaper, it may balance out to make a Marine better than 2-3 Guardsmen

-

I was being sarcastic about the Predator.
Totally missed that. My bad.
Sarc is my second favorite type of -asm, but it's sometimes hard to recognize in text.

-

This message was edited 1 time. Last update was at 2018/11/16 16:52:03


   
Made in us
Glorious Grot Banna Wava




 Galef wrote:
Slayer-Fan123 wrote:
Spoiler:
 Galef wrote:
Slayer-Fan123 wrote:
the_scotsman wrote:
no news on marine chapter tactics on vehicles...man, I am stumped if they don't include that.

Ignores Cover on Predators is far too broken you know that.
So is -1 to hit on a Fire Prism, but that has been a thing. Chapter Tactics absolutely need to apply to vehicles, because other factions' trait do. It's only fair
I also disagree with you that converting -1 to hit traits into +1 Cover save is a bad decision. It will stop stacking -1 penalties from reaching outrageous/unfair levels against armies that aren't pure gunlines

 Kirasu wrote:
Reduced points won't make marines better.. they need to actually design units and abilities to not be terrible. Quick and dirty cost changes are pretty much the absolute minimum work that could be done (beyond doing nothing).

I personally want marines to be 13-15 pts a model but actually be 4x better than a damn guardsman instead of functionally worse.
I agree overall, but that ship has sailed. GW should have made all Marines have the Primaris statline from the start of 8E, but that didn't happen.
We'll have to live with their minimum effort. And if that means hordes get more expensive, while Marines get cheaper, it may balance out to make a Marine better than 2-3 Guardsmen

-

I was being sarcastic about the Predator.
Totally missed that. My bad.
Sarc is my second favorite type of -asm, but it's sometimes hard to recognize in text.

-


sarc is my second favorite type of asm.
   
Made in us
Longtime Dakkanaut





Slayer-Fan123 wrote:
Now Gunline players are rejoicing about the removing of the -1 to hit. Worst decision easily so far from these rumors.

I like that Intercessors are getting a slight price cut. That would mean 1-2 points like I predicted.


As if it wasn't gunlines already using -1 to hit.

[im]https://imgur.com/kEUzFF0.png[im]

http://insighthammer.com/ 
   
Made in gb
Wing Commander



London

 Galef wrote:
Slayer-Fan123 wrote:
the_scotsman wrote:
no news on marine chapter tactics on vehicles...man, I am stumped if they don't include that.

Ignores Cover on Predators is far too broken you know that.
So is -1 to hit on a Fire Prism, but that has been a thing. Chapter Tactics absolutely need to apply to vehicles, because other factions' trait do. It's only fair
I also disagree with you that converting -1 to hit traits into +1 Cover save is a bad decision. It will stop stacking -1 penalties from reaching outrageous/unfair levels against armies that aren't pure gunlines

 Kirasu wrote:
Reduced points won't make marines better.. they need to actually design units and abilities to not be terrible. Quick and dirty cost changes are pretty much the absolute minimum work that could be done (beyond doing nothing).

I personally want marines to be 13-15 pts a model but actually be 4x better than a damn guardsman instead of functionally worse.
I agree overall, but that ship has sailed. GW should have made all Marines have the Primaris statline from the start of 8E, but that didn't happen.
We'll have to live with their minimum effort. And if that means hordes get more expensive, while Marines get cheaper, it may balance out to make a Marine better than 2-3 Guardsmen

-

It’s certainly true that rule changes are required for marines – not just points changes. I’d like it if “The Holy Bolter” had some kind of effect in a game of 40k, for example.

In the meantime though, if my little dudes are going to have no effect, I’m glad not to have to pay so much for them. Wonder if Pedro will get cheaper.

I also play Tau and it’s good to see crisis suits coming down in points a bit. What they really need though is cheaper guns, which are the majority of their cost. It ought to be obvious that a gun is worth more on a 6-wound character with 2+ BS and a 20” move than on a 3-wound model with 4+ BS. On the other hand I’m hoping that nobody notices that my fire warriors now cost the same as ork boyz.

My knights will be happy. Lately I’ve mostly been using just Questoris knights, and only ones with avenger gatling cannons. I can happily have four of those at 1750, and may as well carry on doing so I think.
   
Made in gb
Wight Lord with the Sword of Kings






UK

 Kawauso wrote:
Is anyone else kind of relieved that Sisters are still about a year out?

The more time I have to save, the more likely I'll be able to spring for a brand new army up-front.


Not really - money sitting idle wanting them to get on with it.

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in ch
Maddening Mutant Boss of Chaos





Wait, If cultists go up to 5 ppm, then i expect Guardsmen also to go up to 5 ppm? Does that mean, that R&H militia and mutants now have a place?

-1 to hit is kinda double edged, in case of AL and RG they got allready nerfed to gak sooo.

Nothing much done on knights will mean that we still will have soup + Knight = BS , so disapointing i guess.

   
 
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