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![[Post New]](/s/i/i.gif) 2015/01/05 10:27:58
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Decrepit Dakkanaut
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Welcome back TGG! Absolutely love the weapon conversions, very creative.
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![[Post New]](/s/i/i.gif) 2015/01/06 03:52:01
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Incorporating Wet-Blending
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Great to see you back in the world of the living, TGG!
I'm really digging those guns, particularly the one on the right. Well done!
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![[Post New]](/s/i/i.gif) 2015/01/07 08:25:36
Subject: Re:The Good Green's workbench: Deff Towin' Pursnel 7/30
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Fixture of Dakka
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Nice shootas GG
And great to see you back - even if it is under a different guise
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![[Post New]](/s/i/i.gif) 2015/01/08 15:56:10
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Been Around the Block
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Thanks fellas. It'll be slow going but I am starting to pick up plastic again. I've finished the nob for the Deff Towin' shoot boyz... really all he needed was some dacha so:
Now the Deff Towin' crew is done. They just need to finish "their" wheelz.
Speaking of wheels... working on the gunz is giving me a test for very small pieces of plastic again, so mopeds- I don't want to jinx it.
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![[Post New]](/s/i/i.gif) 2015/01/08 16:08:43
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Decrepit Dakkanaut
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Nicely old-school.
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![[Post New]](/s/i/i.gif) 2015/01/09 14:36:20
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Been Around the Block
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Thanks Gits. That whole unit is old metal models... actually the entire staff for Deff Towin' is old models from the 90's. I'll have to get a pic up this weekend. Quite a few have new arms tho.
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![[Post New]](/s/i/i.gif) 2015/01/09 18:56:39
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Decrepit Dakkanaut
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Please do, would love to see them.
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![[Post New]](/s/i/i.gif) 2015/01/09 21:59:21
Subject: Re:The Good Green's workbench: Deff Towin' Pursnel 7/30
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Fixture of Dakka
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Yep, always keen to see old-skool based orks.
And keen to hear your taste for plastic has been re-invigorated and the mobile kroot are back on your mind
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![[Post New]](/s/i/i.gif) 2015/01/17 15:23:38
Subject: Re:The Good Green's workbench: Deff Towin' Pursnel 7/30
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Been Around the Block
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I've fixed up the loota gun that was bothering me. I like the new version much better. Here's how he looks now:
Here's what his gun use to look like:
Changed the barrels in a major way and thickened up the the middle bit a little.
I'll get a pic of the whole towin krumpany this weekend.
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![[Post New]](/s/i/i.gif) 2015/02/07 04:44:50
Subject: Re:The Good Green's workbench: Mobile Kroot (1st look at new bikes)
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Been Around the Block
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I slammed out a couple of bikes for the kroot a couple days ago. The pics aren't great, but the rides are still rather WIP. I did want to post the progress I've made tho, to prove I am really working on the unit.
This one still needs a seat, which will over the left wheel, level with the gas tank. The candle bars will come out where that baltac on top is.
This one needs handlebars and a few other details/structural components.
The plan is to greenstuff pants for the kroot so I don't have to pin their legs. Also GSing some tread on the wheels that need it. I think I need to go bits shopping again
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![[Post New]](/s/i/i.gif) 2015/02/07 04:50:36
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Decrepit Dakkanaut
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Love the look of that bike TGG, great concept and very unique.
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![[Post New]](/s/i/i.gif) 2015/02/07 12:18:38
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Stealthy Warhound Titan Princeps
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I do love me some old school orks. I think the deff guns on the pervious page were a bit too large though, but the one above is perfect.
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![[Post New]](/s/i/i.gif) 2015/08/13 14:59:33
Subject: Re:The Good Green's workbench: Deff Towin' Pursnel 7/30
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Been Around the Block
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Hi again. Sorry for the absence/threadmancy habits that I have now. Over this past summer I I had some time to work on Da Chapta "codex". Really it's been since all the work formations have come out. They made it much easier to put the krumpaneez together. Most krumpaneez consist of two formations, but some may have more or less. I don't have all da krumpaneez locked in. The first three and the tenth were easy.
The small formations with just HQs and Nobz are the Chapta Mastaz, while Da Bully Boyz and Badrukk's Flashgitz make up the 1st Krumpany (filling in for Deathwing and Sternguard). There are more, but I'll put together a more formal post to go through the whole chapta.
I also had time to finish constructing my second 1:1 scale kustom blasta.  Still have to paint it tho...
I also found a "Bratz" plane on the street, so after I finish the moped kroot  I'll be starting an airfield in conjunction with the warcoptaz I've been working on.
Hope you like the dakka, see you next time.
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![[Post New]](/s/i/i.gif) 2015/08/17 00:20:10
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Decrepit Dakkanaut
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That's really coming along well TGG. Really like the fact that the gun "breaks" so the cylinder can be loaded.
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![[Post New]](/s/i/i.gif) 2016/02/21 20:59:21
Subject: Re:The Good Green's workbench: MANZ WIP (almost done)
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Been Around the Block
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It's been a while since I've posted or worked on my orks at all, tho I did indulge in a box of Meganobz over the holidays. I finally got around to playing with the kit when I realized I had a few Termis from AoBR, so I pulled those out too and made a total of 7 MANZ.
So I have 2 units of Meganobz, the MANZ (I didn't want to mod them too much as it seemed like a lot of work, for getting back into things)
and the Termi-Nobz
Still need to cobble together a gun for the last one.
I also modeled an InquisitOrk that can be a fourth Termi-Nob or a Warboss depending on the game. I also made a ServitOrk Skull for him that I haven't attached yet.
I used a smoke launcher for most of the bits on the skull, the bit on the left side of the skull is meant to hold FNP meds for when he's a warboss.
The backstory is that he was inducted to a rogue xenos inquisitor's team. When that inquisitor died (under questionable circumstances) the ork took his armour to a mek and made it work. The InquisitOrk used his access to the inquisitor's inventory to gather as many other suits of armour and other supplies as he could before the inquisition cut him off.
As for my last post, I didn't get that blasta painted before Halloween so I used my older dakka. Here's what it looked like:
Sorry I've been gone so long. Life being what it is and all. Thanks for reading.
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![[Post New]](/s/i/i.gif) 2016/02/22 14:13:52
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Decrepit Dakkanaut
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Nice to see you back TGG. Orks are looking great! Nice use of terminator parts on those meganobs.
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![[Post New]](/s/i/i.gif) 2016/03/15 18:33:37
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Been Around the Block
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I've started work on a morkanaut that heavily takes after Proiteus' awesome Red Gobbo Mecha. The inspiration is the idea of the hero mecha, like Big-O or Scopedog. Which has a lot of overlap with the Freeblade Knights. There's the pilot and a bunch of well trained grots. I might try to fit a men on there too.
At any rate, I have been thinking about substitutes for the legs. I know of the gorkanaut legs and the imperial knight legs, but are there any other options that stand out?
Thanks for reading. I'll get pics of the morkanaut once it has some limbs.
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![[Post New]](/s/i/i.gif) 2016/03/15 19:30:17
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Decrepit Dakkanaut
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I haven't built mine yet I'm afraid, so I don't have any good suggestions for you.
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![[Post New]](/s/i/i.gif) 2016/03/16 02:06:25
Subject: The Good Green's workbench: Deff Towin' Pursnel 7/30
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Been Around the Block
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Thanks for weighing in all the same, Gitsplitta. Just found this thread. Think I'll find my legs here... should have thought of that my self, to tell you the truth... just didn't edit: Just had a fun idea for a unit of kommandos: Teenaged Mutant Ninja Orks, with the nob being played by a skaven Splinter.
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This message was edited 2 times. Last update was at 2016/04/01 17:40:13
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