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Made in us
Annoyed Blood Angel Devastator





Baltimore, MD

I just wish there were rules for Arbites. I'd buy these if there were.
   
Made in gb
Tzeentch Veteran Marine with Psychic Potential





Oh my jeezy petes.

Are the Shadow Hunters going to be out in December or January? Congrats on that Shadow Hunter Prime design, it is a PEACH.
   
Made in us
Decrepit Dakkanaut






 draugadan wrote:
I just wish there were rules for Arbites. I'd buy these if there were.


In previous editions, you could use them with inquisitorial acolytes and IG veterans in carpace armor with shotguns. When I looked in the Index books, the stormshield/power weapon acolytes are still possible for those models but no shotguns. For the IG, the vets can still take shotguns but lost carapace armor options and the tempetus (sp?) scion rules don't support the shotguns either. I haven't followed up with the codex books though so maybe they added those back in but I'd doubt it since they don't make a model themselves.

   
Made in ru
Regular Dakkanaut






YellowSkin wrote:
That Agentess model looks awesome!

Any news on when the big ork is expected to ship?


Dispatching it already, but there was a lot of preorders, so it will take some time.


Automatically Appended Next Post:
 grouchoben wrote:
Oh my jeezy petes.

Are the Shadow Hunters going to be out in December or January? Congrats on that Shadow Hunter Prime design, it is a PEACH.


We`re planning to release `em in December, January max.

This message was edited 1 time. Last update was at 2018/12/03 07:18:53


 
   
Made in gb
Yeoman Warden with a Longbow






That's great news, i will definitely be buying the shadow hunter squad and that prime model looks fantastic!!

Eldar:
Tau
Bretonnians:
 
   
Made in gb
Tzeentch Veteran Marine with Psychic Potential





Yissssss good news, thanks Artel! I don't normally buy 3rd party models for my Eldar, but to be honest, that design is just so damn good that my rule has to go out the window immediately.
   
Made in us
Annoyed Blood Angel Devastator





Baltimore, MD

Any update on when the other 3 assassins will be released? I am anxious to get them.
   
Made in us
[MOD]
Keeper of the Adeptus Arbites Flame






Arlington, va

 warboss wrote:
 draugadan wrote:
I just wish there were rules for Arbites. I'd buy these if there were.


In previous editions, you could use them with inquisitorial acolytes and IG veterans in carpace armor with shotguns. When I looked in the Index books, the stormshield/power weapon acolytes are still possible for those models but no shotguns. For the IG, the vets can still take shotguns but lost carapace armor options and the tempetus (sp?) scion rules don't support the shotguns either. I haven't followed up with the codex books though so maybe they added those back in but I'd doubt it since they don't make a model themselves.


I'm working on an Arbites force now, going with DKK rules since they have unites 4+ saves and shotguns. Not perfect but what in life is?

 
   
Made in us
Annoyed Blood Angel Devastator





Baltimore, MD

 Kid_Kyoto wrote:
 warboss wrote:
 draugadan wrote:
I just wish there were rules for Arbites. I'd buy these if there were.


In previous editions, you could use them with inquisitorial acolytes and IG veterans in carpace armor with shotguns. When I looked in the Index books, the stormshield/power weapon acolytes are still possible for those models but no shotguns. For the IG, the vets can still take shotguns but lost carapace armor options and the tempetus (sp?) scion rules don't support the shotguns either. I haven't followed up with the codex books though so maybe they added those back in but I'd doubt it since they don't make a model themselves.


I'm working on an Arbites force now, going with DKK rules since they have unites 4+ saves and shotguns. Not perfect but what in life is?


You had me excited. I went and grabbed my Index: Forces of the Astra Militarum book... and... I can't find a way to give shotguns to the DKK. Death Korps Infantry squad has a 5+ save, no shotguns. The DK Grenadier Storm Squad has 4+ saves, but still no shotguns. Are you looking in the most up to date book? Or, I'm missing something? DKK does mean Death Korps of Krieg?
   
Made in nl
[MOD]
Indomitable Hell Rider of Glorious Renown






102nd Expeditionary Fleet

Death Korps combat engineers have carapace armour and shotguns.

Of Knights & Nobles - a P&M blog about Knights, nobles and some things in between

Be ash and cinder forevermore!

V - 11 | T - 3 | 敗 - 40

DakkaDakka | Where you thank the mods for baning you! 
   
Made in us
[MOD]
Keeper of the Adeptus Arbites Flame






Arlington, va

Not to hijack their thread but if you want to use their arbites there's 2 Death Korps units that fit:

Storm Grendiers - 4+ saves and hotshot lasers (repped by bolters) count as troops. They can take 2 special weapons including a heavy stubber.

Combat Engineers - 4+ saves, shot guns and acid bombs, elites.

More here:
https://www.dakkadakka.com/dakkaforum/posts/list/480/638981.page

 
   
Made in us
Decrepit Dakkanaut






 Kid_Kyoto wrote:
 warboss wrote:
 draugadan wrote:
I just wish there were rules for Arbites. I'd buy these if there were.


In previous editions, you could use them with inquisitorial acolytes and IG veterans in carpace armor with shotguns. When I looked in the Index books, the stormshield/power weapon acolytes are still possible for those models but no shotguns. For the IG, the vets can still take shotguns but lost carapace armor options and the tempetus (sp?) scion rules don't support the shotguns either. I haven't followed up with the codex books though so maybe they added those back in but I'd doubt it since they don't make a model themselves.


I'm working on an Arbites force now, going with DKK rules since they have unites 4+ saves and shotguns. Not perfect but what in life is?


I'm guessing that's in large part to the half hearted and typo filled efforts FW did in supporting/converting everything to 8th edition... but, hey, if it helps you as a player then I'm all for it (no sarcasm intended). My guess is though that the support will probably stop as soon as FW puts out a proper DKoK book. Are the rules available legally for free via pdf? Or was it in a physical book?

   
Made in us
Annoyed Blood Angel Devastator





Baltimore, MD

 warboss wrote:
 Kid_Kyoto wrote:
 warboss wrote:
 draugadan wrote:
I just wish there were rules for Arbites. I'd buy these if there were.


In previous editions, you could use them with inquisitorial acolytes and IG veterans in carpace armor with shotguns. When I looked in the Index books, the stormshield/power weapon acolytes are still possible for those models but no shotguns. For the IG, the vets can still take shotguns but lost carapace armor options and the tempetus (sp?) scion rules don't support the shotguns either. I haven't followed up with the codex books though so maybe they added those back in but I'd doubt it since they don't make a model themselves.


I'm working on an Arbites force now, going with DKK rules since they have unites 4+ saves and shotguns. Not perfect but what in life is?


I'm guessing that's in large part to the half hearted and typo filled efforts FW did in supporting/converting everything to 8th edition... but, hey, if it helps you as a player then I'm all for it (no sarcasm intended). My guess is though that the support will probably stop as soon as FW puts out a proper DKoK book. Are the rules available legally for free via pdf? Or was it in a physical book?


Physical book.

https://www.forgeworld.co.uk/en-US/Imperial-Armour-Index-Astra-Militarum-2017
   
Made in us
Decrepit Dakkanaut






Thanks. I saw it mentioned after posting but wasn't able to sneak away to edit it until now. I'm glad that there is a counts-as way to use them and iirc DKoK traditionally have improved morale rules that suit Arbites well thematically too.

This message was edited 1 time. Last update was at 2018/12/03 18:49:48


   
Made in us
[MOD]
Keeper of the Adeptus Arbites Flame






Arlington, va



There's an ebook too, saves about $5 plus whatever shipping costs.

Anyway point being YES, there is an IG unit that has 4+ and shotguns (shotguns that wound on 2+ BTW) and acid bombs that also wound on 2+.

And of course there are Marine scouts and Crusaders which pretty much covers the limited AA arsenal.

For Necro there's Van Saar and Venator gangs both of which can be made to work.

So feel free to take them.

 
   
Made in ru
Regular Dakkanaut






Some new concepts, we`re coocking here:
Scout and Reckon Squad by Gray-Skull:


And also Skauwt`n`Rekkon Skwad by Alexandr Kravchuck
   
Made in us
Sword-Bearing Inquisitorial Crusader




You do those orks justice and you've got my wallet
   
Made in fi
Chaplain with Hate to Spare






How large will those rangers be? I'd could use some that are scaled to match my Primaris Marines... Also, will there be an option to build them without the cloak?

Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
   
Made in us
Decrepit Dakkanaut






Artel W, any news when the Shadow Prime Hunter will be on your ebay store? I've got a coupon on ebay that is burning a hole in my pocket for another week that I'd like to use!



   
Made in ca
Thermo-Optical Tuareg





California

Those Scout concepts look amazing. Reminiscent of the Tempestus Scions with the heavy armor and tactical gear. Very nice. Can I suggest having an over-the-shoulder lamp mounted on to their armor as well?

   
Made in us
Annoyed Blood Angel Devastator





Baltimore, MD

 Barzam wrote:
Those Scout concepts look amazing. Reminiscent of the Tempestus Scions with the heavy armor and tactical gear. Very nice. Can I suggest having an over-the-shoulder lamp mounted on to their armor as well?


To each their own. I would prefer without the over the shoulder light. The first set of heads have NODs. A light would hurt their ability to see. Besides, these also look like scouts. With bare eyes you can see better in the dark than with a light (once your eyes adjust), and a light gives away your position to the enemy. So... light over the shoulder doesn't make sense to me.
   
Made in us
Longtime Dakkanaut





 draugadan wrote:
 Barzam wrote:
Those Scout concepts look amazing. Reminiscent of the Tempestus Scions with the heavy armor and tactical gear. Very nice. Can I suggest having an over-the-shoulder lamp mounted on to their armor as well?


To each their own. I would prefer without the over the shoulder light. The first set of heads have NODs. A light would hurt their ability to see. Besides, these also look like scouts. With bare eyes you can see better in the dark than with a light (once your eyes adjust), and a light gives away your position to the enemy. So... light over the shoulder doesn't make sense to me.


Assuming the lamp is in the visible spectrum, and is not a UV or infrared lamp keyed to the goggles.
   
Made in ca
Thermo-Optical Tuareg





California

Rule of cool. It doesn't need to make sense (like why do Scouts have rebreathers attached to their armor, but none of them are ever shown using them) why they'd have shoulder lamps in conjunction with NODs. They wouldn't need to be permanent pieces either, just an attachable gubbin.

   
Made in us
Annoyed Blood Angel Devastator





Baltimore, MD

 MajorWesJanson wrote:
 draugadan wrote:
 Barzam wrote:
Those Scout concepts look amazing. Reminiscent of the Tempestus Scions with the heavy armor and tactical gear. Very nice. Can I suggest having an over-the-shoulder lamp mounted on to their armor as well?


To each their own. I would prefer without the over the shoulder light. The first set of heads have NODs. A light would hurt their ability to see. Besides, these also look like scouts. With bare eyes you can see better in the dark than with a light (once your eyes adjust), and a light gives away your position to the enemy. So... light over the shoulder doesn't make sense to me.


Assuming the lamp is in the visible spectrum, and is not a UV or infrared lamp keyed to the goggles.


I realize arguing logic with any science-fiction setting is silly. However, emitting in any spectrum still has a chance of giving away your position. Better with just the NODs. But, I do love me some options, more are always better. An optional bit, you know for those that like being shot at, is always a good addition to the bits box, just never know when it'll come in handy.
   
Made in ru
Regular Dakkanaut






New releases, available to preorder now at ArtelW.com
Very excited to present you the Shadow Hunters of Starborn Ancients!










This message was edited 2 times. Last update was at 2018/12/29 09:25:20


 
   
Made in de
Blood Angel Neophyte Undergoing Surgeries




this makes me wanna start an Eldar army!
   
Made in ru
Regular Dakkanaut






Also something you could`ve been missing earlier. Also available at ArtelW.com

The Pilot and Pilot`s Heiress











Plootow and Kharon, the Cyber Dogs









Fresh WIPs:
Chemfist Brute


Skawt`n`Rekkon Skwad Kommanda


Kaptin Bluddklaw


Starborn Ancient`s Seeress


The Man, 1/10 bust by Sergey Rynkov
   
Made in au
Veteran Inquisitorial Tyranid Xenokiller




Down Under

Damn, they are looking good.

Glory is fleeting. Obscurity is forever.




 
   
Made in es
Swift Swooping Hawk





Gorgeous as Always now i need some STarborn heads!! and the Seeres
   
Made in us
Novice Knight Errant Pilot




Oakland, CA

That's quite an update!

The cyber dogs and Seeress are exceptional.
   
 
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