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Made in au
Cocky Macross Mayor





Adelaide Australia

Greetings, all. After a lengthy hiatus, I have returned! - as a man with a corncob pipe once said. But, I'm not wading ashore from a PT boat, but rather descending from the skies in a flying saucer!

Or more accurately, I am working on Saucer War One — a game about descending upon the unsuspecting Earth in flying saucers! It's got a long way to go, (in fact the rules aren't even at the Alpha stage yet), but I thought I should share some progress here, and see what people think. Here's the 'elevator pitch' so you can know where I'm coming from:



Saucer War One: Invasion ’52 is a tabletop miniatures game of flying saucer combat, set in the 1950s. Against a background of B-grade Sci-Fi films, Cold War paranoia, Bebop Jazz and Rock n’ Roll, Saucer War One takes you through an alternate history in which alien civilisations challenged Humanity for dominance of the Earth.

Players field squadrons of beautifully detailed, 1/200 scale miniature saucers, maneuvering to bring machine-cannons, missiles, and exotic super-science weapons to bear. But victory is not decided by combat alone; Saucer War One is a fight for the hearts and minds of Earthlings. Can you gain the most believers for your cause, and ultimately triumph?

Right then, that's the commercial out of the way. So, what's this all about?

Well, ages ago I went through a bout with cancer (happily emerging the winner), and while recuperating I enjoyed a chuckle at old UFO documentaries I'd seen in my 70's childhood. It's the comfort of nostalgia, I suppose. But, then my gamer-brain started to take over, and up bubbled those fatal words that so many of us know so well:

"There's a game in that!"

A couple of years of falling down the rabbit hole that is Ufology, and I have penned a storyline of classic flying saucers fighting in the skies of Earth, complete with Venusians, Moon Nazis, and an Anderson-esque super-secret air force to fight them.

The (evil) plan is to create a line of 1/200 scale model saucers and a ruleset to fight with. With a bit of finger-out-pulling, I should have some free rules, cards, and counters for print 'n play come June-July this year.

But in the meantime, please let me invite you to take a look at my new Miniature Martin blog here:

https://miniaturemartin.com/

I will post updates in this thread regularly, and I hope you will find some stuff of interest as I record my progress. In the meantime, here's a 3-view of a Noordican Biga class saucer that I just finished, so you can get an idea of what the miniatures may look like. (Any resemblance to a Sears Gas Lantern top is purely coincidental.)


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Made in us
Napoleonics Obsesser




MN

Cool idea. Good luck.

Do you like Free Wargames?
http://bloodandspectacles.blogspot.com/ 
   
Made in us
Courageous Space Marine Captain





SoCal

I look forward to seeing the OP Bob Lazar character mini in action.

   
Made in au
Cocky Macross Mayor





Adelaide Australia

 BobtheInquisitor wrote:
I look forward to seeing the OP Bob Lazar character mini in action.


Oh heck, I just have to do that as a stretch goal!

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Made in us
Da Head Honcho Boss Grot




New Jersey, State of Perfection

I am far too excited for your project....





I don't usually make 3d models of someone elses design, but I saw your artwork and was compelled to do so.

This ain't no pansy GW Armor, son - Digital Sculpting Plog, Now with Heavy Weapon Platforms!
Sympathy for the Devil, or: The Project Log from Hell

Ma55ter_fett wrote:It reads like the ramblings of a Nigerian lobotomized Shakespeare typed into a cellphone with a very aggressive autocomplete function.
 
   
Made in au
Cocky Macross Mayor





Adelaide Australia

chaos0xomega wrote:
I am far too excited for your project....

I don't usually make 3d models of someone elses design, but I saw your artwork and was compelled to do so.




Chaos', I have PM'ed you.


Hobbies from Other Dimensions!
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Made in au
Cocky Macross Mayor





Adelaide Australia

Greetings, Dakkanauts! I hope everyone is safe and well today, and getting a bunch of hobby stuff done.

I have a couple of new articles on the Miniature Martin Blog for you, including a breakdown of the Data Disc which is the 'stat card' of Saucer War One. Of course, if you're on this thread you'll have already seen something I'm a bit excited about... the picture might be a hint... come over to the blog and see what's happening!

https://miniaturemartin.com/blog/



Hobbies from Other Dimensions!
www.miniaturemartin,com 
   
Made in us
Napoleonics Obsesser




MN

Nice design..... way better than the classic '50's look with almost no detail.

Do you like Free Wargames?
http://bloodandspectacles.blogspot.com/ 
   
Made in au
Cocky Macross Mayor





Adelaide Australia

 Easy E wrote:
Nice design..... way better than the classic '50's look with almost no detail.


Thanks, Easy E. I wanted the Biga to be more visually exciting than Adamski's original fake, and easy to paint as a miniature; A couple of good metallics and a wash, and it should be good for the table. Chaos0xomega surprised the heck out of me with his amazing, unprompted sculpt, so now he's going to do a couple more for the Noordican range and they will be released as free .STL files for home printing before we get down to the higher-detailed resin miniatures for the Kickstarter.

More previews of saucers to come!

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Made in eg
[MOD]
Keeper of the Adeptus Arbites Flame






Cairo, Egypt

I like the alien runes on the edge, give the saucers a bit more detail and adds to their exoticness.

I mean they might say Saucer 342, 39th Martian Air Wing, but they look cool.

 
   
Made in us
Furious Raptor






Thanks for sharing this project, as someone who similarly (mis?)spent their youth watching many UFO (and Bigfoot, and Chupacabra, and Mokele mbembe, and the Mongolian Death Worm) documentaries, this is tickling a lot of my fancies.

I read a bit of your blog and I really like the creative challenge of the flight stand tripod pivoting into affecting gameplay with the maneuver discs. One of the wonderful things about the materiality of miniatures games. Definitely going to be following your progress and excited for your eventual kickstarter!

6681 points of
My painting log is full of snakes
Have any retro, vintage, or out of print models? Show them off here! 
   
Made in au
Cocky Macross Mayor





Adelaide Australia

 Don Qui Hotep wrote:
Thanks for sharing this project, as someone who similarly (mis?)spent their youth watching many UFO (and Bigfoot, and Chupacabra, and Mokele mbembe, and the Mongolian Death Worm) documentaries, this is tickling a lot of my fancies.

I read a bit of your blog and I really like the creative challenge of the flight stand tripod pivoting into affecting gameplay with the maneuver discs. One of the wonderful things about the materiality of miniatures games. Definitely going to be following your progress and excited for your eventual kickstarter!


One of us! One of us!

Thanks, Don, I appreciate your interest. Yes, the old documentaries and shows like In Search Of and Arthur C Clarke's Mysterious World fascinated me, inspired me, and occasionally frightened the heebie-geebies out of me. (Hey, I was all of six...)

I was very happy with the maneuver disc solution, although it evaded me for ages. It was one of those 'popped out of nowhere' things. Rather like a UFO sighting!

Update to the blog this weekend!

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Made in us
[MOD]
Street Judge






RVA

This is a really cool idea for a game and I am pretty excited about the model line!

   
Made in us
Courageous Space Marine Captain





SoCal

Will there be room for a Mothman or some Kentucky Goblins?

   
Made in us
[MOD]
Street Judge






RVA

1/200 is pretty small for human-ish sized figures.

   
Made in us
Courageous Space Marine Captain





SoCal

Right. I forgot the scale for some reason.

   
Made in au
Cocky Macross Mayor





Adelaide Australia

Manchu wrote:This is a really cool idea for a game and I am pretty excited about the model line!


Thank you, Manchu! So am I!

BobtheInquisitor wrote:Will there be room for a Mothman or some Kentucky Goblins?


Mothman appeared in 1966 (I believe), so it falls outside the Saucer War One timeline. Might make an appearance in Saucer War Two. (Yes, I am already planning a sequel.)

As for the scale of 'infantry' figures... A little insight into how Saucer War One works might be handy before we discuss that:

'Boots on the ground' are essential to win in SW1. Men In Black, Contactees, and Recovery Teams (known collectively as Assets), need to be delivered to Objectives such as a Downed Saucer to retrieve its Icebox (its cryotronic computer core), or to steal Irrefutable Evidence from the local chapter of NICAP (the biggest ufology society of the era). Fulfilling these tasks wins you Believers. In campaign play, victory goes to the side with the most Believers; you've won the hearts and minds of the masses, and your version of the truth about UFOs is accepted as reality.

Assets are represented as card discs that 'attach' to the Data Disc https://miniaturemartin.com/2020/05/15/all-the-data-disc-data/ of the saucer that is carrying them until they disembark onto the playing surface. The Asset Disc can then move around the surface, carrying out its mission before being recovered by their saucer, and vanishing into the night sky. (Think a spec ops team being inserted / extracted by helicopter.) Assets will usually represent only 2-4 people (or things from another world).

Miniatures of such small teams would be a bit underwhelming in 1/200! And a little tricky to make distinguishable on the tabletop. (I fear there'd be much squinting involved.) Therefore, I'm not currently planning on doing Assets as miniatures.

Having said that, what would people think of (say) a stretch goal for the Kickstarter to offer such minis but in a different scale? Say, 15mm? Or another scale? (Reluctant to go much larger than 15mm, but its not impossible.) Thoughts on the back of a Venusian postcard, please!

This message was edited 1 time. Last update was at 2020/05/21 08:37:46


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Made in nz
[MOD]
Villanous Scum






Interesting and fun looking project! Can always do with more Vree...

Not sure if 1/200 is too small for human sized miniatures, its about 9-10mm (people play games in 6mm quite regularly) and its widely used already in architectural modeling with people models, would be a good source for random civies.

On parle toujours mal quand on n'a rien à dire.
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Backfire wrote:
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Made in au
Cocky Macross Mayor





Adelaide Australia

 ingtaer wrote:
Interesting and fun looking project! Can always do with more Vree...

Not sure if 1/200 is too small for human sized miniatures, its about 9-10mm (people play games in 6mm quite regularly)...


Indeed they do; I'm one of them!

But 6mm to 10mm scale is usually given to battles with hundreds of miniatures, or for the better sense of scale range it provides for armour battles. Given that an average game of SW1 would only have 4-10 figures on the tabletop (plus Saucers), and no tanks, I think such a handful of 10mm figures would be a bit underwhelming. There might be ways to work around that, but I'm presently unsure what those might be. Hence I wonder if going with a larger scale (just for such figures) might be a solution.

An Asset miniature would be just a marker / token in any case. Scenery in SW1 is represented by flat, card shapes with bird's-eye images of farms, towns, missile silos, etc. I kind of like the idea of encouraging players to model scenery, but in (say) 1/600 scale to give a sense of false perspective as the 1/200 saucers fly above. That smaller table-scale also gives a better sense of speed, as saucers zoom across whole, tiny cities and counties as they battle it out. Of course, if players go for modelling their SW1 tables in 1/200, I won't stop them! Certainly could look spectacular!

This message was edited 1 time. Last update was at 2020/05/21 10:22:36


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Made in us
Napoleonics Obsesser




MN

Could be cool to have a small 20mm round base with a handful of 6mm-10mm models for objective markers instead of the discs you mention.

For some reason, a small base of 6-10mm cows seems really cool to me as an objective!

Do you like Free Wargames?
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Made in gb
Wight Lord with the Sword of Kings






UK

Impressive art

I AM A MARINE PLAYER

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Made in us
Furious Raptor






I like the idea of keeping the stand-ins to scale, not sure why but I think something something immersion. I appreciate the use of printed terrain to help us feel like we're taking the bird's eye view.

6681 points of
My painting log is full of snakes
Have any retro, vintage, or out of print models? Show them off here! 
   
Made in au
Cocky Macross Mayor





Adelaide Australia

Thanks for the thoughts about the scale of miniatures for Assets, everyone. Some food for thought there. I really appreciate the feedback!

Meantime though, Saucer War One continues to take shape, with a new design article on the Miniature Martin blog.

https://miniaturemartin.com/2020/05/22/they-rode-the-flying-saucers/

This time, it's about how Saucer Crews survive the incredible G-Forces of hyper-speed combat, and how we record their fates on Crew Discs. Come and take a look!




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Made in us
[MOD]
Street Judge






RVA

Mixing scales in a minis game produces a board game feeling, not always entirely welcome.

   
Made in gb
Highlord of Terra






Adrift within the vortex of my imagination.

You will need to turn the wheels into cogwheels. I like the idea but the wheels can easily be nudged away from each other in play making it difficult to determine exact position. Cog wheels fix this.

n'oublie jamais

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in au
Cocky Macross Mayor





Adelaide Australia

 Orlanth wrote:
You will need to turn the wheels into cogwheels. I like the idea but the wheels can easily be nudged away from each other in play making it difficult to determine exact position. Cog wheels fix this.


I am giving this some thought, Orlanth. Some card-gaming friends have suggested the small, neoprene mats commonly used to prevent cards from slipping around. I quite like that idea, because it could be themed to the subject (an instrument panel, for example.)

I had thought cogs would be the go, but the effect was thoroughly steampunk.

The thickness of the cards makes a big difference. These discs will likely be 1mm artboard, or thicker. It certainly helps stop them sliding.

Thanks for the feedback! Very much appreciated!

Hobbies from Other Dimensions!
www.miniaturemartin,com 
   
Made in au
Cocky Macross Mayor





Adelaide Australia

Hello all!

There's another new article on the Miniature Martin Blog: This time, we're looking at the Trigger Cards, which provide the means to randomise results in Saucer War One.

https://miniaturemartin.com/2020/05/30/triggered-random-events-in-sw1/

"Why not just use dice?!?" I hear you exclaim. Well, come take a read, and see what you think of my reasoning.



Also — why are there no retro sci-fi images of hot guys in goldfish bowl helmets?

This message was edited 1 time. Last update was at 2020/05/30 02:55:23


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