Switch Theme:

Warhammer 40k news and rumours - Quarterly Balance Update – December 2025 pg 264  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Moustache-twirling Princeps




United Kingdom

The Warhammer 40,000 Quarterly Balance Update – December 2025

MFM PDF

This message was edited 2 times. Last update was at 2025/12/10 11:16:44


 
   
Made in us
Inquisitorial Scourge of Heretics






Tapping the Glass at the Herpetarium

Could Thousand Sons be a good army now?

Thousand Sons - The big rules change here is that when you play the Changehost of Deceit detachment, your Daemons now benefit from the Cabal of Sorcerers army rule. This should open up a completely new playstyle for Thousand Sons players to explore. In support of this, a number of units received some points adjustments down, while the Greater Daemons have mirrored the profile and points changes seen in Chaos Daemons.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...


"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."

– A conversation between the X and XVIII Primarchs


 
   
Made in de
Decrepit Dakkanaut






New Orleans, LA

My Emperor's Champion and Castellans got more expensive. Crusade Ancient (yawn) and Execrator (on the fence) went down. Still not a great time for my Templars.

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Longtime Dakkanaut






Southern New Hampshire

 Lathe Biosas wrote:
Could Thousand Sons be a good army now?

Thousand Sons - The big rules change here is that when you play the Changehost of Deceit detachment, your Daemons now benefit from the Cabal of Sorcerers army rule. This should open up a completely new playstyle for Thousand Sons players to explore. In support of this, a number of units received some points adjustments down, while the Greater Daemons have mirrored the profile and points changes seen in Chaos Daemons.


This only makes a single detachment better, not the army. The detachment itself isn't great to begin with.

She/Her

"There are no problems that cannot be solved with cannons." - Chief Engineer Boris Krauss of Nuln

LatheBiosas wrote:I have such a difficult time hitting my opponents... setting them on fire seems so much simpler.

Kid_Kyoto wrote:"Don't be a dick" and "This is a family wargame" are good rules of thumb.


DR:80S++G++M--B+IPwhfb01#+D+++A+++/fWD258R++T(D)DM+++
 
   
Made in us
Inquisitorial Scourge of Heretics






Tapping the Glass at the Herpetarium

 BorderCountess wrote:
 Lathe Biosas wrote:
Could Thousand Sons be a good army now?

Thousand Sons - The big rules change here is that when you play the Changehost of Deceit detachment, your Daemons now benefit from the Cabal of Sorcerers army rule. This should open up a completely new playstyle for Thousand Sons players to explore. In support of this, a number of units received some points adjustments down, while the Greater Daemons have mirrored the profile and points changes seen in Chaos Daemons.


This only makes a single detachment better, not the army. The detachment itself isn't great to begin with.


So, it's not as awesome as I was lead to believe?

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...


"Vulkan: There will be no Rad or Phosphex in my legion. We shall fight wars humanely. Some things should be left in the dark age."
"Ferrus: Oh cool, when are you going to stop burning people to death?"
"Vulkan: I do not understand the question."

– A conversation between the X and XVIII Primarchs


 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

Never is.

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





 Lathe Biosas wrote:
 BorderCountess wrote:
 Lathe Biosas wrote:
Could Thousand Sons be a good army now?

Thousand Sons - The big rules change here is that when you play the Changehost of Deceit detachment, your Daemons now benefit from the Cabal of Sorcerers army rule. This should open up a completely new playstyle for Thousand Sons players to explore. In support of this, a number of units received some points adjustments down, while the Greater Daemons have mirrored the profile and points changes seen in Chaos Daemons.


This only makes a single detachment better, not the army. The detachment itself isn't great to begin with.


So, it's not as awesome as I was lead to believe?



This certainly makes that detachment better, allowing buffs to screamers who are not terrible and using the AP buff for flamers, but I really don't see any of these changes making that detachment better, or even on par with, the Cabal.
   
 
Forum Index » News & Rumors
Go to: