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Made in us
Committed Chaos Cult Marine

Boardman, OH

I made a thread the other day about what army everyone wanted to pick up, but never did. The responses were good, so I decided to do another thread. This time name an army that you would NEVER play.

For me it's Tau. I like anime, but I hate the aesthetic on most of their models. I despise the idea of fielding so many drones. Their shooting game is powerful, and a bit attractive, but I would never pick them up no matter how good they are.


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Boosting Black Templar Biker

Squats. Not even if they got a new release. Friggin space dwarves.

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Ragin' Ork Dreadnought

Eldar in all it's forms for me. I've personally never been drawn to elves, so the space equivalent of it for me draws the same disdain for "dem poncy point eared ladz". Up until the crazy DBZ power up for marines, Eldar always seemed to break the rules in some way mechanically and while I don't mind the aesthetic (them power ranger aspect warriors and Incubi for DE are always cool for me) in terms of fluff, they have the usual "dying elder race" vibe that narratively comes off as a dead end for me so I'm not overly interested.

I would probably never touch Tau either, mainly because ever since they doubled down on suits, I've felt that they've missed a big opportunity to explore the "Empire" part of the Tau in assimilating different alien species and the playstyle is not fun for either player. It's too binary and it usually begins and ends with how close your opponent is to your gunline.

Tyranids are another one I'd not start mainly because I've never been a huge fan of the bug aesthetic and I like seeing different vehicular and heavy armoured style armies, which Nids being an organic exclusive army basically rules them out.

In terms of Imperials, I would never touch Space Wolves, both for fluff and model reasons given that they've been flanderized so much in each area and that they have some incredibly thick plot armour in terms of how much they've gotten away with for their mutations, deviations and general hypocrisy. I also wouldn't go for Imperial Knights as an army since they're too one note and boring IMO.

Chaos Daemons are another army I wouldn't start mainly because of how weirdly it's written to play mono-God and the general repetition of equivalents (even if they play differently) for God-specific units, and me disliking Chaos in general.

My milkshakes bring all the boys to the yard and they're like, hurr darry darr.

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Missionary On A Mission

Hanford, CA, AKA The Eye of Terror

Chaos. I just don't care much for the EXTREME!!! edge lord presentation and I've never been into outright evil armies (not saying Imperium is "good" but you occasionally have good people in their armies). I cant get over the blood, pus, tentacle, aesthetics either.

A second would be Tyranids because im not into the bio weapon aesthetic. I would, however, roll with Genestealer Cults because their models have a TON of class.

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Made in gb
Executing Exarch

Probably Orks.. Probbaly custodes.. Probably chaos demons.. Probably DG.. Probably ad mech..

This message was edited 1 time. Last update was at 2020/09/23 21:56:58

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Eldar- 4436 pts

AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "
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Ultramarine Master with Gauntlets of Macragge

Upstate, New York

Custodies, Knights as a standalone army.

For the custodes, I strongly feel that they should not be a full army. They really should not be on the table at all. If they want to include them, it should really be a single guy as an advisor. Kinda like the inquasition. Not an army, but part of a grab bag of imperial allies.

Knights should not be in the 40k scale as an army. Maybe one as part of a larger force. But pure knights? No.

The odds of me starting another loyalist SM army are pretty low. I’ve got Ultras and Deathwatch, and small ancient force of BA. I just don’t see me doing something like Space Wolves.

But “never” is a very long time.

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The World Killer.

The best State-Texas

Tau and Orks.

The Tau aesthetically just don't do anything for me. I also don't really like their lore.

Orks, I dislike their whole schtich. I can appreciate the comic relief they bring, but I'm just not a fan of them at all.

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Twisted Trueborn with Blaster

Grey Knights. Horrible, horrible models. Don't like the thinking behind or style either.

Standalone knights. Special characters. Not an army.

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Longtime Dakkanaut

Really only the knights I think, because those models simply don't belong in the scale 40k is designed at.

I wouldn't play T'au with the way the faction is currently set up, but if they ever turn them into a real coalition army with good non-T'au auxiliaries playing a meaningful role in the army, I might.

Stuff like Ultramarines and Salamanders leave me totally cold but I could see myself playing White Scars so I can't say no to Space Marines outright.

Made in gb
Ambitious Archon

Port Carmine

Space Wolves. I don't like them in the fluff, I can't stand Wulfen and Thunderwolves, and I find all the wolfy-mcWolf-wolf stuff really lazy.

Kabal of the Mon-keigh's Paw
Coven of the Screaming Statues

"Death is only a concern if you're both weak enough to be killed and dumb enough not to arrange your own resurrection." PM713
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Longtime Dakkanaut

Armies I have owned an won't play again in 40k at this Point.
Primarachads, #notrealmarines
Guard, I am not spending that kind of money on cadian models from 3rd ed
Real Marines, their rules are broken and the player base is toxic.

Armies I haven't owned and never will
Nids because screw painting 300 plus models
Orks see above
GSC too much gimics
SoB not a fan of the nuns with guns theme.
DG just too disgusting.

This message was edited 1 time. Last update was at 2020/09/23 22:55:08

Made in au
Repentia Mistress

space marines. Never ever in a million years will I touch that filth. I would play filthy tau before i played marines.
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Battlewagon Driver with Charged Engine

Eldar, DE, SW, BA, UM, Tau

This message was edited 2 times. Last update was at 2020/09/23 22:47:52

 Tactical_Spam wrote:
You never know when that leman russ will punch you back

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Legendary Master of the Chapter

Proably eldar for me, something about the aestetic just doesn't appeal to me

Opinions are not facts please don't confuse the two 
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Ancient Ultramarine Venerable Dreadnought


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Chaos Space Marine dedicated to Slaanesh

For all the things I hate about Primaris - and there is a lot I hate about Primaris - the models (even the grav tanks, to me) look awesome, and if someone handed me Primaris for free I'd play it after some nerfs. I've got some history with the Marines, I've got a few intercessors and inceptors that look amazing. I will say "not anytime soon," but I won't say NEVER.

All I can think of that I would just never run even if someone handed me an army for free are Craftworld Eldar and (Despite my relatively recent turn to Chaos) Death Guard/Nurgle Daemons.

CWE fails all on all levels - aesthetics, mechanics, and backstory - to appeal to me, and for some of the same reasons as Grimskul; I've never been a huge fan of elves, the Eldar have the break-the-mechanics issue that just leaves a bad taste in my mouth which echoes the problems I have with Marines right now, and the CWE in particular take themselves way too maudlin and seriously in a patently ludicrous universe, which isn't the same thing as grimly and straight-facedly doing catastrophically dumb things like the Imperium does on a regular basis. I won't rule out the DE forever; They at least have the decency to go well beyond Banana Nut Bugger Town in what they do. But not the CWE.

To say Nurgle fails on aesthetics isn't quite right; It does what it sets out to do, and to such a degree that I couldn't conceive of starting an army. a well-painted Nurgle army gets my immune system riled just by looking at it. The palette is muted pastel green/yellow, and just not in the part of the color wheel I want to play with, and the naming is disgustingly effective. It's awesome in its own way, I respect people who can paint and play them well, and I do not want to touch them.

This message was edited 2 times. Last update was at 2020/09/23 22:54:22

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Dakka Veteran

Dark Eldar and Slannesh, not into hedonism in general. I'm always confounded by many gamers in my area over the...rather perverse and disturbing stuff they get into. *Cough* Kingdom Death *Cough*.

Craftworld Eldar because I'm not a fan of the Aspect Warriors idea.

Nurgle and Death Guard just seem gross to me. There's plenty of Nurgle players in my area anyways.

Tyranids just don't appeal to me. Would I paint a model or two? Maybe to test out some pattern? But not a whole army.

Can't bring myself to do Tau with a Mech Suit focus. Just not my thing.

Tzeench I don't like the troops choices.
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Decrepit Dakkanaut


Pure Space Marines.

I love them artistically, conceptually, video game wise - but model wise they just don't grab me. They've a few great models don't get me wrong, but the overall effect just never sparks my desire to build a whole army.

Note Custodes (esp the FW offersings) and Sisters of Battle are exempt from this as they are armies I would potentially build.

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Steady Space Marine Vet Sergeant

San Jose, CA

Nurgle anything & damn Tau.
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Excellent Exalted Champion of Chaos

British Columbia

My biggest problem in wargaming is that I can't answer this in most systems

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Junior Officer with Laspistol

London, Ontario

I don’t think I’d ever play Nids. The lack of “singular” personalities sets my raging individualist mindset on fire.

I wouldn’t paint or collect Nurgle, despite my enjoyment of their fluff and play style because I don’t think I’d like painting them. I wouldn’t do the models justice.

I amusingly have a small collection of Orks, recently given to me by a friend as, again, I love the fluff and don’t mind the play style, but I *HATE* painting Boyz. So many fiddly details, they just take so long to paint even decently, and you just scoop them up by the handful.

I have no interest in Knights as an army. Single centrepiece model? Absolutely! But I like combined arms forces and Knights really are just good at everything. Fast (ish), tough, shooty and stompy, they *are* a combined arms force in a single model.

Harlequins just don’t do it for me as models, and painting them *well* would drive me nuts.
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Decrepit Dakkanaut


 greatbigtree wrote:

I wouldn’t paint or collect Nurgle, despite my enjoyment of their fluff and play style because I don’t think I’d like painting them. I wouldn’t do the models justice.

I'd second this. I think well painted nurgle is perhaps right up there as one of the hardest to paint when you consider all the myriad of putrid organics they have

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Committed Chaos Cult Marine

Boardman, OH

I've painted the new plague marines and they aren't that hard to paint, they just have a lot of extra details that a bland space marine doesn't. The 'hard part' is noticing all of the maggots and little details. I can't tell you how many times while doing batch painting that I had to go back and pick something out on the 1st, 2nd, 3rd run through.

This message was edited 1 time. Last update was at 2020/09/23 23:26:00


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Longtime Dakkanaut

NE Ohio, USA


DE - But only if I had to use the original 3e models. The vehicles are ok, but the only models I liked from that line were Vects two slave girls.... The rest I'd never spend $ on. Don't even want to own any of them. I could play the army just fine, I'm sure, but it's pretty hard to make an army out several raiders & just 2 slave girls.

A close 2nd would be Custodes. I don't hate them like I do 3e DE models, but when I look at them I just feel nothing. So there's not much reason to spend any $ on them.
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Imperial Guard Landspeeder Pilot

On moon miranda.

Necrons based on models. Not because I don't like how they look, but to properly paint them how I'd want them to look would be an insane nightmare with how they're designed, getting brushes into certain spaces is impossible, and the they've increasingly got a lot of effects going on (the characters especially) that often require a higher level of painting skill than I possess to do proper justice to. Also Imperial Fists, because **** painting that much Yellow.

That said, most Daemons don't really do it for me, they're an army that just hasn't interested me for many years, like, at all. I don't hate them, they're just not something that in any way scratches the itch.

This message was edited 1 time. Last update was at 2020/09/23 23:52:29


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Longtime Dakkanaut

Dark Eldar. Not into sadism.
Nurgle. Yeeech! (Not interested in models I should look in toilets for color references for.)
Khorne. Mindless animals. (Would use 'daemon bombs' in a Chaos undivided army as they are basically fire and forget weapons)
Orks. Too many models. (But I do love orkicons here) Come to think of it i might possibly go with a high octane ork army consisting mostly of more powerful units someday, but it's unlikely.
Guard. See above.
Nids. Mindless animals.

This message was edited 4 times. Last update was at 2020/09/24 00:08:27

I've never watched a whole episode of Firefly. 
Made in ca
Longtime Dakkanaut

I didn't respond to the last one for the same reason this one's tough - I've started every army I really want to start, and I can see myself start just about any army. But if there's one I just can't see myself starting, it'd be T'au. I just don't like the aesthetic. Funny thing is, I either have or have had a little bit of almost EVERY other army, even if just for conversion purposes.

 Galef wrote:
If you refuse to use rock, you will never beat scissors.
Made in gb
Ancient Ultramarine Venerable Dreadnought



Literally every other faction I think I could rustle something up for, or already have an army of it (hell, I already have one of every Imperial force!), but basic Eldar, I just don't feel the urge for them.

Actual fantasy elves? Pretty cool, elves rate in my top five PC races. WHFB and AoS Aelves? No real complaints. 40k eldar? Aside from literally only Rangers, I don't see myself doing them.

DE? I'd lean heavily on Kabalites and Scourges, love those models.
Daemons? Small daemonic retinues of multiple gods, and they make awesome NPCs for "random incursions" in other games/campaigns.
Orks? I'd love a Stormboy/Kommando heavy warband, with strong air support.
Tau? One of the three armies I first wanted to play, and the one I've not done for the longest time. So many ideas I have.
Harlequins? Playing cards, or Commedia dell'arte themed.

But Eldar? Just not for me.

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Longtime Dakkanaut

There isn't a lot of armies I would never play. I can find qualities and attractive elements in pretty much all of 40K armies, but my two least favorite by far are Chaos Demons since they are more like 4 pretty damn lame fantasy demon armies and Custodians as they are unapealing both in terms of esthetic and story. I'm very surprised they became an actual faction too.
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Thunderhawk Pilot Dropping From Orbit

Across the Rubicon

Never is a very strong word. However, in the interest of contributing to the thread...

Probably the Dark Eldar. I have a kill team of Kabalites and Wytches which I quickly painted up over a couple of weeks. Then I fielded them and they just felt dirty to play. They only saw the board two more times at the request of my opponent. They made every part of the battlefield field dangerous which I like, but is more a Kill Team thing. What I didn't like is they seem to have a lot of demoralizing your opponent (not their army, but the actual opponent) with bait and switches, traps and other trickery. I know Kill Team is a long ways from full 40k for a lot of factions, but I felt anything I kinda like that's in the Dark Eldar faction has something close enough in the Craftworld Eldar faction.

I also probably would never play Harlequins, at least not as a solo army. They don't feel like a full faction for the platoon/company sized game that 40k is today to me. I want to believe that any faction I play can possibly neutralize a planet or at least a Hive City and can be involved in a massive battle. I think a chapter of marines (I am not going to argue this) could do that as could a very large Genestealer Cult. Even a Knight house could bring a planetary governor to its knees. Dark Eldar don't really work this, but as preternatural pirate raiders I could a sizable warband (well beyond a 3,000pt army) do an actual army's worth of threat. Less so with a troupe of Harlequins with me. I am sure I am wrong about this feeling as I haven't really read their lore, but the clown elves just don't feel like a military open battle threat that I visualize 40k battles being representative on the table. That's just me though. They work fine for the number of models in a typical game so long as that is pretty much the entirety of the skirmish. Anything bigger I think the Harlequins should have been more covert.

Honorable mention to Grey Knights. Their a neat concept and without a doubt and some cool looking terminators, but specialized daemon hunting psykers don't appeal to me enough to want to field a whole army of them.

Second honorable mention solo Knights. I believe that 28/32mm in an infantry scale for a miniatures wargame. Going full armor doesn't feel right to me. Now you go to 20mm or smaller, and I think the game moves away from infantry to armor as the star.

This message was edited 1 time. Last update was at 2020/09/24 01:16:23

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