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Made in us
Longtime Dakkanaut





If every single release from GW from now on was "monopose", would you still participate in the hobby/buy the product?

For reference, by "Monopose" I mean anything from the Easy to Build kits to the current Space Marine Intercessors kit (that is, fused torso and legs, but different arm/head/weapon options).

If every kit from now on was like the Space Marine Intercessors, or the Chaos Space Marines, or the Battle Sisters from the Sisters of Battle, or the Plague Marines, would you still buy the product?

These kits, due to certain arms not fitting certain bodies, certain weapon options not fitting certain torsos, and the torso and leg options generally being one, immovable piece, are considered "monopose" on top of other things like ETB kits, or kits with near zero options like various things from Blackstone Fortress (guard, cultists, etc).

If I told you there was a 0% chance that we would never see anything more customizable than the above kits, would you still support the company by buying the product?

(This is theoretical, I'm not trying to say that this is 100% the way things will go, this is just a thought exercise. Instead of arguing with various pedantic points, try doing this thought exercise.)
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

The current kits are wonderful and convertible if that is your thing. The inability to kit-bash or make micro-adjustment with no effort is greatly offset with the quality of the models in both esthetics and ease of assembly.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Let's just get this out of the way...

GW Mono-Pose Stages of Acceptance:

1. "You're crazy! Nothing had changed. They're not mono-pose!"
2. "So what if they are monopose? They're not that posable now, so it's not that big a difference!" <==Cheex
3. "We like it because they're dynamic and the old ones were bad anyway!" <==Alex Troy, Daedalus81
4. "No options and nonposable is actually better for everyone/the game/etc.!"
5. "It's just nostalgia/rose-tinted glasses that you think they were posable/easy to convert!"
6. "You should be thankful there are even options at all!"

I can update this as the thread progresses.


This message was edited 4 times. Last update was at 2021/09/02 03:05:33


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Slaanesh Chosen Marine Riding a Fiend




Australia

drbored wrote:
If every kit from now on was like the Space Marine Intercessors, or the Chaos Space Marines, or the Battle Sisters from the Sisters of Battle, or the Plague Marines, would you still buy the product?


At least in terms of these examples, absolutely. They aren't flawless but I largely view them as an improvement on what came before.

This message was edited 2 times. Last update was at 2021/09/02 00:05:23


The Circle of Iniquity
The Fourth Seal
 
   
Made in us
Confessor Of Sins





Tacoma, WA, USA

 H.B.M.C. wrote:
3. "We like it because they're dynamic and the old ones were bad anyway!" <==Alex Troy
I didn't say that. I said I like them because they are higher quality sculpts that are much easier to assemble.

I've assembled Cadian models, which was a PITA. I have a 1850 point metal Sister of Battle Army that took me well over a decade to paint. I purchased the Sister of Battle Army Box to support my army, but didn't assemble them for months. Six months after assembling the Army Box, I have a 2000 point all plastic Adepta Sororitas army.

Why you ask? Because they are a pleasure to assemble and paint. Much more fun then assembling my free form Cadians and I have more poses available in my monopose plastics than I did in my metal models.
   
Made in us
Longtime Dakkanaut







H.M.B.C, you missed the truly important option concerning mono-pose:

Chaos Demons. "Our models for my army have -never- had posable options. What the gak are you all complaining about?"



Because some variant of "fixed [posture], but different arms/head/weapon options" is what demons had in early metal, late metal, and the plastic so far. If you're going to say "Oh, but you could bend the metal arms around, and cut the metal bits up...", it's the same thing you'd do to plastic (except you may want to get a heat gun or solvent to help out).

I'm just not really sold on the whole nostalgia for the period where you could go and buy a box of Khorne Berzerkers if you were really hard up for different leg options for the CSM squad you wanted to put together.
   
Made in us
Ultramarine Chaplain with Hate to Spare






 H.B.M.C. wrote:
Let's just get this out of the way...

GW Mono-Pose Stages of Acceptance:

1. "You're crazy! Nothing had changed. They're not mono-pose!"
2. "So what if they are monopose? They're not that posable now, so it's not that big a difference!"
3. "We like it because they're dynamic and the old ones were bad anyway!" <==Alex Troy
4. "No options and nonposable is actually better for everyone/the game/etc.!"
5. "It's just nostalgia/rose-tinted glasses that you think they were posable/easy to convert!"
6. "You should be thankful there are even options at all!"

I can update this as the thread progresses.

Beautiful!^ haha

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

I've only gotten a few "mono-pose" kits over the years and while I was initially really bummed at the lack of customization compared to old kits, they've grown on me. It is frustrating not being able to kit out minis with whatever weapons you want, but I've gotten kitbashing and conversion out of the Battle Sisters boxes regardless and there's still enough customization options available that it's not obvious that all your minis are using the same few torsos. It even makes elaborate conversions more satisfying in some ways.

This message was edited 1 time. Last update was at 2021/09/02 00:49:50


   
Made in au
Frenzied Berserker Terminator






Speaking from experience using CSM (many kits of the old style, and 4-ish of the new):

The way I see it, the old-style kits only gave the illusion of poseability. In reality, certain arms and legs really only worked in a few specific poses, so the most you could really do was twist the torso or raise/lower the arms a little, but the modularity of the parts meant that they could look a little stiff. Marine left hands, for example, look very stiff the way they hold their bolters; likewise, the torsos would for some reason pivot at the belt, which has always looked weird to me.

Perhaps new-style kits swung a little hard in the other direction, but the way the parts fit together make their poses look more natural to me. There is enough variation in the kits (thinking CSM heads and shoulders here, and even the arms can be swapped between bodies with minimal modification) to make models look just as distinct as with old kits.

I think a good compromise is the way AoS Blood Warriors work. They have fully modular heads and arms, and the torsos pivot around a joint closer to their ribcage which makes the poses look more natural.

 solkan wrote:
Chaos Demons. "Our models for my army have -never- had posable options. What the gak are you all complaining about?"

Hey, I can swivel the heads on my Bloodletters, thank you very much!
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

While I prefer the full pose of the past, the fused torso is not that bad. Not the best, but I can deal with it.

Better then things like the Howling Banshee kit, where you are restricted to some faceplate swaps and exarch options. Same 5 gals for your whole army, hope you don’t want multiple squads.

Of course, I played WHFB where we ranked up big blocks of troops with the same 4 metal guys, so I guess this is an improvement?

   
Made in us
Decrepit Dakkanaut





 H.B.M.C. wrote:
Let's just get this out of the way...

GW Mono-Pose Stages of Acceptance:

1. "You're crazy! Nothing had changed. They're not mono-pose!"
2. "So what if they are monopose? They're not that posable now, so it's not that big a difference!" <==Cheex
3. "We like it because they're dynamic and the old ones were bad anyway!" <==Alex Troy
4. "No options and nonposable is actually better for everyone/the game/etc.!"
5. "It's just nostalgia/rose-tinted glasses that you think they were posable/easy to convert!"
6. "You should be thankful there are even options at all!"

I can update this as the thread progresses.


Sorry, but I'll take new models over the bricks of old. I'll support your desire for more posable models, but it does nothing for me.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

"Bricks of old"

Such distorted history.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ca
Longtime Dakkanaut






Maybe it's because I started the game where most units were 5 pewter monopose models that you duplicated 4 or 5 times. It just doesn't bother me that much.

Plastic is much easier to cut up and change than pewter was thats for sure.

What really bothers me is the "no model, no rules" thing. This game for me was always about making your own guys, kit bashing and conversions. I do not like that every single piece of wargear has been codified. I just want my gaming options back.

And anyone who says "it's easier to for new people to get into the hobby", honestly, they can go out and get a hobby knife a learn how to work it like the rest of us did. I'm not here to let some tourists into my hobby. You're in, or you,'re out. Don't half ass it.

Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi 
   
Made in de
Oozing Plague Marine Terminator





Hmm, not sure how to vote. Yes, I would still expand my collection but I would use even more 3rd party Minis than before to add variety. The problem about monopose is you buy every kit just once because there is no point in multiples. I expanded my DG collection despite monopose, but GW was clever enough to release 28 different Plague Marines, which I could add to my 50+ existing multipose / magnetized ones' from prior editions.
With Orks you have the option to also to take AoS / Fantasy Minis, though it's a shame they put the old greenskinz out of production that were compatible with 40K Orks. So my Boyz consist of 20 40k Boyz, 20 Savage Orks, 20 Shieldwolf Orks and a lot of Bits from Kromlech and Spellcrow. Yes, I will add new Boyz as well, but just one group of 10, no point in more of them because of clones.
   
Made in us
Terrifying Doombull




 H.B.M.C. wrote:
"Bricks of old"

Such distorted history.


Remember, relentless positivity can only come at the cost of setting the past on fire.
Its strange how it often ends up looking like relentless negativity, but aimed only at all the things that brought us to this point.

This message was edited 1 time. Last update was at 2021/09/02 04:02:54


Efficiency is the highest virtue. 
   
Made in us
Longtime Dakkanaut





Voss wrote:
 H.B.M.C. wrote:
"Bricks of old"

Such distorted history.


Remember, relentless positivity can only come at the cost of setting the past on fire.
Its strange how it often ends up looking like relentless negativity, but aimed only at all the things that brought us to this point.


I've been wondering about this sort of thing. A lot of people tend to make arguments about GW's path, the models that are coming out, etc, within the vacuum of GW's product line. Where there may be improvements to fidelity of detail, they are made via sacrifices to 'poseability', but then you look at the poseability of old, and you had a lot of marines and models that looked like this:

Spoiler:


Sure, it was slightly easier to put the plasma gun, melta gun, flamer, and pistols on whichever arm you wanted, but for the most part those things are still possible with a little bit of extra effort and careful clipping, minus a few options where the hands are molded around the grip, for example. The ability to rotate the torso 360 degrees was paired with the issue of the legs always looking like they were in a mid-squat pose, while with the newer models, certain special and heavy weapons can only fit on one or two bodies, and only fit on others with significantly more effort than before.

The other angle that I have been considering this is in the community as a whole. With regards to mental health, if you're surrounded by people that are constantly negative, bashing on the things that you like, or at worst even gaslighting or using other argument methods to shut you down, many mental health experts would call that a toxic environment. A toxic environment isn't conducive to the healthy growth of an individual, and is generally not where you would want to be, and yet the Warhammer community, on some sites, is exactly that. "Relentless positivity" is hammered down until those that like to look on the bright side simply don't speak up, while "relentless negativity" is praised and joined, upvoted and agreed with, whether or not it's warranted, and sometimes in the face of opposing facts.

There are certainly valid complaints and opinions out there. For example, I really feel for Eldar players still languishing with 20+ year old models, and I simply cannot recommend that new players buy kits like the Khorne Berzerkers or other aged kits that have yet to be updated. I also gave a mighty sigh when I learned that Space Marine Outriders could only be built a certain way, or that Chaos Marine Obliterators are not only stuck in a start collecting box, but also can only be built one singular way. I also am not a fan of the fact that GW seems to be more interested in printing books and that they have a pattern of letting certain products and game lines go unsupported to wither and die. These are valid criticisms when you're a long-term hobbyist. I wouldn't call anyone pointing these things out to be 'relentlessly negative', though in many of these instances it certainly feels like they're beating the same horse, and new routes of conversation might be more entertaining to have.

However, there are just as many criticisms that are stated as fact, and when someone tries to present an opposing view, the community doesn't want to hear it. Take Kill Team, for example. The volatile upset of the vocal part of the community was astoundingly negative when it was revealed that the Compendium would be a separate book and would cost more than the previous editions' core book did. Is that crappy? Yeah, it's rough to have to shell another 60 USD to get what people perceive to be the same content as what previously came in a 40 dollar book. Sure, I agree, that's mighty crappy. As I said before, I'm not a fan of the printing of so many books. That said, the same exact thing happened with Warhammer 40k and the community praised the practice: 8th edition brought with it the Indexes, and in order to be able to play all the factions, you had to buy 4 separate indexes, knowing full well that they'd be replaced later.

So, Kill Team 21 comes out, does the same thing as Warhammer 40k 8th edition with an Index, and yet gets lambasted as being the worst practice in all of miniature wargaming history. On top of that, people came out of the woodworks lamenting the loss of mixed Kill Teams, without giving any concession that the new system might actually be more lore-friendly and easier to balance than the previous system. Any opposing views, such as the game being better, the system being more balanced, and the positive view that more interesting things were on the way, were all hammered down by loud negative viewpoints.

When you talk about "relentless positivity" like it's a bad thing, I have to wonder if you'd prefer this "relentless negativity" to continue. Is it truly healthy for the community as a whole? Valid criticism, maybe even some activism to keep the company on track, is certainly healthy, but in my mind the negative voices seem to be far louder than the positive ones.

Also, don't mistake "relentless positivity" for people that just want to enjoy the hobby they spent hundreds of dollars to get into. There are people that, despite the beliefs in some of these forums, actually LIKE the hobby for what it is, despite the drama, and don't need to be told that so many things suck.
   
Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

I don't really care.

I've got RT metals that had no posability, and plastics with very limited posability.

I've 2E Starter SM with no posability.

And posable/semi-posable models all the way up to current.

Hell, I still sometimes play with army men and their 5 static poses. (Though "sweeping for mines" guy bugs me)

For me, they're colorful tokens for the game. I get more bothered that the 40K rules are in such a sad shape more than I give a lick about the posability of the overpriced models.

This message was edited 1 time. Last update was at 2021/09/02 05:07:26


It never ends well 
   
Made in ca
Longtime Dakkanaut





 Cheex wrote:
Speaking from experience using CSM (many kits of the old style, and 4-ish of the new):

The way I see it, the old-style kits only gave the illusion of poseability. In reality, certain arms and legs really only worked in a few specific poses, so the most you could really do was twist the torso or raise/lower the arms a little, but the modularity of the parts meant that they could look a little stiff. Marine left hands, for example, look very stiff the way they hold their bolters; likewise, the torsos would for some reason pivot at the belt, which has always looked weird to me.

drbored wrote:

Sure, it was slightly easier to put the plasma gun, melta gun, flamer, and pistols on whichever arm you wanted, but for the most part those things are still possible with a little bit of extra effort and careful clipping, minus a few options where the hands are molded around the grip, for example. The ability to rotate the torso 360 degrees was paired with the issue of the legs always looking like they were in a mid-squat pose, while with the newer models, certain special and heavy weapons can only fit on one or two bodies, and only fit on others with significantly more effort than before.

Yup.

I think a lot of the bitter old-timers who complain about this are just coping with losing the easy endorphin rush of feeling like they "converted" or "customized" something (by mixing pieces from multiple kits in the most superficial, by-design manner possible, in combinations that were almost certainly reproduced by other players elsewhere in the world doing the same thing).

That's how I "converted" models too, when I was a kid. It eventually started to feel half-assed. Especially after I saw the amazing stuff people were doing online by actually chopping up kits, raw materials, or doing their own sculpting. So I started learning how to do that, and now I can actually convert and customize my models to a degree that satisfies me, even if they originate from a monopose kit.

So, yeah, I would continue buying from an "all-monopose" line. The figures I leave stock look better than the stock figures of the past, and the figures I want to customize have a better frame to start working from.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Ah. So now we're gatekeeping what constitutes a "conversion", are we?

Always a class act, Al.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Regular Dakkanaut



Tallarook, Victoria, Australia

 H.B.M.C. wrote:
Ah. So now we're gatekeeping what constitutes a "conversion", are we?

Always a class act, Al.



Yet you are rudely mocking/patronising people who have an opinion that varies from your own.

I'd rather take the conversion elitism rather than direct, straight up contempt and rudeness any day
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

I'm mostly on the side that says poseable, interchangeable miniatures are better than monopose miniatures. But I don't hate monopose stuff if the multipose stuff remains available. Stuff like the Dark Vengeance Chosen are cool minis that I am happy to have.
I would like it if the monopose minis were designed in a way that made them easier to alter though. The modern style of having a scrap of cloth, an elbow and the lower right quarter of the face all being one bit is NOT "easy to build", it's a royal pain in the arse. Something like AOBR Boyz and Nobz are "easy to build", looking at the sprues for the new Orks they look a good bit more difficult.

And if the only way to get a large horde unit is through a very limited selection of monopose figures, that's not good. The situation with Chaos Cultists for example is crap and should be addressed.

So I'm not a fan of the trend in general, but will buy individual kits sometimes if they suit my purposes.

   
Made in gb
Hard-Wired Sentinel Pilot





 GoldenHorde wrote:
 H.B.M.C. wrote:
Ah. So now we're gatekeeping what constitutes a "conversion", are we?

Always a class act, Al.



Yet you are rudely mocking/patronising people who have an opinion that varies from your own.

I'd rather take the conversion elitism rather than direct, straight up contempt and rudeness any day


Agreed wholeheartedly. It's not needed. I suspect it actively stifles discussion, and almost certainly doesn't help the reputation Dakka and the wider 40k community 'enjoys' in many quarters.

If you have an argument to make, let it stand or fall on its own. A strong argument does not require derision, vitriol or insult as part of it's foundation. Where you are relying on that, I think any salient, worthwhile point you may have made has already been lost.



   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 GoldenHorde wrote:
Yet you are rudely mocking/patronising people who have an opinion that varies from your own.
All my attempts to explain my reasoning are met with derision and dismissal.

How many times must I write up lengthy counter points to things like drbored's "lot of marines and models that looked like this", showing again, for the Skaven-cursed thirteenth time that having lots of mono-pose dynamic models looks weird and unnatural compared to even similar multi-posed models. Or how the accusation that multi-part minis just led to unnaturally bow-legged models when that simply. Isn't. True. (None of those kits are old kits).

How many times must I explain how the freedom to use whatever bits are in the kit in whatever manner you want is a good thing, and has been the norm for GW kits only up until recently, or why Weapon X always having to go with torso Y is not a positive step forward and is actually a step backwards.

Why must I continue to content with Dae, who thinks that GW's glut of muli-part multi-optional kits was nothing more than a "transitional phase" for GW (his words - not in this thread), as if mono-pose was the natural state of GW's miniature lines rather than this recent trend being a regression from all the leaps and bounds GW has taken over the years with their plastic technology.

This message was edited 1 time. Last update was at 2021/09/02 06:49:16


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Stubborn White Lion




Dont care. The every model has to look different era was one in which i was not involved in the hobby. Theyre still a hell of lot more poseble and variance than the mid 90s!
   
Made in gb
Hard-Wired Sentinel Pilot





 H.B.M.C. wrote:
 GoldenHorde wrote:
Yet you are rudely mocking/patronising people who have an opinion that varies from your own.
All my attempts to explain my reasoning are met with derision and dismissal.

How many times must I write up lengthy counter points to things like drbored's "lot of marines and models that looked like this", showing again, for the Skaven-cursed thirteenth time that having lots of mono-pose dynamic models looks weird and unnatural compared to even similar multi-posed models. Or how the accusation that multi-part minis just led to unnaturally bow-legged models when that simply. Isn't. True. (None of those kits are old kits).

How many times must I explain how the freedom to use whatever bits are in the kit in whatever manner you want is a good thing, and has been the norm for GW kits only up until recently, or why Weapon X always having to go with torso Y is not a positive step forward and is actually a step backwards.

Why must I continue to content with Dae, who thinks that GW's glut of muli-part multi-optional kits was nothing more than a "transitional phase" for GW (his words - not in this thread), as if mono-pose was the natural state of GW's miniature lines rather than this recent trend being a regression from all the leaps and bounds GW has taken over the years with their plastic technology.



I haven't been following the discussion closely enough (it sounds like, from what you're saying, this goes beyond this thread?) but I figure past a certain point, if you're not hearing each other (and sometimes, I absolutely accept, it can be completely due to people being wilfully intractable - they won't accept what you have to say no matter how well reasoned or factually backed your point is - that can be endlessly frustrating) it's just not worth continuing to engage in the discussion with them if you can't find any common ground.

And the more frustrated people get by that, the more often it turns into something that isn't reasoned discussion any more. Your point (which may well have been right) gets forgotten, while everyone focuses on how you've escalated things out of that frustration. (I have to hold my hand up and acknowledge being guilty of this too - and recently unfortunately).

Many of us lurk (I tend to more than comment) and watch how the thread develops. You won't know it based on feedback, but very often, the point you made while it didn't reach the people you name, very possibly did reach us. You are being heard based on the merit of your argument. I promise.

This message was edited 1 time. Last update was at 2021/09/02 07:11:37


 
   
Made in es
Inquisitorial Keeper of the Xenobanks






your mind

I am looking for the option that says will buy, but maybe less or fewer, with third party kits now an option more than ever due to lack of choice from gw, largely in agreement wit Sgt Cortez and da Boss, above… so didn’t vote.

   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

drbored - I figured you took the time to write a detailed post, so the least I could do is take the time to reply in kind.

drbored wrote:
I've been wondering about this sort of thing. A lot of people tend to make arguments about GW's path, the models that are coming out, etc, within the vacuum of GW's product line. Where there may be improvements to fidelity of detail, they are made via sacrifices to 'poseability', but then you look at the poseability of old, and you had a lot of marines and models that looked like this:

Spoiler:


Sure, it was slightly easier to put the plasma gun, melta gun, flamer, and pistols on whichever arm you wanted, but for the most part those things are still possible with a little bit of extra effort and careful clipping, minus a few options where the hands are molded around the grip, for example. The ability to rotate the torso 360 degrees was paired with the issue of the legs always looking like they were in a mid-squat pose, while with the newer models, certain special and heavy weapons can only fit on one or two bodies, and only fit on others with significantly more effort than before.
I wholeheartedly reject this argument as it does not match up to the reality of GW minis. Above I have three links to not-exactly-old kits - Deathwatch Veterans, Rubric Marines and Mk.III Marines. I chose recent Marines examples specifically as previous Tactical Squads and the Chaos Marines you included in your post above are most often cited for why "this is why mono-pose is better!". None of those kits are dumpy bow-legged Marines like those ancient Chaos Marines (much as I love that old kit! ).

GW is at the top of their game when it comes to plastic multi-part miniatures. I cannot speak to what plasic tech in Japan is like - so please don't quote a dozen random Gundum makers at me that maybe make GW look like children* - but from a mass-market Western wargame I don't think anyone matches them as far as variety, detail and expertise. It's no accident why they're the biggest fish in the small pond that is miniature wargaming, and why other companies could never reach their heights (Mantic), why some need pre-painted pre-built licensed products to get near (X-Wing, SW Legion) or why some almost got there but flew too close to the sun (Privateer Press).

*That's directed at the thread, not you specifically.

We know what they can produce. How often have we all gone "Well I already own 20 of those, so I doubt a new kit will make me rebuy th... oh my God I must have that!!!" when they show off just how much more detail a new kit has, new weapons, new heads and really just how far we've come?

GW's recent crop of minis may have the detail, but they're losing their modularity. They're becoming harder to piece together. They're becoming more restrictive. None of these three things are positive and, more importantly, none of these things are necessary because we know they don't have to do it this way.

I don't know how many different ways I can restate that, and I don't understand why anyone could see this regression as a positive. If you think this trend really is a positive, then by all means, help me understand it.

drbored wrote:
The other angle that I have been considering this is in the community as a whole. With regards to mental health, if you're surrounded by people that are constantly negative, bashing on the things that you like, or at worst even gaslighting or using other argument methods to shut you down, many mental health experts would call that a toxic environment. A toxic environment isn't conducive to the healthy growth of an individual, and is generally not where you would want to be, and yet the Warhammer community, on some sites, is exactly that. "Relentless positivity" is hammered down until those that like to look on the bright side simply don't speak up, while "relentless negativity" is praised and joined, upvoted and agreed with, whether or not it's warranted, and sometimes in the face of opposing facts.
I operate on a credit where credit's due mentality. It's why you'll always see me talking up GW customer service, as it's excellent. It's why you'll see me absolutely gushing over virtually any terrain product GW puts out. But that also means I'm not going to ignore things I consider to be bad, from rules, to GW's pricing policies, business practices, to increasing amounts of mono-pose minis.

I don't think we have a problem with hammering down 'relentless positivity', because what I find is that we don't often get that here. What we get are relentless excuse making. When something is good, we see people in any thread in N&R talking about it. And I think Dakka's nature as a 'toxic' is overblown. Better this than a site where the staff stamp down on any form of discussion that doesn't fit its incredibly narrow views (I've heard horror stories about Bolter & Chainsword...). As far as the opposite, 'relentless negativity', I've come across very few here who exude that with every aspect of every post they make.

drbored wrote:
I wouldn't call anyone pointing these things out to be 'relentlessly negative', though in many of these instances it certainly feels like they're beating the same horse, and new routes of conversation might be more entertaining to have.
You know? I don't disagree with you on that. But at the same time, mono-pose minis is this thread's topic, so whilst the topic itself may have been done to death, it seems odd to criticise the discussion happening within the thread where it was set up to happen.

drbored wrote:
However, there are just as many criticisms that are stated as fact, and when someone tries to present an opposing view, the community doesn't want to hear it. Take Kill Team, for example. The volatile upset of the vocal part of the community was astoundingly negative when it was revealed that the Compendium would be a separate book and would cost more than the previous editions' core book did. Is that crappy? Yeah, it's rough to have to shell another 60 USD to get what people perceive to be the same content as what previously came in a 40 dollar book. Sure, I agree, that's mighty crappy. As I said before, I'm not a fan of the printing of so many books. That said, the same exact thing happened with Warhammer 40k and the community praised the practice: 8th edition brought with it the Indexes, and in order to be able to play all the factions, you had to buy 4 separate indexes, knowing full well that they'd be replaced later.
I don't have the Compendium, and Kill Team itself holds little interest for me (certainly once they decided to forgo numbers in favour of shapes for some unknown reason... ), but I think that came down to people expecting their Kill-Teams to be useable in the new rules, and not to have all their options stripped away. Y'know, a bit like when a new kit comes out and it's all mono-pose.

drbored wrote:
When you talk about "relentless positivity" like it's a bad thing, I have to wonder if you'd prefer this "relentless negativity" to continue. Is it truly healthy for the community as a whole? Valid criticism, maybe even some activism to keep the company on track, is certainly healthy, but in my mind the negative voices seem to be far louder than the positive ones.
I have a quote in my sig - "Everything is fine, nothing is broken!" that I keep there for a very specific reason. It was something an old boss of mine would say years ago when everything was going wrong. It was his self-deprecating way of letting everyone know that something was broken but he was working on fixing it. When the time came to do the vehicle rules for the Only War 40K RPG I couldn't help but include that as the quote at the start of the vehicle repair section, which is where that screenshot in my sig comes from.

As I said above, I don't feel we have a lot of "relentless positivity" at Dakka - certainly no more than relentless negativity - but rather relentless excuse making. Too many people here are willing to go "Everything is fine! Nothing is broken!" whilst things regress right before their eyes. That's not positivity. That's delusion.

When GW gets something right, we should celebrate it - the new Ork terrain is phenomenal, I really love the new 1KSons Codex, I think Crusade is fantastic (but would be better if my 'Nids had Crusade rules! ). The Indomitus box finally turned me around on Primaris Marines (dumb Cawl fluff notwithstanding). Blackstone Fortress and Cursed City are two of the coolest things GW has released in a long time. 8th (and 9th) made me excited to play 40k again. I quite often express the sheer joy I get out of terrain making, even with my own blog on the subject. I just want to play 40K and Necromunda and Warhammer Quest and BattleTech but I've been stuck in a perpetual lockdown since June and it's driving me fething insane!!!

*ahem*

Meanwhile, Al, a few posts above me: "Those aren't real conversions! Real conversions involve blah blah blah gatekeeping!"

And ---I'm--- the one being negative?

drbored wrote:
Also, don't mistake "relentless positivity" for people that just want to enjoy the hobby they spent hundreds of dollars to get into. There are people that, despite the beliefs in some of these forums, actually LIKE the hobby for what it is, despite the drama, and don't need to be told that so many things suck.
Completely fair call, but I can't help but point out again that this is a thread about mono-pose minis, so coming in here not expecting to find opinions in the negative of such minis is a bit like going into a discussion about a new movie you haven't seen and getting annoyed that they "spoiled" it for you.



This message was edited 6 times. Last update was at 2021/09/02 07:36:10


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fixture of Dakka




NE Ohio, USA

My only real answer to your question is YES. Yes I would continue expanding my collection.
Why? Because mono-pose, multi-pose, etc - I buy models I like. Always have, always will. So, on the assumption GW keeps making models I like....

Besides, since I actually posses modeling skills? A model is really only as mono-pose as I choose it to be.
   
Made in de
Hardened Veteran Guardsman




I have no problem with most of the modern kits and think, you can adjust even the dynamic poses with kitbashes and stuff so they dont all look the same. The one thing, I am really annoyed by though is the Plasmagun in the Scions kit. There is NO easy way, to have any variety in your plasma gunners whatsoever. They all will be pointing and keeping the plasma gun casual at their side.

   
Made in de
Veteran Knight Baron in a Crusader




Bamberg / Erlangen

Intercessor level is absolutely fine for me. I'm not looking back to those times where I had to put models together with Green Stuff first to see if the pose will check out with all bits attached.

As long as arms and heads are easy to attach/remove, I can my conversions work.

Custom40k Homebrew - Alternate activation, huge customisation, support for all models from 3rd to 10th edition

Designer's Note: Hardened Veterans can be represented by any Imperial Guard models, but we've really included them to allow players to practise their skills at making a really unique and individual unit. Because of this we won't be making models to represent many of the options allowed to a Veteran squad - it's up to you to convert the models. (Imperial Guard, 3rd Edition) 
   
 
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