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![[Post New]](/s/i/i.gif) 2022/06/15 19:51:00
Subject: Heavy Assault Intercessors?
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Hangin' with Gork & Mork
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I mean, we have terminator and assault terminators, Intercessors and Assault Intercessors, so where are my Heavy Assault Intercessors? Why no chonky boi smashy smashy version when other types get them?
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Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
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![[Post New]](/s/i/i.gif) 2022/06/15 20:02:33
Subject: Heavy Assault Intercessors?
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The Marine Standing Behind Marneus Calgar
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Agressors might have fists full of guns, but are still swinging powerfists around.
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![[Post New]](/s/i/i.gif) 2022/06/15 20:55:12
Subject: Heavy Assault Intercessors?
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Morally-Flexible Malleus Hearing Whispers
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Aren't Blade Guard Heavy Assault Intercessors?
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![[Post New]](/s/i/i.gif) 2022/06/15 21:07:50
Subject: Heavy Assault Intercessors?
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The Marine Standing Behind Marneus Calgar
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They fill the role, yes.
I was assuming that the OP was looking for a Gravis armored option. BGVs are just “normal” intercessors.
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![[Post New]](/s/i/i.gif) 2022/06/15 21:25:56
Subject: Heavy Assault Intercessors?
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Perfect Shot Dark Angels Predator Pilot
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I had a conversation with left over centurion parts in mind for my aggressors from the haxhette imperium magazine. Doesn't have the correct keywords but details
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![[Post New]](/s/i/i.gif) 2022/06/15 21:29:53
Subject: Heavy Assault Intercessors?
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Longtime Dakkanaut
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The Heavy Intercessor sarge having zero melee options was lame from the start. That's all I have to contribute.
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![[Post New]](/s/i/i.gif) 2022/06/15 21:30:42
Subject: Heavy Assault Intercessors?
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Morally-Flexible Malleus Hearing Whispers
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So you want something that hit's at S8 and AP2 d2? Or you want something that can teleport? I always think of Assault Intercessors as superfast melee troops. I guess a Heavy variant might be if you gave them like, power axes? But then what good are Blood Angel things with the wings and the axes? I forget the name....
I feel like specialized intercessor platforms should be more sub faction focused. Like This seems like a BA or DA themed variant of the Intercessors. I think Flamer Gravis should be locked to Salamanders. Some of the better Sniper Intercessors should go to Ravenguard? I don't know, but I feel like how BA get Baal Preds, BTs should get a specialized variant of intercessors, etc.
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![[Post New]](/s/i/i.gif) 2022/06/16 01:54:38
Subject: Heavy Assault Intercessors?
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Hangin' with Gork & Mork
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Nevelon wrote:I was assuming that the OP was looking for a Gravis armored option.
You would be correct. Aggressors fit into the army but just don't quite scratch the same itch.
Nah I just want Gravis armor basic melee guys. I like the Aggressors but they have a lot more gibbons and bobbins on them as well as filling a slightly different role. I wouldn't mind Gravis Armor with similar options to Assault Terminator squads.
I'm building a all Gravis Armor army in my head and knowing that there isn't an Assualt version, when regular Intercessors and Terminators get them, just hurts my feeling a bit. Not a lot. Just a bit.
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Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
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![[Post New]](/s/i/i.gif) 2022/06/16 02:23:04
Subject: Heavy Assault Intercessors?
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The Marine Standing Behind Marneus Calgar
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I agree. While aggressors can fill the gravis melee role, they still feel like a shooty unit.
I’d love to see either jump troops like inceptors, or just basic HI equipped with heavy thunderhammers. Gravis is not subtle, and I’d like to see weapons to match. Big, clunky, ponderous, deadly.
Jump packs and thunderhammers was loads of fun in the Space Marine video game a while back. You could feel the impacts.
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![[Post New]](/s/i/i.gif) 2022/06/16 02:41:28
Subject: Heavy Assault Intercessors?
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Fixture of Dakka
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I sincerely thought this was a joke thread, but if we're taking it at least a little seriously...
How about gravis intercessors equipped with jumbo-sized eviscerators that have their own grav suspensors. And then you put the whole guy on - wait for it -, rocket skates. That's right. Gravis rocket heelies that let them skate around the battlefield like a flightless mecha, spinning around chainswords that weigh as much as a sentinel!
Although the more I think about it, the more I think I like the idea in normal primaris armor instead of gravis, and the more I want to give them grapnel launchers for high speed turns!
(I like the idea of truescale chainsword marines with jump packs, but surely we can just use the vanguard veteran datasheet and call it good?)
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ATTENTION. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
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![[Post New]](/s/i/i.gif) 2022/06/16 08:30:18
Subject: Heavy Assault Intercessors?
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Fixture of Dakka
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Venguard Veterans aren't troops. Assault Heavy Intercessors would be.
Deep strikes and a mix of assault weapons, with maybe some very short range shoting, could be interesting. But that is more or less what blade guard is. Minus the ability to deep strike.
A trio of the fly dudes with SS and TH could be a fun, non event unit.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2022/06/16 16:11:59
Subject: Heavy Assault Intercessors?
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Morally-Flexible Malleus Hearing Whispers
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Why do we need Gravis troops with Thunder Hammers? They already are auto-loaded with power fists. Unless you gave them Heavy Thunder Hammers, ala DW, where they swing at S10 or something silly.
Again, I have to ask, is this just a narrative wish or a legitimate need? What is the problem that Heavy assault intercessors would solve? I'm much more interested in a Heavy Weapons Gravis unit, instead of HB or Plasma pistols, give us Primaris Wrist mounted Las Fusil, or whatever it's called. Give us Primaris Grav Guns. Primaris Missile Launchers.
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![[Post New]](/s/i/i.gif) 2022/06/16 16:41:03
Subject: Heavy Assault Intercessors?
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The Marine Standing Behind Marneus Calgar
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We don’t need them. In the bloated mess that is the SM codex, there are few things we do actually need.
From a fluffy wishlishting POV, it would be nice to have the different types of armor with different roles fleshed out. In practice, there are already things that do it.
What a HI melee unit would be is an anvil unit. Not fast, but hard.
Realistically if primaris get a melee unit I’d rather it be something like an alt build of the supressors, as speed is key.
I’d not take this thread too seriously, it’s wishlisting. Which can be fun.
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![[Post New]](/s/i/i.gif) 2022/06/16 17:55:17
Subject: Heavy Assault Intercessors?
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Fixture of Dakka
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FezzikDaBullgryn wrote:Why do we need Gravis troops with Thunder Hammers? They already are auto-loaded with power fists. Unless you gave them Heavy Thunder Hammers, ala DW, where they swing at S10 or something silly.
Again, I have to ask, is this just a narrative wish or a legitimate need? What is the problem that Heavy assault intercessors would solve? I'm much more interested in a Heavy Weapons Gravis unit, instead of HB or Plasma pistols, give us Primaris Wrist mounted Las Fusil, or whatever it's called. Give us Primaris Grav Guns. Primaris Missile Launchers.
They would have to mirror the regular heavy intercessors, and be troops. Aggresors are in the wrong slot to be used efficiently.
Any unit can be made useful, as long as it gets good build special rules. Give them some sort of powerful fields that buffs all the units behind them, and any marine army would be running 3 of such units. Give them a deep strike and charge option, let them get good efficient transports and they would be run. give them a big/chaff mode of attack and they will push out stuff like blade guard. Specialy, when +4 inv isn't that crucial anymore.
Or plainly undercost them. slap 24-26 pts on them and some WS or BT player could use them, in more casual lists.
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If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. |
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![[Post New]](/s/i/i.gif) 2022/06/16 20:51:21
Subject: Re:Heavy Assault Intercessors?
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Been Around the Block
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A very similar thread popped up on reddit a couple of days ago link " What units don’t exist that totally should? For me it’s Heavy Assault Intercessors. If Gravis armour is supposed to be the Primaris answer to Terminator armour, why not equip them with chain fists and lightning claws?"
And my reply...
But we have rumored Primaris Terminators so... Gravis are not the Primaris answer to Terminator armor.
That said... it sounds like the Heavy Assault Intercessors you are taking about are Aggressors, but chainfists instead of power fists and bonus flamers/bolters. I have a different take on where they can put the Primaris 'Lightning Claws', and it's Reivers.
I've said it in multiple places now, I think they missed the mark on Reivers (and Hounds of Morkai). They should be Fast Attack slot and at 10" movement (not 12"). Keep the fiddly bit with Grav-Chute and Grapnel Launcher, but give them both at the same time for 'free'. Basically their increased movement speed from normal power armour is because of the combination of those two.
Upgrade their Combat Knife to a 'Lightning Knife' (or call it whatever, but looks like a knife). Basically a single blade of a Lightning Claw but reroll 1s instead of full reroll wounds. I'd like their pistol to be pistol 2 and 18", and put them at 23-24 points a model. Remove the Bolt Carbine option (or give it a minor special rule, like scout snipers or something) because it is worse than Intercessors' anyway. It's basically just an Astartes Shotgun with +6" range right now.
There, we have "Jump Pack Primaris" without just gluing jump packs on Assault Intercessors. And we didn't need a new model at all. The Lightning Knife can be handled with just some paint.
This also leaves design space for both Firstborn Jump Pack Vanguard Veterans and Assault Squad. VV have full rerolls on their Lightning Claws and can choose a completely different loadout but are much more expensive. Assault Squad is cheaper but worse weapons since they have mostly chainswords, but can upgrade a few with special weapons and power weapons on the sergeant. Both Firstborn have the Melta Bombs keyword (Reivers will keep Shock Grenades, Terror Troops, etc) and are also slightly faster and actually have the Fly keyword.
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![[Post New]](/s/i/i.gif) 2022/06/19 15:54:36
Subject: Heavy Assault Intercessors?
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Regular Dakkanaut
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Ahtman wrote:I mean, we have terminator and assault terminators, Intercessors and Assault Intercessors, so where are my Heavy Assault Intercessors? Why no chonky boi smashy smashy version when other types get them?
we do, they're called aggressors
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![[Post New]](/s/i/i.gif) 2022/06/19 20:06:39
Subject: Heavy Assault Intercessors?
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Morally-Flexible Malleus Hearing Whispers
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There is literally zero idea behind assaulting and Heavy. Assault needs to be extremely fast, or extremely mobile, IE Teleporters. If you want Gravis Assault options, what is the thinking there? What can they do that the current Assault units can't? Trundle up the board at 5" per turn until turn 5? How about We just be happy with the Hammerfall Bunker, and not waste any more time building units with ZERO purpose.
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![[Post New]](/s/i/i.gif) 2022/06/21 07:19:10
Subject: Heavy Assault Intercessors?
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Fixture of Dakka
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FezzikDaBullgryn wrote:There is literally zero idea behind assaulting and Heavy. Assault needs to be extremely fast, or extremely mobile, IE Teleporters. If you want Gravis Assault options, what is the thinking there? What can they do that the current Assault units can't? Trundle up the board at 5" per turn until turn 5? How about We just be happy with the Hammerfall Bunker, and not waste any more time building units with ZERO purpose.
But chaos mutilators were so well-received though!
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ATTENTION. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
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![[Post New]](/s/i/i.gif) 2022/06/21 08:10:10
Subject: Heavy Assault Intercessors?
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Powerful Ushbati
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Wyldhunt wrote:FezzikDaBullgryn wrote:There is literally zero idea behind assaulting and Heavy. Assault needs to be extremely fast, or extremely mobile, IE Teleporters. If you want Gravis Assault options, what is the thinking there? What can they do that the current Assault units can't? Trundle up the board at 5" per turn until turn 5? How about We just be happy with the Hammerfall Bunker, and not waste any more time building units with ZERO purpose.
But chaos mutilators were so well-received though! 
Mutilators were an awesome unit, with absolute trash models. It's really a shame they didn't do a dual Oblit/Muti kit.
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![[Post New]](/s/i/i.gif) 2022/06/22 01:18:55
Subject: Heavy Assault Intercessors?
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Hangin' with Gork & Mork
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Edit: I'm grumpy it seems. Look the whole point was about theme and aesthetic and rule of cool. The Space Marine army list has never been one of efficiency and lean. No one is starting a petition or demanding it happen it was just a thought.
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This message was edited 2 times. Last update was at 2022/06/22 03:01:37
Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
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![[Post New]](/s/i/i.gif) 2022/06/22 01:24:00
Subject: Heavy Assault Intercessors?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I mean, aren't "Heavy Assault" Primaris basically Aggressors? They're Gravis Armour, and they have big punchy fists! Assault doesn't have to mean jump packs. It just has to mean they assault things.
Personally I'd love some Primaris Terminators. Some people out there have done some great fan artwork for those:
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![[Post New]](/s/i/i.gif) 2022/06/22 03:05:33
Subject: Heavy Assault Intercessors?
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Hangin' with Gork & Mork
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H.B.M.C. wrote:I mean, aren't "Heavy Assault" Primaris basically Aggressors?
It was talked about early in the thread. In practical terms they are, but they just don't quite have the same feel. I think in the end really it would just be a personal conversion project sort of thing. Get some Heavy *Intercessors and replace their bolters with primaris power fists, oversized chain swords, and/or the big bolt pistols, or something along those lines. Could be a fun project.
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Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
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![[Post New]](/s/i/i.gif) 2022/06/22 03:30:45
Subject: Heavy Assault Intercessors?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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I mean you're probably right, especially about the "feel" part of it.
I'd like them to have big double-handed weapons and shoulder-mounted back-up guns ala this guy and this dude.
No shields though, otherwise they risk stepping on the toes of Bladeguard.
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![[Post New]](/s/i/i.gif) 2022/06/23 12:50:05
Subject: Heavy Assault Intercessors?
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Morally-Flexible Malleus Hearing Whispers
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H.B.M.C. wrote:I mean you're probably right, especially about the "feel" part of it.
I'd like them to have big double-handed weapons and shoulder-mounted back-up guns ala this guy and this dude.
No shields though, otherwise they risk stepping on the toes of Bladeguard.
You forgot this guy.
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![[Post New]](/s/i/i.gif) 2022/06/23 12:54:18
Subject: Heavy Assault Intercessors?
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Terrifying Doombull
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Power fist captain? What about him?
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Efficiency is the highest virtue. |
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![[Post New]](/s/i/i.gif) 2022/06/23 16:00:14
Subject: Heavy Assault Intercessors?
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Morally-Flexible Malleus Hearing Whispers
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He's technically the "heavy intercessor" type of theme. Guy in Gravis armor, loaded up with all sorts of powerful suit based weaponry. He's basically a Primaris Centurion.
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![[Post New]](/s/i/i.gif) 2022/06/23 16:01:14
Subject: Heavy Assault Intercessors?
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Arch Magos w/ 4 Meg of RAM
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Togusa wrote:
Mutilators were an awesome unit, with absolute trash models. It's really a shame they didn't do a dual Oblit/Muti kit.
They did, Oblits and Mutilators are now the same datasheet really
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![[Post New]](/s/i/i.gif) 2022/06/23 17:34:50
Subject: Heavy Assault Intercessors?
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Leader of the Sept
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FezzikDaBullgryn wrote:There is literally zero idea behind assaulting and Heavy. Assault needs to be extremely fast, or extremely mobile, IE Teleporters. If you want Gravis Assault options, what is the thinking there? What can they do that the current Assault units can't? Trundle up the board at 5" per turn until turn 5? How about We just be happy with the Hammerfall Bunker, and not waste any more time building units with ZERO purpose.
Are counter-charge units of any utility these days? Aggressors would seem to fill this role relatively well, with guns so they can reach out to a certain extent, but still exert a zone of power fisty control.
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Please excuse any spelling errors. I use a tablet frequently and software keyboards are a pain!
Terranwing - w3;d1;l1
51st Dunedinw2;d0;l0
Cadre Coronal Afterglow w1;d0;l0 |
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![[Post New]](/s/i/i.gif) 2022/06/23 18:14:56
Subject: Heavy Assault Intercessors?
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Regular Dakkanaut
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As I read this thread again, I can’t help but feel like some people here are desiring an elite unit to be plopped into the troops slot….
Aggressors are not a replacement for terminators. They would need an invulnerable save at the very least to really fill that role, but aggressors are most certainly heavy assault intercessors for all intents and purposes.
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![[Post New]](/s/i/i.gif) 2022/06/23 18:27:36
Subject: Heavy Assault Intercessors?
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Humming Great Unclean One of Nurgle
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johnpjones1775 wrote:As I read this thread again, I can’t help but feel like some people here are desiring an elite unit to be plopped into the troops slot….
Aggressors are not a replacement for terminators. They would need an invulnerable save at the very least to really fill that role, but aggressors are most certainly heavy assault intercessors for all intents and purposes.
It'd be neat to see a more melee-focused version.
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Clocks for the clockmaker! Cogs for the cog throne! |
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