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2015/01/19 07:15:34
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
Deshkar wrote: Tyranids' placed 2nd and 5th at the 180 man Caledonian open.
Both were running Leviathan Primary for triple flyrants.
2nd place allied in Skyblight formation, while 5th allied Skytyrant formation.
I would consider that a very good showing by the bugs.
imho it's a bad sign...
an "all flying" list means that if the opponent hasn't skyfire he has no chances
Most of the strongest list these days can deal with it. If they aren't bringing a cutthroat competitive list themselves, they definitely wouldn't survive against one.
A lot of the other nids also brought 3-4 flyrants themselves, but most of them were in the middle or slightly below the pack. If so many opponents can't deal with it, the top 15 will be filled with all nids or daemons, but that's not even anywhere near the case.
This message was edited 2 times. Last update was at 2015/01/19 07:20:37
for the emperor
2015/01/19 07:18:04
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
Deshkar wrote: Tyranids' placed 2nd and 5th at the 180 man Caledonian open.
Both were running Leviathan Primary for triple flyrants.
2nd place allied in Skyblight formation, while 5th allied Skytyrant formation.
I would consider that a very good showing by the bugs.
imho it's a bad sign...
an "all flying" list means that if the opponent hasn't skyfire he has no chances
Which is what competitive play is all about. Maximizing your chances of winning. It doesn't matter if you're playing 40k, MTG or anything else for that matter; if you can hose huge swathes of what your opponents can bring with no detriment to your own strengths then you do so.
2015/01/19 12:39:43
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
azazel70820 wrote: Rules clarification. Spores don’t score right? So that holds true for Kill points and Maelstrom objectives right?
yeah thats right.
Automatically Appended Next Post:
Eldercaveman wrote: Just as an aside Cally results are now out, a Tyranid player came both 2nd and 5th.
The guy who won the event overall was using a pylon star.
The Tyranid player who came 5th 20nil'd me in my second game. His list really was a bad match up for mine especially in a kill points mission.
I finished 43rd which is good, I was hoping top 50, and considering my 3rd and 4th games (a loss and draw respectively) were both my games too lose for various reasons, I let them slip, I pretty happy with that postion.
Wilson came across some real tough draws all weekend, he draw the pylon star round 1! He finished 136 in the end.
haha no excuses for me, I just had a really poop tournament. I imagine if I played my fifth and final game I would have probably received the Wooden spoon and got me some of those tutti-fruiti lollipops.
I'm super psyched Nids did so well and well done on your result man! James played extremely well and totally deserved the win for being such a lovely dude!
I'm looking forward to the next one and it was truly rad to meet everyone there.
This message was edited 1 time. Last update was at 2015/01/19 13:01:24
2015/01/19 13:03:26
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
Frozocrone wrote: I've got two lists that I want to try out but I don't know which one would be more competitive. I wanted to base them around two Dimachaerons in Pods (as i'm just about to get the model) but I'm unsure on the best way to support them.
The list has more Tyrannocytes so that I can overload the opponent with threats. I considered a Bastion, but I was able to fit in the Biovores by having an Aegis and I can have three Large Blasts shot at from behind a 2+ Cover save if I leave the Malanthrope with the Biovores. I also have access to the Strategic Traits with this list which would be more useful.
Has less Pods but starts with more on the board. The Living Artillery could also get a few Pins in, making it easier for the Dimachaeron to get into combat. Had enough points for Gargoyles, to tarpit a unit or to score an Objective.
Thoughts and criticisms would be appreciated!
Thank you tag, jy2 and pinecone for commenting. Would removing two Tyrannocytes from the first list be worth it? Then I could decide whether to start the Dimachaerons or Carnifexes on the board depending on the army I'm facing (maybe have some screening/tarpit units).
YMDC = nightmare
2015/01/19 15:57:25
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
Eldercaveman wrote: Just as an aside Cally results are now out, a Tyranid player came both 2nd and 5th.
The guy who won the event overall was using a pylon star.
The Tyranid player who came 5th 20nil'd me in my second game. His list really was a bad match up for mine especially in a kill points mission.
I finished 43rd which is good, I was hoping top 50, and considering my 3rd and 4th games (a loss and draw respectively) were both my games too lose for various reasons, I let them slip, I pretty happy with that postion.
Wilson came across some real tough draws all weekend, he draw the pylon star round 1! He finished 136 in the end.
Deshkar wrote: Tyranids' placed 2nd and 5th at the 180 man Caledonian open.
Both were running Leviathan Primary for triple flyrants.
2nd place allied in Skyblight formation, while 5th allied Skytyrant formation.
I would consider that a very good showing by the bugs.
imho it's a bad sign...
an "all flying" list means that if the opponent hasn't skyfire he has no chances
Yeah, a flyrant-spam list is an anti-meta list. It's banking on the average list not bringing enough skyfire to deal with it. You can't take it on with just an average amount of skyfire. You actually need to slightly tailor your TAC list to be more anti-flyer based. This, in turns, unbalances your army to all the other armies. That's the type of "monky wrench" a flyer-heavy Tyranid army brings to the tournament meta.
Eldercaveman wrote: Just as an aside Cally results are now out, a Tyranid player came both 2nd and 5th.
The guy who won the event overall was using a pylon star.
The Tyranid player who came 5th 20nil'd me in my second game. His list really was a bad match up for mine especially in a kill points mission.
I finished 43rd which is good, I was hoping top 50, and considering my 3rd and 4th games (a loss and draw respectively) were both my games too lose for various reasons, I let them slip, I pretty happy with that postion.
Wilson came across some real tough draws all weekend, he draw the pylon star round 1! He finished 136 in the end.
haha no excuses for me, I just had a really poop tournament. I imagine if I played my fifth and final game I would have probably received the Wooden spoon and got me some of those tutti-fruiti lollipops.
I'm super psyched Nids did so well and well done on your result man! James played extremely well and totally deserved the win for being such a lovely dude!
I'm looking forward to the next one and it was truly rad to meet everyone there.
That's a bummer Simon. Oh well, better luck next time.
Frozocrone wrote: I've got two lists that I want to try out but I don't know which one would be more competitive. I wanted to base them around two Dimachaerons in Pods (as i'm just about to get the model) but I'm unsure on the best way to support them.
The list has more Tyrannocytes so that I can overload the opponent with threats. I considered a Bastion, but I was able to fit in the Biovores by having an Aegis and I can have three Large Blasts shot at from behind a 2+ Cover save if I leave the Malanthrope with the Biovores. I also have access to the Strategic Traits with this list which would be more useful.
Has less Pods but starts with more on the board. The Living Artillery could also get a few Pins in, making it easier for the Dimachaeron to get into combat. Had enough points for Gargoyles, to tarpit a unit or to score an Objective.
Thoughts and criticisms would be appreciated!
Thank you tag, jy2 and pinecone for commenting. Would removing two Tyrannocytes from the first list be worth it? Then I could decide whether to start the Dimachaerons or Carnifexes on the board depending on the army I'm facing (maybe have some screening/tarpit units).
I think you should at least 1 of the tyrannocyte pods for list #1. All those tyrannocytes are just liabilities in Big Guns or VP missions.
I don't know if it's because you don't have the models or just based on principle, but I'd swap out (for List #1) 1 dakkafex+pod + biovore for another 1 flyrant + mucolid and go with Leviathan. I think that would be a stronger army. It'll also be less of a liability in the missions I mentioned above.
Frozocrone wrote: I've got two lists that I want to try out but I don't know which one would be more competitive. I wanted to base them around two Dimachaerons in Pods (as i'm just about to get the model) but I'm unsure on the best way to support them.
The list has more Tyrannocytes so that I can overload the opponent with threats. I considered a Bastion, but I was able to fit in the Biovores by having an Aegis and I can have three Large Blasts shot at from behind a 2+ Cover save if I leave the Malanthrope with the Biovores. I also have access to the Strategic Traits with this list which would be more useful.
Has less Pods but starts with more on the board. The Living Artillery could also get a few Pins in, making it easier for the Dimachaeron to get into combat. Had enough points for Gargoyles, to tarpit a unit or to score an Objective.
Thoughts and criticisms would be appreciated!
Thank you tag, jy2 and pinecone for commenting. Would removing two Tyrannocytes from the first list be worth it? Then I could decide whether to start the Dimachaerons or Carnifexes on the board depending on the army I'm facing (maybe have some screening/tarpit units).
Pedantic mode on: I think you can always choose to start on the table, and drop the pods empty. But I personally would be much happier with more ground presence, so I would run 2 Tyrannocytes, and spend the savings elsewhere.
Late entry: Also a Battle forged CAD gets Objective secured, so you should take plenty of things that benefit from the rule. If not why not run Leviathan?
Even later: Doh! jy2 done made my point!
This message was edited 3 times. Last update was at 2015/01/19 18:47:24
The will of the hive is always the same: HUNGER
2015/01/19 19:04:31
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
At the last tournament I got to taking about aa new style list with a few of the Tyranid players.
WE were talking about a list that had no tyrants for competitive play. I know heresy. Tyrants are a must you say. The thought we came up with is the only truly must take was the malenthroup and the barbed H. So the question was what to take.
Here is a list that we came up with on the fly to get the discussion going. It is rough but the idea is to have a great tool box to use I think.
++ Tyranids: Codex (2014) (Combined Arms Detachment) (1732pts) ++
Tyrannocyte [5x Deathspitters]
Tyrannocyte [5x Deathspitters]
Tyranid Prime [Deathspitter, Flesh Hooks, Lashwhip & Boneswords, Toxin Sacs]
Malanthrope
17x Hormagaunt [17x Toxin Sacs]
3x Ripper Swarm [3x Deep Strike]
3x Ripper Swarm [3x Deep Strike]
17x Devourer Termagant
Biovore Brood (80pts) [Biovore, Biovore]
Carnifex [Adrenal Glands, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms]
Toxicrene (160pts)
Barbed Hierodule (565pts)
As you can see it is a few points shy.
Tyrant spam is very strong. But their has to be another way to play. Thought I ask for ideas to work on a kind of anti meta list.
2015/01/19 19:17:29
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
Could always stick a Tervigon or two as your HQs, and rely on a Broodlord for Warlord. Add Pods and they can drop some more nids in the backfield without the Termagant tax. Could work it into a sort of beta strike list- include a Comms and drop a ton of pods/Mawlocs in, with a good stout base(Such as a Tyrannofex or some such).
If you take a Prime, make him cheap I'd say. Give him a miasma cannon or Deathspitter and stick him with some other warriors to use his BS/WS: a few formations already run Warriors so that could be a good place to stick him if you already have to run him.
This message was edited 1 time. Last update was at 2015/01/19 19:18:45
shadowfinder wrote: At the last tournament I got to taking about aa new style list with a few of the Tyranid players.
WE were talking about a list that had no tyrants for competitive play. I know heresy. Tyrants are a must you say. The thought we came up with is the only truly must take was the malenthroup and the barbed H. So the question was what to take.
Here is a list that we came up with on the fly to get the discussion going. It is rough but the idea is to have a great tool box to use I think.
++ Tyranids: Codex (2014) (Combined Arms Detachment) (1732pts) ++
Tyrannocyte [5x Deathspitters]
Tyrannocyte [5x Deathspitters]
Tyranid Prime [Deathspitter, Flesh Hooks, Lashwhip & Boneswords, Toxin Sacs]
Malanthrope
17x Hormagaunt [17x Toxin Sacs]
3x Ripper Swarm [3x Deep Strike]
3x Ripper Swarm [3x Deep Strike]
17x Devourer Termagant
Biovore Brood (80pts) [Biovore, Biovore]
Carnifex [Adrenal Glands, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms]
Toxicrene (160pts)
Barbed Hierodule (565pts)
As you can see it is a few points shy.
Tyrant spam is very strong. But their has to be another way to play. Thought I ask for ideas to work on a kind of anti meta list.
I've tried running the Prime quite a few times, and I've always been disappointed. If you are going to go this route, though, I would suggest just dropping the Deathspitter and relying on Flesh Hooks for shooting, then give him Scything Talons for the extra attack. He is primarily a close combat beast, and I presume he goes with the 17 Horms in a pod, so I think you are probably going to want to run him (and the Horms) once he lands. I know it's only 5 points for the Deathspitter, but it just doesn't synergize with the rest of the build and it seems a waste to lose out on the extra attack. If you want a shooty Prime, I would suggest putting him in a Pod with Devilgaunts.
Edit: oops, I see you also have 17 Devilgaunts (missed that the first time). So I guess you are giving yourself the option of going with either one at deployment? Sounds decent.
This message was edited 1 time. Last update was at 2015/01/19 19:45:04
2015/01/19 22:22:33
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
I'm not surprised at all by the Cale results.
LeviaBlight is as said strong in the current meta. So strong lots of players are running it which means we'll have to see now how the armies change to counter.
I fully expect LeviaBlight to win a GT.. Hoping LVO..
2015/01/19 22:49:29
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
L0rdF1end wrote: I'm not surprised at all by the Cale results.
LeviaBlight is as said strong in the current meta. So strong lots of players are running it which means we'll have to see now how the armies change to counter.
I fully expect LeviaBlight to win a GT.. Hoping LVO..
I might actually bring it to the LVO. Or my Pentyrant list.
The way I see it, there are 3 very strong, tournament Tyranid builds currently:
1. Triple-flyrant Leviathan w/Barbed Hierodule.
2. Triple-flyrant Leviathan w/Skyblight or SkyTyrant
The most gutting thing about my Cslly results is my game 3 and 4 which I narrowley lost and drew respectively were games I could have easily taken, but I slacked off after dominating early in both games.
I learnt a valuable lesson in both games. Be ruthless.
L0rdF1end wrote: I'm not surprised at all by the Cale results.
LeviaBlight is as said strong in the current meta. So strong lots of players are running it which means we'll have to see now how the armies change to counter.
I fully expect LeviaBlight to win a GT.. Hoping LVO..
I might actually bring it to the LVO. Or my Pentyrant list.
The way I see it, there are 3 very strong, tournament Tyranid builds currently:
1. Triple-flyrant Leviathan w/Barbed Hierodule.
2. Triple-flyrant Leviathan w/Skyblight or SkyTyrant
3. Pentyrants
Wish I could disagree. Personally I lean towards Leviathan, with a SkyTyrant, as fitting my style the best. Though I still think Hyper Toxic Node has promise either with standard CAD, or Leviathan. Mostly because it provides 3 Broods of Venos outside of CAD That just looks dang tempting to me.
The will of the hive is always the same: HUNGER
2015/01/20 04:25:51
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
shadowfinder wrote: At the last tournament I got to taking about aa new style list with a few of the Tyranid players.
WE were talking about a list that had no tyrants for competitive play. I know heresy. Tyrants are a must you say. The thought we came up with is the only truly must take was the malenthroup and the barbed H. So the question was what to take.
Here is a list that we came up with on the fly to get the discussion going. It is rough but the idea is to have a great tool box to use I think.
++ Tyranids: Codex (2014) (Combined Arms Detachment) (1732pts) ++
Tyrannocyte [5x Deathspitters]
Tyrannocyte [5x Deathspitters]
Tyranid Prime [Deathspitter, Flesh Hooks, Lashwhip & Boneswords, Toxin Sacs]
Malanthrope
17x Hormagaunt [17x Toxin Sacs]
3x Ripper Swarm [3x Deep Strike]
3x Ripper Swarm [3x Deep Strike]
17x Devourer Termagant
Biovore Brood (80pts) [Biovore, Biovore]
Carnifex [Adrenal Glands, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms]
Toxicrene (160pts)
Barbed Hierodule (565pts)
As you can see it is a few points shy.
Tyrant spam is very strong. But their has to be another way to play. Thought I ask for ideas to work on a kind of anti meta list.
I've tried this sort of list quite a lot. It was my dream to Show up at LVO with a 0 tyrant list equiped to challenge the top meta. It just isn't a good way to go. Its an unbalanced, able to win certain games, but fairly easy to derail. The Tyranid prime is overcosted by 1/2 and has no answer to 2+ armor saves that can challenge him out.
With this list in particular you are going to struggle mightily to pop vehicles. Barbie can help you with that, but Barbie + 1 Dakkafex isn't enough. Imagine facing AD Lance. Also, 1 Dakkafex isn't enough anti-air. Imagine how this list would fare vs a trip flyrant + Barbie list? Not very well.
When not running Flying Circus the Rippers aren't very valuable. You could drop them for some Gargoyles which are always useful. My best success with a No Tyrant list was running bioblast node.
Spoiler:
Tyranid CAD:
Tyranid Prime (Miasma Cannon, Scything Talons)
Got my butt kicked by Tau, but my Trip flyrant gets its butt kicked just as easily by tau. I was able to take out Wave serpent spam (But it was close), and I reliably beat most marine builds. I had some trouble vs Wraith Spam Eldar, but I guess that isn't part of the competitive meta. Necron AV13 was always close. I did OK vs Dark Eldar, but lost all my Carnifexes. Against Drop pod marines it was a sight to behold. Pulled off one turn 2 tabling. I only played Ad Lance once. Killed 2 Knights, but they took out most of my stuff (2 dakkafexes died to an explosion), and I didn't have enough left to outscore them.
Frozocrone wrote: I've got two lists that I want to try out but I don't know which one would be more competitive. I wanted to base them around two Dimachaerons in Pods (as i'm just about to get the model) but I'm unsure on the best way to support them.
The list has more Tyrannocytes so that I can overload the opponent with threats. I considered a Bastion, but I was able to fit in the Biovores by having an Aegis and I can have three Large Blasts shot at from behind a 2+ Cover save if I leave the Malanthrope with the Biovores. I also have access to the Strategic Traits with this list which would be more useful.
Has less Pods but starts with more on the board. The Living Artillery could also get a few Pins in, making it easier for the Dimachaeron to get into combat. Had enough points for Gargoyles, to tarpit a unit or to score an Objective.
Thoughts and criticisms would be appreciated!
Thank you tag, jy2 and pinecone for commenting. Would removing two Tyrannocytes from the first list be worth it? Then I could decide whether to start the Dimachaerons or Carnifexes on the board depending on the army I'm facing (maybe have some screening/tarpit units).
My opinion is that 2 Dimachaerons in pods is probably a mistake. I'm not convinced that Dimachaerons in pods is ever a TAC approach. There are games where it will be big, and games where it will be 275 points wasted on something with no impact. And you have not 1, but 2 of those.
The more I play with the Dimachaeron, the more I'm convinced that he almost needs a list built around supporting him to make him work. Otherwise you are mainly simplifying your opponent's target priority and reducing your ability to alpha strike. That's why I like list #2 better. You've got a significantly stronger Alphastrike, and the ability to prepare the board for the Dimacharon to arrive and do his thing. If you do want to pursue list #1, I suggest you Drop 1 Dimacharon and pod for 2 units of outflanking mixed gants. Like this:
Then you've got 85 points left over. Probably another Malanthrope for Synapse. Your biggest concern at that point is Necron AV 13 wall, but I think in about 2 weeks when the new codex drops, that may look a little different. Ad Lance will give you some trouble too, but depending on what they bring with it, you should have no problem killing 2 Knights, and outscoring the last one
This message was edited 1 time. Last update was at 2015/01/20 11:03:59
2015/01/20 16:14:54
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
shadowfinder wrote: At the last tournament I got to taking about aa new style list with a few of the Tyranid players.
WE were talking about a list that had no tyrants for competitive play. I know heresy. Tyrants are a must you say. The thought we came up with is the only truly must take was the malenthroup and the barbed H. So the question was what to take.
Here is a list that we came up with on the fly to get the discussion going. It is rough but the idea is to have a great tool box to use I think.
++ Tyranids: Codex (2014) (Combined Arms Detachment) (1732pts) ++
Tyrannocyte [5x Deathspitters]
Tyrannocyte [5x Deathspitters]
Tyranid Prime [Deathspitter, Flesh Hooks, Lashwhip & Boneswords, Toxin Sacs]
Malanthrope
17x Hormagaunt [17x Toxin Sacs]
3x Ripper Swarm [3x Deep Strike]
3x Ripper Swarm [3x Deep Strike]
17x Devourer Termagant
Biovore Brood (80pts) [Biovore, Biovore]
Carnifex [Adrenal Glands, Twin-linked Devourer with Brainleech Worms, Twin-linked Devourer with Brainleech Worms]
Toxicrene (160pts)
Barbed Hierodule (565pts)
As you can see it is a few points shy.
Tyrant spam is very strong. But their has to be another way to play. Thought I ask for ideas to work on a kind of anti meta list.
The problem with this type of list is that you lack mobility to deal with the faster lists. Sure you have some mobility with the tyrannocyte spores, but once they drop, they are basically static. Faster armies such as mechdar, White Scars, Dark Eldar venom-spam, Necrons, jumping Tau (Farsight Enclaves) can just get out of the way while focusing down 1 unit at a time. Then you can't catch them. Nor are you particularly adept at taking down these types of mech-spam lists.
Also, this type of lists will have problems against true deathstar armies (i.e. seer council, the greentide, centstar) as the units themselves really don't have the means to directly take on the deathstars nor will they be able to lock them down (Hit-&-Run with the seer council, Gate with the centstar and the greentide will just about wipe out anything that charges it). At least with flyrants, they are better able to ignore the deathstars and to go after the "support" units. A ground Tyranid list just doesn't have the mobility nor the flexibility to be able to do this.
If you can make a ground-&-pound Tyranid work against top-tier competition, then that's great! I don't mean to be a downer, but personally, I just don't see it working in theoryhammer.
I might actually bring it to the LVO. Or my Pentyrant list.
The way I see it, there are 3 very strong, tournament Tyranid builds currently:
1. Triple-flyrant Leviathan w/Barbed Hierodule.
2. Triple-flyrant Leviathan w/Skyblight or SkyTyrant
3. Pentyrants
Wow sleeping on me in two threads jy2. No #lictorshame on your list hurts so much.
Lol. You list is an exception. It takes more skill to pull it off than most people have. To this day, I think a lot of people still don't understand how your list works. Thus, I think it will still be a rarity to see it in competitive play. But yeah, #lictorshame is also another very strong tournament Tyranid build and it will have the advantage of surprise against most players.
BTW, your list was pre-Leviathan. How do you think Leviathan would affect your list? Would you take the 3rd flyrant or would you stick with the 2. And if you go with triple-flyrants, what would you drop in your list to make room? I suppose at least 1 mawloc and some genestealers?
This message was edited 1 time. Last update was at 2015/01/20 16:16:26
Hey guys, I know it has been a long while since my last posts, but life has been hectic. Anyhow, I am curious if anyone has any experience running that Malceptor as a support battery rather than focusing on that anti armor spell?
By the way, can someone help me out with some math hammer on averages? I had an odd thought on averages in relation to winning.
"There is a cancer eating at the Imperium. With each decade it advances deeper, leaving drained, dead worlds in its wake. This horror, this abomination, has thought and purpose that functions on an unimaginable, galactic scale and all we can do is try to stop the swarms of bioengineered monsters it unleashes upon us by instinct. We have given the horror a name to salve our fears; we call it the Tyranid race, but if is aware of us at all it must know us only as Prey."
Hive Fleet Grootslang 15000+
Servants of the Void 2000+
2015/01/20 19:30:01
Subject: The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
Skytyrant Formation
Hive Tyrant Wings, 1 x Tl Devourers, Reaper of Obliterax, Electroshock Grubs (This load out is more for WYSIWYG)
12 x Gargoyles
12 x Gargoyles
1749
The only thing that has me doubting this list is that all the missions are Eternal War, and I don't know how much staying power the army will have to score late game. What do you guys think?
Skytyrant Formation
Hive Tyrant Wings, 1 x Tl Devourers, Reaper of Obliterax, Electroshock Grubs (This load out is more for WYSIWYG)
12 x Gargoyles
12 x Gargoyles
1749
The only thing that has me doubting this list is that all the missions are Eternal War, and I don't know how much staying power the army will have to score late game. What do you guys think?
To me, that's just too many hive crones. 2 is the max that I would go with. Personally, I'd swap out 1 hive crone for a mawloc and with the extra points, get a couple more gargoyles.
Skytyrant Formation
Hive Tyrant Wings, 1 x Tl Devourers, Reaper of Obliterax, Electroshock Grubs (This load out is more for WYSIWYG)
12 x Gargoyles
12 x Gargoyles
1749
The only thing that has me doubting this list is that all the missions are Eternal War, and I don't know how much staying power the army will have to score late game. What do you guys think?
To me, that's just too many hive crones. 2 is the max that I would go with. Personally, I'd swap out 1 hive crone for a mawloc and with the extra points, get a couple more gargoyles.
Yeah I like that change actually, means I only I have to paint up one model as well XD. So it's either this list, or a Pylon Star depending on what the new codex does to it.
Skytyrant Formation
Hive Tyrant Wings, 1 x Tl Devourers, Reaper of Obliterax, Electroshock Grubs (This load out is more for WYSIWYG)
12 x Gargoyles
12 x Gargoyles
1749
The only thing that has me doubting this list is that all the missions are Eternal War, and I don't know how much staying power the army will have to score late game. What do you guys think?
To me, that's just too many hive crones. 2 is the max that I would go with. Personally, I'd swap out 1 hive crone for a mawloc and with the extra points, get a couple more gargoyles.
Yeah I like that change actually, means I only I have to paint up one model as well XD. So it's either this list, or a Pylon Star depending on what the new codex does to it.
steady on the Pylon star man. I would imagine that will get FAQ'd soon.
besides, a centurion star/farsight bomb/ lynx etc would wreck it.
p.s I like that list and wrote out a practically identical one to it!
This message was edited 1 time. Last update was at 2015/01/20 21:03:37
2015/01/20 21:07:27
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
Skytyrant Formation Hive Tyrant Wings, 1 x Tl Devourers, Reaper of Obliterax, Electroshock Grubs (This load out is more for WYSIWYG) 12 x Gargoyles 12 x Gargoyles
1749
The only thing that has me doubting this list is that all the missions are Eternal War, and I don't know how much staying power the army will have to score late game. What do you guys think?
To me, that's just too many hive crones. 2 is the max that I would go with. Personally, I'd swap out 1 hive crone for a mawloc and with the extra points, get a couple more gargoyles.
Yeah I like that change actually, means I only I have to paint up one model as well XD. So it's either this list, or a Pylon Star depending on what the new codex does to it.
steady on the Pylon star man. I would imagine that will get FAQ'd soon.
besides, a centurion star/farsight bomb/ lynx etc would wreck it.
p.s I like that list and wrote out a practically identical one to it!
Yeah I'm holding off for the new codex to see if it's worth it, GW will never FAQ it, because it's just a combo they won't ever be aware of. But I think lots of events will start FAQ'ing around it. Battlefield is still going to be using the OldCron codex so it will still be doable with that. It's just whether or not I should drop the £220 on the Pylon's and Orpheus if it's not worth it when the new book comes out.
I got smashed by a similar list ran buy Mike from the Irish ETC team in my second game.
This message was edited 1 time. Last update was at 2015/01/20 21:09:30
Skytyrant Formation
Hive Tyrant Wings, 1 x Tl Devourers, Reaper of Obliterax, Electroshock Grubs (This load out is more for WYSIWYG)
12 x Gargoyles
12 x Gargoyles
1749
The only thing that has me doubting this list is that all the missions are Eternal War, and I don't know how much staying power the army will have to score late game. What do you guys think?
To me, that's just too many hive crones. 2 is the max that I would go with. Personally, I'd swap out 1 hive crone for a mawloc and with the extra points, get a couple more gargoyles.
Yeah I like that change actually, means I only I have to paint up one model as well XD. So it's either this list, or a Pylon Star depending on what the new codex does to it.
steady on the Pylon star man. I would imagine that will get FAQ'd soon.
besides, a centurion star/farsight bomb/ lynx etc would wreck it.
p.s I like that list and wrote out a practically identical one to it!
Yeah I'm holding off for the new codex to see if it's worth it, GW will never FAQ it, because it's just a combo they won't ever be aware of. But I think lots of events will start FAQ'ing around it. Battlefield is still going to be using the OldCron codex so it will still be doable with that. It's just whether or not I should drop the £220 on the Pylon's and Orpheus if it's not worth it when the new book comes out.
I got smashed by a similar list ran buy Mike from the Irish ETC team in my second game.
I honestly expect either one of the following to happen with pylons vs FMC:
1. FW to FAQ the death and specify what it can hit. ( i.e to follow the wording for beams)
2. GW to FAQFMC rule - i.e not being able to hit FMC with blasts/ template weapons
3. GW to rewrite the wording for death rays in the new book and FW to imitate the wording in an update.
and of course finally, FW to FAQ the wording on that focussed DR rule. haha double hits per model for each unit... Man clearly didn't have his berroca that day!
I have a few local tourneys coming up over the next few months and i'll be running sky tyrant. I think you'll need 2 venoms though otherwise you might struggle to spread shrouding.
2015/01/20 22:30:27
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
Skytyrant Formation
Hive Tyrant Wings, 1 x Tl Devourers, Reaper of Obliterax, Electroshock Grubs (This load out is more for WYSIWYG)
12 x Gargoyles
12 x Gargoyles
1749
The only thing that has me doubting this list is that all the missions are Eternal War, and I don't know how much staying power the army will have to score late game. What do you guys think?
To me, that's just too many hive crones. 2 is the max that I would go with. Personally, I'd swap out 1 hive crone for a mawloc and with the extra points, get a couple more gargoyles.
I agree, except I would buy Old Adversary instead of extra Gargoyles..
The will of the hive is always the same: HUNGER
2015/01/20 22:31:27
Subject: Re:The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Tyranid Update List p.240)
Skytyrant Formation
Hive Tyrant Wings, 1 x Tl Devourers, Reaper of Obliterax, Electroshock Grubs (This load out is more for WYSIWYG)
12 x Gargoyles
12 x Gargoyles
1749
The only thing that has me doubting this list is that all the missions are Eternal War, and I don't know how much staying power the army will have to score late game. What do you guys think?
Too many Crones as mentioned.
All of my lists are LeviaBlight at the moment.