I'll admit now that I am excited about C: Demonica, and as such I went digging on Warseer and found this rumor round up by MrManson (cleaned up by me):
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Just trying to do a rumour roundup-thingy. What we got this far is something like:
Every unit is daemonic, with invulnarable save, immunity to Instant Death and Deep Strike (only deep strike within 6" from Icon.). No psychic powers, everything is just abilites.
FOC:
HQ
Greater Daemons
Bloodthirster - Wings, S7, Furious Charge, I4, A5 can shoot 12" S7 Ap2, 2+ save against psychic powers and Force Weapons, Chaos Armour
Lord of Change - Sort of Force Weapon, All Tzeentch Gifts and Shooting Powers, Can shoot 3 times at 3 different Targets
Keeper of Secrets - Lash-like power (Pavane of Slaanesh), Hit and Run, Assault and Defensive Grenades, Fleet, Highest I in the game, can shoot two times (Lash + Doombolt-equivalent)
Great Unclean One - T6, I2,
SaP
Herald (2 per slot)
Nurgle Noxious Touch: wound on 2+ in
HtH.
Tzeentch Boon of Mutation: see
CSM psychic power, but as a ranged weapon (Gift of Chaos?)
Breath of Chaos: Template weapon (Wind of Chaos?)
Unholy Might: +1S
Slaanesh Sophoric Musk: -1A on one opponent in close combat
Tzeentch We Are Legion: Shoot at two different targets
Tzeentch Master of Sorcery: Use two shooting powers, three if monstrous creature
Nurgle Cloud of Flies: Assault and defensive grenades
Nurgle Aura of Decay: S2
AP- attack on models within 6"
Tzeentch Soul Devourer: Force Weapon
3 Special Character Greater Daemons: Nurgle (Kugath the Plaguefather, with Blessing of Pus and Nurgling Infestation), Tzeentch (Oracle of Tzeentch, monstrous creature with 1 wound), Undivided (?)
4 Special Character Heralds: Nurgle (Epidemius), Tzeentch (The Changeling), Khorne, Slaanesh (The Masque, with Eternal Dance, 3+
inv.save, two Lash-like powers in the shooting phase)
Elite
Flamers
Flesh hounds (w/special character)
Fiends of Slaanesh (W2)
Beast of nurgle (
FNP and poisoned attack)
troop
Daemonettes (Fleet, Rending, Less cost then Lesser Daemons, 5-20)
Bloodletters (Power Weapons, Furious Charge, T4, same cost as Pink Horror, 5-20)
Plaguebeares (T5,
FNP, Poisoned Weapons, Less then 13 pts, 5-20)
Pink Horrors (w/special charcter, Shooting attack: S3 AP3, One Bolt of Change per unit (S9 AP2), Cost less then Marine, 5-20)
Furies
Nurglings (low stats, swarm rule, same cost as Orcs)
Fast Attack
Bloodcrushers
Seekers of Slaanesh (Daemonettes on steeds, Same stats as daemonettes but +1A, +1W and Cavalry)
Screamers (as Jetbikes)
Heavy Support
Soulgrinder (modified Defiler, 2 Close Combat Weapons, Mawcannon (upgradeable), Reaper Autocannon)
Daemon Prince (very customizable choice, Lower stats then
CSM DP, Slaanesh and Khorne can be better in close combat then
CSM DP, Tzeentch can be a very good mobile fire base, Nurgle can have Wings and wound anything in close combat on 2+)
Icons are available to:
Herald
Bloodletters
Daemonettes
Plaguebearers
Horrors
Bloodcrushers
Seekers
Daemon Prince
Same cost as
CSM Powerfist for Troops, Same cost as
CSM Flamer pts for
DP
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Looking forward to flooding the table with my Khrone demon horde again, though I was happier when I thought all demons could strike wherever they wanted BUT not assault that turn OR strike near an ikon and assault that same turn. A bummer that they might be hamstrung by ikons still, instead of boosted by them :(
But you could still strike in a soulgrinder
- Salvage