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![[Post New]](/s/i/i.gif) 2009/08/16 22:09:08
Subject: khorne beserkers 5th edition
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Missionary On A Mission
The Eye of Terror
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This thread very very quickly went from bickering to disturbing.
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![[Post New]](/s/i/i.gif) 2009/08/16 22:14:55
Subject: khorne beserkers 5th edition
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Decrepit Dakkanaut
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I think it's ironic that it was completely derailed by a moderator, rather than being put back on track.
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![[Post New]](/s/i/i.gif) 2009/08/16 23:33:28
Subject: khorne beserkers 5th edition
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Ship's Officer
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Nurglitch wrote:I think it's ironic that it was completely derailed by a moderator, rather than being put back on track.
Agreed.
Although I think the thread was done for when it was discovered that the OP's question wasn't "how do Berserkers work in 5th edition?" but rather "who wants to help me figure out how to make my house rules Berserkers even more overpowered?"
DoW
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"War. War never changes." - Fallout
4000pts
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1000pts
2500pts |
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![[Post New]](/s/i/i.gif) 2009/08/17 00:40:51
Subject: khorne beserkers 5th edition
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Fixture of Dakka
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Having now learnt that berzerkers can fleet I finally know what will be my next army. Truly most awsome.
G
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![[Post New]](/s/i/i.gif) 2009/08/17 01:37:47
Subject: khorne beserkers 5th edition
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Banelord Titan Princeps of Khorne
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If you give berzerkers a 2+ save and free power weapons to go with their fleet, they become even crazier.
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![[Post New]](/s/i/i.gif) 2009/08/17 02:55:21
Subject: khorne beserkers 5th edition
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Fixture of Dakka
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Well they are certainly howling mad.
G
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![[Post New]](/s/i/i.gif) 2009/08/17 03:03:40
Subject: khorne beserkers 5th edition
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Ork-Hunting Inquisitorial Xenokiller
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This message was edited 1 time. Last update was at 2009/08/17 03:04:01
2009's 1500 IG - 11/5/5 (W/L/D) |
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![[Post New]](/s/i/i.gif) 2009/08/17 15:42:42
Subject: khorne beserkers 5th edition
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[DCM]
Tilter at Windmills
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Lockdown time.
If the original poster wishes to discuss house rules, he should make a new thread in the Proposed Rules forum. Sourclams’ post FTW.
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