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Made in de
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Hamburg

Sliggoth wrote:If WW would be moved into fast attack it would make them far more useful. Right now the eldar HS chocies are THE hard part about building an army list, because there are too many good choices. While for fast attack its more a matter of do we bother to take something there?

And small fast light walkers as a FA choice, its not as if there isnt precedent for that if we look to the IG codex. With a new HS (nightspunner) it would make a LOT of sense to move the WW to FA.



Sliggoth

Moving WW's to FA would actually be a good idea.
The current FA options are not really useful in competitive play, possibly Vypers in order to fill gaps in the gun line.

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wuestenfux wrote:
Sliggoth wrote:If WW would be moved into fast attack it would make them far more useful. Right now the eldar HS chocies are THE hard part about building an army list, because there are too many good choices. While for fast attack its more a matter of do we bother to take something there?

And small fast light walkers as a FA choice, its not as if there isnt precedent for that if we look to the IG codex. With a new HS (nightspunner) it would make a LOT of sense to move the WW to FA.



Sliggoth

Moving WW's to FA would actually be a good idea.
The current FA options are not really useful in competitive play, possibly Vypers in order to fill gaps in the gun line.


I completely agree (although maybe a 5-10pts base point hike to compensate for the extra freedom), vypers would hopefully get improved anyway to make them also competitive. However, all this is relying on a new codex, which I can't imagine any time soon...

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About to eat your Avatar...

New codex in the next two years, that is my best guess.

Comparing WW to walkers from different armies, it is not unreasonable to simply move them into FA. If the cost of weapons are decreased, or new options are added, a minor cost increase would make sense. Eldar are simply outdated, and not able to effectively deal with most new armies. You will have to meta-game to specifically beat BA/IG, depending on how anti-eldar the lists are. AT weapons are overpriced in general, and in FNP/AV heavy gaming environments, that is really bad news for Eldar.

I can beat new armies, but I simply can't effectively compete in a serious tournament. There are too many things that can wreck any strategies I use, and tactics become way too complicated to be reliable.

At least my army looks awesome... it would probably help if I got around to painting it.

This message was edited 1 time. Last update was at 2010/06/13 04:12:50



 
   
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Wrexasaur wrote:
I can beat new armies, but I simply can't effectively compete in a serious tournament. There are too many things that can wreck any strategies I use, and tactics become way too complicated to be reliable.


In the end, I suppose I would agree , this 'units have to help other units otherwise you're literally doomed' approach of the Eldar gets quite complicated, as quite commonly I try to remember some important Exarch power I added to my army list, which sometimes makes me forget a different one, or even something as simple as a Wraithsight roll. Not that my Wraithlord has done anything throughout the course of the entire game , or that I'll be using him ever again because of what little they can do , despite their 3 Wounds, high Toughness, and high Strength. It's why I actually wanted to start Tau alongside my necrons , but my friend commonly plays them at my local club. He loves them, so it's unlikely he'll stop playing them anytime soon.
   
 
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