Sanctjud wrote:@mercer:
No, no, you mistake DJ66's intentions... the
NM actually like the stimulation of being thrown under the bus...
___________________
Anyway, my top 10 would only require 7 places.
1. Daemon Prince.
2. Plague Marines.
3. Rhinos.
4. Oblits.
5.
CSM.
6. Lesser Daemons
7. Plague Marines, because you can't have 7 without Plague Marines.
8. Because it's before 9.
9. It's afraid of 7.
10. Everything else.
1000000000. Dirt
1000000001. Thousand Sons...
lol I think that's pretty acurate, throw in Chosen though.
Halsfield wrote:mercer wrote:
If you had to comemnt Halsfield you'd notice my reply was to someone who suggested Havocs. I didn't chose to compare them to Havocs, not that I remember anyway.
When I think of fire platform I think of sitting there blasting away with lascannons and was you agree that's not what they do. They're best for either deep striking in and getting close with meltas or flamers etc and using a variety of weapons tackling units from afar. Perhaps the word lascannon-platform would be more better?
I didn't make any mention of you being forced to compare anything. My comment was saying that your counterargument was weakened because your points only compared things that made the oblits look better(instead of being balanced). I agree that oblits should not be solely used for lascannon-platforms, but they are definitely not best 100% of the time for DSing and using melta/flamers.
Deepstriking is certainly an option to be considered, but putting them up close leaves your 225pt 3man T4 infantry unit very vulnerable to high strength weapons that will be more easily brought to bear on your oblits now that you're that much closer. While in cover firing from afar they will survive much longer, leading to more shots and a better usage of those points in many cases. If you're DSing most of the time for melta/flamer I think I'd switch to terminators and save your
HS slots while getting a lot more bodies.
They are good because they are versatile , both in their arsenal and their potential uses (either sitting back and shooting from cover or being DSed if the mission/army really calls for it). My problem with oblits is you pay a heavy price for that versatility. Both the price of more points and you also lose a large amount of shots. Having the correct weapon for the job is great, but having 1/3-1/4th less shots to get the job done isn't great.
That's my point Halsfield, someone was saying Havocs are better than Oblits and I brought up counter points why Oblits are better against Havocs. I didn't chose to compare Oblits to a "weaker" unit to make them shine better

I really can't change Havocs to something else when someone is saying they're better than Oblits
The rest I pretty much agree with more or less