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Ork City Project: Squig Fighting Arena (Finished!)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Sneaky Sniper Drone




Alberta Canada

Ma55ter_fett wrote:Personally I don't think it looks right, and while I may get some grief here for saying so, there are a few points I think could have been improved upon.

I think it looks too clean, a lot of the ideas that you gave the axe (such as blood splatter, trash heaps, the pikes with skulls, the rusty chains) would have looked great. As it is there is very little that seems orkish about the piece other than the skull on the front and the score board.

In fact the skull above the front entrance (and small bits of iconography on a few flags) is the only bit that really screams that this is an ork structure; if you were to remove it (and the light) then this could easily be a mistaken for a human wfb piece.

It could have used some gots lurking around and some dead squigs in the pit. I know it would have taken you longer but they would have added more character to the piece, and more character is what this piece needed IMO.

I don't consider any ork building complete without at least one mounted gun somewhere on it. Orks are made for war and when you have lots of them in one place placing bets and getting into fights, the need for crowd control seems extremely necessary.

I also think more metal should have been used in the construction and a little less wood. Replacing a bit of that wooden scaffolding with an I-beam (or two) would have looked cooler and more orky IMO.

While it is an impressive piece of scenery I think that you could have done more with it.






Ill plus 1 him. It looks awesome, but not Orky.

   
Made in au
Stalwart Space Marine





Perth, Australia

3rd edition Orks always had these style buildings though and I liked that a ton more than the ramshackle buildings they have now.

I guess this would be more 'Ork Planet' than 'Invading Ork Mek Hut'.

If you think about it, why would they build a Squig Fighting Pit on a planet they are at war with?

   
Made in us
Regular Dakkanaut






SW USA

Ma55ter_fett wrote:Personally I don't think it looks right, and while I may get some grief here for saying so, there are a few points I think could have been improved upon.

I think it looks too clean, a lot of the ideas that you gave the axe (such as blood splatter, trash heaps, the pikes with skulls, the rusty chains) would have looked great. As it is there is very little that seems orkish about the piece other than the skull on the front and the score board.

In fact the skull above the front entrance (and small bits of iconography on a few flags) is the only bit that really screams that this is an ork structure; if you were to remove it (and the light) then this could easily be a mistaken for a human wfb piece.

It could have used some gots lurking around and some dead squigs in the pit. I know it would have taken you longer but they would have added more character to the piece, and more character is what this piece needed IMO.

I don't consider any ork building complete without at least one mounted gun somewhere on it. Orks are made for war and when you have lots of them in one place placing bets and getting into fights, the need for crowd control seems extremely necessary.

I also think more metal should have been used in the construction and a little less wood. Replacing a bit of that wooden scaffolding with an I-beam (or two) would have looked cooler and more orky IMO.

While it is an impressive piece of scenery I think that you could have done more with it.



You are right that I could have added a lot more detail. Grots and squigs everywhere? Sure thing. Mounted guns? I actually considered it. In fact I could still be adding detail to this piece... If it was to be mine, or if I were making a diorama for contest entry, Etc. But in the end I had to be fair to my client, who wanted a specific look/style on a realistic budget.

As far as the look is concerned, I know you young'uns are so used to today's styles of Orkish mechanized and ramshackle scenery that many of you may not remember the old-school "pueblo" style that was a staple back in the day. This line I'm doing for my client's Ork city, is a shout-out to that slightly more whimsical and "light" look of yesteryear.

This style is meant to be fun, and not at all too serious (as will be seen in the upcoming companion pieces of taco stand and corral.) At the end of the day, it's the client's satisfaction that really matters most

 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Outstanding work guys... congratulations!

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
 
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