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Made in ca
Stealthy Warhound Titan Princeps







AlmightyWalrus wrote:
im2randomghgh wrote:Rail= Str 10+AP1+D6=strong.

You would AVERAGE a glance/pen hit against a Monolith, the most heavily armoured unit in the game. AND it's TL. And XV88 team has three of the TL railgun. with targeting array they have 89% chance to hit, without, 75%.


Average of 10+D6 is 13,5 which means you're averaging a nothing/glance.


AP1

you. forgot. the. AP1.

   
Made in gb
Decrepit Dakkanaut






UK

AP1 means nothing until you have glanced/penetrated, so you're still getting 13.5 average.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in ca
Stealthy Warhound Titan Princeps







Avatar 720 wrote:AP1 means nothing until you have glanced/penetrated, so you're still getting 13.5 average.


Makes it more killy.

Plus, three railgun hits per round. I mathhammered this to hell, not sure why we're still talking about it.

   
Made in gb
Decrepit Dakkanaut






UK

I MHammered it as well on the previous page (and also just looked over your calculations, could you explain how you got 16.02 hits per game (defining what 'game' is, as it can be anywhere from 5 to 7 turns) and 8.01 penetrating hits per game? The calculations below are what I got for each turn of the game), you get:

1 Turn - 0.888221889 Total Penetrating hits
2 Turns - 1.776443778 Total Penetrating hits
3 Turns - 2.664665667 Total Penetrating hits
4 Turns - 3.552887556 Total Penetrating hits
5 Turns - 4.441109445 Total Penetrating hits
6 Turns - 5.329331334 Total Penetrating hits
7 Turns - 6.217553223 Total Penetrating hits

From 3 Broadsides with Targetting Arrays, note that this requires the Monolith to have no cover and all 3 broadsides to be in range, have LoS, be able to shoot every phase and to take no casualties.

This message was edited 1 time. Last update was at 2011/04/10 02:09:38


Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in ca
Stealthy Warhound Titan Princeps







Avatar 720 wrote:I MHammered it as well on the previous page (and also just looked over your calculations, could you explain how you got 16.02 hits per game (defining what 'game' is, as it can be anywhere from 5 to 7 turns) and 8.01 penetrating hits per game? The calculations below are what I got for each turn of the game), you get:

1 Turn - 0.888221889 Total Penetrating hits
2 Turns - 1.776443778 Total Penetrating hits
3 Turns - 2.664665667 Total Penetrating hits
4 Turns - 3.552887556 Total Penetrating hits
5 Turns - 4.441109445 Total Penetrating hits
6 Turns - 5.329331334 Total Penetrating hits
7 Turns - 6.217553223 Total Penetrating hits

From 3 Broadsides with Targetting Arrays, note that this requires the Monolith to have no cover and all 3 broadsides to be in range, have LoS, be able to shoot every phase and to take no casualties.


Range is never a problem with 72" range.

I accidentally added AP1 to the first roll not the damage roll. That's where it went off.

I based on a six round game.

Same diff tho, since with the AP1 added, half then Pens are kills. And a six round game, that's your 5.329, half are kills, ~2.75. That's even better than the 2.67 I got.

   
Made in gb
Decrepit Dakkanaut






UK

5.329/2 = 2.6645, so essentially 2.67, but not quite (unless you rounded).

However, this does mean that your broadsides take no casualties whatsoever, just 1 casualty will knock that right down, as will any cover saves granted to the monolith and any turns where you cannot shoot.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in ca
Stealthy Warhound Titan Princeps







Avatar 720 wrote:5.329/2 = 2.6645, so essentially 2.67, but not quite (unless you rounded).

However, this does mean that your broadsides take no casualties whatsoever, just 1 casualty will knock that right down, as will any cover saves granted to the monolith and any turns where you cannot shoot.


That's why you take 3 broadside teams. Enormous weight of fire.

   
Made in gb
Decrepit Dakkanaut






UK

Also 720pts, 825pts if you give each unit a team leader and 2 shield drones. All it takes is something deep-striking in with plasma to ruin your day, a drop pod carrying a rune priest with Jaws would be equally as bad, and outflanking tie-up troops can be annoying too.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Dakka Veteran





Now I understand the cries of Space Wolves being broken - THEY HAS DA MONOLITHS!
   
Made in ca
Stealthy Warhound Titan Princeps







Avatar 720 wrote:Also 720pts, 825pts if you give each unit a team leader and 2 shield drones. All it takes is something deep-striking in with plasma to ruin your day, a drop pod carrying a rune priest with Jaws would be equally as bad, and outflanking tie-up troops can be annoying too.


Yes but nine railguns that re-roll to hit can break just about any vehicle, or most regular squad, since 89% accuracy means ~8 hits per round, and str 10 AP1=instakilla to almost any infantry, w/ only inv. saves to protect them.

   
Made in us
Dakka Veteran





im2randomghgh wrote:
Avatar 720 wrote:Also 720pts, 825pts if you give each unit a team leader and 2 shield drones. All it takes is something deep-striking in with plasma to ruin your day, a drop pod carrying a rune priest with Jaws would be equally as bad, and outflanking tie-up troops can be annoying too.


Yes but nine railguns that re-roll to hit can break just about any vehicle, or most regular squad, since 89% accuracy means ~8 hits per round, and str 10 AP1=instakilla to almost any infantry, w/ only inv. saves to protect them.


5th edition is all about the free-n-easy cover save. Assuming you're shooting them all into the same unit, you just spent 825 pts killing 3-4 models. You shouldn't brag about your anti-tank shots killing infantry unless it is something like a Vindicator/Manticore, as you're not wasting the shot.

Nine railguns SHOULD break just about any vehicle in a game, and often has a good chance, except for smoke launchers, cover saves because of the long distance/likelyhood of intervening terrain, and a damage table that doesn't really make things easy.
   
Made in ca
Stealthy Warhound Titan Princeps







somerandomdude wrote:
im2randomghgh wrote:
Avatar 720 wrote:Also 720pts, 825pts if you give each unit a team leader and 2 shield drones. All it takes is something deep-striking in with plasma to ruin your day, a drop pod carrying a rune priest with Jaws would be equally as bad, and outflanking tie-up troops can be annoying too.


Yes but nine railguns that re-roll to hit can break just about any vehicle, or most regular squad, since 89% accuracy means ~8 hits per round, and str 10 AP1=instakilla to almost any infantry, w/ only inv. saves to protect them.


5th edition is all about the free-n-easy cover save. Assuming you're shooting them all into the same unit, you just spent 825 pts killing 3-4 models. You shouldn't brag about your anti-tank shots killing infantry unless it is something like a Vindicator/Manticore, as you're not wasting the shot.

Nine railguns SHOULD break just about any vehicle in a game, and often has a good chance, except for smoke launchers, cover saves because of the long distance/likelyhood of intervening terrain, and a damage table that doesn't really make things easy.


Railguns have PERFECT stats, especially with TL. If you fire them all at a vehicle. Don't bother rolling. Remove it.

   
Made in us
Slippery Ultramarine Scout Biker





Fort Worth, TX

Melta bombs are in the "weapons" for SM codex and the Codex says to look them up in the BRB. The BRB says that Melta Bombs have 8+2D6. It doesn't say strength 8, just 8 in the armor penetration. I think it would be a little unfair if it was assumed 0S+1D6 with a Melta bomb vs the Monolith. So, I would say you get 8+1D6 vs the Monolith.

This message was edited 1 time. Last update was at 2011/04/18 22:16:09


We follow in the footsteps of Guilliman.
As it is written in the Codex, so shall it be.


- Marneus Calgar

1000pts

Matches(W/L/T):
5/8/0
 
   
Made in ca
Stealthy Warhound Titan Princeps







Biotox wrote:Melta bombs are in the "weapons" for SM codex and the Codex says to look them up in the BRB. The BRB says that Melta Bombs have 8+2D6. It doesn't say strength 8, just 8 in the armor penetration. I think it would be a little unfair if it was assumed 0S+1D6 with a Melta bomb vs the Monolith. So, I would say you get 8+1D6 vs the Monolith.


Yeah, because AP 8 makes less than no sense. If anything, that would be giving an advantage to the target...

EMP grenades. Nuff said.

   
Made in us
Powerful Ushbati





Manhatten, KS

WHY IS THIS THREAD STILL GOING? LOL! I havent even bothered offering my comments as it is a silly argument to think you get the 2d6 on a monolith. I swear there is one argument a month on people trying to find holes in the 1 vehicle the necrons get. Give it up and play! It is Necrons just kill the warriors and make them phase out! Problem solved!

TK - 2012 40K GT Record 18-5
4th in 2nd bracket Feast of Blades 2012 (IG/SoB); 4th Overall Midwest Massacre (IG/SW); 5th Overall Indy Open (IG); Final 16 Adepticon Open (IG)

TK - 2013 40K GT Record 24-4
Best General Indy Open (Crons/CSM)
Top 5! Bugeater GT (TauDar)
Final 4 Nova Invitational (Eldau)
Best Overall Midwest Massacre (Crons/CSM)

TK- 2014 to Date: http://www.torrentoffire.com/rankings 
   
Made in ca
Stealthy Warhound Titan Princeps







Tomb King wrote:WHY IS THIS THREAD STILL GOING? LOL! I havent even bothered offering my comments as it is a silly argument to think you get the 2d6 on a monolith. I swear there is one argument a month on people trying to find holes in the 1 vehicle the necrons get. Give it up and play! It is Necrons just kill the warriors and make them phase out! Problem solved!


Or you can just make a fandex with an uber cheap character who's every attack is more powerful that a vortex missile...look up its stats...models are automatically removed...wow...

   
 
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