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Made in us
Devestating Grey Knight Dreadknight





Overland Park, KS

Chrysaor686 wrote:
Manchu wrote:I don't get what anyone saw in FFXII. By contrast, I understand why some don't like FFXIII.


FFXII had a very unique battle system with a ton of unlockable AI customization options, an open-ended leveling system, a great soundtrack written by one of the best composers in the business, unique character design, a huge open-ended world, and a decent politically-driven storyline (which hadn't been seen in ages). Any excuse to return to Ivalice is a good one (even if it wasn't the far superior FFT-era Ivalice). The only complaints that I find valid are that the characters weren't very well-developed (not that they had to be in the context of the game), and there wasn't much to do in the game outside of participating in combat.


6 was by far my favorite, and 7 seemed like a terrible story knockoff of 6, but much worse. Kefka, imo, was a much better developed character than Sephiroth ever was.

Also, I totally agree with this critique of 12. Character designs were pretty lulzy at times, but the story was something new and different besides "big bad getting crystals, must stop", and it also had a very unique combat system, which I think was leaps and bouts ahead of 13.

   
Made in us
Consigned to the Grim Darkness





USA

I wouldn't call seven a knockoff of six. It had similarities, but all FF games have similarities between eachother.

Not that I'm saying six isn't better than seven.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Wicked Canoptek Wraith




MD

Melissia I hope your talking about XIII since VIII lets you control all 3 party members in battle but since you qouted VIII your post is confusing at best.

I actually like the idea of the XIII battle system I just didn't like the execution. I couldn't find any valid reason as to why I couldn't control all of my characters under the current system. Maybe the developers thought it would be too hard, but as it is now the battles can get boring as you watch 2/3 of your party do everything for you.

The other main problem I had with XIII was the severe lack of customization compared to most of the other FFs. I understand the idea that certain characters may be better at tanking or magic than others, but the weapon upgrade system was boring as hell and the game pretty much dictated exactly how every character was to be used.

Combine that with the no exploration gameplay and the entire game just felt like I was moving the characters from one cinematic to the next. - Insert Heavy Rain pun here -

Edit: And the Summons, one of the signiture elements of FF, were plain awful

This message was edited 1 time. Last update was at 2011/03/08 14:07:32


 
   
Made in us
Consigned to the Grim Darkness





USA

Yes, I was talking about XIII.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

Melissia wrote:
Chrysaor686 wrote:Purely from a gameplay perspective, FFVIII made every conceivable problem that a person could have with the JRPG genre WORSE
I want to actually control my fething characters, not just sit around pointing them in the vague direction of the enemy and gi8ve hints on what they might possibly want to do.

The old turn-based ones were better, at least they let you control your entire party instead of just sit there watching them do everything for you.


I thought you could control them in VIII? Are you sure you are not talking about XIII?
   
Made in us
Wicked Canoptek Wraith




MD

I JUST pointed that out in my post just 2 posts above you. And Melissia said right above you that she was talking about XIII not VIII

This message was edited 1 time. Last update was at 2011/03/08 15:47:19


 
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

Noir Eternal wrote:I JUST pointed that out in my post just 2 posts above you. And Melissia said right above you that she was talking about XIII not VIII


Dude calm down. When I replied I didn't realize there was a page four. My mistake. Of course I had that page open for over and hour before I hit Submit. Sometimes I wish these forums had a warning that there have been posts since you read the thread.

This message was edited 1 time. Last update was at 2011/03/08 16:50:51


 
   
Made in us
Wicked Canoptek Wraith




MD

Lol I am calm I was more of making fun of the fact of how funny it was that you posted a question that already had an answer right above you. I was far from trying to yell at you, I don't care that much on the internet lol

Edit: However next time ill make sure to throw in a few Lawls in the post to make sure people know I am merely joking and not half as serious as I may sound. My Avatar is of a fox sticking his tongue on a window, how serious can you be with that?

This message was edited 2 times. Last update was at 2011/03/08 18:33:20


 
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

Noir Eternal wrote:Lol I am calm I was more of making fun of the fact of how funny it was that you posted a question that already had an answer right above you. I was far from trying to yell at you, I don't care that much on the internet lol

Edit: However next time ill make sure to throw in a few Lawls in the post to make sure people know I am merely joking and not half as serious as I may sound. My Avatar is of a fox sticking his tongue on a window, how serious can you be with that?


Nice. Yeah you are right. The internet can be finicky at times.

For what it is worth, that was definiately a Lawl moment for me. If I can a reply window up for more than an hour, I probably should check the thread again before I hit submit.
   
Made in us
Committed Chaos Cult Marine




Lawrence, KS (United States)

Melissia wrote:Yes, I was talking about XIII.


I figured as much. Trust me, I wouldn't defend FFXIII so readily.

FFVIII, on the other hand, was absolute genius to people who were sick of all of the JRPG standards that had been set in stone, but didn't want too much of a change from the basic system.

You never have to grind for any reason (though it's helpful if you want to), the magic system is actually balanced (unlike nearly every MP-based system), the character/GF progression allows you full control over your character's abilities (and you can have as many 'Jobs' on one character as you want), characters actually retain unique qualities despite the extremely open-ended progression, there is no reliance on shops at all (and you don't have to equip gakky weapons and armor just to have some sort of elemental attack or defense), Triple Triad is actually nuanced and useful to the main game, etc.

You might hate the characters, the storyline, or the world that is presented to you in FFVIII, but there's no denying that the gameplay itself is nothing short of amazing. It's too bad that they decided to scrap it in favor of the archaic system present in FFIX.

Pain is an illusion of the senses, Despair an illusion of the mind.


The Tainted - Pending

I sold most of my miniatures, and am currently working on bringing my own vision of the Four Colors of Chaos to fruition 
   
Made in us
Consigned to the Grim Darkness





USA

Yeah, aside from its gakky sidequest involving a poorly thought out children's card game, I liked the gameplay in FFVIII.

I really wish I could have made characters in FFIX my own too, but alas.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Roarin' Runtherd






Final Fantasy 7 is the best game ever made! the sory line was awesome , ff13 is good but it is just a mockery of what they had already achieved with 7, best rpgs shining force 1 and 2 on the mega drive and ff7 nothing casn touch these


Automatically Appended Next Post:
oh and ff13 yeah credit where its due is a truely beautiful game, all the magic effects in it are great you see all the particles float about after explosions and the cut scenes are well good, i just cant stand that snow with his stupid grin, and his "optimism" ha ha Ive played it for 72 hours so it must have some thing!

This message was edited 1 time. Last update was at 2011/03/15 02:11:22


Shoot da zoggin gitz!
Kaptain Killkrazys Brigade
rolled a  
   
Made in us
Rotting Sorcerer of Nurgle





I don't ever invest that much into a FF game.
I generally just watch walkthroughs on youtube and such and can just skip around when the going gets boring.

It does look real nice even after 10 hours in...

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in gb
Roarin' Runtherd






i got it for xmas for the xbox and my fiancee really regretted buying me it saying it was boring to watch, it was the only xbox game i played for like 3 months though

Shoot da zoggin gitz!
Kaptain Killkrazys Brigade
rolled a  
   
Made in us
Daring Dark Eldar Raider Rider





Sarasota

On a somewhat related note, have you guys seen The Spoony One's "review" on FFVIII and FFX? I assure you, they're one of the most gut busting funny things on this planet.
   
Made in au
Member of a Lodge? I Can't Say



Australia

In an FF game, I usually measure its quality on whether the story can draw me in and keep me guessing and if the gameplay is flexible, strategic, non linear and not a grind fest.

I personally liked FF8 over FF7. I personally found FF7 to be a little too contrived and cliché. I suspect that FF7s success is probably due to nostalgia and the fact that FF7 is probably the most marketable out of all the FF games. Given this, I doubt Square will release a FF7 remake but I reckon they might release a remastered edition with additional cut scenes/content on the PSP once they’re done redoing all the classics (an updated FF4 on the PSP is due for release soon).

FF13 failed somewhat because they over simplified the combat system. The characters in FF13 were too contrived and cliché, save Lightning (I also agree that Hope is the most annoying character on the planet). The story also had its failings because its foundations and terminology was too confusing and from a direction point of view, it seems to focus more on stylised cut scenes and philosophical one liners than plot progression. All in all, you could say FF13’s failings could probably due to Square over thinking things.

H.B.M.C. wrote: Goood! Goooood!

Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!


 
   
Made in us
Hangin' with Gork & Mork






Here is the problem with Square/Enix games tate began an escalation since VII:

Walk somewhere, 5 minute cut scene, fight 3 enemies, 5 minute cut scene, walk somewhere, 10 minute cutscene, fight 1 enemy, 5 minute cut scene, repeat ad naseum. Somewhere the game in video game got lost.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Smokin' Skorcha Driver





Ahtman wrote:Here is the problem with Square/Enix games tate began an escalation since VII:

Walk somewhere, 5 minute cut scene, fight 3 enemies, 5 minute cut scene, walk somewhere, 10 minute cutscene, fight 1 enemy, 5 minute cut scene, repeat ad naseum. Somewhere the game in video game got lost.


Drop the cutscenes and you get this.





And yet no one would ever say this game sucks? Why? Because its old. And you said FFVII has aged bad. We've come a long way.


The bottom line is, if you don't want battles and plot progression for hours on end, then why are you playing an RPG?

This message was edited 3 times. Last update was at 2011/03/17 04:52:11


 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

Dragon Warrior is awesome.

The repetitive music and battles are hypnotic... I play it for hours and hours.

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in us
Hangin' with Gork & Mork






Mike Noble wrote:Drop the cutscenes and you get this.


It's almost like you haven't played any of the games you are talking about. If you honestly think that if you removed all the cut-scenes from FFXIII you would be left with Dragon Warrior I'm not sure any amount of discussion is going to make a difference, as that is so far off the edge daylight can't even be seen.

There is a difference between wanting gameplay and wanting a dungeon crawl where there is no story. You seem to misundertand that basic point that to many games coming out are (barely) interactive movies as opposed to games. All video, no game. If I wanted a movie I would just watch a movie. Dragon Age had a good balance of gameplay and storyline, most of what is coming out of square these days does not. Even Final Fantasy XIV, which is an MMO, has about 30 minutes of cut-scenes before you actually start in on the game. Dragon Warrior VIII actually was a pretty good balance of the two. Star Ocean 3 with it's 2 hour intro was not.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Purposeful Hammerhead Pilot




Houston, Tx

daedalus-templarius wrote:Couldn't make it through the first 10 hours. Tons of useless exposition and needlessly complicated interactions between historical powers/gods/esper-things.

FF just keeps going downhill imo, most recent one I liked was 12, even though some of the character designs were... meh.

Like Fran ASS?

DAT ASS

Maybe you hang out with immature women. Maybe you're attracted to immature women because you think they'll let you shpadoink them.  
   
Made in us
Regular Dakkanaut





I tried Resonance of Fate, it takes a really unique spin on turn-based JRPGs. Unfortunately it's very confusing and I never really got to fight any battles.
   
Made in ca
Stone Bonkers Fabricator General






Monster Rain wrote:Dragon Warrior is awesome.

The repetitive music and battles are hypnotic... I play it for hours and hours.


+1

 
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

Okay I bought FF XIII again. I figured this time I am going to play it for what it is not for it being a FF game. If I go into it with that mindset, I might just enjoy the game. I wonder if I should black out the FF XIII title on the box with a marker or something.

Anyways I got it for $13.95. That isn't too bad since I originally payed $60.00 for it and sold it the very next day for $45.00. That is sort of a profit right?
   
Made in pl
Screaming Shining Spear




NeoGliwice III

Platuan4th wrote:
WARBOSS TZOO wrote:FF6


Best.

FF.

Game.

EVER.


Sorry for the OT and thread-necromancy but I just wanted to high-five that man. Unfortunately there is no hf orkmoticon so I guess kroot will have to do:

Good things are good,.. so it's good
Keep our city clean.
Report your death to the Department of Expiration
 
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

Macok wrote:
Platuan4th wrote:
WARBOSS TZOO wrote:FF6


Best.

FF.

Game.

EVER.


Sorry for the OT and thread-necromancy but I just wanted to high-five that man. Unfortunately there is no hf orkmoticon so I guess kroot will have to do:



I agree. It was by far my most favorite one. It is the main reason why I hated XIII so much. But like I said before, I got it cheap so I am going to give it another try and pretend it is not a Final Fantasy game.
   
Made in ca
Regular Dakkanaut



Toronto, Ontario, Canada

Slarg232 wrote:Actually, the reason he first called it Final Fantasy was because it was supposed to be the dude's last, or final, game.

Of course, as you say, we all know how that turned out.


close, it was squaresoft's last chance to save there company
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

Soverntear wrote:
Slarg232 wrote:Actually, the reason he first called it Final Fantasy was because it was supposed to be the dude's last, or final, game.

Of course, as you say, we all know how that turned out.


close, it was squaresoft's last chance to save there company


Close, "though often attributed to the company allegedly having been threatened with bankruptcy in 1987, main planner Hironobu Sakaguchi explained that the title of the game stemmed from his personal situation; had the game not sold well, he would have quit the games industry and gone back to university."

   
 
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