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Made in us
Crafty Bray Shaman




NOVA

Quick point: I have seen some good suggestions for shooty, but unless they change the rules for the FFA, you're shooting will be gimped due to everyone else wanting to be in CC.

OT, I have been thinking about this, and my recommendations (leaving out named characters) for the armies I actually play are:

Daemons: Keeper of Secrets because it's the fastest Greater Daemon you can take for 200. (it has fleet)

SW: Wolf Lord, Runic Armor, SS, Saga of the Bear, and Power Weapon (I can't remember if this equals 195 or 200...if it's 195, take a WTT).

DE: Archon, Shadowfield, Agoniser, PGL, combat drugs.

GK: Well...ok, I'm not sure what would be best...Mordrak would be awesome, but he's a named character...I guess a Brother Captain with Grenades and maybe an incinerator or something...

 
   
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Steadfast Grey Hunter





GK Grandmaster with Psychotroke, Incinerator - 195
5 points left for random upgrades, depending on your mood

By the way, what army do you play?

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Frenzied Berserker Terminator






Ghazy would be awesome, but hes like 210pts...

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Courageous Space Marine Captain






Glasgow, Scotland

Masque and Khorne Herald with similar stuff?

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Made in us
Angry Blood Angel Assault marine




Tampa Bay area, FL

Leon wrote:GK Grandmaster with Psychotroke, Incinerator - 195
5 points left for random upgrades, depending on your mood

By the way, what army do you play?


I said that earlier, back on page 2 and still think it's a good choice, only difference was I added a Halberd to put him up to Init 7. 200 on the dot.
   
Made in us
Lone Wolf Sentinel Pilot






Philadelphia

Shas'o, 2 plasma rifles, shield generator, drone controller, 2 shield drones, bonding knife. 160.

Most characters don't have much shooting power, so being able to stay at 18" and pump 2 Str6 AP2 TL BS5 shots into them every turn is going to hurt. Everyone has an invuln save, and the bonding knife allows you to still regroup if you happen to fail leadership. Just keep JSJing and no one will touch you.

 
   
Made in us
Dakka Veteran






Tau Shas'O

His drones are wargear and he can take a shield gen. He could allocate two wounds to invulns that don't count towards wounding him while he fires plasma and missile pods.


"AM are bunch of half human-half robot monkeys who keep tech working by punching it with a wrench And their tech is so sophisticated that you could never get it wrapped it out" thing a LITTLE to seriously. It also goes "Tau tech is so awesome I wish I was Tau and not some stupid Human" thing.

-Brother Coa Sig'd For the Greater Good 
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

The Dark Eldar archon.
The SW Lord.
Keeper of Secrets.
Hive Tyrant.

All have good reasons to take.

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Made in us
Battlewagon Driver with Charged Engine




Ye Olde North State

JohnnoM wrote:Ghazy would be awesome, but hes like 210pts...


225 to be exact.

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Made in us
Inspiring Icon Bearer






I agree with the Shas'o shield drones, generator, might as well take impant injector as well might as well even take the ejector system. Weapons are the choice.

Plasma is going to be one no doubt. second one is of choice.

Fusion- if no named characters this one is key allowing a lot of ID shots.

Missle- maybe the better option regardless. Range is key. if everyone ends up in a swirling melee of doom, then a good idea is to just hang back and wait.

3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012

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Mekboy on Kustom Deth Kopta






Avatar at 155 is pretty hard to beat

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Beast of Nurgle





Ok so we played this tonight and a DE archon won. I'll get details on what war gear he had soon.

2000- W=6, L=0, D=0
2000- W=15, L=3, D=0
 
   
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Pestilent Plague Marine with Blight Grenade





cedar rapids, iowa

Drop marbo in cover, everyone laughs, snipe off 2-3 HQ, people stop laughing.

 
   
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Fresh-Faced New User



Da Bigg Island Of Hawaaaghii !

Don't know if these question's have been asked & answered.

what is the size of gaming surface used for this "free for all" ?

is it clear of terrain or a small amount of terrain ?

everyone going @ the same time as far as movement,shooting & assault's ?

i'm gonna see if the guys in my gaming group would be up for a game or 2 of free for all.

seems like this would be a lot of fun !
   
Made in gb
Fresh-Faced New User





UK

Ok a little update for everyone who contributed to the thread, it was "any single model without an armour value, upto 200pts". I played in this gore-fest and the line up was as follows:

Astral Claws Chapter Master
Pedro Kantor
Lysander
Generic dual lightning claw Captain in termie armour
A Dreadknight
Lelith Hesperax (I chose Lelith)
Archon (Huskblade, Blaster, Soultrap, PGL, Drugs, Shadowfield, Ghostplate armour)
Daemon Prince (Tzeench w/wings, warptime, bolt)
Arjac Rockfist
Tau something suit...
Ork somebody w/ ammo grots
Rune priest on bike w/jaws

Setup was to draw numbers out of a hat.. free for all, first with 2 rounds of 6 characters.
1st round included Pedro, DP, Lelith, DK, Astral Claw CM, Lysander. Lelith won.

2nd round was everyone else, Archon won. One shotting the rune priest and ended the round at S10 and 4 pain tokens. MONSTER.

The top three from these rounds went into a final.
. Lelith died to Tau shooting her to death first turn without even moving.. failed all 4+ saves.. Was close battle coming down to Dreadknight vs Archon both with 1 wound each. Archon won.

Was a fun tourny to be fair, the winner got a free blister of his choice and chose a box of hellions.

In terms of the mechanics of how gameplay worked, the gaming surface was a 3' x 3' square arena with a large LOS blocking building in the middle. Deployment was equidistant between characters, with the exception of giving units with the ability to deepstrike to deepstrike if they wished. Nobody chose this. According to the number that you drew out the hat, that was the order of play. So if you chose 1 out of the hat, you got to go first and either try and get into assault range (I think only fleet-ers / jump infantry could get into assault range T1). Then in your turn you did your three phases, then it went to the next player in line and so on. Lots of variables and was quite fun.

This message was edited 3 times. Last update was at 2011/10/28 14:56:50


1500pts W:7 L:0 D: 0  
   
Made in gb
Beast of Nurgle





Theres gonna be a new free for all coming up in two weeks, its gonna be a 1v1 unit Vs unit, max 1k points, with any ALLOWED attachments, I.E.- dedicated transport/indepentant chars etc

The Link for the new Battle is here- http://www.dakkadakka.com/dakkaforum/posts/list/406863.page

This message was edited 2 times. Last update was at 2011/10/28 10:27:48


2000- W=6, L=0, D=0
2000- W=15, L=3, D=0
 
   
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Ruthless Interrogator





Ann Arbor, MI

Thanks for letting us know how it went. Archon can be beastly if no one gets through that Shadowfield.
   
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Deadly Dark Eldar Warrior




Archon with huskblade and shadow field would work also Bjorn the fell handed would work quite nicely.

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So spread the word, and beware of Matt Ward for he can Death Pit at any time.
 
   
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Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Have to be honest, I love the keeper of secrets, but he's useless without upgrades. Specifically soporific musk. Hit and run is needed, as is removing an enemy's attack. Better option would be a winged DP of tzeentch with GoC, usable twice, creating attack spawns out of your opponents characters. Has an armor save, invulnerable save, EW and is a CC monster too. Depending on points left, maybe add BoC? Sounds great to me. And I'm a Slaanesh fan, not tzeentch.

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Made in gb
Beast of Nurgle





If you take a prince you HAVE to take warp time, all you attacks are comin from close combat, an GoC aint worth the points.

2000- W=6, L=0, D=0
2000- W=15, L=3, D=0
 
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

Just had an evil thought. Take the Doom of Malantai and pray you are near an orc or some other dubious short on Leadership model. I mean that is your base ability meanwhile you hit them with a S10 AP1 lance shot every turn...

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Secret Inquisitorial Eldar Xenexecutor





Leeds, UK

Archon all the way, though I'm just going on stat line & not special abilities.

Got mine hooked up with blaster, husk blade... pretty much every upgrade option he has tbh


Automatically Appended Next Post:
Ah, I'll read to the end before posting next time

This message was edited 1 time. Last update was at 2011/10/28 21:25:10


   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Just drop Marbo on the table. When people say he isn't an HQ, just say

"Marbo is like Chuck Norris for 40K. He is whatever he wants to be, and everyone else is what he wants too, and he wants your models dead.

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Water-Caste Negotiator




Pennsylvania, USA

Iur_tae_mont wrote:
Humbaba wrote:Aun'Va for the win there is no way he could lose...


He is 205.

lawlz

How about a Tervigon? With AG, TS, and Catalyst, he comes out to 195, and you can just keep pooping out gants to tie up the HQs you don't want to deal with (assuming you don't roll doubles).

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Hive Fleet Behemoth - 2000
Blood Angels - 2000 
   
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Rogue





Kharn the betrayer hands down hit on 2+ with a power weapon 3+ save 5+ invun and also immune to physic powers counting force weapons as power weapons so suck on that grey Knights also he has a plasma pistol only for 165 points

This message was edited 1 time. Last update was at 2011/10/29 14:20:53


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Nurgle Predator Driver with an Infestation



Reno NV

A standard Succubus with a standard court of the archon in a raider. Still goes as one HQ choice and its exactly 200pts.

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Secret Inquisitorial Eldar Xenexecutor





Leeds, UK

Skal098 wrote:A standard Succubus with a standard court of the archon in a raider. Still goes as one HQ choice and its exactly 200pts.


I think the rule was single model only, no transport, and the archons court can be taken if you have an archon

   
Made in fi
Nervous Accuser




Finland

Khorne lord with daemon weapon and jumppack?

If he gets lucky he wins, though probably not but he's fun.

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