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Made in gb
Stealthy Warhound Titan Princeps





South Wales

She's not calling the game a fail.

Just that to her, it's a failing that it doesn't have something she wanted.

Which is a fair enough point.

Prestor Jon wrote:
Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

That said with the seathunder pistol and giant undead boss pirate ship that has cannons that fire zombie sharks I wouldn't put it past ANET...
   
Made in us
Consigned to the Grim Darkness





USA

corpsesarefun wrote:Again I would hardly call not having a specific weapon you wanted a fail
I know, it's one of your many flaws that are in the "we like you despite / in spite of" category.

This message was edited 1 time. Last update was at 2011/12/11 18:56:46


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Right.

Moving on what are your thoughts on World PvP?
   
Made in us
Veteran ORC







corpsesarefun wrote:Right.

Moving on what are your thoughts on World PvP?


Wait WHAT?!?

World PVP?!?

You mean see a fool, kill a fool?

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Consigned to the Grim Darkness





USA

My thought is "hey this looks like a grieffest unless it's confined to specific places."

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

World PvP (also known as world VS world VS world) is a PvP format where players from three servers (called worlds) fight over a very large map to capture castles and amubsh trade caravans ETC, there is no cap to the amount of players fighting for each server and it happens in a different map to normal PvE.

It's a large scale form of casual PvP.
   
Made in us
Veteran ORC







corpsesarefun wrote:World PvP (also known as world VS world VS world) is a PvP format where players from three servers (called worlds) fight over a very large map to capture castles and amubsh trade caravans ETC, there is no cap to the amount of players fighting for each server and it happens in a different map to normal PvE.

It's a large scale form of casual PvP.


How dare you raise my hopes only to dash them against the rocks of Oblivion....

Edit: It sounds kind of like WAR's Scenarios, having looked at it.

This message was edited 1 time. Last update was at 2011/12/11 19:30:09


I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Kind of, the big differences are that matches last for a real world week and there are three teams (servers).

Oh and WAR has a population cap.

And war buffs you if you are low level, WvWvW is completely unbalanced in team sizes and levels.

This message was edited 1 time. Last update was at 2011/12/11 19:33:47


 
   
Made in us
Consigned to the Grim Darkness





USA

If it's like WAR, yeah, I like that.

PvP was one of the things that WAR did exceedingly well.

This message was edited 1 time. Last update was at 2011/12/11 19:51:36


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







Melissia wrote:If it's like WAR, yeah, I like that.

PvP was one of the things that WAR did exceedingly well.


Agreed, though I wish it was open world.


I miss my shadowbane

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Consigned to the Grim Darkness





USA

I'm glad it wasn't. The entire world, including all the pve events and areas, being pvp would have been an utter disaster.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







Melissia wrote:I'm glad it wasn't. The entire world, including all the pve events and areas, being pvp would have been an utter disaster.


Only to those who aren't used to that sort of environment.

It's not that bad once you get into a Kill or Be Killed sort of mind set.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

There are NPC's in WvWvW so I suppose it's much more like PvPvE.

The map is stupidly large, each server has a "base area" that looks like this


And in the middle of those three bases there is a huge no-mans land type area.
   
Made in us
Veteran ORC







So it is a see a guy, kill a guy, but only on this special map?

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Yeah pretty much, there are few maps that are in rotation and there are castles/keeps to hold or siege but at it's simplest it's a "see a guy, kill a guy" affair.

That said the idea is you form teams within your server and go about behaving at least a little tactically Just randomly killing the first guy you see probably won't help the server much.
   
Made in us
Consigned to the Grim Darkness





USA

Slarg232 wrote:Only to those who aren't used to that sort of environment.
No exceptions.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Veteran ORC







corpsesarefun wrote:Yeah pretty much, there are few maps that are in rotation and there are castles/keeps to hold or siege but at it's simplest it's a "see a guy, kill a guy" affair.

That said the idea is you form teams within your server and go about behaving at least a little tactically Just randomly killing the first guy you see probably won't help the server much.


Corpses, with your permission, I would like to seize control over the PVP half of the guild.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Fair enough

My guardian will be playing pretty much exclusively in WvWvW (you can level from 1 to 80 and get all the skills/ traits you normally would by purely playing WvWvW) with two of my offline mates so it'll be nice to have my engineer more focussed on the PvE side of things.

That said I'll still be playing the gak out of WvWvW on my engy.
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

So wait, is the switch role mid fight thing I saw a PC mag raving about a few months back gone, or is dual classes something else?

That seemed a big selling point in my mind, the description they gave of the party fighting a boss and switching in and out of varying roles as party members went down, or the Boss shifted tactics, seemed an actually interesting idea.

"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Each class can support it's allies, control it's foes and do damage in some manner.

For example the elementalist (stereotypical mage class) has four sets of five skills per weapon selection, that are themed around the classical elements, called attunements; The water attunement has lots of healing skills, the earth attunement has lots of armour buffing skills, the fire attunement has lots of high damage AoE skill and the air attunement has lots of spike damage skills.

In a fight the elementalist can swap between these attunements using f1-f4 and so can dynamically adapt to fill the role the group needs whether it's buffing, healing, crowd control, AoE or spike damage.

This is very much a simplified explanation obviously but that is the general idea.

This message was edited 2 times. Last update was at 2011/12/11 21:18:15


 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

I hate to double post but MESMER REVEAL TRAILER

Stealth fields, illusionary clones that somehow do damage, fields that slow enemies and speed up allies (with a weird ac-ac-acellerate dj sound effect), field of random conditions, teleport pads?!

The mesmer is a weird class.

It seems to be able to use swords mainhand and greatswords though! pretty epic.

Martin Kertstein, community manager wrote:Yes, Mesmer is the final profession. Seems like someone jumped the gun. Official reveal will be on Wednesday, stay tuned.


Aaaaand the youtube vid is up

This message was edited 4 times. Last update was at 2011/12/12 21:17:50


 
   
Made in us
Elite Tyranid Warrior






Who would have knew, the Mesmer as the last profession. But it's good that class came back.

As for a class I am going to be playing, I am not sure yet. I might focus on an Earth Elementalist but completely unsure on what race.

- 3000+
- 2000+

Ogres - 3500+

Protectorate of Menoth - 100+ 
   
Made in us
Myrmidon Officer





NC

Damn. Now I'm conflicted between Mesmer and Engineer.
Mesmers have a Aperture Science Portable Portal Device, but Engineers have Mann Co Sentry Gun.
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Bear in mind that mesmers are cloth armour and will probably have a low healthpool/low regen, they will be damn hard to play if you slip up .

They appear to be like the thief but even more squishy and with less mobility, thankfully they have magic to make up for that.
   
Made in gb
Stealthy Warhound Titan Princeps





South Wales

I'm going to enjoy setting every Mesmer on fire.

Prestor Jon wrote:
Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
 
   
Made in us
Veteran ORC







@ 2:30....





SWORD AND PISTOL MESMER!

Yup, definately going Mesmer now.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

I thought you'd like that slarg
   
Made in us
Veteran ORC







Well actually, when it shows his Teleport spell, he has a sort of floating sword, too.....

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

The teleport skill is apparently part of the greatsword skillset, I'm impressed a caster can hold a greatsword to be honest
   
 
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