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Made in us
Frenzied Juggernaut





Colorado

"So 30 Bolter shots isn't good enougth for you from a ten man unit? "

well.... now that you put it that way haha.... that is kinda ridiculous.

@ the brony, dont patronize me when several players at my LGS play BA. Also, offer advice instead of smark remarks.

I think its time to lock the thread. Half is usefull comments and the other half is OP bashing.

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

7,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in us
Dakka Veteran




Somewhere in the Galactic East

Platuan4th wrote:
KplKeegan wrote:Nah, Blood Angels are hardly overpowered, just clump your units together and wait for him.

But the only thing that ticks me off is in the 5th edition, they removed Drop Troop Guard from the current Guard Codex and on the very next Codex brings out a Space Marine Chapter that can be a dedicated deep striking force.

It's a friggin eye-poke to my Harkoni Warhawks! Damnable Space Marines getting everyone and everything! *Shakes Fists Angrily*


Dark Angels had a "dedicated deep striking force" in the Deathwing way before GW even considered giving the IG book an all DS force. And before that, all marines could do it by forgoing vehicles(3rd edition vanilla Marine Codex Dro ppod rules gave the army DS instead of actual Drop pod models and stats). And before THAT the 3rd ed rule book lists gave BA Assault Marines as Troops.

So, y'know, it's only them coming around full circle.


But the Space Marines have had their Deep Striking capabilities either improved or enhanced, unlike the Imperial Guard, which had the majority of their Drop Troops removed.

182nd Ebon Hawks - 2000 Points
"We descend upon them like lightning from a cloudless sky."

Va'Krata Sept - 2500 Points
"The barbarian Gue'la deserve nothing but a swift death in a shallow grave." 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





rainbow dashing to your side

xSoulgrinderx wrote:"So 30 Bolter shots isn't good enougth for you from a ten man unit? "

well.... now that you put it that way haha.... that is kinda ridiculous.

@ the brony, dont patronize me when several players at my LGS play BA. Also, offer advice instead of smark remarks.

I think its time to lock the thread. Half is usefull comments and the other half is OP bashing.


who me?.......what gave you the idea I'm a brony.........

well if you ask for advice then I and the "other half" will give you advice rather than smug/smart comments buts as I said, your first post was just but hurt over how OP blood angels supposedly are and you should be prepared to take backlash from people who dont share your opinions and/or find your little outburst immature

go make a new thread over in tactics called "how to beat daemons with blood angels" and you will get the advice that you need. state why you are having problems and we will help you. making a whinge thread will accomplish nothing

my little space marine army, now 20% cooler http://www.dakkadakka.com/dakkaforum/posts/list/424613.page
school league:
round 1 2011 W/2 L/1 D/0 round 1 2012 : W/2 L/1 D/0
round 2 2011 W/3 L/0 D/0 round 2 2012 W/3 L/0 D/0
round 3 2011: W/2 L/0 D/1 round 3 2012 W/4 L/0 D/0
school league champions 2011
school league champions 2012
"best painted army, warhammer invasion 2012/2013  
   
Made in gb
Servoarm Flailing Magos





Experiment 626 wrote:
KplKeegan wrote:
xSoulgrinderx wrote:Some of the lists though are just ridiclious. They have so many SC tht give so many extra rules ontop of the pile of rules they already get.

Am I wrong in saying that they get more rules than most any other codex?


Have you SEEN the Space Wolves Codex?


Space Wolves have 2 under-costed units in the form of Grey Hunters & Long fangs. However, they pay through the nose for their sergeant equivalents, hammernators are horrendously over-costed for them, their HQ's are equal to or costlier than their codex marine equivalents and the rest is pretty well balanced.
The thing that makes SW's strong is they can readily spam their under-costed units at least as well as the other 5th ed books, and they can play the MSU mech game *really* well.

BA's on the other hand I find are 'Codex: Marines - Easy Mode!' Look at what they can do well for only a minor pts increase, if any at all;
- DoA's lists w/precision dropping meltaguns. Dante makes it even easier with 4x Meltagun honour guard and he nerfs an enemy IC in the bargan.

- MSU mech spam for better & cheaper than other marines thanks to gaining meltaguns in assault squads, inferno pistol sergeants AND 'free' twin-linked asscan/twin-linked las/twin plasma + lascannon turrets on a 'fast' type transport! (SW's players tend to cry at this!)

- FnP gunlines. Codex marines are crying their eyes out here. for what, 150'ish pts and an Elites slot, BA's can play the DA's game way better than they can.
On the flip side, you have the ability to easily create an entire FnP jump pack/hammernator force. Have fun, hope you have ready access to 'oodles of ap1/2 and/or power toys, if not, sucks to be you!

- 'Blendernaughts' are moronic. Fantasy players complain about vampire lords being able to throw out upwards of a dozen plus attacks a round as being a bit OTT. But in 40k, we have a sillier version that can single-handedly wipe-out 30 man squads... All those Khornate worshippers must be wondering why their God has suddenly made them go soft.
The downside? You have to take a 5 Death Company 'tax' to get him.

- Outflanking, 'fast' type predators with options for template weapons. Who the hell wouldn't want some of those?!!
Even deploying a Baal pred normally, you still have an av13 box zipping about with either 4x twin-linked S6/rending shots, or a S6/ap3 template weapon.

- Mephiston is broken. A monstrous creature statline who hides as easily as any other infantry model. So he's not an IC?! Big whooptie-do. He's also got the 3 psychic abilities that help him out the most just to make sure he's about as idiot proof as possible.



Like GK's, BA's allow you to play 40k in 'easy mode', giving you numerous advantages for little additional cost and/or drawbacks. It's fustrating more than it is outright 'unfair', simply because alot of other armies are either well behind the current curve, or else have been more or less balanced like Codex: Space Marines.

For alot of people, facing BA's is like when you're 6 years old playing toy soldiers with that kid who always has to one-up your every cool ability with an even cooler and sillier one!

An excellent post.
I suspect most people (who're actually trolling but leaving that aside) have played BA once or twice. Factor in even if they have they may not be playing against someone who's super-competative. Then factor in people who see them in tournaments but themselves have highly specialised lists and so are not concerned.
They have a great many things that on their own aren't so bad but add up to be on the whole a piss-take. Every unit has some special rule that makes it cooler than the "default". Even the basic tactical squad costs the same points as standard SM but has a 1/6 chance to be Furious and be given Furious Charge. Except they'll have Feel No Pain and Furious Charge anyway from that priest. The vehicles are SM...but fast. Blendernaughts are stupid. Not only is it infite attacks but against nearly everything (T4 and below) it's 2s to hit with re-rolls and no armour save. You have to keep going in loops until your opponent rolls 1s and 2s to hit and the attacks become less and less. It's stupid.
Not unbeatable though. Fight cheese with cheese. If my opponent is going to have half a dozen fast razorbacks with twin-linked lascannons, plus a couple of fast Baals, then I'm going to bring mechvets, manticores and vendettas.

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in gb
Rampaging Reaver Titan Princeps





On your roof with a laptop

probably last comment right here..

This message was edited 1 time. Last update was at 2012/04/04 00:37:05


This is a signature. It contains words of an important or meaningful nature. 
   
Made in us
Martial Arts Fiday






Nashville, TN

Perhaps the Mods agree that the OP was just asking for a little criticism?

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 warboss wrote:

GW didn't mean to hit your wallet and I know they love you, baby. I'm sure they won't do it again so it's ok to purchase and make up.


Albatross wrote:I think SlaveToDorkness just became my new hero.

EmilCrane wrote:Finecast is the new Matt Ward.

Don't mess with the Blade and Bolter! 
   
Made in us
Dakka Veteran






The mods are deaf to your pleas. MUHHUHAHHAHAHAHA.

a million billion points
prepare to be purged
http://thewarmastersrevenge.blogspot.com  
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

I feel bad for the Daemon player that can't kill Mephiston.

Hint: Look for the Bloodletter with a cape of Skulls.


 
   
Made in my
Regular Dakkanaut



SF, USA

GreatGunz wrote:The mods are deaf to your pleas. MUHHUHAHHAHAHAHA.


Screwball in a bezerker suit? Seems legit.
   
Made in gb
Roaring Reaver Rider






Warwickshire

If you want it locked then Pm a mod and give the reasons why.

Nom
   
Made in gb
Rampaging Reaver Titan Princeps





On your roof with a laptop

Beep boop lock this thread

This is a signature. It contains words of an important or meaningful nature. 
   
Made in gb
Barpharanges







Iur_tae_mont wrote:I feel bad for the Daemon player that can't kill Mephiston.

Hint: Look for the Bloodletter with a cape of Skulls.


Or a big angry bull faced monster with wings.

The biggest indicator someone is a loser is them complaining about 3d printers or piracy.  
   
 
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