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![[Post New]](/s/i/i.gif) 2013/02/08 17:58:39
Subject: Re:Putting the mander in Salamander
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Liche Priest Hierophant
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I need to ask: Does vulcan make evrything twin linked? Withouth taking anything away? That sounds mean. He is very mean usualy. But now? Your entier army has an overflow of melta/flamers.
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![[Post New]](/s/i/i.gif) 2013/02/08 18:08:40
Subject: Re:Putting the mander in Salamander
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Sure Space Wolves Land Raider Pilot
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Niiai wrote:I need to ask: Does vulcan make evrything twin linked? Withouth taking anything away? That sounds mean. He is very mean usualy. But now? Your entier army has an overflow of melta/flamers.
I did not even think of this. He is right.
How about you just remove that twin-linking/master crafting thing and drop the price range?
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Ave Dominus Nox
*A feral howl* ~2900pts
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![[Post New]](/s/i/i.gif) 2013/02/08 18:46:19
Subject: Re:Putting the mander in Salamander
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Librarian with Freaky Familiar
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Niiai wrote:I need to ask: Does vulcan make evrything twin linked? Withouth taking anything away? That sounds mean. He is very mean usualy. But now? Your entier army has an overflow of melta/flamers.
i pointed this out in the other thread but between the arguing it got lost lol
but yeah i would suggest dropping chapter tactics altogether and just keep combat tactics.
Make vulkan's pts cost go down from 190 to...oh idk, 150? or 130 maybe?
because at this point the only thing he is bring with him is his relic blade and hand flamer. He already has a 2+ and a 3++ so he is pretty much a term captain with better weapons.
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2013/02/08 18:50:29
Subject: Putting the mander in Salamander
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Liche Priest Hierophant
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Vulcane is INSANE in combat. Have you ever fought him? He has sutch good saves, a relic blade and he has a heavy flamer. People are caling the new hurom vulcan.02 for a reason. He has all that makes vulcan sutch a good unit multiplyer, even withouth his twin linked madnes.
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![[Post New]](/s/i/i.gif) 2013/02/08 18:56:25
Subject: Putting the mander in Salamander
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Librarian with Freaky Familiar
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no haha i know how good he is, thats why i run him. but thats why i said lose his chapter tactics buff and drop his points down to like 150, at that point he would be above par with a term captain, which he should be.
OR
option 2, keep his rules, but make him cost like...230.
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2013/02/08 19:33:39
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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Have a differant rule that is worth the same
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/08 21:04:13
Subject: Putting the mander in Salamander
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Sure Space Wolves Land Raider Pilot
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What would you suggest then? I'm not trying to tackle your ideas to the floor, but I'm curious and interested about what you had in mind.
I'd say he COULD still twin-link, but only his unit's weaponry.
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Ave Dominus Nox
*A feral howl* ~2900pts
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![[Post New]](/s/i/i.gif) 2013/02/08 21:13:46
Subject: Putting the mander in Salamander
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Fireknife Shas'el
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I could take down He'Stan's cost. I did at one point, but I put him back to normal for some reason.
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![[Post New]](/s/i/i.gif) 2013/02/08 21:24:22
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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Serch for the 9 all infantery can take an objective
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/08 21:27:13
Subject: Putting the mander in Salamander
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1st Lieutenant
Philadelphia, Pennsylvania, USA
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So to put that in "rule lingo" we could say
Search For The Nine:
All units with the Infantry unit type become scoring
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![[Post New]](/s/i/i.gif) 2013/02/08 21:30:55
Subject: Putting the mander in Salamander
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Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
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Actually, Wargey has a really good point here. He'Stan is searching for the lost relics of his chapter. It would take a rather hefty points cost, but the idea of making all infantry with Vulcan scoring does make sense. I would add that if they are in a vehicle, they cannot score, no matter what, because they don't have the object completely secure. (Otherwise scoring Terminators are inside land raiders, and that is bad.)
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![[Post New]](/s/i/i.gif) 2013/02/08 22:11:43
Subject: Putting the mander in Salamander
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Sure Space Wolves Land Raider Pilot
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Hmm, I love the idea. You need to make more ideas like this wargey, and your sallies will be decent.
Maybe cost this ability between 30-45pts and remove the chapter tactics that is stated in C: SM?
He'd be worth about 225-ish and a decent unique
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Ave Dominus Nox
*A feral howl* ~2900pts
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![[Post New]](/s/i/i.gif) 2013/02/08 23:30:14
Subject: Re:Putting the mander in Salamander
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Lord of the Fleet
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Actually, its a good idea. Could do something like GK Grand Strategy where D3 units of your choice become scoring.
Could be a little abused by taking an all foot list with Devs holding your backfield, tacs in the mid range, and termies pushing ahead, every one of them scoring.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/02/09 00:10:51
Subject: Re:Putting the mander in Salamander
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Sure Space Wolves Land Raider Pilot
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Blacksails wrote:Actually, its a good idea. Could do something like GK Grand Strategy where D3 units of your choice become scoring.
Could be a little abused by taking an all foot list with Devs holding your backfield, tacs in the mid range, and termies pushing ahead, every one of them scoring.
Right. The D3 would be more effective at keeping overall and internal balance.
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Ave Dominus Nox
*A feral howl* ~2900pts
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![[Post New]](/s/i/i.gif) 2013/02/09 01:05:58
Subject: Putting the mander in Salamander
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Grim Dark Angels Interrogator-Chaplain
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Also make Vulcan scoring like that newcron character that also finds stuff under a rock... Let's look for treasure Terrence!!
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![[Post New]](/s/i/i.gif) 2013/02/09 03:09:39
Subject: Putting the mander in Salamander
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Jealous that Horus is Warmaster
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LlamaAgility wrote:
Hmm, I love the idea. You need to make more ideas like this wargey, and your sallies will be decent.
Maybe cost this ability between 30-45pts and remove the chapter tactics that is stated in C: SM?
He'd be worth about 225-ish and a decent unique 
But you have to take out the points for chapter tactics so i would say just keep him at 190 and just replace Chapter tactics with Search for the 9.
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"Camouflage is the colour of fear... I have no need to hide from my foes... I have no fear of death.
My colours I wear openly, they proclaim louder than any words, "I am proud to live - I am proud to die!"
4000 Points of Farsight's Finest tau
8000 Points and counting Sons of Horus
2000 Points of Death Company Blood Angels |
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![[Post New]](/s/i/i.gif) 2013/02/09 04:37:26
Subject: Putting the mander in Salamander
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Fireknife Shas'el
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Did it. Character updated! Automatically Appended Next Post: Blacksails: About the Siege Mantlets, I'm not sure those would fit well into the army. I think we need to find something between Hardened Armor and Siege mantlets, or I could simply drop the upgrade altogether. Is there anything Salamanders use in the books that is similar to either, or just a better armor or something? Automatically Appended Next Post: I'm wondering if I should add in a Salamander's Psychic powers chart. Formosa had some ideas on page 2, perhaps we could go off of those or the Pyromancy table.
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This message was edited 2 times. Last update was at 2013/02/09 05:00:33
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![[Post New]](/s/i/i.gif) 2013/02/09 06:26:07
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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There was some on the first page of my codex that I stole from anougher sallie codex (my old fan dex.)
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/09 18:42:59
Subject: Putting the mander in Salamander
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Sure Space Wolves Land Raider Pilot
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Hey, I think some unique wargear might be in order. I'm not really familiar with Salamanders' fluff, but I'll go about and search around a bit.
I'll be sure to get some suggestion(s) then.
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Ave Dominus Nox
*A feral howl* ~2900pts
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![[Post New]](/s/i/i.gif) 2013/02/09 18:52:31
Subject: Putting the mander in Salamander
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Lord of the Fleet
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McNinja wrote:
Automatically Appended Next Post:
Blacksails: About the Siege Mantlets, I'm not sure those would fit well into the army. I think we need to find something between Hardened Armor and Siege mantlets, or I could simply drop the upgrade altogether. Is there anything Salamanders use in the books that is similar to either, or just a better armor or something?
Well, they use the same power armour/artificer/terminator armour that every other chapter uses. They have a higher number of finely crafted suits of armour, but the difference between one set of normal armour and a set of Sallies armour wouldn't make any kind of difference on the tabletop. Their suits are more ornate and have fine details crafted into them, but it'd be a purely modelling/aesthetic difference. While an interesting idea, my vote would be to drop it, but then again I'm a bit of a minimalist when it comes to 40k rules.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/02/09 18:59:34
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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They have a higher percentege of atificer amour and termie armour. They also have more pre heresy amour than any other chapters.
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/09 19:12:15
Subject: Putting the mander in Salamander
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Sure Space Wolves Land Raider Pilot
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Blacksails wrote:
Well, they use the same power armour/artificer/terminator armour that every other chapter uses. They have a higher number of finely crafted suits of armour, but the difference between one set of normal armour and a set of Sallies armour wouldn't make any kind of difference on the tabletop. Their suits are more ornate and have fine details crafted into them, but it'd be a purely modelling/aesthetic difference. While an interesting idea, my vote would be to drop it, but then again I'm a bit of a minimalist when it comes to 40k rules.
Less is more, when it comes to codex chapters. Of course, this depends on the codex chapter too. I'd understand a few unique armor sets available for ONE MODEL in the army. But unless clearly fitting to the fluff (like SW runic armor), there's no much use designing new sets. (I'm sorry, but I did break the rule in my codex. Of course, there is not much fluff altogether and the suit fits the chapter's theme just fine)
wargey wrote:They have a higher percentage of artificer amour and termie armour. They also have more pre heresy amour than any other chapters.
This is because the common Salamanders space marine tends to, and maintains his own gear. Including armor. This leaves more time for their manufactoria to produce more better quality - and artificer armor.
Thus, their AA could be a cheaper upgrade for the characters that may get it.
What I have also found out is, that in the old (2nd or 3rd ed, unsure) Codex: Armageddon, (which introduced the Black Templar, Salamanders, Ork Kult of Speed as their own separate armies and gave them specialized rules) the Salamanders were able to purchase AA for their tactical sergeants.
Maybe if this was possible, but maybe just for the more elite squads, like sternguard and vanguard veterans, their excess in armoring may be justified?
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This message was edited 1 time. Last update was at 2013/02/09 19:12:49
Ave Dominus Nox
*A feral howl* ~2900pts
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![[Post New]](/s/i/i.gif) 2013/02/09 19:40:26
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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Ye just think about it deverstators with mm spam and a sarge with AA at the front. All armour saves on the sq took at 2+ and los Automatically Appended Next Post: On the search for 9 D3 +2 units scoring would be better you could have 5 scoring units or 3 or 4 suits the fluff better imo and all HQ become scoring
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This message was edited 1 time. Last update was at 2013/02/09 19:59:59
sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/09 20:00:21
Subject: Putting the mander in Salamander
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Sure Space Wolves Land Raider Pilot
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wargey wrote:Ye just think about it deverstators with mm spam and a sarge with AA at the front. All armour saves on the sq took at 2+ and los
Automatically Appended Next Post:
On the search for 9 D3 +2 units scoring would be better you could have 5 scoring units or 3 or 4 suits the fluff better imo and all HQ become scoring
Exactly the reason they aren't given AA sergeants yet...
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Ave Dominus Nox
*A feral howl* ~2900pts
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![[Post New]](/s/i/i.gif) 2013/02/09 20:02:24
Subject: Putting the mander in Salamander
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Lord of the Fleet
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wargey wrote:
On the search for 9 D3 +2 units scoring would be better you could have 5 scoring units or 3 or 4 suits the fluff better imo and all HQ become scoring
This is what we like to call 'overpowered'.
D3 units +Vulkan himself is fine and balanced.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/02/09 20:08:28
Subject: Putting the mander in Salamander
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Jealous that Horus is Warmaster
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^Agreed
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"Camouflage is the colour of fear... I have no need to hide from my foes... I have no fear of death.
My colours I wear openly, they proclaim louder than any words, "I am proud to live - I am proud to die!"
4000 Points of Farsight's Finest tau
8000 Points and counting Sons of Horus
2000 Points of Death Company Blood Angels |
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![[Post New]](/s/i/i.gif) 2013/02/09 20:27:20
Subject: Putting the mander in Salamander
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Sure Space Wolves Land Raider Pilot
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"All HQ become scoring"
wargeyMakingRules.jpg once again.
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Ave Dominus Nox
*A feral howl* ~2900pts
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![[Post New]](/s/i/i.gif) 2013/02/09 21:00:06
Subject: Putting the mander in Salamander
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Lord of the Fleet
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/02/09 21:11:49
Subject: Putting the mander in Salamander
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Bounding Assault Marine
hereford
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Na just a segestion. I think D3 and valkun and his SQ are scoring.
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sallies all the way
"Into the fires of battle unto the anvil of war."
War-cry of the salamanders
"Vulkans fire beats in my breast with it I shall smite the foes of the Emperor."
war-cry of the firedrakes and chapter command |
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![[Post New]](/s/i/i.gif) 2013/02/09 21:24:30
Subject: Putting the mander in Salamander
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Lord of the Fleet
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wargey wrote:Na just a segestion. I think D3 and valkun and his SQ are scoring.
Vulkan and D3 units is more than enough. Making his squad scoring too opens up too many issues for balance. Roll a 5 or 6 in a 1500pts army, make your two devs squads scoring in the backfield, make your sternguard drop pod unit scoring, then put Vulkan with termies in a Land Raider to make them scoring too.
Frankly, I think it should just be a flat D3 without Vulkan also being scoring the more I think about it. Vulkan is no slouch in combat and particularly resilient. A flat D3 would force you to pick more selectively which squads get scoring, while also making you focus on the list building aspect. For example, a Vulkan list in this codex would be more focused on being able to hold a backfield objective with devs as you're guaranteed at least 1 extra scoring unit, allowing your Tac squads with flamer/heavy flamer to move up and occupy the middle of the board.
At 190pts, he brings effectively 85pts of wargear above a standard Captain, plus his chapter tactics. He's clearly severely undercosted in C: SM for what he can do, especially at 2000+pts. But we can't go solely on what GW has decided is balanced if we plan on altering what Vulkan does. Assuming he brings 85pts of wargear, his base cost is 185pts. What would be an appropriate cost for D3 scoring units? I honestly don't know and can only make an educated guess, as there's no upgrade in the game I can isolate to determine an approximate cost. However, I know that scoring units are important, and making certain units scoring makes them a lot more effective, like Devs for example, sitting behind an ADL on an objective.
D3 units will average 2 extra scoring units at the beginning of every game. I'm inclined to say it would be worth about 25pts (give or take 5pts), as its expensive enough to make Vulkan a 210pts character without making him undesirable.
Food for thought.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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