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![[Post New]](/s/i/i.gif) 2013/03/27 23:01:45
Subject: Re:Bioshock: Infinite
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Last Remaining Whole C'Tan
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Do they ever explain why
Just a yes or no, please, I'll get there - just wondering if it's a loose plotline or not.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2013/03/27 23:11:17
Subject: Bioshock: Infinite
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Trazyn's Museum Curator
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I'm very found of Elizabeth so far. She appears to be the only sane person in that accursed city. In fact, I feel very bad when she gets pissed off at me.
Does choosing the cage do anything different?
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/03/27 23:19:23
Subject: Bioshock: Infinite
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Old Sourpuss
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Back home, and like I said... I'll post up the "classes" from the Guidebook in case anyone is interested
Gunslinger - Emphasis on Firearm combat using weapons that cause crits like pistol, carbine, or repeater
Hat: Ammo Cap or Quick Handed
Shirt: Scavenger's Vest
Boots: Tunnel Vision
Pants: Head Master
Demolition Man - Explosives boom!
Hat: Quick Handed
Shirt: Nitro Vest
Boots: Tunnel Vision
Pants: Angry Stompers
Berserker - Melee powerhouse, bent on crushing enemies with the Sky-hook!
Hat: Ammo Cap or Quick Handed (I'm beginning to think there aren't many hats  )
Shirt: Scavenger's Vest
Boots: Tunnel Vision (beginning to think the same thing with boots too)
Pants: Head Master.
Wizard - efficiently and powerfully attacking with vigors
Hat: Storm
Shirt: Blood to Salt
Boots: Overkill
Pants: Head Master
Defender - Focused on keeping Health and Shield meters from draining.
Hat: Hill Runner's Hat
Shirt: Shock Jacket/Pyromaniac
Boots: Vampire's Embrace
Pants: Urgent Care
Sky-Line Ninja - Focused on killing enemies fast and moving on, suffering as little damage as possible
Hat: Sheltered Life
Shirt: Winter Shield
Boots: Newton's Law
Pants: Brittle-Skinned
Sky-Line Sniper - Like the ninja, but focused on guns instead of fists
Hat: Throttle Control
Shirt: Sky-Line Accuracy
Boots; Nor'easter
Pants: Fire Bird
Off to go play
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/27 23:19:55
Subject: Bioshock: Infinite
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Longtime Dakkanaut
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Manchu wrote:There is room in Comstock's ideology for non-white people. He explicitly believes in the white man's burden, after all (per one of the audio diaries). How exactly non-whites will ascend is problematic.
He doesn't. He's supposed to be the loyal dog that will not bite unfed and beaten. Comes from an audio log about halfway through the game.y
Manchu wrote:It's not so great that we can't as easily see that Ryan is obviously wrong, too.
But we can. We see Rapture. What other proof do we need that his interpretation of merit as a social function was wrong?
It's not that he's not wrong. It's that he might have been right had he considered merit as something more than the intellectual capacity of an individual*.
I don't see how we could say the same about Comstock.
* that's impossible, sure, but he was trying to build an utopia. He should have aimed for the sun.
Ouze wrote:Just a yes or no, please, I'll get there - just wondering if it's a loose plotline or not.
Yes.
Apparently not.
Alfndrate wrote:What about Comstock's faith? He wasn't always the super faithful man that he comes across is he?
No.
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This message was edited 3 times. Last update was at 2013/03/27 23:24:11
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![[Post New]](/s/i/i.gif) 2013/03/27 23:21:21
Subject: Bioshock: Infinite
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Old Sourpuss
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What about Comstock's faith? He wasn't always the super faithful man that he comes across is he?
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/27 23:25:30
Subject: Bioshock: Infinite
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Consigned to the Grim Darkness
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[wrong topic]
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This message was edited 1 time. Last update was at 2013/03/27 23:25:39
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/03/28 01:16:36
Subject: Bioshock: Infinite
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Longtime Dakkanaut
Sheffield, City of University and Northern-ness
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So I just got to the Monument Island Gateway and I'm gonna head to sleep now, so here are my initial thoughts:
First off the graphics. I playing on PS3 on a decent TV, and the graphics are really impressive, but there is so much lens flare that it actually meant that at one point I had absolutely no IDE whether I was actually hitting the thing that was shooting at me (one of those robot turret things) as it was on an airship and the only point from which I could "see" it in safety mean that the sun was behind it, so it became a small black blur.
Secondly the atmosphere. I said in a previous comment that I really like the setting of this game, now I haven't played any of the other Bioshock games (I got a free download of the first one with this though so that's my next game), but if the setting and atmosphere of those games is anywhere near as developed and interesting as in this then I'm really going to enjoy them. I'm not that far at the moment so motivations and such haven't been revealed, but even going on what I've seen so far it's brilliant (I especially liked the subversion of Lincoln).
Thirdly (and probably most importantly) is gameplay, which at the moment is very solid. The Vigors are fun (even if healing and restoring salt does feel a bit like skyrim) and the gunplay is good, even if the aiming does feel a bit off (this is probably due to me not adjusting the sensitivity), and what I've seen of the skyhook so far was very cool. The enemies have been quite varied so far, and I can't remember enemies from two different sections being the same so far, which is always good.
Finally just to make the point that the Scavenger Hunt trophy looks ridiculously hard.
Just ridiculous.
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![[Post New]](/s/i/i.gif) 2013/03/28 01:40:30
Subject: Re:Bioshock: Infinite
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Major
Middle Earth
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before I talk about this I never played Bioshock 1 or 2, so obviously I have no frame of comparison here, I'll just judge the game on its own merits.Its very immersive, I love getting lost just strolling around columbia, feels bigger than the levels actually are. Also I like the world a lot better than Rapture, which (from seeing my sister play both games) just looked like dingy hallways and leaking ruined rooms.
I know about the ending (read about it on wikipedia) but haven't seen it. The impression I got is that
Am I correct in saying this or is there more that text cannot convey?
As far as the founders and vox go I do agree that neither seems to have very many redeeming qualities, which seems out of place in a game series that is usually never black and white. The game almost seems to be a social history documentary on how the world was in the turn of the century, like someone read about this cool setting and made a game about it without really thinking what the message was going to be. Maybe the messge is that the 19th century sucks for most people, which it certainly did. Columbia as a whole seems to be an attempt to preserve society in its idylic pre-WW1 state. Perhaps its a tale about the dangers of escapism, by trying to create their own isolationist microcosm Columbia has simply become a hotbed of the loony extriemist far left and right.
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We're watching you... scum. |
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![[Post New]](/s/i/i.gif) 2013/03/28 02:15:59
Subject: Bioshock: Infinite
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Arch Magos w/ 4 Meg of RAM
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been playing, just got out of the tower
I'm dissapointed in the graphics, just a little, mostly the lack of dynamic shadows on ultra, and the fact the main character doesn't have a shadow
Also don't like the lack of stealth options
good game so far though
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2013/03/28 03:29:20
Subject: Bioshock: Infinite
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[MOD]
Solahma
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Cannot unsee. Also, has anyone else noticed the song playing at the beaches in Battleship Bay is Girls Just Want To Have Fun? You've likely figured this out by now but EmilCrane wrote:someone read about this cool setting and made a game about it without really thinking what the message was going to be
I'm pretty certain you're dead wrong on that one.
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This message was edited 5 times. Last update was at 2013/03/28 03:47:44
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![[Post New]](/s/i/i.gif) 2013/03/28 12:50:32
Subject: Bioshock: Infinite
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Arch Magos w/ 4 Meg of RAM
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Yeah, the game syle/message is pretty much what it has going for it right now.
just beat the electric "boss" , and some of the characters motivations seem pretty convoluted, its very obvious at this point they spent A LOT of time in art direction and story
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2013/03/28 12:59:08
Subject: Bioshock: Infinite
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Old Sourpuss
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Did anyone else have absolutely no trouble with the Zealot of the Lady? The crow guy in the Order of the Ravens building?
He never got a hand on me, it was a little weird.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/28 13:39:30
Subject: Bioshock: Infinite
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[MOD]
Solahma
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Everyone seems to think this game is really easy, even on "hard" and not really hard on "1999" but just irritating.
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![[Post New]](/s/i/i.gif) 2013/03/28 13:41:59
Subject: Bioshock: Infinite
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Old Sourpuss
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Manchu wrote:Everyone seems to think this game is really easy, even on "hard" and not really hard on "1999" but just irritating.
I was having a hell of a time with the default controls early on in the game, but yesterday I switched to "Marksman" which is more to the FPS gamer controls, everything got a little bit easier.
Also I don't like that I can only have 2 guns at one time :-\ It makes sense, but I'm not a huge fan
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/28 13:44:17
Subject: Bioshock: Infinite
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[MOD]
Solahma
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As much as I have been enjoying the game so far, I am somewhat concerned about replay value. FPS replay, to me, is mostly about how interesting/difficult the fights are and while Infinite has moderately interesting fights, they really are extremely easy.
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![[Post New]](/s/i/i.gif) 2013/03/28 15:06:47
Subject: Bioshock: Infinite
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Longtime Dakkanaut
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I will keep this spoiler free.
I beat the game yesterday and at first I didnt really like the ending, but the more I think on it the more I like it, it actually makes me want to play through the game again.
I loved this game. I would say that it is almost a completely different experience then Bioshock 1 and 2, but it stays true enough to the franchise and gives a new look at the world.
@EmilCrane: Are you serious? You put a spoiler for more then one game in the spoiler tag?
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This message was edited 1 time. Last update was at 2013/03/28 15:10:05
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![[Post New]](/s/i/i.gif) 2013/03/28 16:22:21
Subject: Re:Bioshock: Infinite
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Last Remaining Whole C'Tan
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I haven't found it either too easy or too hard. I got killed a few times - maybe 3? The challenge feels about right.
I also virtually never replay FPS once I beat it - there's just no reason to, for me. I only really play RTS over and over again.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2013/03/28 16:26:11
Subject: Re:Bioshock: Infinite
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[MOD]
Solahma
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Are you playing on hard? I picked medium and my play has been pretty sloppy with little consequence. I am more about enjoying the setting and story on this playthrough.
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![[Post New]](/s/i/i.gif) 2013/03/28 16:29:53
Subject: Re:Bioshock: Infinite
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Last Remaining Whole C'Tan
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No, I've been on medium. But I'm a medium kinda guy.
I've been playing MWO when I want to be challenged, either by the opposing teams expertise, or my teammates apparent first use of a computer.
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This message was edited 1 time. Last update was at 2013/03/28 16:31:07
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2013/03/28 16:34:09
Subject: Re:Bioshock: Infinite
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Old Sourpuss
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Ouze wrote:No, I've been on medium. But I'm a medium kinda guy.
I've been playing MWO when I want to be challenged, either by the opposing teams expertise, or my teammates apparent first use of a computer.
I will admit in the " FPS" sort of style, I tend to stick to easy, rookie, whatever they call it. Simply because I'm not the greatest at FPS games, and some of the gun fights in games like Call of Duty are absolutely insane, but I said, "feth it, I'll try this on Medium." I've had absolutely no issue with medium. The game just seems like a bit of a cake-walk. Which isn't bad, because I'm enjoying the story.
Also I feel offended by your MWO statement, I've used a computer before, I just suck at MWO
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/28 16:52:35
Subject: Re:Bioshock: Infinite
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Arch Magos w/ 4 Meg of RAM
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Manchu wrote:Are you playing on hard? I picked medium and my play has been pretty sloppy with little consequence. I am more about enjoying the setting and story on this playthrough.
I'm playing on hard, I got pooched a few times early, once by the raven guy because I didn't realize I was being attacked, and most attacks seem to punch through your shield and start eating away at your health.
That being said, game is easy, straight up easy, on hard. carbine or pistol and some headshots solve any issue i've had so far, whenever i'm low, or get hit badly, the girl has ammo or health for me, its just not very hard.
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2013/03/28 16:54:43
Subject: Bioshock: Infinite
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[MOD]
Solahma
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What do you reckon is a better investment between shield and health?
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![[Post New]](/s/i/i.gif) 2013/03/28 17:02:42
Subject: Bioshock: Infinite
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Longtime Dakkanaut
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Health. I had 6 or 7 upgrades in shields by the end and most enemies still chew through it in one or two hits.
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![[Post New]](/s/i/i.gif) 2013/03/28 17:02:54
Subject: Bioshock: Infinite
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Old Sourpuss
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Manchu wrote:What do you reckon is a better investment between shield and health?
I've been investing in all three stats evenly with my infusions. I honestly think though between the two of those, probably Health. I noticed my shield rarely gets cracked at the level I'm at right now, and with no much health stuff around, it's decently easy to keep it topped off...
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/28 17:29:38
Subject: Re:Bioshock: Infinite
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Last Remaining Whole C'Tan
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I've been dumping almost exclusively into shields, and I can't recommend it. The shield still goes down super fast.
If I did it over, I might invest it mostly into salts. I use those a lot more then I did initially, most Posession.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2013/03/28 17:40:44
Subject: Bioshock: Infinite
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[MOD]
Solahma
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Given how easy the game is, I figured salts would be people's first choice -- hence asking as between health and shields. FWIW, the quick regeneration of shields have saved my life several times -- but that could just be because I am playing so sloppily.
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![[Post New]](/s/i/i.gif) 2013/03/28 17:51:20
Subject: Bioshock: Infinite
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Old Sourpuss
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Once I've got a solid state of health, I'll probably just dump it all into Salts... Something about massive Crows flying about, or lots of Devil's kisses might be fun
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/28 22:23:23
Subject: Bioshock: Infinite
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Trazyn's Museum Curator
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The game is not easy. Once Handy men start showing up and you start fighting guys using Vox weapons, the difficulty ramps up considerably.
I'm kinda disappointed in it to be honest. It feels like there could have been more to it, you know? For example, you get this ability to power these generators, and you never see another generator after that level. You get all of these weapons and you can only carry 2. You get the ability to manipulate space and time, and it only really gets interesting towards the end of the game, etc.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/03/29 02:31:27
Subject: Re:Bioshock: Infinite
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Last Remaining Whole C'Tan
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Well, I definitely wish I could carry even one more weapon. 2 seems stingy and it keeps me from experimenting with other weapons since I don't want to get stuck with a bad one, and no ammo for my "good" one.
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lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2013/03/29 02:40:08
Subject: Re:Bioshock: Infinite
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Old Sourpuss
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Ouze wrote:Well, I definitely wish I could carry even one more weapon. 2 seems stingy and it keeps me from experimenting with other weapons since I don't want to get stuck with a bad one, and no ammo for my "good" one.
I got a gold pistol and repeater for getting the Season Pass... I didn't want to give up my repeater (it's a good solid gun) for a shotgun... which wasn't gold
Didn't get a chance to play tonight, and probably won't all weekend... we'll see though.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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