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Made in gb
Fixture of Dakka






Wiltshire, UK

Looking good filbert, cant wait to see the whole company....army painted up, it will look fantastic I'm sure.

Will you be doing a pink titan though?

   
Made in us
Battlefield Tourist




MN (Currently in WY)

6mm is so much more fun to paint than 28mm.

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GiraffeX wrote:Looking good filbert, cant wait to see the whole company....army painted up, it will look fantastic I'm sure.

Will you be doing a pink titan though?


Certainly am!



I have recently discovered the Black Library audiobooks. Never listened to an audiobook before so I wasn't sure what to expect but it certainly is a big help to have it on while I do some painting. Helps keep the focus up!

I have a gaming buddy over this weekend so I figured the least I could do is paint up some Emperor's Children for him (he is a big Slaanesh fan) so that provided me the impetus I needed to get it finished. Bit disappointed it looks so crappy in the photo; it does look better in the flesh but I only had time to take a quick snap with my iPad.

Next on the agenda - finish off the rest of my Chaos forces.

Easy E wrote:6mm is so much more fun to paint than 28mm.


Definitely. Less fiddly attention to detail and more broad strokes and using colour and blocks to hint at detail. I much prefer it.

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Old Sourpuss






Lakewood, Ohio

I would love to have an epic army of Titans, that looks like so much fun

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Focused Fire Warrior




San Antonio, TX

Saw this, thought of you.

http://www.ebay.com/itm/Games-Workshop-Man-O-War-3-High-Elf-Eagleships-/121213449111?pt=Games_US&hash=item1c38e27397


   
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Not much activity recently, still busy painting up my Chaos legions and assorted vehicles.

Managed to fit in a game of Epic at the weekend with my regular gaming buddy, Pilau Rice, and we played a quick battle of 2000 points, Eldar vs Chaos. Chaos came out of it rather badly, having been mauled somewhat by the Eldar firepower so the challenge now is to put together a decent Chaos list (using the stuff I have models for!), about 5k points or so, for another battle - this time, the idea being that the force is a bit more rounded.

Any suggestions? We were both surprised at how squishy even Fulgrim was - he couldn't get into combat quick enough and took 2 or 3 wounds in the first 2 turns alone. In the end he was reduced to skulking behind a building out of line of sight. I am thinking that any potential Chaos force needs a Warlord titan to make up for the overall lack of firepower that the list has. I have some of the Khorne Daemon engines but don't have any of the other more esoteric vehicles that weren't in the Renegades book so I think it leaves the Chaos force a bit short on long range firepower. One or two Warlords would help soak up a fair few incoming shots. In the battle we played, we tried out the Slaanesh scout titans (using some proxy models) but they didn't fare too well so I guess scout titans only work well in concert with a bigger brother rather than just on their own.

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Made in eu
Alluring Sorcerer of Slaanesh






Reading, UK

 filbert wrote:
Not much activity recently, still busy painting up my Chaos legions and assorted vehicles.

Managed to fit in a game of Epic at the weekend with my regular gaming buddy, Pilau Rice, and we played a quick battle of 2000 points, Eldar vs Chaos. Chaos came out of it rather badly, having been mauled somewhat by the Eldar firepower so the challenge now is to put together a decent Chaos list (using the stuff I have models for!), about 5k points or so, for another battle - this time, the idea being that the force is a bit more rounded.

Any suggestions? We were both surprised at how squishy even Fulgrim was - he couldn't get into combat quick enough and took 2 or 3 wounds in the first 2 turns alone. In the end he was reduced to skulking behind a building out of line of sight. I am thinking that any potential Chaos force needs a Warlord titan to make up for the overall lack of firepower that the list has. I have some of the Khorne Daemon engines but don't have any of the other more esoteric vehicles that weren't in the Renegades book so I think it leaves the Chaos force a bit short on long range firepower. One or two Warlords would help soak up a fair few incoming shots. In the battle we played, we tried out the Slaanesh scout titans (using some proxy models) but they didn't fare too well so I guess scout titans only work well in concert with a bigger brother rather than just on their own.


Too squishy, Too too squishy Slaanesh was not amused.

No pity, no remorse, no shoes 
   
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One point to note is that HQ units are only allowed to be fired at if they are the closest unit of that type to the attacker. So whilst it is fair game to shoot Fulgrim if he is at the head of an attack rushing towards a gun line, it is perhaps better to have him advance surrounded by his legion, for example. A tactical nuance I missed there. That would improve his survivability.

But I think a Warlord titan is a good choice. It is a fire magnet and can help other parts of the army survive past the first few turns. Assuming your attacker doesn't get lucky with a head or reactor shot of course

This message was edited 1 time. Last update was at 2013/11/20 11:28:43


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Reading, UK

Hmm, interesting. I will remember that for next time.

the tides of fate will turn!

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MN (Currently in WY)

No pics of the battle = :(

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 Easy E wrote:
No pics of the battle = :(


Not this time round as it was Pilau's first Epic battle and my first time remembering the rules it seems so it didn't seem right to shove an iPad in the frame and snap away but maybe next time round once we are both a bit more comfortable with the rules, the army lists and tactics, I will do a decent write up with pics.

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Dankhold Troggoth






Shadeglass Maze

Epic! Awesome!! I'm geeking out over here

It's why I picked up Dropzone Commander, I love these smaller scale models
   
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Guarding Guardian



Hamilton, Scotland

Loving the trip down memory lane with Man O War, although I'm remembering how tough the Dark Elf fleet was, particularly the Death Fortresses - I'm sure the Dark Elf fleet was pretty well rounded at 1000 points, hiding the Doomreavers inside the Ark until it moved close enough to unleash them - it was also relatively unaffected by wind direction. The weakness of the fleet was possibly the crew killing spells as although the Fortress's and Reaver's have no crew counters, the crew killling spell was faq'd to send them out of control or similar...I remember too much...the Dark Elves haunt me!

Must dig it out, still have Dwarves, Empire and Dark Elves fleets.


Stay golden  
   
Made in gb
Fixture of Dakka






Wiltshire, UK

From what I remember of playing chaos back when I was a wee nipper is that the daemons got the cards which you could loose as lives so I usually had quite a few daemons/primarch but only sent a few forward with support letting them get the benefits from lots of cards. I think a titan is a must and traitor guard allies, Shadowswords were great for adding long range firepower.

Although saying that I never once won with them due to the exact reason of not enough ranged firepower.

   
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Rampaging Reaver Titan Princeps





Earlobe deep in doo doo

Have you had a look at Net Epic over on Tactical Command? It's an update of Space Marine 2nd Ed polishing the rules and keeping them available.

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Mekagorkalicious -Monkeytroll
2017 Model Count-71
 
   
Made in gb
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I am still alive and still progressing! The Epic bug has bitten for the time being and I am riding a wave of rare painting enthusiasm. I have now finished all 4 Epic Chaos Traitor legions, Thousand Sons, Emperor's Children, World Eaters and Death Guard. The Death Guard I have painted using the same colours and techniques as their 40K counterparts (see the Army Profile link in my sig) so they look like tiny versions. I hope one day to pay some linked campaigns where the outcome of the Epic battle affects the gaming conditions of the subsequent 40K 'skirmish'. Anyway, here is what they look like:



I also finally managed to obtain a Fulgrim model after some time of searching for a reasonable priced one. It needs a bit of attention but I am starting to block out the colours ready for washing, along with a World Eater's coloured titan:



Next battle will be a change from the norm; I have also been trying to repurpose my old cardstock Epic buildings - put them on new foamcore bases and distress them (incidentally, if you have any tips on how to best achieve this or links to someone who has attempted a similar project, please see my ongoing thread here: http://www.dakkadakka.com/dakkaforum/posts/list/566167.page ). I eventually want all the buildings to share a similar look and feel so all the terrain hangs together. At the moment, the old 2nd Ed card buildings look a bit too 'bright' and fresh.



The next battle will be a 'cityfight' of sorts with no hills or elevated ground (other than the buildings themselves obviously) so will be interesting. I am trying out some Chaos army builds so that Pilau_Rice has a bit more of a balanced force for our next battle.


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Alluring Sorcerer of Slaanesh






Reading, UK

Looking good Filbert!

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Focused Fire Warrior




San Antonio, TX

How did the Epic battle go?

   
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foto69man wrote:
How did the Epic battle go?


Haven't managed to fight the battle yet - a combination of family matters and Christmas shopping put paid to any plans I had but I hope to get under-way either this week or at the weekend.

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Battle Tested Karist Trooper





Central Coast, California

This is really inspiring Filbert. I am on a hiatus from miniatures for a few months while I enjoy some RPG time with friends using the new Star Wars: Edge of the Empire system by FFG.....but I have tons of epic minis waiting to be painted, and I have yet to ever play a game! Definitely will be pulling them out soon.

   
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Fixture of Dakka





West Michigan, deep in Whitebread, USA

I know I am inspired by your pics for my upcoming foray into Epic: Armageddon.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
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Dankhold Troggoth






Shadeglass Maze

Your "cityfight" Epic layout reminds me a bit of our Dropzone Commander tables . If you find you really enjoy this, that might be something you'd be interested in in the future. They're a UK company, too (Hawk Wargames).

But I admit it lacks the... well... epic feel of Titans in Epic
   
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Thanks for all the kind words chaps, glad to see this blog bringing back some memories. And for those of you who have never felt the heady joy of a Specialist Game? Dive in now and use the Dakka Player Finder to find someone near you who will have a bash!


 RiTides wrote:
Your "cityfight" Epic layout reminds me a bit of our Dropzone Commander tables . If you find you really enjoy this, that might be something you'd be interested in in the future. They're a UK company, too (Hawk Wargames).

But I admit it lacks the... well... epic feel of Titans in Epic


I have looked at Dropzone Commander but I just can't justify the expense or more importantly, the time cost in starting another game. I am spread so thin at the moment with regard to gaming time that adding more stuff into the equation would mean getting nothing done. As it stands, at this time of year with work, kids, family duties, Xmas shopping and a horrible dose of man flu means I haven't got much done in the past couple of weeks either.

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Just stumbled on this thread and absolutely love it - I've wanted to try out all of these systems but feel a bit overwhelmed on where to start, plus my gaming group don't really have an interest. I really want to try out BFG and Necromunda so will keep pushing my mates on it. Maybe I'll show them this thread! Keep posting the battle reports, they make a great read.

 
   
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After a short hiatus (including a sojourn to the US for Adepticon recently) my semi-regular gaming buddy Pilau Rice and I finally managed to fight another Epic battle using some hopefully more rounded Chaos forces including some new additions that I picked up in the interim from Ebay. Just to recap, the previous battle didn't go so well for the poor Chaos forces who rather got shot to pieces before they could do anything so I added some more ranged in the form of a Cannon of Khorne unit and some Daemon Engines along with a Warlord titan and Lord of Battle for support and a Firelord for giggles. The Chaos forces would be facing a Space Marine force of approx 5000 points. We picked out some terrain and threw it on the table and set up.

Here's how they set up prior to the first movement phase. Both Warlords up the middle, SM bikes off to one side looking to snatch an objective quickly. I made the somewhat risky decision to begin with my battle company and tactical companies mounted in their rhinos. I was hoping not to lose too much as the first turn progressed:



Things got off to a bad start for Chaos. The Firelord ended up finishing movement in range and LOS and promptly was shot down. The Daemon engines were all also obliterated by a combination of fire from Land Raiders and Vindicators without returning fire. The Space Marines got away with mounting in their rhinos and only lost a couple of stands to fire from the Cannon of Khorne due to poor rolls from Pilau Rice (something that would become a feature as the game progressed!). The Primarchs embedded themselves in a screen of troops and were able to advance unaffected. The two Warlords traded shots and knocked down a few void shields but nothing else from them. The first turn ended with a slight disparity in VP score as the more mobile Space Marine force captured several mid table objectives early. VPs: Marines 23 Chaos 10

Turn 2

Both armies now met in the middle in what we hoped would be decisive close combat. The Thousand Sons and Primarch were unable to completely destroy the Space Marine bikes and Assault Detachment and unable to shift them from the claimed objective. On the far flank, the World Eaters and Emperor's Children legions continued to take fire from the dug-in Whirlwinds and Devastator Squads as they advanced.



The Land Raiders of the Terminator detachment managed to deal with the nearby remnants of the Disc Riders and claim yet another objective. Titan fire continued to be largely ineffective as both titans had repaired void shields in the previous end phase.



End of turn showed further shift to Space Marines as Chaos hadn't managed to claim any further objectives nor shift the Space Marines enough off the ones they held whilst the Marines had snaffled up another couple of unclaimed objectives. VPs: Marines 46 Chaos 15

Marines were dangerously close to the 50 VP threshold so Chaos needed to up it in the next turn and claim some objectives. However, the Primarchs were in charge range now and could well shift the balance of power.





In anticipation of the onrushing Primarchs, the Space Marines had shifted fire to them and Chaos had to spend a fair few Chaos cards to prevent their early demise. Angron steamed into some assault marines and did some severe damage but without quite managing to completely destroy the unit and force it off the objective. On the right hand side the intractable assault marines and bikes had finally been shifted and the objective claimed by Chaos. Magnus had a whale of a time blatting a stand from a tactical unit in CC on his own but the rest of the company stood firm on the objective. The entrenched Devastator squads continued blasting away at the exposed and advancing Legions and their Primarchs and without further Chaos cards to play, Fulgrim and his legion came a cropper. It looked like despite the loss of an objective, the Space Marine force had broken enough units to claim the VPs needed for the win. VPs: Marines 53 Chaos 20

Conclusions

I think Pilau Rice had a bit more fun this time round as opposed to last time but there were still some important lessons learned for both sides.

  • Terrain - We just picked a load of stuff out the box and threw it on the table but next time, there needs to be a bit more thought taken. Not enough LOS blocking stuff was present meaning the Devastator squads could camp in their buildings and the Whirlwind units could sit in the backfield and happily chomp away at the slow advancing Chaos with little fear of reprisal. This game really demonstrated just how easy long range weaponry can devastate (no pun intended).


  • Chaos - Still suffer from relatively poor mobility and lack of ranged weapons. It strikes me that Chaos are a particularly difficult force to play; bit of an arse for Pilau who is a Chaos man through and through. The Legions and Primarchs need to make full use of all and every available cover on advance otherwise they suffer too much. Likewise, good as they are, the Primarchs need support in close combat; they can't just charge in and do it all. Partly this is due to the Legions being shot away and partly due to Pilau not being an experience Epic player so he is un-used to the Close Combat mechanics. Angron did some damage but came close to being destroyed in return as he was swamped by enemies. Same goes for the Firelord which ended up in open ground and shot to bits; if Pilau were to play this game again, I am sure he would use cover/LOS much more as this unit can be a bit of a beast


  • Titans - Both of us failed to make full use of our titans. They need to up the front and centre blasting away. Again, we were both taking too much of a 40K approach and not realising/considering that titans don;t just have to shoot one target; they can engage multiple units with different weaponry for fullest effect.


  • Eyes on the prize - This game really demonstrated the value of going for the objectives and hanging onto them. Partly due to their increased mobility in rhinos and partly because I went straight for them, the Space Marines garnered almost half the needed VPs on the first turn alone. It was a massive gamble because units mounted in transport are very vulnerable to being destroyed but one that paid off.


  • So a good game overall but Chaos seem really hard to use, even to me! I need to get back on Ebay and get Pilau some reinforcements for his footsloggers!

    This message was edited 1 time. Last update was at 2014/04/13 18:28:18


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    Fixture of Dakka






    Columbia, SC (USA)

    Hooray!

    Thanks for epic EPIC.


    The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.

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    Nottingham, UK

    Have just read the entire thread in one sitting! Loving this blast of nostalgia, especially as I'm endulging in a similar task myself - Advanced Heroquest and Blood Bowl 2nd Edition for me though.

    Loving it!

       
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     JP1138 wrote:
    Have just read the entire thread in one sitting! Loving this blast of nostalgia, especially as I'm endulging in a similar task myself - Advanced Heroquest and Blood Bowl 2nd Edition for me though.

    Loving it!


    Advanced Heroquest is certainly on my 'to do' list but I think the chances of finding a cheap copy on Ebay these days are very slim.

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    I found one and ended up paying £50 for it - BB2nd cost me £38 including both supplements. Also got complete ruleset for 40K 2nd edition for £35 including all datacards, wargear etc plus all extras from Dark Millenium. Just a case of being patient...

    ...it's not addictive at all. Honest.

       
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    Dankhold Troggoth






    Shadeglass Maze

    Good to see you facing a live opponent, filbert! And I'm impressed that you got a game in this soon after AdeptiCon, I've been in recovery mode

    Thanks for the "epic" bat rep and thoughts afterwards
       
     
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