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Cozy cockpit of an Imperial Knight

The barricade destruction may (finally) be the first proper step towards the much requested server-side debris people have been clamouring for since the start of the game really. If that's worked out they can move on to flashbangs, smoke grenades, Smoke's grenades and candela effects as well.

Oryx has barbed wire and bulletproof camera as his gadgets, Iana has frags and what looks like smokes. Oryx has access to the MP5 though, one of the best SMG's currently in the game. Iana's weapons are a bit odd, I'd expect her to have Jackal's assault rifle, which is modelled after the actual service rifle used by the Dutch military, but the ARX200 isn't a bad gun either.


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Oh yes, here we go!





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This message was edited 2 times. Last update was at 2020/02/15 22:07:01




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Made in nl
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Oh god I hate the voice of this guy but..




For those who don't want to sit through the torture..

TACHANKA REWORK - His LMG is no longer mounted, comes with a handy reflex sight and can make holes big enough to create quick rotate holes. He also gets a bolt action rifle that shoots incendiary grenades a-la Capitao, but these can bounce before detonating.

Also a massive overhaul on House, with less chance of getting spawn peeked.

Reworked ping system where you can ping individual gadgets.

New defender gadget: proximity alarm.

Replay mode, where you can view played matches from multiple angles and whatnot, this is very welcome as it will hopefully hatefeth cheaters and toxic players into being banned a lot faster now.

New Ash elite skin, which is Lara Croft cosplay for some odd reason.

Arcade mode with odd quickplay stuff like pistols only.


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And this one by Ubi:




Nice to see Dokki and Thatcher working together now. Also Pulse X Hibana is a thing.






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Zofia elite leaked as well, move over Ash, this is a proper skin imho, wahey!


This message was edited 3 times. Last update was at 2020/02/17 21:30:41




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Patch notes: https://www.ubisoft.com/en-gb/game/rainbow-six/siege/game-info/seasons/voidedge

Some of the highlights are..

Lesion and Twitch changes:

Lesion was in need of some balancing, and with Operation Void Edge he gets just that. He will no longer be able to see his GU Mines through obstructions of any kind, or from a certain distance. Most importantly, though, when an opposing Operator steps on a GU, there will no longer be any initial damage, giving them time to take it out before it becomes a problem. However, we have increased each tick’s damage from 4 to 6. Finally, downed operators will not take any damage anymore from Gu Mines, triggering them to no effect.

Twitch is also getting some changes. Her Shock Drone will now start with three shots, but it will have a cooldown system similar to Echo’s Yokai drone. Its firing power has also been reduced to 1 point of damage. All this serves to turn Twitch’s focus to Defenders’ utility, while keeping her drone relevant over the duration of the round.


And operator changes:

RECRUIT REWORK
To improve the Rainbow Six Siege onboarding experience, we’re re-assigning Recruit on a mission to lead and guide our new players. In Y5S1, recruit will have pre-set loadouts for ATT and DEF instead of CTU based loadouts. This will help ease the learning process and make recruit an ideal pick for new players familiarizing themselves with Siege.

CASTLE
Removed M45 secondary weapon and replaced with Super Shorty

FROST
Holographic scope added to Frost’s C1

GOYO
Falling onto Goyo’s Volcan only causes it collapse, instead of explode and propagate fire.

IQ
When objectives such as Bombs or Biohazard containers are still hidden during the action phase, if IQ detects them with her gadget she will reveal their location to her entire team.

LESION
Gu mines visible to Lesion only when in direct LOS and within an 8 meter distance.
Removal of initial Gu mine damage tick.
Gu mine damage increased to 6 damage per tick (instead of 4).
DBNO players now immune to GU Mines. Being DBNO will still trigger them but the GU mines effect will not apply.

TWITCH
Twitch Drone: Twitch’s drone will now use a charge system similar to Yokai drones instead of a set ammo count. Drones will start with the maximum ammo count of 3 shots and it will take 30 seconds to recharge a new shot.
Drone will start a round with 3 shots (instead of 5)
It takes 30s to fully recharge a shot, with a maximum carrying capacity of 3 shots per drone.
Drone shot cooldown reduced to 1s (from 2s)
Drone taser damage reduced to 1 hp (down from 10). Evil Eyes and Jager’s ADS gadget health also reduced to 1 hp.
Increased recoil for Twitch’s F2

WARDEN
Warden’s Smart Glasses will now run on a charge system and can be activated long as there is more than 20% left of his charge left. Activation lasts 10 seconds and needs 10 seconds for a full recharge.

Cooldown removed on Warden’s use of his gadget.
Warden can now control usage time and deactivate it manually, with a maximum activation time of 10 seconds.
His ability recharges at the same speed than it depletes. When fully depleted, it takes 10 seconds for it to be completely recharged

DMRS
Increased destruction for DMRs for faster destruction of barricades, hatches, and soft surfaces.

VECTOR .45
Vector damage increased to 23 (from 21)

LOADOUT CHANGES
Dokkaebi: Stun Grenades replacing Frag. Grenades
Maverick: Frag Grenades replacing Stun Grenades
Nokk: Frag Grenades replacing Claymore
Ying: Frag Grenades replacing Claymore
Compensator removed from DMRs



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Picked up the year 5 season pass, comes with five alpha packs and one of them had the following..

Spoiler:


This is a good sign, yes?



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USA

The Tachanka fan I know is really pumped for the rework. He loves the idea of literally shooting holes in walls, and the grenades are great.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
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Cozy cockpit of an Imperial Knight

Cav's elite skin got released, without any notification as far as I can tell, probably fitting for best spoopy girl of the Siege roster.

Also.. cheaters are still a massive problem.. here's Chris dealing with a cheating four stack.





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USA

Yeah, cheaters are a huge problem. Like frequently when we play we see waves of bans in a row every other match. And while some of them are for toxicity, most are for cheating...

Gotten to the point that most of my friends don't really want to play the pvp part of the game any more.

This message was edited 1 time. Last update was at 2020/02/23 18:58:01


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Arcade mode is a go: https://www.ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/2LxbC5Ey5YjvKDt0OGorhr/new-arcade-game-mode-golden-gun

Sadly time limited, but should be fun seeing the likes of Badger, Spawntaneous and Varsity have a go with it.



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New season name has been dropped: Operation Steel Wave.

The upcoming South African defender allegedly sports the internal codename "Slowpoke," with a gadget to slow players, like barbed wire, while also capable of marking enemy gadgets through cameras. ResetEra user Kormora, famed for past leaks, also discusses a "pyramid device for the defender that slows you down when it sees you." Ubisoft-hosted files on the Rainbow Six website also suggest this slowing gadget will be named the "Banshee."

Her rumored offensive partner has fewer surrounding details, potentially fulfilling a new breaching role. Rainbow Six Siege website files indicate he introduces the "S.E.L.M.A. launcher," favoring breaching utility over pure fragging power. The aforementioned Kormora suggests this will be a new hard breacher, although it's unclear how Ubisoft will differentiate him from the trusty trio of Thermite, Hibana, and Maverick.

We also receive new details on loadouts for both Operators, once again recycling existing firearms from the roster. The defender allegedly wields the T-5 SMG formerly used by Lesion, accompanied by the Super 90 shotgun used by Frost. The breacher may repurpose the AK-12 or Commando 552, although still undecided by Ubisoft, with the M1014 as a close-quarters backup.



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And Echo elite, did not see it coming, does not disappoint, not bad for a chonky three armour!


This message was edited 3 times. Last update was at 2020/05/18 20:50:45




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Versteckt in den Schatten deines Geistes.

Those banshee things look real annoying.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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Which is the point.

But the season is still young and it wouldn't surprise me if they receive a tweak or two during the Toxic Try-hard Server period before seeing a general release. Plus, once players have messed around with it we'll find out soon enough whether or not it's worth taking as area denial. Her gadget looks great, her primaries are decent-ish, but her sidearm makes up for it.

Biggest complaint right now is that people are saying both SAT operators have been made obsolete by these new operators as hard breacher / area denial respectively. Though Echo does have the second-highest ban rate on defence, so.. why an Echo elite Ubi? All we need now is a Jackal elite to really rub it in.

Where my Zofia elite though? Breakdancing Dokki is next.

This message was edited 1 time. Last update was at 2020/05/20 04:47:09




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Nice breakdown of the House rework, I'm impressed, it's not another Hereford!





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SoCal

Eh, if Echo gets nerfed enough that people stop banning him, you might be able to use that skin.

As for Ace, I fully expect him to get a lot of specific nerfs that make his gadget more situational. Because the AK-12 with an easy to use ranged hard breach gadget is just too much.

   
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I feel Ace needs a nerf just because he looks like a douchebag.

But worst case scenario they may remove one of his three special breaching charges. AK12 does come with NATO optics, which depending on who you ask, can be a downgrade as the Russian ACOG is easier to use, but YMMV.

I think both Echo and Jackal are at a point where any further nerfing would turn them into the next Blackbeard.

Designer notes are also out: https://www.ubisoft.com/en-us/game/rainbow-six/siege/news-updates/5uO2YSAhA1TzWclMco3A13/y5s2-preseason-designers-notes

Includes a list of who will be getting the new proximity sensor.

Also, ACS12 a.k.a. the AA12 used by our Alphabetti Spaghetti operators is getting a massive boost:

Switch ACS12 ammo from shells to slugs.
Increased damage to 41 (from 27).
Damage drop off distance set to 18 m.


Other noteworthy stuff:

Added PRB92 to Nomad's loadout (Capitão's pistol).
Added LFP586 to Kaid (GIGN revolver).


This I like, because I am horrible with scopes and whilst the Automag is a beast, I had a hard time with it. Yeah, I suck big time.

edit.

Just now noticed that Ubi has been removing Maestro's cigar from all their art, pity, as he's not the same troll without one.

Spoiler:



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Chris having fun with a buffed Amaru:


This message was edited 2 times. Last update was at 2020/05/20 17:31:36




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SoCal

Yeah, gotten a few tower kills with the grappling hook on Oregon. Goomba stomped a many a Vigil trying to hide up there. I think the change is great just to increase breaching and surprise options for some maps.

Defender's motion sensors are a much stronger gadget choice.

However, defenders definitely are in a tougher spot with these latest operators and changes.

   
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Having just watched Varsity's video on the buffed Amaru, it's amazing how much of an impact a pair of small changes can make to the meta.

It'll be interesting to see how long before Ubi does a full or half back peddle to reign her back in, like they did with Ying.



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SoCal

I don't think they will roll back the barricade break with Amaru. Her ability still predictably goes through set windows and hatches, she doesn't deny people the ability to act, she just surprises people. You can still hear the window break and cable reeling sound. They may revert the weapon ready though.

   
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Versteckt in den Schatten deines Geistes.

She couldn't mount the banshee thingy on a deployable shield, right?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
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I think they were worried she'd hide one of her gadgets behind a shield stuck to a door or something, but this.. This isn't a nerf, this is a buff.




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TTS Blues:





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SoCal

I think QA is busy with Quarantine (the game) so they just pushed straight to the test server.

   
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I'm surprised Quarantine is still a thing, it's been awfully quiet around that one for some time now.



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Now this is an elite skin!





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Right behind you.

 BrookM wrote:
I'm surprised Quarantine is still a thing, it's been awfully quiet around that one for some time now.

Worryingly quiet. Am more excited for that than anything more with Siege, personally.
   
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SoCal

Same, Siege MP is fun, but of limited audience. I'll take any coop experience, even if it means weirdly fighting aliens with my elite operatives.

I suspect Quarantine may be going through a revamp where the Alien fighting zombie fighting thing isn't the focus, but is a side story in a larger campaign.

   
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Badger's take on the new stuff:





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