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Made in de
Longtime Dakkanaut

Late to the party, but I love your terrain, so much turquoise The dreaded army also looks fantastic, love the fire effect instead of the expected ice one!
Made in au
Bloodthirsty Bloodletter


Thanks guys - appreciate all the feedback!

I agree gobert, it would be better if they matched the rest of the army - I went to two hobby stores nearby and they were both out of flat white in all their ranges. Lots of folk must be hobbying hard in quarantine!

Thanks Viterbi, I pretty much stole the dreadnought scheme from my fyreslayers a couple pages back - I wanted it to be visually striking but simple enough to paint on a large scale. Glad you like the terrain - it is probably the pride of my collection at the moment!

I managed to get the dread army on the board yesterday for a 2000 pt game against my brother in law (seems important to note that it was played while adhering to all current COVID recommendations ). I had planned to take photos at the end of each phase to have a go at writing a battle report, but forgot a lot of them!

It was the conclusion of a little narrative campaign that we've been running, my Iron Jackal dreads vs his Fallen w a mix of Red Corsairs & traitor guard. At 500 pts we played a Rescue mission where his Fallen came in to rescue Cypher - who was pretty quickly set upon by Neckbiter but managed to mysteriously escape into the warp at the last second, taking Neckbiter with him. The dreadnoughts then tracked his beacon down and we played a custom two-objective mission that ended with the Fallen winning on Victory Points - I only lost one out of my seven dreadnoughts to a plasma battery, but couldn't kill his last unit before the end of Turn 5 and we failed the roll for a Turn 6. Cypher again managed to escape into the warp and proceeded to surround himself with allies, awaiting the final assault.

Match report spoilered below.


For the final confrontation, we played a Cleanse and Capture mission. We set the board up chock full of terrain with a sort of kill box in the middle with four big LOS blocking pieces surrounded by some good sniping spots and smaller pieces that could be used for cover. We ignore a few of the Matched play rules like the turn 1 deepstriking ban and multiple psykers not being allowed to cast the same spell so if a few moments raise eyebrows in the match, it's because we're a bit fast and loose.

I placed all three of my objectives in a tri-point around the centre of the table, while my opponent put his on top of ruins - knowing my dreads couldn't climb them.

He picked the Hammer and Anvil deployment map, choosing the tile on the left of the picture as his zone - meaning he could easily claim three objectives on his first turn via deployment. Our armies were as follows:

Dreadnoughts Army
- A Salamanders Supreme Command of Volgrim the Ancient (my counts-as Brayarth, with Hero of the Chapter used to give him the +2T warlord trait - taking him to T11, 2+ save, 5+ invuln, 4+ FNP!), two twin lascannon chaplain dreads, and a quad autocannon venerable dreadnought
- A Space Wolves Vanguard of Chapter Master Ulfyr (counts-as Bjorn), the two axe and shield dreads Vilkax and Farkax, and Neckbiter in a dreadnought drop pod
- A Blood Angels Vanguard of still-unnamed Librarian dreadnought (my Warlord, with the Biomantic Sarcophagus relic and Speed of Sanguinius trait) and 3 x furiosos with frag cannons and meltaguns

6 starting CP

Chaos Army
- A Fallen Vanguard of Cypher and 3 x 6 units of Fallen, all with combi-plasmas. Two units had a lascannon and the other had a missile launcher.
- A Red Corsairs Battalion of Huron (warlord), Sorcerer w Jump Pack and the Murdersword linked to Volgrim, 2 x 5 CSMs w special/heavy weapons (plasma/las) and 1 x 10 with chainswords.
- A Red Corsairs Vanguard of a Khorne Daemon Prince w wings and a sexy daemon sword whose name I forget, two greater possessed, and a hellbrute with twin lascannons
- A Red Corsairs Spearhead of a Master of Possessions, two obliterators, and a venomcrawler
- A Noctilith Crown

Something crazy like 17 starting CP

Chaos Deployment

Most of his army was tucked in around the LOS blocking terrain, anticipating I would get the first turn. A unit of Fallen with a lascannon was placed on top of the fuel station roof to claim Objective 4 and have good line of sight down the middle of the map, while another managed to get a marine on top of the held Objective 6. His Venomcrawler, Master of Possessions and one Greater Possessed hid behind the wall on his right flank to all buff each other with cool Daemon stuff, Huron and the Hellbrute set up in centrefield around his Noctilith Crown and Objecive 5, and on the left flank sat his Daemon Prince, the other Greater Possessed, and the last unit of Fallen. The Chaos Marine squads were spread out to try and stop Neckbiter from deepstriking into his backfield. The two Obliterators and Sorcerer were set up in Reserve, ready to deepstrike in and claim yet more objectives!

Dreadnoughts Deployment

Pretty much everything was placed right up on the edge of my deployment zone ready to push forward. On the left flank I had two furiosos. Volgrim held dead centre, slightly ahead of the other dreadnoughts to make him a juicy target, knowing he could tank a couple lascannon shots with ease. With him were Ulfyr, Farkax, the last furioso, and behind them was one of my chaplain dreads. On the right, Vilkax stood ahead of the librarian dreadnought and the other chaplain stood slightly back with the rifleman, ready to forget his buffing litanies every. single. turn! Neckbiter went into his drop pod and into orbit.

I won the roll-off for first turn with my +1 from finishing deployment first, but my opponent (let's call him Ray for ease in this report) managed to sieze initiative!

Chaos Turn 1

He moved most of his shooting units that were out of range/LOS into position – his Venomcrawler came out from behind the wall, aimed straight at my Furiosos. His Daemon Prince flew downfield from the tower and the Greater Possessed trailed for the +1 Strength aura. His Hellbrute poked his head around the corner so he could see down the line to my dreads.

He pulled Hold Objective 4 – which he did, Defend Objective 6, which would be easily done, and the Long War – which is 1 VP for killing a unit – or d3 if they are Imperium!

His obliterators dropped in on an objective each, one on Objective 3 in the killbox and one on Objective 2 on the roof next to my centre and right flank squads. The Sorcerer landed his jump pack in the perfect spot to try and deny my librarian’s plans to buff himself up and charge into the DP.

His sorcerer tried to Death Hex away Vilkax’ 4+ invuln but was denied, then cast Infernal Gaze and managed to get a mortal wound off on Vilkax.

For shooting, Volgrim took a lot of lascannon fire – as was the plan! – and they managed to take 3 wounds off his mighty chassis. One of my furiosos on the left flank was taken out by a combination of Venomcrawler, Fallen and Obliterator fire, giving Ray First Blood – and that was thankfully it.

Nothing charged – so it was time for the dreadnoughts to march!

Dreadnoughts Turn 1

One of the Furiosos advanced up the left flank, knowing he could still unleash his Frag Cannon and meltagun and the autohits provided a pretty good charge deterrent against the incoming CSM squad and daemon blob behind it. He threw all his weapons into the 5 man CSM squad and managed to wipe them out.

Farkax moved into the centre and targeted the Obliterator on Obj 3 with his HF but couldn’t wound. Ulfyr followed suit and managed to get the Obliterator down to 1 wound remaining. Volgrim advanced directly down the centre and shot his smoke launchers.

The other furioso advanced straight down the middle and rolled well enough to be within Frag Cannon range of the Hellbrute. In combination with his Melta and some Lascannon fire from the chaplain, he managed to peel 7 of its 8 wounds off in the shooting phase.

The rifleman dread smooshed 3 of 6 fallen even with their cover saves, and the other chaplain tried to mince the Greater Possessed that was just slightly closer than the DP, but only managed to take off a single wound.

The librarian moved his 6” out, following behind Vilkax, and tried to cast Wings of Sanguinius and Quickening – though one was denied and the other failed even with his re-rolls.

In the charge phase, the Obliterator was set upon and quickly despatched by Ulfyr and Farkax, and the librarian made it into the Greater Possessed and sliced him in two with his Furioso halberd.

Neckbiter arrived into the hole left by the advancing Daemon Prince and Greater Possessed and attempted a charge on Huron but failed – even with his innate rerolls. He was safe for the next turn’s shooting at least thanks to his drop pod being slightly in front and his character status.

At the end of Round 1, Ray was ahead 8-4 on Victory Points. I still had all 6 CP remaining, but he had burned through 6 of his, taking him down to 11.

Chaos Turn 2

Movement was pretty quick here. The Daemon Prince moved in to charge Farkax, and the Sorcerer eyed off Volgrim with his Murdersword. His backline CSMs reshuffled to be within range to use their pistols. By now Cypher and a unit of Fallen were totally on top of Objective 6’s building and had been happily sniping away.

In the Psychic phase, the Master of Possessions buffed up the Venomcrawler to re-roll hits and wounds, the Sorcerer managed to smite a wound off Volgrim, and Huron managed to get in position to smite two off Neckbiter.

Farkax took some heavy plasma fire and stood standing with 3 wounds remaining. Ulfyr was the target of the Venomcrawler and Master of Possessions who managed to take him down to 3 wounds remaining as well.

The Sorcerer managed to take a single wound off Volgrim with the Murdersword but was squashed in return. The Daemon Prince put some hurt down on Vilkax and took some heat back, but both were still standing at the end of the turn.

The obliterator on the roof pulled a wound off the Chaplain dreadnought and would prove to be a thorn in his side throughout the game.

The Fallen on the back rooftop destroyed Neckbiter’s drop pod as it was their only available option. The Fallen on Objective 6 destroyed the second Furioso, and Huron and the Hellbrute combined to kill the last Furioso.

Dreadnoughts Turn 2

Ulfyr and Farkax headed downfield to shoot up and charge into the Venomcrawler, who they managed to tear to pieces between the two of them, and then consolidated into the Master of Possessions and Greater Possessed.

Volgrim continued his march downfield towards Huron and managed to aim his Dreadclaw flamers at a unit of CSM and melt them completely, then charge in to Huron, crush him with his claws, and consolidate into the Noctilith Crown.

Neckbiter met him there, via destroying most of the 10-man CSM unit on his own after charging in, popping the exploding hits on a 4+ stratagem, and managing to roll 3 1s to hit!

The chaplains and rifleman did their part, clearing out the Fallen in cover on Ray’s left flank and killing the Hellbrute.

Vilkax finished off the Daemon Prince but forgot to pile in/consolidate and was stuck in the open.

At the end of Turn 2, Ray was ahead 15-7 on Victory Points, but only had 3 CP remaining.

Chaos Turn 3

Things were looking pretty dire for Cypher at this point – he knew he had to work out a way to keep somebody alive. The Master of Possessions buffed up the Greater Possessed and then teamed up with him to put Ulfyr out of action. An overcharged plasma pistol from the remnants of the chainsword squad managed to not only kill the firer but cause the remaining marine to flee.

In return, Farkax chose to use the cleave property on his axe, which only managed to do a single wound to the Greater Possessed.

The Fallen atop the fuel station had no choice but to target Vilkax as their other options were either in combat or characters and managed to get him to half wounds.

The obliterator continued to plink wounds off the backfield Chaplain dreadnought.

Dreadnoughts Turn 3
Volgrim and Neckbiter smashed the Noctilith Crown, which exploded – taking Neckbiter out of action and bringing Volgrim down to his last wound.

The librarian managed to get both his spells off this turn, and flew downfield to be a big damn hero. With his new FLY keyword, bonus movement, +3 to charges and rerolling them, he managed to make it up to the top of the fuel station – death had arrived on fiery wings for the Fallen holding Objective 6! He caught a few plasma wounds on the way but took out the entire squad on his own and consolidated on top of the Objective.

Vilkax did something very silly and split his attacks, Scythe style, between the Greater Possessed and the Master of Possessions, killing neither and allowing them to kill him in return.

The fire support dreads killed a few fallen from Objective 6, and that was the turn.

Chaos Turn 4

The Greater Possessed advanced to the top of Objective 6’s building with Cypher and the fallen, hoping to counter the librarian’s inevitable charge. The Master of Possessions climbed the wall he had hidden behind at the beginning of the game and took aim at the librarian with Smite. Between that and the Fallen’s shooting, the librarian only had a single wound left.

Dreadnoughts Turn 4
Volgrim left the fiery mess of the Noctilith Crown and Neckbiter’s smouldering sarcophagus to chase down the Master of Possessions.

The Librarian flew over to Objective 6 but needed to advance, meaning he couldn’t shoot or charge, but managed to smite away the two remaining Fallen, leaving Cypher to be shot and killed (or was he…?) by the rifleman from across field. The chaplain then melted the Greater Possessed, leaving just the Master of Possessions alive on his perch on the wall, facing down certain doom from the librarian and Volgrim.

The backfield chaplain dread finally shot the obliterator on the roof to pieces!

Chaos Turn 5
It was getting dicey now! Ray’s Master of Possessions was his last remaining unit. He dropped down off his perch and advanced backwards – he tried to smite the last wound off the librarian but was denied. He could only sit and wait for the inevitable and hope the dice gods were kind!

Dreadnoughts Turn 5
All I could do here was advance Volgrim to get in position to shoot and charge next turn (if there was one!), and attempt to get my librarian down to smoosh the Master of Possessions. Wings didn’t go off – even with the reroll, and then I failed a Smite as well. There was nothing else I could do – it would come down to the dice roll to see if we went on to Turn 6!

Ray picked out a low-rolling die from dice jail – its love of 1s and 2s would come in handy here.

It skittered across the table, bounced off a few terrain pieces, and landed – on a 2! There would be no round 6, and Cypher somehow managed to pull victory from the jaws of defeat twice in a row.

At the end of the game, despite the Iron Jackals managing to whittle the betrayers down to their last man, that man was far ahead on Victory Points – winning 25 to 10.

I had an absolute blast, though – nearly everyone did their job and got their moment to shine. On to the next campaign – we’re going to start a Sigmar slow grow with his Fyreslayers v my Chaos Orcs, going from 500 to 1500. I’ll try and take better pictures and keep better records for some more reports to go into the blog!

The pics i did manage to take:

Neckbiter and Volgrim just before the explosion.

The Master of Possessions faces down both Volgrim and the librarian.

Farkax and Ulfyr in combat with the daemonic marines.

Hope everyone is doing well. The next painting pics should be the re-touched dreadnoughts, and then I have some decisions to make - do I start on my unbuilt and unpainted kill teams? Do I finally return to the geo daemons and give them the love they deserve? Do I go back and add some detail work to the terrain? Options...

This message was edited 2 times. Last update was at 2020/09/21 03:03:24

t z you are k 
Made in us
Longtime Dakkanaut

Woot woot! Stomp-bots in action! Great looking battle shots. Sounds like a good time, and next time the dreads will take it.
Made in gb
Fixture of Dakka

6 foot underwater

Nice to see the terrain in action.

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

Made in gb
Blood Angel Terminator with Lightning Claws

Pics look great, painted armies and painted terrain

Hopefully you manage to find some white to finish off the dread army.

Goberts Gubbins - P&M Blog, started with Oldhammer, often Blackstone Fortress and mini-Marines, Indomitus soon... hopefully! 
Made in ca
Damsel of the Lady

drinking tea in the snow

Great report! And they look amazing with all that terrain

realism is a lie
Made in gb
Perfect Shot Black Templar Predator Pilot


Fun report, thanks for sharing! And terrain and dreads look awesome

Relapse wrote:
Baron, don't forget to talk about the SEALs and Marines you habitually beat up on 2 and 3 at a time, as you PM'd me about.
nareik wrote:
Perhaps it is a lube issue, seems obvious now.
Made in be
Been Around the Block

Nice had a good read. Terrain is looking ace
Made in au
Bloodthirsty Bloodletter


Thanks everyone! Appreciate all the comments. First time playing on the full board with a fully painted army so was pretty special!

I was looking at a pot plant as I was tidying up the shed the other day and I thought - I could make a stompa out of this.

So i started making a stompa. I have no plans to make an ork army, but it'll be a fun build and look good in my brother in law's horde.


This was the basic shape, with a solar light for the head, a couple of duplo bricks for feet and eyes, and some wind chimes for exhausts.

A bit of slapdash cardboard work, and a cheap tank toy for a shoulderpad complete w grot tower.

At this stage I could tell that the silhouette wasn't quite right and went about dropping the head into the body to get a bit more of the classic ork hunchback feel. I also got rid of the grot tower (RIP little buddy) and replaced him with an ork manning a big shoota. Do you think this is enough guns...?

Then I got started on the chainsword.

That's where we're at the moment - still needs a lot of work, but I'm having fun along the way!

Hope everyone is doing well.

This message was edited 2 times. Last update was at 2020/09/21 03:52:12

t z you are k 
Made in gb
Regular Dakkanaut

That dread army turned out nicely, really like the orange particularly on the shields. Good to see them in action on a well painted table too.
Stompa has started well, look forward to the finished piece
Made in gb
Fixture of Dakka

6 foot underwater

Proven Winner indeed

Great start, although I mourn the loss of the grot tower.

cyborks & flyboyz : http://www.dakkadakka.com/dakkaforum/posts/list/300067.page
heretical ramblings : http://www.dakkadakka.com/dakkaforum/posts/list/302773.page
imperial preachings : http://www.dakkadakka.com/dakkaforum/posts/list/0/303365.page
Da Waaagh-ky Races : http://www.dakkadakka.com/dakkaforum/posts/list/325045.page
Briancj: You have the Mek Taint, MT, and the only thing we can do is watch in horror/amazement.

Made in ca
Damsel of the Lady

drinking tea in the snow

I don't think i've ever seen a home made stompa project that i didn't love and this is no exception.

I hope that the grot tower finds a good home elsewhere though!

realism is a lie
Made in gb
Blood Angel Terminator with Lightning Claws

Great start on the stompa. Cool idea using the mega bloxx and duplo with the plant pots. Good recycling projects are always a winner in my book

Goberts Gubbins - P&M Blog, started with Oldhammer, often Blackstone Fortress and mini-Marines, Indomitus soon... hopefully! 
Made in us
Longtime Dakkanaut

Yeah, I'm gonna cry justice for the grot tower. It was taken from us too soon. Awesome build. Nice work taking the inspiration and running with it.
Made in au
Bloodthirsty Bloodletter


edit: jeez these pics are huge. Is there an easy way to resize when embedding or do I have to go back and edit the source? Any tips much appreciated!

Hi all,

Been a while!

Thanks for all the kind words. I finished off the stompa and it is sitting primed and ready on my brother in law's painting table - I was sad to see it go still unpainted but realistically I have no idea when I would have gotten around to it. At least this way I will be able to face it painted on the table sooner rather than later!

Apologies to all its fans - the grot tower didn't make the final build. I have inklings of plans for my own kult of speed some day though so there is hope for him yet...

In the meantime, I have been mucking around with some more daemons and Krieg.

Here is a new Lord of Change concept:

And nurglings v2:

Start of a soulgrinder:

And these guys, who were originally going to be the redesigned nurglings, but I think now will either head to the scrap pile or be maybe be used as daemonettes or bloodletters. Or, could maybe throw a few together for a Changeling.

have some more guardsmen ready to paint

The psyker - lost a lot of fingers during construction that I had to rebuild with GS

I also took some more photos of the rest of the tzaemons. A few are missing fluff, will hopefully get around to writing that up soon.

Disc herald - probably my favourite mini, I feel it most wholly captures the concept behind the army


Exalted flamers

Daemon prince



Blue horrors


Foot herald

Horror family shot

Furies - another favourite. Function and form intertwined

And I couldn't resist a Krieg shot

Sorry for the delay and skeleton post. Will try and get back into the swing of things!

Hope you are all doing well.

This message was edited 4 times. Last update was at 2020/09/29 13:02:10

t z you are k 
Made in ca
Damsel of the Lady

drinking tea in the snow

Welcome back!

Even as tiny crystals the nurglings are still adorable. And suitably strange! I could see the pointy things as bloodletters too. I mean, they are pointy.

Everything else is still quite amazing, the ornament demons are probably my favorite army on here.

realism is a lie
Made in au
Bloodthirsty Bloodletter


Thanks turtles! Good to be back - always seem to come and go in waves. I am excited to catch up on everybody else's work!

Your comment gives me the warm fuzzies. The daemons are definitely the army I am most proud of, and I am super chuffed that you enjoy them too

I think I will paint one of the mix'n'matchers up and see if it works as anything before I give up on them as a group. Bloodletters definitely seem like the most natural fit.

I wrote a bit of fluff to accompany the disc herald; I thought he deserved some of his own considering how iconic I think he is of the project.

The Inquisitor took another step forward, a long breath in, and then thumbed the standalone control panel to his left. Immediately the walls transpared, and Kyne saw several things in instant succession. As he watched, each image seemed to linger in his mind for what seemed like minutes; but as each passed into the next he was aware it had come and gone in only a fraction of a second.

He was staring at an enormous quicksilver hexagon. It swirled with colour, as inks float in water; turquoise, mint, magenta. The shape itself seemed to rotate in the opposite direction to the swathes of colour inside it.

Then the shape was gone; replaced by a melon-sized ball of blackness so intense it seemed to seep out into the air around it. It hovered at Kyne’s eye height. Inside it seemed to glitter and blink innumerable pinpricks of light. One second, candles, the next, stars.

The sphere spun around on itself and suddenly it was inside the hexagon that span slowly end over end around it, the iris of an alien eye.

It came to a stop, shapes and colours both, and rested.

Kyne watched it, unmoving, for a time. When it appeared that the daemon would change no further, he opaqued the walls of the cube and then retired.

In his chambers, he wondered. The daemon had not reached out to brush its alien conscious against his own, as he had expected. Inquisitor Rachmaroth’s immediate and ultimate reaction had lead Kyne to believe that making contact would be the daemon’s first move. He felt that today’s display was the creature’s way of sizing him up. Clearly, Kyne was more challenging quarry than Rachmaroth and the planetary consultants that had been here before him.

Here, he caught himself mid-thought – he could not pride himself on the judgment of the spawn of Chaos. How highly the daemon regarded him should be of no consequence to an Inquisitor of Kyne’s status.

He pushed the thought from his mind and walked the perimeter of the base, contemplating the problem.

The next day, Kyne walked in to the viewing room and stared directly into the eye of the Cyclops.

Kyne pulled his high collar up to his mouth and spoke into it slowly.

“Overlord Waldon, has anybody else been in here?”

Crackling came the reply: “No, sir. Not since your last visit, sir.”

Kyne approached the cube and rested a hand on the cold of the transpared plasteel. The daemon was still, but its presence seemed to burn and warp the air around it.

After a time, Kyne thumbed the control and the thing was gone.

That night, he dreamed he was lost in a wine-dark sea. He had sunk below the waves and was trying to claw his way to the surface but had forgotten which way was up. Around him, in the inky darkness, glowed what might have been sea creatures or might have been stars.

After a week of daily visits and no progress, Kyne requested a buggy and drove away from the base. His doubts had been growing. This daemon had given him nothing to work with and yet had eaten away at him. He was Kyne, the problem solver. The Inquisition turned to him with cases too difficult for ordinary men. Many had already failed here. He would not. He could not. And yet he was.

He spent the night in his buggy; running his air supply down to the wire. He alternated between quiet contemplation and frustrated outbursts.

On his return to base, he knew what to expect. He had checked with the Overlord; no one had entered the chamber since he had last been inside, and Kyne himself had opaqued the cube on his way out. Still, he nodded to the last guard, and braced himself for what would come.

Before him loomed the daemon, its silver hexagon taking up an impossible amount of the cube. Its swirling black eye trained directly on Kyne. He felt he would rather take a plasma cannon to the chest than withstand its gaze. He was powerless, he was weak. This daemon was greater. Chaos was greater. What chance did he have, mere human against such a beast?

He began to weep. This was a hopeless task. Why delay the inevitable? Mankind was lost already. Kyne was lost already; no more was he an Inquisitor than was Waldon. The Emperor will wither and Chaos will reign. Therein lies the great mistake of man; to hope. To hope against hope that there is light when there is none.

Kyne had failed. His will was broken, his faith shattered. He was a heretic. He had to get out and get free. Tears rolled down his face and splashed on the lapel of his coat. As he reached out to brush them off, he paused.

Wait, he thought…that was it.

The tears stopped, and laughter poured out of Kyne like smoke from a grenade. He had worked it out.

That was the true evil of the thing. That was the truly glorious, absolute, mind-bendingly wondrous evil of it. Kyne was no a heretic. How could he be? He was an Ordo Malleus Inquisitor - the Emperor’s watchdog against exactly this kind of threat. He was pure – of heart and mind. This thing, this daemon, this mess of shape and colour – had no real power. It could only try to worm its way inside his mind and squeeze it like a lemon; to try to make him believe he was a heretic, and trust that his guilt and conditioning would destroy him.

Had Kyne been a lesser man, one prone to the heretical wanderings of a weak mind and the inevitable tumbling spirals of self-loathing and flagellation that follow, the daemon’s plan might have worked. The prismatic beast had certainly done a number on Kyne’s predecessors.

But he was Kyne, the Fixer. He had built a name and a career out of succeeding where others had failed. And he was sent here to succeed.

He was still laughing as he opaqued the plasteel containment cube and brushed past the startled guards outside. He paused at the top of the stairs to lean on the rail and wipe away a stray tear.

He chuckled softly as he punched the Inquisition Master Override into the ID module of the supreme command centre. Making his way to the control panel, he extended a finger and began to enter the moon base’s self-destruct sequence. As the countdown approached 0, he keyed in the containment cube’s emergency release code.

There, he thought through fits of hysterics, is the ultimate punchline.

And then he thought no more.

This message was edited 2 times. Last update was at 2020/09/21 22:09:03

t z you are k 
Made in gb
Blood Angel Terminator with Lightning Claws

Welcome back tzurk, your Daemons continue to haunt me. I guess that the point of them, freaky little creation! Great job! Excited to see the krieg progressing and I hope we get to see a painted version of the stompa on here at some point.

Goberts Gubbins - P&M Blog, started with Oldhammer, often Blackstone Fortress and mini-Marines, Indomitus soon... hopefully! 
Made in ca
Longtime Dakkanaut

Surrey, BC - Canada


Love the work you did on the Krieg.



34 successful trades in the Dakka Swap Shop. I have an ongoing Sale Thread there with painted Empire, Elysian and Tau armies looking for a new home. Un-painted Bretonnian metal army for sale.
Finished Forge World Elysian Army | Finished Tau Sept Cadre | Finished Ork Waaagh | Alaitoc Eldar Warhost | Building Necromunda and Terrain
Finished Order of Our Martyred Lady - Sisters of Battle | Finished Necromundian Imperial Guard Regiment | Finished a 1/72 Flower Class Corvette - HMCS CHILLIWACK
Made in ca
Damsel of the Lady

drinking tea in the snow

That was an excellent story, creepy in just the right way. I appreciate that the demon never speaks, that's what makes the fear work to me

realism is a lie
Made in us
Three Color Minimum

Lafayette, CO, USA

Excellent work.

Made in au
Bloodthirsty Bloodletter


Thanks everyone! Appreciate all the feedback.

Me too on the stompa gobert. If I get through the guardsmen before Christmas and it's still sitting unpainted on his desk I might steal it back...

Thank you turtles! I get more nervous about sharing writing than minis...one day I would like to start an in-character blog somewhere that is just pics and fluff. Where does the time go?

Bit of progress to show, been pottering around with the soul grinder and got it in a place where I want to paint it up and see how I like it. I am worried that it is a little too organic compared to the others - I am hoping the paint will help make it fit but worst case scenario it will make a good boss monster for DnD.

I went back and added in a bunch more texture after taking these pics and built up the cork around the base of the spirals too.


Got a few base coats down tonight and got started on washes. Think I am going to work brown into the body of the big guy and either camo or teal to match the purple on the spirals. Not 100% sold on the camo and teal combo on the nurglings so calling it a night here and will revisit it tomorrow.

Would love to hear any of your thoughts on colour schemes!

Going to try and do a little bit less a little bit more often, try and stay motivated - I think I have said that before!

Well I tested a few different nurgling schemes - camo and teal, camo and purple, camo and brown, camo and camo, and settled on camo and brown. Repainted all the bases and did a bit of work on the grinder.

The grinder is slowly growing on me but there is work to do yet. I think I will paint the inside of these 'lotus flower' parts back over in silver and then wash in some purple, maybe reflect it a bit at the base of the orb. It is all a bit same same at the moment and I would like a bit of differentiation/contrast!

big love to everyone reading this 8-)

This message was edited 6 times. Last update was at 2020/10/01 23:35:58

t z you are k 
Made in au
Bloodthirsty Bloodletter


G'day! Quick post today, I got distracted reading other blogs and lost track of time a bit.

Have been a bit more productive than usual which I attribute to moving the paint desk into the living area and pottering away for a bit each night...

Anyway, I took some whole army shots and some close ups of the Lord of Change, Soul Grinder and nurglings.

* * * * * * * * * * * * * * * *

The Canphor system was Lord Inquisitor Squaw’s biggest headache, and had been ever since the first notice of unusual activity in the sector had come across his desk.

When they first arrived, the locals of Canphor II – unwashed feudal tribes, living knee deep in snow and building shrines to their Emperor-proxies out of woolly cammoth bones – called them
angels. They descended from the heavens draped in silver and sang harmonies so pure they sent the unclean into fits of apoplexy.

The Goraldan 91st were the closest regiment, having been stationed a few systems away, and were deployed as an immediate precaution. That had proved fruitless – no men returned and an entire armoured company was reduced to unsalvageable scrap.

The Third Company of the Lions Resplendant were called in from the Curac salt moon to deal with the threat but found the planet empty – of not only hostiles but human life also.

Fatline comms were lost on return to their Stormbird and the Lions were never seen or heard from again. Sensitive readings showed an enormous spike in warp activity originating from one of the outer planets in the system.

Navy cruiser
Sutrovex was stationed nearby and monitored Canphor IX, sending data back to the sector’s Inquisitorial Command Station regularly.

That had proven to be a costly mistake. The cruiser was soon taken from Imperial control, and then the Command Station itself was host to an incursion of the Canphorite daemons. Though they had beaten back the initial offensive, the Station’s distress beacon had caused further outbreaks at each of the bases that had received the message.

The system was lost, and the loss was spreading faster than the Inquisition could contain it. Squaw sighed, licked his quill, and continued to pore over the records.

There must be
something here…

* * * * * * * * * * * * * * * *

Whole army:

Screamers swoop down over Exalted Flamers and the Nurgle daemons:

Said Nurgle daemons:

The Horror horde:

And I will drop these in spoilers because there are a lot of big pics!

Grinder & nurglings:

Couldn't resist this shot as I placed him back on the shelf. Need to get another glass display cabinet - IKEA trip, woohoo! - but in the meantime what's more Nurgle than hanging out with dust and gecko poop...

Feels like he is looking down and saying,


Lord of Change - went through a few colour changes. had a red and purple disc at first, then a gold and purple, then just gold, then teal and purple, then all teal. Happy with him now though. I think the spheres might be a bit busy, might end up going back through with some more black.


Again, apologies for the huge pics.

The army is far from finished but I am pretty happy with where it is sitting at the moment - going to take a break from them and finish off the Krieg detachment and then assess where we're at.

Thanks for looking!

This message was edited 5 times. Last update was at 2020/10/02 22:22:54

t z you are k 
Made in ca
Steadfast Grey Hunter

Toronto, Canada

What a brilliantly unique army, so well painted.

Made in gb
Despised Traitorous Cultist

United Kingdom

Loving all your work, and the huge variety as well! fantastic
Made in us
Enigmatic Exalted Daemon

Albany, NY

One of my favorite daemon armies out there, wonderfully creative and delightfully chaotic in ways GW only goes in fiction. Grats on 'finishing' it, looks grand all together - particularly that grinder, which I find really evocative of the original concept, despite not strictly looking anything like it

This message was edited 1 time. Last update was at 2020/10/02 15:01:12

INSTAGRAM: @boss_salvage 
Made in us
Three Color Minimum

Lafayette, CO, USA

A really creative way to make this army. The colors look great.

Made in gb
Blood Angel Terminator with Lightning Claws

I saved reviewing these pics for the morning so as to avoid nightmares! They’re such an original idea, appropriately sinister and haunting. A great army to be proud of and looking even better on your terrain. Bring on the Krieg next

This message was edited 1 time. Last update was at 2020/10/05 07:25:25

Goberts Gubbins - P&M Blog, started with Oldhammer, often Blackstone Fortress and mini-Marines, Indomitus soon... hopefully! 
Made in ca
Damsel of the Lady

drinking tea in the snow

I think that the soul grinder looks just about perfect. The lord of change is wonderfully creepy, it's got the appearance of looking without having an eye, which is fun

The imperium is doomed! Doomed by geometry!

realism is a lie
Made in gb
Regular Dakkanaut

Nice army shot, your daemons look even better en masse. I really like the Lord of change
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