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Made in pl
Longtime Dakkanaut




So... marketing has subsided and...is there anything happening with the game? On YT I don't see any battle reports or informed impressions after several games. Here on Dakka, similar silence.

Is anyone actually playing Warcrow? Or is it another example of "we cranked up marketing to sell boxes but we don't care if anyone plays it, as long as we incite them enough to buy it" and "playing it sounded like a cool idea so I bought it only to realise later, once the rush of marketing eased off, that I don't need more games in my life anyway" ?

This message was edited 1 time. Last update was at 2024/09/02 09:49:08


 
   
Made in gb
Using Inks and Washes





I think it's a bit early to tell.

The starter set only officially came out this weekend, and a lot of people seem to be waiting for more units and factions to be released.

Personally, I'm not as enthused as I was.
Don't know if I got a bad set or what, but the minis needed a lot of prep work to get them to the table, my Ice Bear and Orc Leader in particular need more advanced gap-filling skills than I have.
I'm still planning on get the Beyond box, but if the minis haven't improved I'm calling it a day.
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

Here in aus the sets are only now beginning to get into player's hands. Give it time.

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in pl
Longtime Dakkanaut




Oh, ok, I understand.

I assumed that CB turning off the hype machine marked the launch of the game.
   
Made in gb
[DCM]
Stonecold Gimster






Cyel wrote:
So... marketing has subsided and...is there anything happening with the game? On YT I don't see any battle reports or informed impressions after several games. Here on Dakka, similar silence.

Is anyone actually playing Warcrow? Or is it another example of "we cranked up marketing to sell boxes but we don't care if anyone plays it, as long as we incite them enough to buy it" and "playing it sounded like a cool idea so I bought it only to realise later, once the rush of marketing eased off, that I don't need more games in my life anyway" ?

I received mine yesterday. Built a couple of models last night, but the 3rd one I started on (Orc Evoker) seems like it has a missing part, or one part is miscast.
It's going to be a while till I've built them all and started playing.

EDIT: And remember this is Dakka, the Land of GW fans. I can't see there's going to be a vast amount of discussion here.
The facebook group I'm in has lots of painted photos appearing.

And I will say this... The hardback is fantastic.

This message was edited 1 time. Last update was at 2024/09/03 09:34:44


Currently most played: Silent Death, Mars Code Aurora, Battletech and currently trying Warcrow and Infinity. 
   
Made in gb
Regular Dakkanaut




 Gimgamgoo wrote:
Cyel wrote:
So... marketing has subsided and...is there anything happening with the game? On YT I don't see any battle reports or informed impressions after several games. Here on Dakka, similar silence.

Is anyone actually playing Warcrow? Or is it another example of "we cranked up marketing to sell boxes but we don't care if anyone plays it, as long as we incite them enough to buy it" and "playing it sounded like a cool idea so I bought it only to realise later, once the rush of marketing eased off, that I don't need more games in my life anyway" ?

I received mine yesterday. Built a couple of models last night, but the 3rd one I started on (Orc Evoker) seems like it has a missing part, or one part is miscast.
It's going to be a while till I've built them all and started playing.

EDIT: And remember this is Dakka, the Land of GW fans. I can't see there's going to be a vast amount of discussion here.
The facebook group I'm in has lots of painted photos appearing.

And I will say this... The hardback is fantastic.


I heard that the gaps in the models are terrible and the badly written rules don't help.

You might be right about Dakka Dakka being the land of GW fanboys but a bad game is a bad game which is a same because i really wanted to like this.
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Perhaps the Corvus Belli marketing has probably moved on to the new Infinity edition?

Firestorm Games (the HQ) in the UK have a display of the starter box and rulebooks. It seems a little expensive, £25-30 rulebook I might have taken a look at but not £45. The (Angel Giraldez painted I am guessing?) minis look lovely - especially the Orcs, which looks like they are straight out of World of Warcraft.

If they do separate miniatures I might get hold of them. Infinity's rules are excellent so even if CB haven't got them right out of the box, they will probably work to improve them.

This message was edited 1 time. Last update was at 2024/09/05 10:37:59


Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page

 
   
Made in gb
[DCM]
Stonecold Gimster






Sasorijap wrote:


I heard that the gaps in the models are terrible and the badly written rules don't help. (Have you read them?)

You might be right about Dakka Dakka being the land of GW fanboys but a bad game is a bad game which is a same because i really wanted to like this.

I cleaned up my models and put them together. Not much effort. 2-5 simple jigsaw pieces that fit together really well. (The one I thought was a miscast/missing was me not looking at the original painted version to see its wierd pose). I see some on facebook with bad gaps, but I think that's down to people being impatient holding them together as glue dries. I used a spray on instant super-glue drying product and all the models came out fantastic.

As for the rules... I've been through them twice (once on pdf before I got a physical copy) and find them really good. I'm looking forward to getting some games in.

The only worry I have is painting them. I always use a primer spray, but had issues with Mantic's Terrain Crate and Bones' material going sticky after spraying. The Mantic stuff didn't start getting sticky till a few weeks later. I'm not sure how this Siocast stuff works in with aerosol primer.

Currently most played: Silent Death, Mars Code Aurora, Battletech and currently trying Warcrow and Infinity. 
   
Made in gb
Using Inks and Washes





Octobers releases are popping up for pre-order.

Hegmony Bulwarks:-



Tundra Marauders:-



Looks to be about £35 each set.
It's a shame the Bulwarks don't have the individuality of the Marauders but I like their shields.
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

Those bulwarks are the first models in the range to get my attention.

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in us
Paramount Plague Censer Bearer





 .Mikes. wrote:
Those bulwarks are the first models in the range to get my attention.


Those guys with the one human leader from the starter set would be about all I want from models so far.

‘What Lorgar’s fanatics have not seen is that these gods are nothing compared to the power and the majesty of the Machine-God. Already, members of our growing cult are using the grace of the Omnissiah – the true Omnissiah, not Terra’s false prophet – to harness the might of the warp. Geller fields, warp missiles, void shields, all these things you are familiar with. But their underlying principles can be turned to so much more. Through novel exploitations of these technologies we will gain mastery first over the energies of the empyrean, then over the lesser entities, until finally the very gods themselves will bend the knee and recognise the supremacy of the Machine-God"
- Heretek Ardim Protos in Titandeath by Guy Haley 
   
Made in us
Longtime Dakkanaut





Central Valley, California

oooh those Bulwarks are gorgeous.

I don't really judge a game by how hard their models are to assemble, because I have to pay someone to put most of them together anyway. The Warcrow upon arrival will be going straight to my commission guy.

The rules are good, a bit crunchy, but my biggest issue is going to be to add it to my rotation. If I could wiggle my nose and go back about three months, I may not have pre-ordered. But It is a solid system, I played a demo and enjoyed it and we have a local rep so it already has a following here. that's enough for me to paint up the starter and have a bit of fun until we see where it goes.

This message was edited 1 time. Last update was at 2024/09/10 00:54:39


~ Shrap

Rolling 1's for five decades.
AoS * Konflikt '47 * Conquest Last Argument of Kings * Team Yankee * Horus Heresy * The Old World * Armoured Clash 
   
Made in es
Brutal Black Orc




Barcelona, Spain

So I tried Warcrow at freakwars. I was pretty keen because yaldabaouth minis look sexy.

And... i was pretty disappointed?


So, I will say this is partly because most people don't know how do a demo. Doing a demo is essentially teaching, and IMO you have to do that step by step rather than explaining the whole of the game before the player gets to throw a dice or move. That's a recipe for people clocking out. I think they also failed to angle the demo and the mechanics in an interesting way, as it basically boiled to 'hold the center point'. Maybe spread the units and whatnot, rather than have 2 trains ram at each other.


So, on the good, alternate activation rocks!

Now, unto the game. Movement felt super awkward, particularly once you factor in coherence. Your move is in straight lines in set amounts but actually you move further than that given how placement works, which is a bit odd but not that big a dealbreaker. It follows an order system akin to infinity, but also mixes stamina and over-activation. I think that's great, but it's not gonna see too much use given the way stamina (or stress) works. Or at least i felt that way and the demo teacher seemed to be of that mind.

Action economy felt super restrictive, and the 'no one gets left behind' (that is, a free move at the end) mechanic felt like a massive crutch. Yes, necessity is the mother of invention... but i want something to chew and play.

As for combat resolution... i'm mixed. On the one hand the pools and different dice types is a neat concept, on the other it means you better not lose any dice and buy from CB. And I think here laid the majority of the issues i had in my experience. I just, had no clue what was going on. Oh, I understood that stars and shields are successes but then exclamation marks being tied to unit specific rules that you need to check on unit cards that had too small a font for my taste. I think you can do either specific pools of dice or add rules, or sacrifice some of each. As is, it felt murky and lacking visual clarity.

Overall, I spent roughly a bit more of half an hour doing 2-3 moves, a charge, and about two combat rolls. It didn't feel a cerebral experience like toying with AROs and positioning in infinity. And it sure as hell didn't feel intense and dinamic because, frankly, it all amounted to 2 bucklermen dying over the whole game. Toying with the propietary ruler felt clunky (particularly the 2'' bit at the start). and we didn't get to see magic.

It's frankly a frustrating experience.I wanted to like the game and I got out of it with the opposite experience. Which is downright sad.


EDIT:

Also, gonna say. The current state of factions is pretty dismal. I'm sorry, 2 factions with... what, a pair of units each? The game won't have yaldabaoth until mid-late october, and that will be just the dungeon crawler bits. The faction proper won't come til 2025. Which i feel will make the game 'feel' pretty stale FAST.

This message was edited 2 times. Last update was at 2024/09/10 10:22:24


 
   
Made in pl
Fresh-Faced New User




I've played a demo a few days ago as well. I was familiar with the dice and switch mechanic cause I played Defiance before, so that part was very easy to grasp for me.

That being said, I don't know if it's the fault of the very small game size you can play with just the starter box, but it felt like I was doing a lot, and accomplishing nothing.

My big issue is that inclusion of the plague doctor means the bucklermen are basically near-immortal, whoever decided the damage mitigation ability should have no restrictions was surely having a laugh.

Then there was the fact that combat involved a lot of trading tokens, removing those tokens and pushing models around, but not much else, which was largely tied to how durable the hegemony infantry was.

And finally- magic felt incredibly underwhelming. They invented a whole system of punishing people for casting spells, all in service of the most generic and mild spells one could think of. Again, I imagine when more units are released this might change, but during the demo magic felt like it was not worth the risk at all.

This message was edited 1 time. Last update was at 2024/09/10 14:00:25


 
   
Made in gb
Using Inks and Washes





November Pre-orders are out:-

Orc Officers.


Darkmaster.


Black Legion Officers.


Marhael the Refused.


Not too keen on the Darkmaster and his big lump of cloud, but the rest are quite snazzy.

Unfortunately, I'm continuing to have bad luck with the minis I'm getting from the range, so I won't be buying any, for now at least.
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

I'm still waiting to see if this really takes off before jumping in, but so far this is turning into the World of Warcraft game I always wanted.

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in us
Veteran Knight Baron in a Crusader




Oakland, CA

The Darkmaster mini looks fun to paint.
   
Made in us
Serious Squig Herder






 .Mikes. wrote:
I'm still waiting to see if this really takes off before jumping in, but so far this is turning into the World of Warcraft game I always wanted.



Taking a wait and see approach as well, but these are fantastic. Really would like to get a sense of some of the other factions before I get too excited though.
   
Made in gb
Using Inks and Washes





December pre-orders are popping up!

Aggressors:-



And Battle Scarred:-



Really like the Aggressors, particularly the commander lady in the big, puffy hat!
   
Made in ca
Knight of the Inner Circle




Montreal, QC Canada

Well now these are very lovely models, now I need to see if my FLG is carrying any of them.

Commodus Leitdorf Paints all of the Things!!
The Breaking of the Averholme: An AoS Adventure
"We have clearly reached the point where only rampant and unchecked stabbing can save us." -Black Mage 
   
Made in us
Decrepit Dakkanaut





The Battle Barge Buffet Line

I genuinely like the greatswords which surprises me a bit as I haven't been a fan of prior models in this line. It's probably due to the more realistic styling as opposed to the World of Warcraft in all but name proportions and style of the non-human figs.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

I have ot admit the more I see the more I like.

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in pl
Longtime Dakkanaut




 .Mikes. wrote:
I have ot admit the more I see the more I like.


Maybe you have some gameplay videos that made you think that? The only ones I saw pre-launch just used the starter box and gameplay looked very stale, static and boring with a lot of procedures to be conducted but no memorable moments of "damn, it was a neat move! Kudos for creative problem solving with the tools given!". But maybe it was due to the small scale of the battle.
   
Made in au
Longtime Dakkanaut





Melbourne, Australia

No, purely visuals. Nothing of the gameplay so far appeals to me.

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in pl
Longtime Dakkanaut




Yup, that's my issue with the wargaming market nowadays - dozens of games with wonderful minis, far too many to paint in a lifetime. No shortage of choices on that front.

However it's really good rules that seem to be in short supply. This is the choke point that severely limits my interest in new titles.
   
Made in gb
Regular Dakkanaut




Cyel wrote:
Yup, that's my issue with the wargaming market nowadays - dozens of games with wonderful minis, far too many to paint in a lifetime. No shortage of choices on that front.

However it's really good rules that seem to be in short supply. This is the choke point that severely limits my interest in new titles.


Armoured Clash, Conquest and Battletech have great rules.
   
Made in gb
Decrepit Dakkanaut




UK

Cyel wrote:
Yup, that's my issue with the wargaming market nowadays - dozens of games with wonderful minis, far too many to paint in a lifetime. No shortage of choices on that front.

However it's really good rules that seem to be in short supply. This is the choke point that severely limits my interest in new titles.



I don't think its just quality rules, its also learning curves. It takes time to learn a new game and get settled into actually playing over learning to play. Even well written rules take a bit of time.
What interests me now is what happens with OPR (One Page Rules) because that system is spreading itself out to incorporate other model lines from different creators. More so in the 3D print market right now, but you can also use GW forces. I can see it being a great way to get actual games with a shared system whilst being able to bring your niche army against another opponents army where neither of you has to learn a whole new game to play; nor have to probably build two armies so you can get a game etc...

Sure it loses out a bit on the lore front unless you create your own for the situation; but it wins on the practical "we can have a game we both understand tonight with very little learning of new rules/mechanics/systems"







Back to Warcrow I agree these latest few models are looking more interesting than their initial launch ones. It's nothing massive, but there is a subtle change/evolution/maturity? in the designs that just feels a bit more interesting/exciting than some of the early stuff.

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in se
Stern Iron Priest with Thrall Bodyguard






The Darkmaster brought some weird weapons that looks like its perhaps tools for carpentry. Guess thats what happen when you are in a hurry and wear your bandana to cover your eyes.

As a concept, I really enjoy the Conan aspect of a big barbarian assassin/rouge

This message was edited 1 time. Last update was at 2024/11/06 18:42:20


Trolls n Robots, battle reports på svenska https://www.youtube.com/channel/UCbeiubugFqIO9IWf_FV9q7A 
   
 
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