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Haven't gotten to play but reading the rules and it seems just fine. More of a maintenance change than anything. The stuff that was simplified helps steamline the game but nothing was really changed in a way that dramatically affects the game. Given N3 is one of my favorite games, period, I'm pretty happy with N4; but if you didn't like N3 its probably not going to change your mind.
warboss wrote: Thanks for the info. Do you think the kickstarted board game (Defiance) is a better intro to full N4 or Code One (which sounds like a cola to me for some reason)?
Code One is the stream-lined ruleset, so I'd say it is the best introduction to the game. Defiance is a nice introduction to the Infinity setting, but it is based on the Aristeia! mechanics, which is a board game.
"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
Red Harvest wrote: Defiance can be played as a solo game. It's a good way to learn the rules so that when you get to game with the group again, you can walk them through the ruleset quickly. It takes a couple of scenarios to understand everything. It's a standard practice for me and the other guy in my group who is a game-bringer. I've assembled and primed all 43 minis, but I have yet to start to paint them. I figure I'll have everything ready when we can start gaming in person again. Online gaming is a mediocre experience at best, at least for me. YMMV.
So if CB is starting to make that nice of terrain under their label not tied to a expensive box how long do you think other companies will still pay to be official partners for terrain?
The LE Dragon Lady is nice. Hopefully she won't be a pain to get.
Also, is it just me or is CB the only company outside of GW that bothers to put any effort into videos they make? I know it costs money but still, even something as basic as this looks so much better with good lighting, a mic and decent editing vs just about everyone else.
Monkeysloth wrote: So if CB is starting to make that nice of terrain under their label not tied to a expensive box how long do you think other companies will still pay to be official partners for terrain?
I don't think any of the companies making laser cut terrain feel threatened by cardboard terrain. Even when it's fairly nice good thickness stuff like the Salvora and Kaldstrom buildings, it's still pretty much a different market segment.
What overlap there may be, I think the laser cutters have the advantage in being able to redo their designs, or branch out into resin add ons, faster than the cardboard can cut into the low end of the market.
I don't think the 3rd parties would stop producing MDF or targeting infinity players but is it worth it to pay that fee to be a "Partner" with CB when CB is now competing with you even if it's a cheaper product (in cost and material). Outside of Warsenal do any of them even bother using any infinity IP on the terrain? (I know some have stencils or decals they make using IP)
Be interesting to see how much CB pushes to make everything in house as they grow.
This message was edited 1 time. Last update was at 2021/01/31 08:49:13
Monkeysloth wrote: I don't think the 3rd parties would stop producing MDF or targeting infinity players but is it worth it to pay that fee to be a "Partner" with CB when CB is now competing with you even if it's a cheaper product (in cost and material). Outside of Warsenal do any of them even bother using any infinity IP on the terrain? (I know some have stencils or decals they make using IP)
If you're asking that, you need to stop and think "How many 3rd parties actually bothered to pay the fee to be a "Partner" in the first place?
Then stop and consider that the timeline so far has been:
- Two years ago the Spiral Corps box comes out with the new heavy duty cardstock. Later that year, that scenery pack is available for separate purchase.
- Last year, the Code One box comes out with a similar pack of heavy duty cardstock. That pack is currently available for separate purchase.
At the moment, Micro Arts Studio has in their "New Releases" section pre-painted versions of their District 5 scenery, and I know that their District 5 line up has increased since 2nd edition.
So it sure doesn't look like Micro Arts Studio or Warsenal are too bothered by this.
First look at the Military Orders stuff coming in March
MILITARY ORDERS PRE-ORDER
From march 8th to 22nd
MILITARY ORDERS ACTION PACK
The Military Orders, religious groups of military character, were a phenomenon of the Middle Ages that, surprisingly, has resurfaced in the Human Sphere with a force comparable to that of its heyday. Bringing additional combat strength to the army of PanOceania and subject to PanOceanian High Command, they have some freedom of action and distinguish themselves by their assault tactics that recall those of earlier bloodier times.
KNIGHT OF MONTESA - PRE-ORDER EXCLUSIVE PACK
Knights of Montesa are famous for playing hard; they are stubborn, powerful, and valiant. The most courageous in battle and the first into danger. As heavy armored infantry, they will always be found where the action is.
Exclusive Padre-Inquisidor Mendoza miniature, a completely new model, never seen before. Mendoza can also be used as an alternative Skin of the same character in the board game Aristeia! as the blister contains its own card.
CORVUS BELLI ON-LINE STORE BUNDLE
Military Orders Action Pack + Knight of Montesa + Mendoza = 122,90€
Kanluwen wrote: The faction was abandoned, same as MRRF, in favor of whatever new ridiculous concept came into the design team's head.
I think everyone by now knows this is how they work. Give you 3-4 years to collect a faction, abandon it and introduce new hotness to keep the people buying while not turning into Privateer Press with more models then they can deliver so there's no shortages.
The Pre-order exclusive box sets are kind of scummy though.
That motorcycle looks awful from the artwork anyways, If I get it he might just get stuffed onto a Kum Biker bike. And I may get it, saw somebody do up a MO army in a Warmachine Menoth scheme and was surprised I never thought of that, so I painted a few MO models in the same cream/red/black/gold scheme and really like it. We'll see, my Infinity backlog is already ridiculous
Until I see the actual Montesa I'll reserve judgement. I do want one, but Let's see... 15 Kaldstrom minis and 43 Defiance minis in 2020... yep, painting queue is full, so it would need to be an exceptional mini for me to buy it now.
The normal Montesa was always fun to play in ASA. I never played the mounted version. Seemed silly. A biker in a force of jungle fighters.
PsychoticStorm wrote: You get non exclusive versions later down the line for those that do not want them right now.
I figured but have they gotten any better about releasing the regular versions? They tend to lag behind by up to two years.
The last couple I recall were a couple months, but I think it varies quite a bit and I don't track them all well enough to say that with any confidence. I just recall Saito's far superior regular release being out extremely quick.
Yes, it's my opinion. Obviously. NCA, to me, was a sectorial of wasted potential. As the game grew the sectorial did not. There was a ton of delayed promises/concepts(Bolts with a fire-able mine), concepts we got to hear about after cancellation(tell me you wouldn't have been interested in NCA if the RedEye Drone had ever manifested!), and just general consumer unfriendly practices with "core" items like the Uhlan, Swiss Guard, Bolts, etc.
Military Orders getting blasted off into their own independent faction with strong ties to PanO would get me excited as hell and probably bring me back to the game. The Corregidor rework almost had me interested in coming back but Kosmoflot killed that interest real quick.
This message was edited 1 time. Last update was at 2021/03/02 23:04:02
PsychoticStorm wrote: I do not understand why you want MO to be an independent faction (that is of course a pure fluff thing) functionally they would be any different.
I can only speak for myself, but I feel like MO really draws away from what makes PanO actually interesting to me in the fluff - I really like that they're "liberal-social-christian-democrats, but not the ones that you'd expect given most other scifi settings". But I think the interesting part - to me - comes from the former - putting something like a mundane European christian democratic party alongside a mundane anglo-commonwealth social democratic party in the same faction, AND south American, postcolonial Oceanian, and east African countries, all of which are (relatively) well-functioning democracies? That's pretty fresh, amongst the current crop of Space America, Star Trek Utopia, or Grimdark feudal nightmare settings. Throwing in MO in there just leans it more towards the latter - I appreciate that the Orders aren't numerically that important in the lore of PanO compared to other elements of the faction, but miniature representation, for good or ill, does shape our understanding of the setting because most of us have come to it minis-first.
As much as I was personally quite unhappy with how the YJ-JSA was written, I think there's at least an argument that YJ is more interesting if we take out the Neobushido elements (although, in this instance, I think part of the problem is it made JSA worse, in that now the later is even more of a Cartoon Space Japan faction). In that sense, I think separating MO could make PanO more interesting for me by putting the focus back onto the things I like about it.
All that being said, I do understand why some factions come and go in terms of production. *looks sadly at my fully complete collection of FRRM*
This message was edited 1 time. Last update was at 2021/03/03 05:05:28
Honestly, I do agree that spinning of the Church into it's own faction as far as lore goes would be good- I've been observing how PanO has constantly over the years shifted from N1's depiction of a capitalist super-state into "space crusaders go brrr" with ever-expanding list of space marines...i mean, Knight Orders.
The designers should either do what they really seem to want to do and make PanO a full-on church country, or spin the godboys into their own thing and free up the creative space for PanO to explore more of the unique elements of it's lore. How the HELL does a faction with massive hindu and polynesian population have like...3 units with those themes and 20 viking cosplayers from WinterFor and 50 deus vult cosplayers instead?
PanO is a capitalist superstate and the church made sure to have many shares, for me it showcases well how PanO functions and how entities in PanO manipulate the political environment to push themselves in above others.
I do not see how one can separate the church from PanO when they are so firmly entrenched in the PanOceania society, not only by controlling the resurrections, but banking, technology and politics, Acontecimento is practically a planet run by them, Military Orders were not a thing the Church needed to do (apart from raising its influence over the one part of the PanO society that is irreligious) they did it because they could and in an appropriate for the lore way, here we made private military companies and donate them to you, you do not need to pay for them we do.
As far as the lore goes MO are an independent entity with really strong ties to PanO by virtue of been donated to the PanO Military Complex by the church PanO does not raise, train and pay the orders the Church does.
Which is why it'd make sense to treat them the same way as the many merc companies which fit in N2- this way they can be developed in lore and gameplay as their own thing, aligned with PanO but not the same. It'll also give PanO proper breathing space in terms of design and lore, letting it focus on the interests of the lobbies without focusing on the one lobby (church) above all others, and in terms of gameplay, every other pano unit won't be wearing a cross.