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![[Post New]](/s/i/i.gif) 2024/08/23 20:27:57
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Foxy Wildborne
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chaos0xomega wrote:I wonder what the venn diagram of people who love the skull are manse vs people who hate TWW Kislev looks like. It would either reveal a lot of hypocrisy or indicate a rigid segmentation amongst the community
An interesting thought indeed
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The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. |
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![[Post New]](/s/i/i.gif) 2024/08/23 21:32:30
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Ridin' on a Snotling Pump Wagon
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What’s wrong with Kislev?
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![[Post New]](/s/i/i.gif) 2024/08/23 21:43:41
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Mighty Vampire Count
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Some people feel the TW3 Kislev army is too bear focused and too magical - IMO its very much based on the actual long time lore especially the Ice Witches.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2024/08/23 21:48:12
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Ridin' on a Snotling Pump Wagon
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Ahhh,
Well, sorry to ruin the venn but I like both!
Wait. Did I actually improve the venn?
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![[Post New]](/s/i/i.gif) 2024/08/23 21:57:58
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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I like both too, not really the point though. It's more a question of do low-fantasy kislev fans like the manse or not
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![[Post New]](/s/i/i.gif) 2024/08/23 22:18:08
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Ridin' on a Snotling Pump Wagon
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Well. I guess in summary?
Anyone who attempts to harsh your mellow by confusing opinion for fact is *many, many words not allowed on Dakka, and even Fitbin, the rudest word know to man, so rude its definition was sealed in a 20’ concrete cube and dumped in the North Sea.
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![[Post New]](/s/i/i.gif) 2024/08/24 03:47:45
Subject: Re:Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Nimble Skeleton Charioteer
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Technically not Fantasy/Old World, but I'd love to see them re-release the Chaos Dreadhold as a Chaos tower/fortress centerpiece. It was a early AOS release I believe, with lots of various wall sections and towers and boxset to make all kind of fortifications, but I'd settle for one box, with a big vote for the Overlord Bastion as the single boxset if it came to that (a great standalone piece on its own).
Never got any of them because I wasn't jumping into AoS at the time of release and the interest in Fantasy died down tremendously with my gaming group, so there was real no incentive to pick it up. Now though I'd love a few parts to have some really flavourful Chaos piece on the table!
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Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)
Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts |
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![[Post New]](/s/i/i.gif) 2024/08/24 05:24:15
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Fixture of Dakka
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Shakalooloo wrote: Mad Doc Grotsnik wrote:*gassssssssssp*
Hush your collective gums!
Despite a dodgy batch of plastic glue* knackering my Skullvand Manse? There is no more Warhammer Warhammer Scenery.
It is peak Warhammer. Therefore my opinion am fact and thus you are wrong.
*also wrecked a bunch of Necrons. Instead of doing its job, it sort of crystallised, but also penetrated the plastic and so went deep. I was less happy than a very unhappy thing indeed.
It would look fine teetering on the edge of a storm-wracked cliff, but not in the middle of a WFB table, IMHO.
Well if it looks weird on a typical WHFB table.... Then that's because someone hasn't properly finished that table.
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![[Post New]](/s/i/i.gif) 2024/08/24 08:08:51
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Not as Good as a Minion
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the best part of the Skullvand Manse is that you can leave the skulls aside and make it a normal building
if it would be cheap, I would use 2 with a complete bridge between and the astronomer tower as its own building
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Harry, bring this ring to Narnia or the Sith will take the Enterprise |
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![[Post New]](/s/i/i.gif) 2024/08/24 08:53:30
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Sadistic Inquisitorial Excruciator
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ccs wrote:Well if it looks weird on a typical WHFB table.... Then that's because someone hasn't properly finished that table.
It's just too tall. There's blocking line of sight for units, and then there's blocking line of sight for the players.
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![[Post New]](/s/i/i.gif) 2024/08/24 08:56:45
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Joined the Military for Authentic Experience
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I dislike the Skullvane Manse and the other scenery themed the same way. Even the Citadel Wood has too many skulls on it.
I don't mind the watchtowers and chapels and so on, they're a bit cartoony but overall don't look silly too me.
The Skullvane Manse is a bit too over the top for me. But I think there's room for it in the Warhammer World, and it does look like some Blanche artwork too. So you could imagine it as part of an over the top Blanche style fantasy world, which is a pretty valid way to imagine the Warhammer World of course!
But I prefer a more low-key visual style for my version, and that also extends to preferring the historical style for the miniatures. I didn't like the Demigryph cavalry much either, and I'm not particularly interested in bear cavalry or sleds riding magical ice roads.
But that's why I'm mostly doing Middle Earth stuff now. That's the aesthetic I really like - much more Dark Ages than the Warhammer World, no gunpowder weapons, no plate armour, mail and shieldwalls rule the day.
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![[Post New]](/s/i/i.gif) 2024/08/24 11:34:15
Subject: Re:Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Huge Bone Giant
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Skywave wrote:Technically not Fantasy/Old World, but I'd love to see them re-release the Chaos Dreadhold as a Chaos tower/fortress centerpiece. It was a early AOS release I believe, with lots of various wall sections and towers and boxset to make all kind of fortifications, but I'd settle for one box, with a big vote for the Overlord Bastion as the single boxset if it came to that (a great standalone piece on its own).
Never got any of them because I wasn't jumping into AoS at the time of release and the interest in Fantasy died down tremendously with my gaming group, so there was real no incentive to pick it up. Now though I'd love a few parts to have some really flavourful Chaos piece on the table!
A friend of mine assembled a (rage-inducing, as best as I remember) tower and wall of the Chaos fortress for the local store after AoS was released. It was one of those dreadful Chinese casts and wouldn't fit without copious amounts of putty, and of course the plastic wouldn't take plastic cement and required superglue or similar to assemble. And the price GW set was hilarious.
Not sure it's something we should wish to return in the form it was sold back then. Maybe as a remaster cast by GW themselves.
It would end up as an AoS release though, what with GW's mortal, albeit inconsistent fear of cross game model lines. Wouldn't make a difference to the customers, of course, but I don't think GW is currently interested in doing much with terrain in AoS. Or 40k for that matter. Seems like non-mainline games are the ones that get most of the terrain love.
This phrase is ungrammatical. Please don't mistreat the English language like that.
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Nehekhara lives! Sort of!
Why is the rum always gone? |
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![[Post New]](/s/i/i.gif) 2024/08/24 12:23:01
Subject: Re:Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Calculating Commissar
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Geifer wrote: Skywave wrote:Technically not Fantasy/Old World, but I'd love to see them re-release the Chaos Dreadhold as a Chaos tower/fortress centerpiece. It was a early AOS release I believe, with lots of various wall sections and towers and boxset to make all kind of fortifications, but I'd settle for one box, with a big vote for the Overlord Bastion as the single boxset if it came to that (a great standalone piece on its own).
Never got any of them because I wasn't jumping into AoS at the time of release and the interest in Fantasy died down tremendously with my gaming group, so there was real no incentive to pick it up. Now though I'd love a few parts to have some really flavourful Chaos piece on the table!
A friend of mine assembled a (rage-inducing, as best as I remember) tower and wall of the Chaos fortress for the local store after AoS was released. It was one of those dreadful Chinese casts and wouldn't fit without copious amounts of putty, and of course the plastic wouldn't take plastic cement and required superglue or similar to assemble. And the price GW set was hilarious.
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Apparently the assembly difficulty was exacerbated by the thing being covered in sharp spikes that literally extracted a tribute to Khorne whilst trying to stop the thing falling apart as the glue set...
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ChargerIIC wrote:If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is. |
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![[Post New]](/s/i/i.gif) 2024/08/24 16:03:54
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Fixture of Dakka
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Shakalooloo wrote:ccs wrote:Well if it looks weird on a typical WHFB table.... Then that's because someone hasn't properly finished that table.
It's just too tall. There's blocking line of sight for units, and then there's blocking line of sight for the players.
This non-problem is easily solved by simply taking a few steps as need be....
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![[Post New]](/s/i/i.gif) 2024/08/24 16:27:02
Subject: Re:Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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[MOD]
Otiose in a Niche
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I just want a Skullvane Manse to turn into a 40k defense laser, because honestly is that any less plausible a use of it?
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![[Post New]](/s/i/i.gif) 2024/08/24 17:00:28
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Been Around the Block
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chaos0xomega wrote:I like both too, not really the point though. It's more a question of do low-fantasy kislev fans like the manse or not
NuKislev is guff and the manse is excellent. Is this one of these things where you think you have some really clever gotcha when really you've just failed to understand other people's reasoning? Because the problem people have with NuKislev is not that it has fantasy stuff in it, it's the *quantity and concentration* of fantasy stuff and the laziness of the theming. The setting has crazy fantasy stuff in it, there's a whole mountain that looks like a skull, probably Because Magic, but until every Imperial cottage is a thatched skull, all the State Troops units wear skull face helmets with skull breastplates, and they introduce Empire Chariots that comprise a levitating giant skull pulled by two slightly smaller levitating giant skulls as a mainstream part of the Empire's armies, pretending one whacky building kit that's specifically meant to represent an outlier is equivalent to the bear-bear-ice-beary-icebears of NuKislev - and this somehow makes people who dislike the latter hypocrites - is just transparently disingenuous.
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This message was edited 1 time. Last update was at 2024/08/24 17:01:45
-My old account died with my PC. |
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![[Post New]](/s/i/i.gif) 2024/08/24 17:19:22
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Sadistic Inquisitorial Excruciator
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ccs wrote: Shakalooloo wrote:ccs wrote:Well if it looks weird on a typical WHFB table.... Then that's because someone hasn't properly finished that table.
It's just too tall. There's blocking line of sight for units, and then there's blocking line of sight for the players.
This non-problem is easily solved by simply taking a few steps as need be....
I didn't get into wargaming to start having to EXERCISE!!!
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![[Post New]](/s/i/i.gif) 2024/08/24 17:25:23
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Sadistic Inquisitorial Excruciator
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YodhrinsForge wrote:chaos0xomega wrote:I like both too, not really the point though. It's more a question of do low-fantasy kislev fans like the manse or not
NuKislev is guff and the manse is excellent. Is this one of these things where you think you have some really clever gotcha when really you've just failed to understand other people's reasoning? Because the problem people have with NuKislev is not that it has fantasy stuff in it, it's the *quantity and concentration* of fantasy stuff and the laziness of the theming. The setting has crazy fantasy stuff in it, there's a whole mountain that looks like a skull, probably Because Magic, but until every Imperial cottage is a thatched skull, all the State Troops units wear skull face helmets with skull breastplates, and they introduce Empire Chariots that comprise a levitating giant skull pulled by two slightly smaller levitating giant skulls as a mainstream part of the Empire's armies, pretending one whacky building kit that's specifically meant to represent an outlier is equivalent to the bear-bear-ice-beary-icebears of NuKislev - and this somehow makes people who dislike the latter hypocrites - is just transparently disingenuous.
if anything is disingenuous, it's trying to extrapolate "there are bears and ice witches" to the extreme you're insisting on. WHF was always a high fantasy setting, because that's where the demons, orcs, dragons, halflings, monty python references riding pegasi, atlantis elves, and lizards riding lizards all come from. are humans riding bears really that much more absurd than lizards riding lizards?
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she/her |
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![[Post New]](/s/i/i.gif) 2024/08/24 18:05:01
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Stern Iron Priest with Thrall Bodyguard
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StudentOfEtherium wrote:
if anything is disingenuous, it's trying to extrapolate "there are bears and ice witches" to the extreme you're insisting on. WHF was always a high fantasy setting, because that's where the demons, orcs, dragons, halflings, monty python references riding pegasi, atlantis elves, and lizards riding lizards all come from. are humans riding bears really that much more absurd than lizards riding lizards?
And speaking about scenery(ish) I just remembered the Storm of Magic expansion with those weird proto endless spells you could use to raise the wizard to a secure place of power.
I dont see how they would fit those in the setting of TOW, but the ones I bought I cut up for other projects, so I would not mind seeing those on sale again.
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This message was edited 1 time. Last update was at 2024/08/24 18:05:59
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![[Post New]](/s/i/i.gif) 2024/08/24 19:06:27
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Ancient Space Wolves Venerable Dreadnought
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Storm of Magic was nifty. But you really had to find players who were ready to lean into the “mad wizards drunk on power” aesthetic. I found far too many “historical wahammer” types who thought the whole thing was an abomination and, worse, wanted to loudly share that opinion with anyone that looked like they might be using more than two dice on a spell.
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This message was edited 1 time. Last update was at 2024/08/24 19:06:51
"Three months? I'm going to go crazy …and I'm taking you with me!"
— Vala Mal Doran |
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![[Post New]](/s/i/i.gif) 2024/08/24 19:54:17
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Fixture of Dakka
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Shakalooloo wrote:ccs wrote: Shakalooloo wrote:ccs wrote:Well if it looks weird on a typical WHFB table.... Then that's because someone hasn't properly finished that table.
It's just too tall. There's blocking line of sight for units, and then there's blocking line of sight for the players.
This non-problem is easily solved by simply taking a few steps as need be....
I didn't get into wargaming to start having to EXERCISE!!!
If you're too lazy to walk about the table....  Then you deserve to not see what's hiding behind the terrain & thus any losses you'll suffer are your own fault.
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![[Post New]](/s/i/i.gif) 2024/08/25 15:10:47
Subject: Re:Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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Really tall terrain completely changes the gameplay experience, and not really even mechanically, just the visual experience.
Last week I watched a pair of Middle Earth players using store scenery that been made to represent redwoods. A table full of about 8-10 giant 4" diameter tree trunks made from paper mache that rose almost two feet off of the table before ending at a flat top that represented the tree continuing on.
We've also played Battletech Alpha Strike games there that used lots of open space, but we like to use terrain representing rocky cliffs that were between 8" and 1.5 feet tall that mechs have to wind their way amongst, because they are too tall to be functionally cross-able.
I feel like lots of rank n' flank gamers commonly play on mostly clear green soccer fields speckled with a rock outcropping or two (or a single hill) and maybe a couple of 6" diameter forests.
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This message was edited 1 time. Last update was at 2024/08/25 23:58:03
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2024/08/25 19:07:05
Subject: Re:Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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[DCM]
Tzeentch's Fan Girl
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AegisGrimm wrote:Really tall terrain completely changes the gameplay experience, and not really even mechanically, just the visual experience.
Last week I watched a pair of Middle Earth players using store scenery that been made to represent redwoods. A table full of about 8-10 giant 4" diameter tree trunks made from paper mache that rose almost two feet off of the table before ending at a flat top that represented the tree continuing on.
We've also played Battletech Alpha Strike games there that used lots of open space, but we like to use terrain representing rocky cliffs that were between 8" and 1.5 feet tall that mechs have to wind their way amongst, because they are too tall to be functionally cross-able.
I feel like lots of rank n' flank gamers commonly play on mostly clear green soccer fields speckled with a rock outcropping or two (or a single hill) and maybe a couple of 6 diameter forests.
I think historically, such battles generally were fought on open fields, especially if cavalry was involved.
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![[Post New]](/s/i/i.gif) 2024/08/25 19:40:42
Subject: Re:Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Nimble Skeleton Charioteer
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Fantasy armies - Retired (Tomb Kings, Vampires, Empire, Chaos Warriors/Daemons, Dark Elves)
Tyranids army - Ever evolving, but about 10k pts
Custodes - 3,500pts (Fully painted yay!)
Thousand Sons - 4,000 pts
Eldar - 3,000pts |
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![[Post New]](/s/i/i.gif) 2024/08/25 20:03:00
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Blood-Raging Khorne Berserker
Dallas, Tx
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Can’t wait for Warriors!!!
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ToW armies I own:
Empire: 10,000+
Chaos Legions: DoC- 10,000+; WoC- 7,500+; Beastmen- 2,500+; Chaos Dwarves- 3,500+
Unaligned: Ogres- 2,500; Tomb Kings- 3,000
Hotek: Dark Elves- 7,500+; High Elves- 2,500
40k armies I own:
CSM- 25,000+ |
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![[Post New]](/s/i/i.gif) 2024/08/25 20:09:51
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Tunneling Trygon
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Dragon Ogre Shaggoth is listed as returning in plastic?
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![[Post New]](/s/i/i.gif) 2024/08/25 20:42:37
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Gavin Thorpe
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It's an error, it's coming in resin. A typo from the WarCom team.
It was confirmed as resin in the almanack preview.
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WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company. |
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![[Post New]](/s/i/i.gif) 2024/08/26 08:05:41
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Master Engineer with a Brace of Pistols
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Looking forward to the Nova preview now, wonder what will be next on the cards.
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![[Post New]](/s/i/i.gif) 2024/08/26 11:08:25
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Longtime Dakkanaut
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I hope the NOVA preview has models and isn’t just a roadmap presentation
Have the prices for the MTO dwarfs dropped yet?
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![[Post New]](/s/i/i.gif) 2024/08/26 12:16:48
Subject: Warhammer - The Old World news and rumors. Terrain p.300. Chaos p.302.
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Regular Dakkanaut
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I don't know, we generally know which factions are next. Showing off brand new models rather than just returning would be cool of course, but more than anything I would love to see a roadmap that lets us know what they have planned for The Old World besides Arcane Journals.
Gimmie some kind of narrative book.
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