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![[Post New]](/s/i/i.gif) 2014/05/08 13:26:15
Subject: MechWarrior: Online
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Ichor-Dripping Talos Monstrosity
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Private Matches have made a lot of people happy, and then a lot of people are just 'meh' about them.
Clans have already been paid for, and were meant to be out last year technically (the argument has been made that the Clan Invasion has only just reached the planets we are fighting on, and has been going on for ages, but really, that's just fans trying to BS an excuse).
However, being they've been paid for and the release is next month, let them come out as-is, and have them hit that deadline.
Same with the Smurfy-Style layout.
Then from July, if they're doing anything other than putting in the features that have been meant to be in the game for 2 years, such as Community Warfare and such, they're doing it wrong.
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![[Post New]](/s/i/i.gif) 2014/05/08 14:53:58
Subject: MechWarrior: Online
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Decrepit Dakkanaut
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Ovion wrote:Private Matches have made a lot of people happy, and then a lot of people are just 'meh' about them.
Clans have already been paid for, and were meant to be out last year technically (the argument has been made that the Clan Invasion has only just reached the planets we are fighting on, and has been going on for ages, but really, that's just fans trying to BS an excuse).
However, being they've been paid for and the release is next month, let them come out as-is, and have them hit that deadline.
Same with the Smurfy-Style layout.
Then from July, if they're doing anything other than putting in the features that have been meant to be in the game for 2 years, such as Community Warfare and such, they're doing it wrong.
Lead dev has already said they will be focussing exclusively on it after clans. The reason GUI and other tweaks took precedence because they needed the new systems to even be able to implement stuff.
It has taken them too long.
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![[Post New]](/s/i/i.gif) 2014/05/08 16:17:06
Subject: MechWarrior: Online
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Ichor-Dripping Talos Monstrosity
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Yeah.
At least they're doing that then.
Also - ATLAS:
Entirely unsure on how to arm it though...
Currently trying AC20, 3xSRM6 and 2 M.Las (with ECM)
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![[Post New]](/s/i/i.gif) 2014/05/09 03:25:15
Subject: MechWarrior: Online
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Longtime Dakkanaut
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I've seen dual LBX's run with a degree of success.
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Shadowkeepers (4000 points)
3rd Company (3000 points) |
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![[Post New]](/s/i/i.gif) 2014/05/10 22:12:09
Subject: MechWarrior: Online
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Ragin' Ork Dreadnought
Monarchy of TBD
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I've gone down that road before. You end up with very few shots, slow speed, and a tremendous feeling of satisfaction when you splat someone at close range.
Of course, I was using a Hunchback, and I'd imagine the experience is much better with a larger machine.
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Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.
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![[Post New]](/s/i/i.gif) 2014/05/11 15:01:15
Subject: MechWarrior: Online
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Longtime Dakkanaut
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Dual lbx auto cannons on a Hunchie? Brave man you are.
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Shadowkeepers (4000 points)
3rd Company (3000 points) |
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![[Post New]](/s/i/i.gif) 2014/05/11 16:01:28
Subject: MechWarrior: Online
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Humorless Arbite
Outside the DarkTower, amongst the roses.
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I have ran the 2 lbx 2 med and 3 srm4 ddc build and its a beast to be sure, but I really don't like having to get that close to be a badass, I prefer a medium long brawler.
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Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
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![[Post New]](/s/i/i.gif) 2014/05/11 21:04:52
Subject: MechWarrior: Online
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Decrepit Dakkanaut
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Deathshead420 wrote:I have ran the 2 lbx 2 med and 3 srm4 ddc build and its a beast to be sure, but I really don't like having to get that close to be a badass, I prefer a medium long brawler.
If you're medium-long you aren't a brawler... xD
Also, I do like this double exp event.
First win x2 plus 2x exp from event equals:
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This message was edited 1 time. Last update was at 2014/05/11 21:15:17
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![[Post New]](/s/i/i.gif) 2014/05/11 21:18:15
Subject: Re:MechWarrior: Online
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Depraved Slaanesh Chaos Lord
Inside Yvraine
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My DDC's build is AC-20, 3xSRM6's /w artemis, 2 large-lasers and an ECM. It's pretty beaty. Artemis helps alot to for focusing damage on one body part.
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This message was edited 3 times. Last update was at 2014/05/11 21:18:54
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![[Post New]](/s/i/i.gif) 2014/05/12 01:33:49
Subject: Re:MechWarrior: Online
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Humorless Arbite
Outside the DarkTower, amongst the roses.
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If you're medium-long you aren't a brawler... xD
Medium/long short range if you get what I mean, i'm not a brawler in the sense i just run in and get swarmed and do as much damage before death. I do mine from the fringe of 270, so whatever label you want to apply to it is ok  , but i'm in a ddc wherever im at its a brawl.
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This message was edited 1 time. Last update was at 2014/05/12 01:34:43
Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
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![[Post New]](/s/i/i.gif) 2014/05/13 21:45:08
Subject: MechWarrior: Online
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Longtime Dakkanaut
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I've had several instances whereupon I decided to save for an Atlas...then i bought a Jager...and a Battlemaster...yeah, I've got a serious bit of Magpie-ness when it comes to MWO.
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Shadowkeepers (4000 points)
3rd Company (3000 points) |
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![[Post New]](/s/i/i.gif) 2014/05/13 23:02:20
Subject: MechWarrior: Online
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Ichor-Dripping Talos Monstrosity
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Yeah, as I went, I really had to fight the urge to buy a set of commandos / jenners / cicadas / pair of thunderbolts / stalker. But I held out! I held out and I got my Atlas! And then an X5 and 2 (soon to be 3) Commandos in a fraction of the time. Assaults are just... so damn much... The collection is growing though:  The collection is growing.
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This message was edited 2 times. Last update was at 2014/05/14 12:30:52
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![[Post New]](/s/i/i.gif) 2014/05/14 09:32:39
Subject: Re:MechWarrior: Online
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Worthiest of Warlock Engineers
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My Atlas is a D with 2LPL, 1AC20 2SRM6 and 2ML. Its a good close brawling build, but I never seem to drop in River City with it, apparently the matchmaker thinks that Alpine is good for close range brawlers  . DHS and Endosteel make things work, but she suffers from some heat issues if heat isn't watched over a prolonged period. Sadly PGI still refuses to give us 'true' DHS with their excuse of the "3 second Jenner" despite ML's having a recharge time of 4 seconds
With your D- DC I would probably do the same, except I would drop the 2 ML's for the ECM.
Anyway, im just still glad that the legendary 6MG Spider rumour I started is still going
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2014/05/14 10:48:44
Subject: MechWarrior: Online
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Decrepit Dakkanaut
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Been mostly working on my shadowhawks, got some variant of ER ppc's, AC5's and streaks on each of them.
After this will probably start on ravens.
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![[Post New]](/s/i/i.gif) 2014/05/14 12:45:09
Subject: Re:MechWarrior: Online
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Ichor-Dripping Talos Monstrosity
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master of ordinance wrote:My Atlas is a D with 2LPL, 1AC20 2SRM6 and 2ML. Its a good close brawling build, but I never seem to drop in River City with it, apparently the matchmaker thinks that Alpine is good for close range brawlers  . DHS and Endosteel make things work, but she suffers from some heat issues if heat isn't watched over a prolonged period. Sadly PGI still refuses to give us 'true' DHS with their excuse of the "3 second Jenner" despite ML's having a recharge time of 4 seconds
With your D- DC I would probably do the same, except I would drop the 2 ML's for the ECM.
Anyway, im just still glad that the legendary 6MG Spider rumour I started is still going 
I've been having reasonable success with a STD300, 608 armour, ECM, BAP, AMS+1T, AC20+2T, 2SRM6+2T, LRM10+2T, 2 ML, 9 Heat Sinks.
Runs at 1.18 efficiency, and I can generally manage the heat on it pretty well.
After my next Commando and Cicada, I'm torn...
I should probably do Ravens and Centurions next after that...
Then Thunderbolts?
Or do I go straight to the AS7-K?
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![[Post New]](/s/i/i.gif) 2024/07/20 13:20:40
Subject: MechWarrior: Online
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Decrepit Dakkanaut
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Had fun last night running around with B33f and Errodien (if you guys ever look at NGNG). We we're running an anti leg lance. Raven's and firestarters just legging everyone. XD
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![[Post New]](/s/i/i.gif) 2014/05/14 15:59:03
Subject: MechWarrior: Online
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Bane Lord Tartar Sauce
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I keep trying to get the hang of a light mech but it just makes me remember how much I love my Stalker LRM boat.
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![[Post New]](/s/i/i.gif) 2014/05/14 19:44:11
Subject: MechWarrior: Online
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Decrepit Dakkanaut
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How to play a light.
Never stop, sweep the legs.
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![[Post New]](/s/i/i.gif) 2014/05/16 22:34:04
Subject: MechWarrior: Online
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Worthiest of Warlock Engineers
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Plan your movement and beware cliffs/drops/walls/black knight boulders.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2014/05/16 22:34:36
Subject: MechWarrior: Online
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Ichor-Dripping Talos Monstrosity
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![[Post New]](/s/i/i.gif) 2014/05/17 07:36:21
Subject: MechWarrior: Online
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Screaming Shining Spear
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A times release date? F this, this was the thing that would make or break my relationship with MWO, they said the releasexdstexwould a certain time I expected that but more and more of their bs, you'd expect that they're learned on the edge of being given up on by the fans. Well I've given up.
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![[Post New]](/s/i/i.gif) 2014/05/17 07:40:32
Subject: MechWarrior: Online
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Ichor-Dripping Talos Monstrosity
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Pretty sure it was stated before it'd be a staggered release, same as with the Phoenix pack, so no surprise there.
Though the Free Released are all about 2 weeks later than I'd expect...
And on top of that, from what was said previously, we'll be getting 1-2 IS mechs with each clan release.
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![[Post New]](/s/i/i.gif) 2014/05/17 08:32:20
Subject: MechWarrior: Online
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Screaming Shining Spear
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I truly see no point in a staggered release
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![[Post New]](/s/i/i.gif) 2014/05/17 10:16:32
Subject: MechWarrior: Online
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Ragin' Ork Dreadnought
Monarchy of TBD
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I hope it is to buy them time to complete community warfare.
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Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.
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![[Post New]](/s/i/i.gif) 2014/05/17 11:51:37
Subject: MechWarrior: Online
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Ichor-Dripping Talos Monstrosity
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Oh I agree, there's no reason for it to be a staggered release, especially the c-bill only part after it's been on preorder for so long.
Just that it's not a surprise.
Hell, if it was staggered but each was available for MC+C-bills at the same time even, that'd be better.
At least post-Clan release (17th) everything is supposed to be CW / fixes
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![[Post New]](/s/i/i.gif) 2014/05/17 15:04:00
Subject: Re:MechWarrior: Online
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Humorless Arbite
Outside the DarkTower, amongst the roses.
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I truly see no point in a staggered release
Their wallets certainly do.
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Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss
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![[Post New]](/s/i/i.gif) 2014/05/17 15:19:58
Subject: Re:MechWarrior: Online
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Decrepit Dakkanaut
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Yeah pretty much, releasing them all at once will just guarantee less real money sales. I see absolutely nothing wrong with them doing it like this.
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![[Post New]](/s/i/i.gif) 2014/05/18 00:02:33
Subject: MechWarrior: Online
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Trustworthy Shas'vre
In a hole in New Zealand with internet access
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I don't see any reason for rage. By the dam packs if you won't want to have the mechs early. They made no promises to release the free quickly for you convenience.
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![[Post New]](/s/i/i.gif) 2014/05/18 09:58:31
Subject: MechWarrior: Online
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Ichor-Dripping Talos Monstrosity
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There isn't any. Some things are rage worthy, but honestly, most of it is either: Silly, that people blow out of proportion, Not really a problem anyway, Not worth the effort. UI2.0s layout / setup / button fest is annoying, but you get used to it. Certain errors they won't fix are infuriating (Weapon Grouping / Mech ID glitch) But otherwise - so far they're mostly hitting targets now, and things are improving (albeit slowly). And the game is pretty fun. And I love my Stompy Robots. So just enjoy the game, or if you don't - why play it?
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This message was edited 1 time. Last update was at 2014/05/18 09:58:54
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![[Post New]](/s/i/i.gif) 2014/05/19 09:00:32
Subject: MechWarrior: Online
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Worthiest of Warlock Engineers
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Ovion wrote:There isn't any.
Some things are rage worthy, but honestly, most of it is either:
Silly, that people blow out of proportion,
Not really a problem anyway,
Not worth the effort.
UI2.0s layout / setup / button fest is annoying, but you get used to it.
Certain errors they won't fix are infuriating (Weapon Grouping / Mech ID glitch)
But otherwise - so far they're mostly hitting targets now, and things are improving (albeit slowly).
And the game is pretty fun. And I love my Stompy Robots.
So just enjoy the game, or if you don't - why play it?
Sadly there are things worthy of the rage, like certain maps, and the large amount of error and glitch sections. Just last night my Atlas got stuck on River City, and spent about 2 minutes there as I tried to get un stuck.
Other problems include the lack of destructible terrain (We are in 20-100 ton walking war engines, armed with gigawatt rated lasers and cannons ranging from 88 to 500 MM. Those un armoured civilian buildings should crumble before us.
Then there is the problem of light mechs-most noticeably the Locust-suffering leg damage that is out of proportion when we crest a minor ridge and leave the ground for a tiny fraction of a second, or clip a minor boulder, where as heavier units don't.
or the issue of scaling. We are massive multi ton stomping machines. Yet the maps resemble COD esque scaling in most proportions.
Oh, and the damn pinpoint issues and ballistic meta. Brawls occur far to rarely these days, although when they do they are fun.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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