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![[Post New]](/s/i/i.gif) 2012/11/17 01:50:54
Subject: Blackwater Gulch News - New Kickstarter Launched!
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[DCM]
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Good move on adjusting the stretch goals - I think you'll grow this campaign faster this way!
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![[Post New]](/s/i/i.gif) 2012/11/17 02:31:32
Subject: Re:Blackwater Gulch News - New Kickstarter Launched!
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Longtime Dakkanaut
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I like those new stretch goals so much better. Really hoping for 25k as that will net me everything I want for the $100.00 level.
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![[Post New]](/s/i/i.gif) 2012/11/17 03:05:58
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Crushing Black Templar Crusader Pilot
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I hope we hit them all or I will have to drop my pledge down. No sense paying for 5 sets and then get stuck with 4 old ones which I will already have.
Glad you moved the Tranquility crew down again. That should really bring the money in (I hope!).
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![[Post New]](/s/i/i.gif) 2012/11/17 03:10:18
Subject: Blackwater Gulch News - New Kickstarter Launched!
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The Last Chancer Who Survived
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Page is updated now
I hope you don't have to lower your pledge too :p
I think we'll have a much better shot at getting all the gangs unlocked now. What I'm hoping for is folks will see a $100+ pledge as a much better value and start increasing to cover it, or get off the fence and jump in  So as things start getting unlocked more and more will jump in or raise their pledge or whatever. Basically just trying to follow what some of the CMON campaigns have done and give lots of cool goodies.
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![[Post New]](/s/i/i.gif) 2012/11/17 03:13:32
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Crushing Black Templar Crusader Pilot
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Don't worry, I won't be dropping it till the end if I do
Like the new order a lot. Getting some things out the door from the old KS will help a lot too!
Nice to see backers from the previous KS get some goodies for backing on the new ones too! (so it appears). Just means I will have to get more for all the gangs!
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This message was edited 1 time. Last update was at 2012/11/17 03:13:58
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![[Post New]](/s/i/i.gif) 2012/11/17 03:19:31
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Fresh-Faced New User
Canada's Wet Coast
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Well... The original rewards schedule did seem overly optimistic. I do hope that this revision gives the kickstarter a spike in new backers. I'd really like to see this project be successful in reaching all the goals set so far.
Best of luck!
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Mantic Fanatic |
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![[Post New]](/s/i/i.gif) 2012/11/17 16:06:22
Subject: Blackwater Gulch News - New Kickstarter Launched!
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The Last Chancer Who Survived
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Had a nice spike over night all the sudden
I just got the green for Kyrt Wyatt today, I'll post new pics of him as soon as I get a chance to take em.
Also got the test rules all done for artillery, like the general rules for all artillery. just got to put together a card for the gatling gun itself then I'll put a PDF together
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![[Post New]](/s/i/i.gif) 2012/11/17 16:14:38
Subject: Blackwater Gulch News - New Kickstarter Launched!
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[DCM]
Dankhold Troggoth
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I have seen this in Many KS campaigns. Having stretches closer together creates Way more momentum! Good on you for making htem 5K apart instead of 10K, it should help your progress immensely.
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![[Post New]](/s/i/i.gif) 2012/11/17 16:33:05
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Fixture of Dakka
Bathing in elitist French expats fumes
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Let's keep on keepin' on, then!
I do hope we get to unlock the Silent Fist. Could be fun. I know this game is going to be very endearing to friends who don't have time to paint whole armies, so I can paint a gang for them and be done with it.
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![[Post New]](/s/i/i.gif) 2012/11/17 17:56:40
Subject: Blackwater Gulch News - New Kickstarter Launched!
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The Last Chancer Who Survived
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Yeah it seems to be going better with the closer goals. I think we'll go much farther this way. I'm hoping for a snowball effect once more things start unlocking and pledges become better values
And yeah, while I love me a game of 40K now and then, I wanted to make a game that was the opposite. You can have a gang painted in a weekend instead of a year, and play a fun game in 30 minutes instead of 3 hours
So here's pics of Kurt, 1 with some other minis for comparison and one extreme closeup.
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![[Post New]](/s/i/i.gif) 2012/11/17 17:59:27
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Fixture of Dakka
Bathing in elitist French expats fumes
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From which gang(s) are those two miniatures? They look good.
And I don't think I see any, but it might be the picture quality: is there a band on that hat?
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![[Post New]](/s/i/i.gif) 2012/11/17 18:01:41
Subject: Blackwater Gulch News - New Kickstarter Launched!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Gambler and Bounty Hunter, from a support pack or something.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2012/11/17 18:06:19
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Dakka Veteran
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Did you guys have a demo table at the war store weekend? If so, I saw a few games being played and it looked really fun.
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Current Armies: Chaos Space Marines(Building), Orks(Completed), Vanilla Marines(Near Completion), Trollbloods(Completed), Axony (Building)
"Nobody ever defended anything successfully, there is only attack and attack and attack some more."
George S. Patton
“Courage isn't having the strength to go on - it is going on when you don't have strength.”
― Napoleon Bonaparte |
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![[Post New]](/s/i/i.gif) 2012/11/17 18:22:26
Subject: Blackwater Gulch News - New Kickstarter Launched!
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The Last Chancer Who Survived
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Yep they are Mickey Finn and John Blackwood, they're part of the Desperados support pack but also bonus figures in the new campaign. And you're right, I just noticed he doesn't have a band around his hat .. he sculpted it based on screenshots from the movie that I gave him, and since he was wearing all black you can't really see the band. No big deal for me though, I think it looks great with or without
And no I wasn't at the Warstore weekend. I was planning to go but some last minute things came up. Other folks could have been playing there though, a few guys were telling me they were gonna play there.
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![[Post New]](/s/i/i.gif) 2012/11/17 19:34:03
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Fixture of Dakka
Bathing in elitist French expats fumes
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I read the quick rules, they are great, but I can't remember if I saw some kind of mechanism to regulate campaign play. Do you have some of that up your sleeve, like recovery, gains in experience points, a general store and the like?
Because those would definitely hook my group.
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![[Post New]](/s/i/i.gif) 2012/11/17 19:45:29
Subject: Blackwater Gulch News - New Kickstarter Launched!
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[DCM]
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At the $100 level are all of the miniatures already listed as unlocked 'bonus figures' on the Kickstarter page included along with 3 starter sets?
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![[Post New]](/s/i/i.gif) 2012/11/17 20:11:09
Subject: Blackwater Gulch News - New Kickstarter Launched!
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The Last Chancer Who Survived
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Yep, everything listed as "bonus figure" is free if you pledge $100 or more  the $10 add on part is just for like if you pledged low but you just wanted to add in 1 extra bonus guy.
There are campaign test rules on the rules download page  it's not a part of the official game rules mostly because I wanted to keep them quick & more streamlined but we'll add it in officially some day when we get around to doing the great big hardback rulebook. Automatically Appended Next Post: Oh about the add ons .. it's $10 extra if you want more than one bonus item. So like if you pledge $100 you'll get the bonus figs and 6 free dice. If you wanted to get 6 more dice, add on $10
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This message was edited 1 time. Last update was at 2012/11/17 21:12:08
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![[Post New]](/s/i/i.gif) 2012/11/17 21:21:33
Subject: Blackwater Gulch News - New Kickstarter Launched!
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[DCM]
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Excellent!
That $100 pledge level is looking sweet... and tempting!
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![[Post New]](/s/i/i.gif) 2012/11/17 21:45:56
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Posts with Authority
South Carolina (upstate) USA
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This thing gets high enough to unlock Kilmer and ill dig $20 out of my overstretched budget to get the 3 bonus figure pledge.
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Whats my game?
Warmachine (Cygnar)
10/15mm mecha
Song of Blades & Heroes
Blackwater Gulch
X wing
Open to other games too
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![[Post New]](/s/i/i.gif) 2012/11/18 16:58:34
Subject: Blackwater Gulch News - New Kickstarter Launched!
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The Last Chancer Who Survived
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I'm sure we'll get there  Kicktraq has been predicting it'll be in the $30- 40k range. I think we'll be able to get there in the end, hopefully higher
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![[Post New]](/s/i/i.gif) 2012/11/18 17:24:57
Subject: Blackwater Gulch News - New Kickstarter Launched!
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[DCM]
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Kicktraq can't accurately calculate the 'end rush' that good campaigns usually experience in the last few days, and especially the last day.
I'm thinking (and hoping!) that you'll end up closer to $50K!
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![[Post New]](/s/i/i.gif) 2012/11/18 17:46:06
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Longtime Dakkanaut
West Midlands (UK)
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Alpharius wrote:Kicktraq can't accurately calculate the 'end rush' that good campaigns usually experience in the last few days, and especially the last day.
I'm thinking (and hoping!) that you'll end up closer to $50K!
True.
But on a campaign only 2 or 3 days old, Kicktraq also has a tendency to overestimate the final goal on good campaigns as it extrapolates from the (if well advertised) usually very good first one or two days, when all the people "waiting for it" plunge in, possibly even accelerated by limited pledges.
Take DreadBall for example
Kicktraq predicted well over a million, well over 1.5 million actually, in the beginning - going off the many early pledges. Than it dropped and picked up again for the end-of-campaign rush.
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This message was edited 1 time. Last update was at 2012/11/18 17:48:55
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![[Post New]](/s/i/i.gif) 2012/11/18 18:30:24
Subject: Blackwater Gulch News - New Kickstarter Launched!
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[DCM]
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Right!
Extremes + Kicktraq = inaccurate info.
I think it is only a rather simple formula of average daily pledge * number of days left.
Not sure what they're doing in their more 'experimental' projections though.
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![[Post New]](/s/i/i.gif) 2012/11/18 18:41:55
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Zealous Knight
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Alpharius wrote:Not sure what they're doing in their more 'experimental' projections though.
that actually changes ever so often; I believe last I heard it was something of an extrapolation from previous campaigns of how the curve would shape up, applied to the daily totals so far; it changes every now and then though as the guy who runs KT tries to finetune the projection process.
Actually, those projections do, in about 90% of projects, show a range containing the final result for ~80-90% of said project, I believe. it's the crazy big stuff ( SW, DB -- Reaper!! --) which doesn't quite fit the normal mold at times.
I'm afraid your 50K projection is accurate, perhaps a bit optimistic even, alas. (I'd have to pull out if the total didn't reach 60K; only other gang I really like is those guys!)
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![[Post New]](/s/i/i.gif) 2012/11/18 19:28:45
Subject: Blackwater Gulch News - New Kickstarter Launched!
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[DCM]
Dankhold Troggoth
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I think it'll get a boost once it funds at 10K. Will be interesting to see how the holiday season affects this (and the Kingdom Death campaign) for good or ill! I think it could be a mix of both.
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![[Post New]](/s/i/i.gif) 2012/11/18 20:05:57
Subject: Blackwater Gulch News - New Kickstarter Launched!
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The Last Chancer Who Survived
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Yeah timing definitely could have been better. Another lesson learned  I think the holiday season is going to be a factor.
And now that I think about it, probably one of the best times for any campaign is like March or so, when people start getting their tax returns and need to spend it on something fun
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![[Post New]](/s/i/i.gif) 2012/11/18 22:23:04
Subject: Blackwater Gulch News - New Kickstarter Launched!
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[DCM]
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Necros wrote:Yeah timing definitely could have been better. Another lesson learned  I think the holiday season is going to be a factor.
And now that I think about it, probably one of the best times for any campaign is like March or so, when people start getting their tax returns and need to spend it on something fun 
Feb/March/April probably IS the best time for a campaign, though I still think yours will do well now, RiTides' lack of participation notwithstanding!
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![[Post New]](/s/i/i.gif) 2012/11/19 14:19:51
Subject: Blackwater Gulch News - New Kickstarter Launched!
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The Last Chancer Who Survived
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Well we're at 8K now  Hoping we'll get funded in the next couple of days if not sooner and we can start unlocking more stuff
I'm also working on an all new official not-hosted-by-me message board for the game that I'll have more details about soon. And hopefully tonight I'll have the Gatling Gun rules all done  We may add extra gatling guns as a bonus item too, even if the rangers don't get unlocked, we already had the 3D model made so we'll be getting that kit made no matter what. Automatically Appended Next Post: Oh and just tossing this out there... if we were to unlock all bonus figures, think that would be a big help? Only thing though is that would mean we won't be able to have anything new unlocking between gangs, so each new level would be $10k apart. But the reasoning is it would make the higher levels a much better value right off the bat and hopefully get more to jump in, instead of waiting around for each guy to get unlocked.
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This message was edited 1 time. Last update was at 2012/11/19 15:44:20
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![[Post New]](/s/i/i.gif) 2012/11/19 17:26:55
Subject: Blackwater Gulch News - New Kickstarter Launched!
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Fixture of Dakka
Bathing in elitist French expats fumes
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I was seeing the bonus figures as goals in and of themselves, honestly. Can't wait to hit Nevada Dave. I'm a bit fuzzy if Marshall Stewart is supposed to be a reference to anything, but short steps, steady goals seems to be the way to go, in my mind.
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![[Post New]](/s/i/i.gif) 2012/11/19 17:36:42
Subject: Blackwater Gulch News - New Kickstarter Launched!
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The Last Chancer Who Survived
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Nevada Dave, Father Al and Marshall Stewart are the 3 characters that the high end backers in the first campaign got to create. Same with the Dockside Drifters gang. Figured we would add them to the list while we're working on the rest
I have some other characters planned that are based on other things, but they might actually be better off for the Weird West game. Like Ashford Campbell would be a better monster hunter, Dr. Emmitt would be a better engineer.
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