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Made in gr
Stalwart Strike Squad Grey Knight





There isn't a single unit (including paladins) that can take LR as dedicated transport . They can of course start the game inside one ..The main reason (IMO) of not seeing Paladins using LR is that they can deep strike anywhere plus the fact that you 'll probably run them with Draigo who make's them count as units ..Now Draigowind has... Draigo of course to absorb everything with his stor shield plus he's Eternal Warrior plus you 'll probably run an Apothecary (or maybe not ) plus you can LoS... So for the above reasons you want them on their feet shooting their 4x Psycannons plus 5x Storm bolters plus Holocaust ...

And yeah it's pretty expensive .. I haven't seen anyone in my local meta using them with a LR .. Maybe it's a sound strategy .. I don't think so .. but maybe it is ..

Hope I helped !!

 
   
Made in us
Fixture of Dakka





San Jose, CA

Paladins have no dedicated transports, though you can certainly fit them in stormravens or landraiders. The only problem is that the points add up very quickly. With paladins, I recommend more models as opposed to more vehicles.


Also, I'm going to take my Crowe-Purifiers out for another spin. Haven't played them in ages (ever since 6E first came out). I'll keep you guys posted on their progress.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Psychic Prisoner aboard a Black Ship




So far I have only used 4x incinerators on my purifiers, and they have worked well against nids and orks. Wall of death worked quite well, i know it's unconventional form the usual Psycannon spam, but I wanted to try something different.

I just recently acquired another dread knight, and it certainly makes a difference when fielding two Dk's. I would like three but that is just a ton of points.

Is three rly that good or is it just depending on certain events.

No Rest, No Mercy, No Matter What. 
   
Made in us
Storm Trooper with Maglight





Buffalo, NY

 Spectral wrote:
There isn't a single unit (including paladins) that can take LR as dedicated transport . They can of course start the game inside one ..The main reason (IMO) of not seeing Paladins using LR is that they can deep strike anywhere plus the fact that you 'll probably run them with Draigo who make's them count as units ..Now Draigowind has... Draigo of course to absorb everything with his stor shield plus he's Eternal Warrior plus you 'll probably run an Apothecary (or maybe not ) plus you can LoS... So for the above reasons you want them on their feet shooting their 4x Psycannons plus 5x Storm bolters plus Holocaust ...

And yeah it's pretty expensive .. I haven't seen anyone in my local meta using them with a LR .. Maybe it's a sound strategy .. I don't think so .. but maybe it is ..

Hope I helped !!


I agree - 10 Paladins with an Apothecary and Draigo out front is still soooo funny. If you put them on a midfield objective or drop them next to something that needs to die (so long as you don't scatter them into oblivion) you can pretty much guarantee that the other player will pour fire into them and not get very far or just ignore them completely while you fire 4 psycannons per turn and chuckle.

If you get shot from multiple angles and can't allocate to Drago things start to fall apart, however.

This message was edited 1 time. Last update was at 2014/03/06 21:00:18


 
   
Made in gr
Stalwart Strike Squad Grey Knight





Hey people!!

Speaking of Purifiers in a 1k points game would you take the Crow tax or its for bigger games? If the answer is yes then how many Purifier Squads would you take ? MSU or not ?

Secondly can anyone clarify the atks a Techmarine gets with servo arms? Does the 2x "specialist weapon" gives him +1 Atk? (No one bothers with a similar thread of mine .... sadly )

 
   
Made in us
Storm Trooper with Maglight





Buffalo, NY

 Spectral wrote:
Hey people!!

Speaking of Purifiers in a 1k points game would you take the Crow tax or its for bigger games? If the answer is yes then how many Purifier Squads would you take ? MSU or not ?

Secondly can anyone clarify the atks a Techmarine gets with servo arms? Does the 2x "specialist weapon" gives him +1 Atk? (No one bothers with a similar thread of mine .... sadly )


I would leave Crowe at home for smaller games, you really need to spam the absolute crap out of 10 man purifier squads with 4 psycannons each to make the most of having to take him with you. Coteaz is probably your best HQ choice in a smaller game, as he's cheap and unlocks even cheaper troop units...

As for the techmarine, each servo arm grants one extra close combat attack, on top of his base attack and whatever you might add for a charge (4 on the charge then). I don't think RAI meant to give him the two extra plus another for having two specialist weapons.
   
Made in gr
Stalwart Strike Squad Grey Knight





With the new FaQs (version 1.5 of September ) the servo arm has changed and became : s x2 ap 1 melee , unwieldy , specialist weapon .. the original text of the codex has changed totally so no extra 2 atks and no "ignores armor saves" .. So you can attack either with your power/nemesis weapon OR the servo arm .. At least that's what I understand

P.S I thought that Crowe + Purifiers cost a lot in a 1k game but wanted to know what everyone else thinks

This message was edited 1 time. Last update was at 2014/03/07 22:03:18


 
   
Made in us
Psychic Prisoner aboard a Black Ship




I was looking back at past battle reports and a member had great success at 1000 and 1500 points of straight up

Crowe

5 purifiers, 2 psycannons, 1 hammer in a rhino x3-x5 and usually two or three Psyrifle dreads.
I have a 1500 pt tourney coming up and was thinking of just doing that.

No Rest, No Mercy, No Matter What. 
   
Made in us
Fixture of Dakka





San Jose, CA

Just had 2 games with my Crowe-Purifiers. I haven't ran them in a long, long time....ever since 6th Ed. just came out. Unlike 5E where they were dominating, in this edition so far, I've actually lost more than I have won with them.

In any case, the games were at 1850:


Crowe

2x5 Purifiers - 2x Psycannons, 2x Halberds, Hammer, Rhino
2x5 Purifiers - 2x Psycannons, 2x Halberds, Warding Stave, Rhino
10x Strikers - 2x Psycannons, Psybolt Ammo

Stormraven - TL-AC, TL-MM, Hurricane Bolters, Psybolt Ammo

3x Psyfleman Dreads w/Searchlights


Game #1 was against Dakka's very own mod, Janthkin. He ran Dakka Flyrant, Tyranid Prime, 2x2 Hive Guards, Venomthrope, Tervigon + 30 gants, 18 Toxic Genestealers, Hive Crone, Exocrine, Mawloc and Bastion w/Quad-guns. Not really an optimized list, but he was just getting a feel for the new bugs.

His bugs actually gave me a lot of trouble. I had 1st turn but couldn't kill anything due to H&A deployment and his venomthrope hiding and giving his MC's 2+ cover behind ruins. He then got First Blood by blowing away one of my rhinos with his hive guards. As a matter of fact, by Turn 3 all my rhinos were dead.

However the turning point came when I shot down his tervigon on Turn 4. His 30 gants then proceeded to fail IB next turn and run off the board, leaving his genestealers stuck in combat with my dread as his only scoring unit left. I eventually killed off his stealers thanks to Cleansing Flame and ended up winning on objectives.



Game #2 was against an IG/Dark Angels Deathstar army. My opponent was running a nasty Ogryn deathstar with Primaris Psyker, Azrael, Sammuel, Coteaz and Inquisitor w/Rad + Psyka-broke grenades along with 5x5 marines in drop pods and 1 veteran squad. I just couldn't kill his deathstar and only managed to kill 5-6 ogryns in the end as well as a few wounds on his characters. At the end, he killed all my troops and I kill all of his troops except for the veterans. However, they were out of position with regards to the objectives. Moreover, I was lucky that Crowe was scoring due to his Warlord trait so I ended up taking 1 objective with him to 0 for my opponent. It was another tough battle but I managed to eke it out.


Crowe-Purifiers are still good against certain armies. However, the weakness of mech-spam clearly showed in my games. Currently, Crowe-Purifier GK's have gone from a top-tier army (since 5th Ed.) to a middle to lower-upper tiered army at best. But I still enjoy playing them and that is all that really matters to me.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Psychic Prisoner aboard a Black Ship




I'm interested as to why you added some Strikes, and not straight up purifiers. Warp Quake?

This message was edited 1 time. Last update was at 2014/03/10 22:33:48


No Rest, No Mercy, No Matter What. 
   
Made in us
Fixture of Dakka





San Jose, CA

More bodies + more shooting. Right now marines die too easily in this day and age of held rakes and VoF armies. You need the bodies.


6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
 
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